Bonecrusher Hellmaw4B
Creature - Dreadnought
As an additional cost to cast Bonecrusher Hellmaw, sacrifice any number of creatures. Bonecrusher Hellmaw enters the battlefield with three +1/+1 counters for each creature sacrificed in this way.
Whenever Bonecrusher Hellmaw deals lethal damage to a creature, put three +1/+1 counters on Bonecrusher Hellmaw.
0/0
Corpus Deus4BBBB
Creature - Dreadnought
Fear, persist
When Corpus Deus enters the battlefield, sacrifice all your other creatures.
Corpus Deus' power and toughness is equal to the number of non-Spirit Black creatures in each player's graveyard.
*/*
Dreadnaught Scaperazer 10
Artifact Creature - Dreadnought
Trample
Whenever Dreadnaught Scaperazer attacks, destroy all lands on the battlefield. Spells and abilities cannot be used in responce to this ability's activation.
10/8
Endless5WUBRG
Artifact Creature - Dreadnought Incarnation
Endless is indestructible.
If Endless would be exiled from anywhere, put five time counters on it and it gains suspend.
Metalcraft - Endless gains "Sacrifice Endless: Destroy all permanents and each player discards their hand. This ability cannot be countered." as long as you control three or more artifacts.
5/5
Flowstone Dreadnought6RR
Creature - Dreadnought
Haste
When Flowstone Dreadnought enters the battlefield, creatures get +3/-3 until end of turn. 1R: Creatures get +1/-1 until end of turn.
7/7
Galvanized Dreadnought10
Artifact Creature - Dreadnought
Creatures you control have trample.
Creatures you control attack each turn if able.
Whenever ~ attacks, untap all attacking creatures and after this phase, there is an additional combat phase.
10/10
Private Mod Note
():
Rollback Post to RevisionRollBack
"The only thing necessary for the triumph of evil is for good men to do nothing."
Hell Dominion :3mana::symb::symb::symb:
Creature - Dreadnought (MR)
As an additional cost to cast Hell Dominion, tap any number of target untapped creatures your opponents don't control with total converted mana cost 12 or more.
Hell Dominion can't be the target of nonblack spells.
12/12
Icarus, the Aerial Siege13
Legendary Artifact Creature - Dreadnought
Flying, trample, vigilance
Icarus, The Aerial Siege can't be equipped and enchanted.
Sacrifice an artifact: Put a +1/+1 counter on Icarus, the Aerial Siege.
10/10
JUPITER-7, Aerial Hanger7
Legendary Tribal Artifact - Dreadnought
JUPITER-7, Aerial Hanger is indestructible.
Dreadnoughts you control have lifelink and protection from enchantments, and from instants.
Krypton Eater
Legendary Creature - Dreadnought (MR)
Krypton Eater costs an additional more to cast for each card in your hand.
Kyrpton Eater get +1/+1 for each card in your hand.
:symtap:, Discard a card with converted mana cost X: Exile target nonland permanent with converted mana cost X or less. Activate this ability only during your turn.
1/1
Lord-Dreadnought Epicanthixx 20 (Mythic)
Multikicker: Sacrifice a permanent
Lord-Dreadnought Epicanthixx costs 2 less to cast for each time it was kicked.
20/20
Mecha-Goblin Mk. II11R
Artifact Creature - Dreadnought
Annihilator 2, trample
Mecha-Goblin Mk. II enters the battlefield tapped.
Mecha-Goblin Mk. II doesn't untap during its controller's untap phase.
Tap a Goblin creature you control: Untap Mecha-Goblin Mk. II.
12/12
Omega Ark7WRG
Legendary Artifact Creature - Dreadnought
When Omega Ark enters the battlefield, each player shuffles their graveyard into their library. WW,T, Reveal a White card from your hand: Prevent all damage that would be dealt to your creatures this turn. RR,T, Reveal a Red card from your hand: Destroy target artifact. It can't be regenerated. GG,T, Reveal a Green card from your hand: Other creatures you control gets +2/+2 until the end of turn.
10/10
Proto-Desolator7
Artifact Creature - Dreadnought
Trample
At the beginning of each of your upkeeps, you may end the turn. If you do, put four +1/+1 counters on Proto-Desolator.
4/4
Lord-Dreadnought Epicanthixx 20 (Mythic)
Multikicker: Sacrifice a permanent
Lord-Dreadnought Epicanthixx costs 2 less to cast for each time it was kicked.
