About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Alright, I shall give your card the name 'Remain Anonymous'.
Gilt-Leaf Edict BB
Tribal Instant - Elf
Target opponent chooses a creature type. Choose a creature that player controls that doesn't have the chosen type and destroy that creature.
Wilt-Leaf Master (W/G)(W/G)(W/G)
Creature--Elf
3/3 4U: Gain control of target Elf spell. You may choose new targets for it. (If it's a permanent spell, it enters the battlefield under your control.)
Latency
Artifact
Whenever a creature enters the battlefield, if it wasn't exiled, exile that creature and return it to the battlefield under its owner's control.
Hunted Behemoth RGW
Creature - Beast
When Hunted Behemoth enters the battlefield, an opponent puts two 3/3 blue and black Golem artifact creature tokens onto the battlefield.
7/7
Homogeneity2WW
Enchantment - Aura
Enchant multicolored creature
Enchanted creature gets -1/-1 for each of its colors.
Creatures you control have protection from creatures that share a color with enchanted creature.
Warning: This might just be about the narrowest hose that exists. If it's too narrow, you may ignore this one.
Depigment Master U
Creature - Merfolk Wizard
Whenever a creature becomes the target of a spell or ability, that creature becomes colorless until end of turn.
Each creature that's enchanted or equipped is colorless.
1/1
Pressure Absorber 1UR
Creature - Weird
Flash
When Pressure Absorber enters the battlefield, you may change the target of targets spell or ability that could target Pressure Absorber to it. 1R, Sacrifice Pressure Absorber: Pressure Absorber deals damage equal to its power to target creature or player.
2/2
Smokescreen Trap 2W
Instant - Trap
If two or more creatures that entered the battlefield this turn are attacking, you may pay 0 rather than pay Smokescreen Trap's mana cost.
Each attacking creature's power becomes zero until end of turn.
Cement Grave W
Enchantment
Cards can't leave graveyards. Well, Mayor West is afraid of zombies...
Shoulda posted before i left. I liked that card too.
Eye of the Snake1UG
Instant
Choose one -- Draw a card for each unblocked attacker you control; or defending player gets a poison counter for each unblocked creature attacking him or her.
Prevent all combat damage creatures you control would deal this turn.
Armored Boxcar 3
Artifact ,T: Target nonland permanent you control gains shroud until end of turn. ,sacrifice Armored Boxcar: All creatures attacking you become blocked.
That is correct. Unblockable creatures can't be blocked by the normal process, but Flash Foliage and your card both work. That said, I'm going to hose Mousehole since it's easier, as it doesn't give itself shroud.
Fuedkiller's Decree2WW
Tribal Enchantment - Giant
Giant creatures you control get +1/+1
Creatures with 2 or less power can't attack you.
Placeholder - Attack Filter 2
Artifact
Creatures you control can't attack. x, Sacrifice a creature: You may put a creature card from your hand onto the battlefield tapped and attacking. Activate this ability only during your declare attackers step.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Placeholder - Attack Filter 2
Artifact
Creatures you control can't attack. x, Sacrifice a creature: You may put a creature card from your hand onto the battlefield tapped and attacking. Activate this ability only during your declare attackers step.
So what does X represent? I mean, you can get a turn one creature, turn two this and sneak attack with any creature. Or if you fix the X thing, then one wonders why anyone would use this even in a wall deck. If you're not going to put much thought into the name, at least finish the card design. Having a bad hose on a placeholder name is a crappy way to play the game.
Magus of the RodWU
Creature - Human Wizard
Activated abilities of artifacts can't be activated.
1/3
So what does X represent? I mean, you can get a turn one creature, turn two this and sneak attack with any creature. Or if you fix the X thing, then one wonders why anyone would use this even in a wall deck. If you're not going to put much thought into the name, at least finish the card design. Having a bad hose on a placeholder name is a crappy way to play the game.
Dangnabbit. Meant to be converted mana cost of the creature. Sorry.
Divine Edict 2WWWW
Enchantment
As Divine Edict enters the battlefield, choose a color.
All other nonland permanents of the chosen color lose all abilities.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Unstable Monstrosity 4
Artifact Creature - Golem
Unstable Monstrosity is all colors.
Unstable Monstrosity enters the battlefield tapped.
At the beginning of your upkeep, sacrifice Unstable Monstrosity unless you pay WUBRG.
8/8
(The color-defining ability applies before the Divine Edict, so this card will remain all colors. It doesn't cause a universe-shattering paradox.)
Pyromancer's Trap 2RR
Instant - Trap
If a noncreature spell you control was countered by a spell or ability an opponent controls this turn, you may pay rather than pay Pyromancer's Trap.
Pyromancer's Trap deals 4 damage to target creature or player.
pyromancer's trap might be a little too cheap on the hard cast. wizards also likes to keep a in their burn's alt-costs, to keep it out other color decks.
Market Price2
Artifact
Spells can't be cast for their alternate costs.
Stasis Lock W
Enchantment - Aura
Enchant Artifact
Enchant Artifact's abilities cannot be activated. If its an artifact creature, it cannot attack or block.
Tribal Sorcery - Cleric
Destroy target black creature and each permanent that shares a subtype with it.