20/20
don't think that'll work. Multi/kicker is an optional "additional cost" while you've already play the card.
Convoke and "Patron" abilities are reduce-cost abilities.
Qa'rusher of Space-Time
Legendary Artifact Creature- Dreadnaught
When ~ enters the battlefield, each player shuffles thier hand, graveyard, and every other card they control back into their libraries. Each player draws seven cards and life totals become 20.
~ enters the battlefield with 10 Doom counters on it.
Whenever a player plays a land or a spell, remove a Doom counter.
~ has Defender as long as there is a Doom counter on it.
Whenever ~ leaves the battlefield, if it has any Doom counters on it, you lose the game. A crazed and delusional artificer created this monstrosity to, quote, laugh at eternity and dance on Time's corpse. Three centuries later, it's still warming up.
20/20
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Supreme Asteroid6RRGG
Artifact Creature - Dreadnought
When Supreme Asteroid dies, destroy all noncreature permanents and it deals damage equal to its power divided evenly, rounded up, among all creatures and all players.
14/14
Walpurgis Sarcophagus5BBBBB
Artifact Creature - Dreadnought
Flying
Walpurgis Sarcophagus gets +3/+3 for each artifact card in your graveyard.
Walpurgis Sarcophagus gets +3/+3 for each creature card in your graveyard.
If a card would leave a player's graveyard, instead it doesn't.
0/0
Xoctlahuipotlan Vessel8
Artifact Creature - Dreadnought 2: Choose one at random — Xoctlahuipotlan Vessel gains first strike until end of turn; or it gains flying until end of turn; or it gains trample until end of turn; or it gains vigilance until end of turn.
8/8
Zhalfirin Destroyer3
Legendary Artifact Creature - Golem Dreadnought
As an additional cost to cast Zhalfirin Destroyer, sacrifice three artifacts and exile three Human creatures you control.
Trample, protection from black and red. Q : Destroy target artifact. Activate this ability only once each turn.
7/7
Body of the SameUU
Creature - Rigger Shapeshifter
You may have ~ enter the battlefield as a copy of any rigger creature or contraption on the battlefield.
0/0
(Wanted to call this Body Double but it's already taken).
Creature - Shapeshifter
You may have ~ enter the battlefield as a copy of any rigger creature or contraption on the battlefield.
Still, I think the creature type should be Rigger?
Coilcrane Operator2R
Creature - Goblin Rigger
As long as you control an artifact, Coilcrane Operator gains "2R,T,: Destroy target artifact then put a +X/+0 on one of your creatures. X is the artifact's converted mana cost.".
1/1
Creature - Dreadnought
As an additional cost to cast Bonecrusher Hellmaw, sacrifice any number of creatures. Bonecrusher Hellmaw enters the battlefield with three +1/+1 counters for each creature sacrificed in this way.
Whenever Bonecrusher Hellmaw deals lethal damage to a creature, put three +1/+1 counters on Bonecrusher Hellmaw.
0/0
Creature - Dreadnought
Fear, persist
When Corpus Deus enters the battlefield, sacrifice all your other creatures.
Corpus Deus' power and toughness is equal to the number of non-Spirit Black creatures in each player's graveyard.
*/*
Artifact Creature - Dreadnought
Trample
Whenever Dreadnaught Scaperazer attacks, destroy all lands on the battlefield. Spells and abilities cannot be used in responce to this ability's activation.
10/8
Standard:
UR Ral Combo
Modern:
U Merfolk
R Goblins
Commander
RB Grenzo, Dungeon Warden
R Feldon of the Third Path
Artifact Creature - Dreadnought Incarnation
Endless is indestructible.
If Endless would be exiled from anywhere, put five time counters on it and it gains suspend.
Metalcraft - Endless gains "Sacrifice Endless: Destroy all permanents and each player discards their hand. This ability cannot be countered." as long as you control three or more artifacts.
5/5
Creature - Dreadnought
Haste
When Flowstone Dreadnought enters the battlefield, creatures get +3/-3 until end of turn.
1R: Creatures get +1/-1 until end of turn.
7/7
Artifact Creature - Dreadnought
Creatures you control have trample.
Creatures you control attack each turn if able.
Whenever ~ attacks, untap all attacking creatures and after this phase, there is an additional combat phase.