( As you can see, this is actually a tribal hoser... )
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Instant
Each permanent you control loses all creature types until end of turn.
Draw a card.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
(W/U)Instant
Counter target spell with no name.
Alright, I shall give your card the name 'Remain Anonymous'.
Gilt-Leaf Edict BB
Tribal Instant - Elf
Target opponent chooses a creature type. Choose a creature that player controls that doesn't have the chosen type and destroy that creature.
Official Quizmaster of The Crafters!
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(W/G)(W/G)(W/G)
Creature--Elf
3/3
4U: Gain control of target Elf spell. You may choose new targets for it. (If it's a permanent spell, it enters the battlefield under your control.)
Make a card called Long For This World.
Artifact
Whenever a creature enters the battlefield, if it wasn't exiled, exile that creature and return it to the battlefield under its owner's control.
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Creature - Beast
When Hunted Behemoth enters the battlefield, an opponent puts two 3/3 blue and black Golem artifact creature tokens onto the battlefield.
7/7
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Enchantment - Aura
Enchant multicolored creature
Enchanted creature gets -1/-1 for each of its colors.
Creatures you control have protection from creatures that share a color with enchanted creature.
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Depigment Master U
Creature - Merfolk Wizard
Whenever a creature becomes the target of a spell or ability, that creature becomes colorless until end of turn.
Each creature that's enchanted or equipped is colorless.
1/1
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Diverse Training
Instant
Spend only colored mana on ~.
Target creature becomes X/X until end of turn, where X is the number of its colors times two.
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Creature - Weird
Flash
When Pressure Absorber enters the battlefield, you may change the target of targets spell or ability that could target Pressure Absorber to it.
1R, Sacrifice Pressure Absorber: Pressure Absorber deals damage equal to its power to target creature or player.
2/2
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Creature - Human Archer
First strike, Reach
The targets of spells and abilities can't be changed.
2/3
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Instant - Trap
If two or more creatures that entered the battlefield this turn are attacking, you may pay 0 rather than pay Smokescreen Trap's mana cost.
Each attacking creature's power becomes zero until end of turn.
Official Quizmaster of The Crafters!
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I really shouldn't just post jund charm
Cement Grave W
Enchantment
Cards can't leave graveyards.
Well, Mayor West is afraid of zombies...
Shoulda posted before i left. I liked that card too.
Eye of the Snake 1UG
Instant
Choose one -- Draw a card for each unblocked attacker you control; or defending player gets a poison counter for each unblocked creature attacking him or her.
Prevent all combat damage creatures you control would deal this turn.
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
3
Artifact
,T: Target nonland permanent you control gains shroud until end of turn.
,sacrifice Armored Boxcar: All creatures attacking you become blocked.
Make a card called Long For This World.
Make a card called Long For This World.
Fuedkiller's Decree 2WW
Tribal Enchantment - Giant
Giant creatures you control get +1/+1
Creatures with 2 or less power can't attack you.
2
Artifact
Creatures you control can't attack.
x, Sacrifice a creature: You may put a creature card from your hand onto the battlefield tapped and attacking. Activate this ability only during your declare attackers step.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
So what does X represent? I mean, you can get a turn one creature, turn two this and sneak attack with any creature. Or if you fix the X thing, then one wonders why anyone would use this even in a wall deck. If you're not going to put much thought into the name, at least finish the card design. Having a bad hose on a placeholder name is a crappy way to play the game.
Magus of the Rod WU
Creature - Human Wizard
Activated abilities of artifacts can't be activated.
1/3
Dangnabbit. Meant to be converted mana cost of the creature. Sorry.
Divine Edict
2WWWW
Enchantment
As Divine Edict enters the battlefield, choose a color.
All other nonland permanents of the chosen color lose all abilities.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Artifact Creature - Golem
Unstable Monstrosity is all colors.
Unstable Monstrosity enters the battlefield tapped.
At the beginning of your upkeep, sacrifice Unstable Monstrosity unless you pay WUBRG.
8/8
(The color-defining ability applies before the Divine Edict, so this card will remain all colors. It doesn't cause a universe-shattering paradox.)
Official Quizmaster of The Crafters!
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W
Sorcery
Target player can't spend mana during his or her next turn.
Make a card called Long For This World.
Guardian Spirit WU
Creature - Spirit
Flash
When ~ enters the battlefield, counter target spell that targets you or a permanent you control.
1/1
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Instant - Trap
If a noncreature spell you control was countered by a spell or ability an opponent controls this turn, you may pay rather than pay Pyromancer's Trap.
Pyromancer's Trap deals 4 damage to target creature or player.
Official Quizmaster of The Crafters!
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Market Price 2
Artifact
Spells can't be cast for their alternate costs.
woo! vintage/legacy playable!
Lyzolda, the Blood Witch | Maga, Traitor to Mortals | Mayael the Anima | Rafiq of the Many | Rhys the Redeemed
Sasaya, Oorochi Ascendant | Sygg, River Cutthroat | Thada Adel, Acquisitor | Ulamog, the Infinite Gyre
Enchantment - Aura
Enchant Artifact
Enchant Artifact's abilities cannot be activated. If its an artifact creature, it cannot attack or block.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.