10/10
Creature - Dreadnought (MR)
As an additional cost to cast Hell Dominion, tap any number of target untapped creatures your opponents don't control with total converted mana cost 12 or more.
Hell Dominion can't be the target of nonblack spells.
12/12
Legendary Artifact Creature - Dreadnought
Flying, trample, vigilance
Icarus, The Aerial Siege can't be equipped and enchanted.
Sacrifice an artifact: Put a +1/+1 counter on Icarus, the Aerial Siege.
10/10
Legendary Tribal Artifact - Dreadnought
JUPITER-7, Aerial Hanger is indestructible.
Dreadnoughts you control have lifelink and protection from enchantments, and from instants.
Legendary Creature - Dreadnought (MR)
Krypton Eater costs an additional more to cast for each card in your hand.
Kyrpton Eater get +1/+1 for each card in your hand.
:symtap:, Discard a card with converted mana cost X: Exile target nonland permanent with converted mana cost X or less. Activate this ability only during your turn.
1/1
Multikicker: Sacrifice a permanent
Lord-Dreadnought Epicanthixx costs 2 less to cast for each time it was kicked.
20/20
Artifact Creature - Dreadnought
Annihilator 2, trample
Mecha-Goblin Mk. II enters the battlefield tapped.
Mecha-Goblin Mk. II doesn't untap during its controller's untap phase.
Tap a Goblin creature you control: Untap Mecha-Goblin Mk. II.
12/12
Legendary Artifact Creature - Dreadnought
When Omega Ark enters the battlefield, each player shuffles their graveyard into their library.
WW,T, Reveal a White card from your hand: Prevent all damage that would be dealt to your creatures this turn.
RR,T, Reveal a Red card from your hand: Destroy target artifact. It can't be regenerated.
GG,T, Reveal a Green card from your hand: Other creatures you control gets +2/+2 until the end of turn.
10/10
Artifact Creature - Dreadnought
Trample
At the beginning of each of your upkeeps, you may end the turn. If you do, put four +1/+1 counters on Proto-Desolator.
4/4
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
don't think that'll work. Multi/kicker is an optional "additional cost" while you've already play the card.
Convoke and "Patron" abilities are reduce-cost abilities.
Qa'rusher of Space-Time
Legendary Artifact Creature- Dreadnaught
When ~ enters the battlefield, each player shuffles thier hand, graveyard, and every other card they control back into their libraries. Each player draws seven cards and life totals become 20.
~ enters the battlefield with 10 Doom counters on it.
Whenever a player plays a land or a spell, remove a Doom counter.
~ has Defender as long as there is a Doom counter on it.
Whenever ~ leaves the battlefield, if it has any Doom counters on it, you lose the game.
A crazed and delusional artificer created this monstrosity to, quote, laugh at eternity and dance on Time's corpse. Three centuries later, it's still warming up.
20/20
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Artifact Creature - Dreadnought
When Supreme Asteroid dies, destroy all noncreature permanents and it deals damage equal to its power divided evenly, rounded up, among all creatures and all players.
14/14
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Dreadnought
When you cast Trigonometry 'Botz, add X to your mana pool.
X/Y
Artifact Creature - Dreadnought
Intimidate
Whenever a creature dies, untap ~.
T: Destroy target creature. It can't be regenerated.
6/6
Creature - Dreadnought
"Æther" cards get +2/+5.
10/10
Artifact Creature - Dreadnought
Flying
Walpurgis Sarcophagus gets +3/+3 for each artifact card in your graveyard.
Walpurgis Sarcophagus gets +3/+3 for each creature card in your graveyard.
If a card would leave a player's graveyard, instead it doesn't.
0/0
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact Creature - Dreadnought
2: Choose one at random — Xoctlahuipotlan Vessel gains first strike until end of turn; or it gains flying until end of turn; or it gains trample until end of turn; or it gains vigilance until end of turn.
8/8
Best articulation on Dreadnought.
Zhalfirin Destroyer 3
Legendary Artifact Creature - Golem Dreadnought
As an additional cost to cast Zhalfirin Destroyer, sacrifice three artifacts and exile three Human creatures you control.
Trample, protection from black and red.
Q : Destroy target artifact. Activate this ability only once each turn.
7/7
Next: Rigger
Creature - Zombie Rigger
Whenever a creature dies, you may have ~ assemble target Contraption.
3/3
Creature - Rigger Shapeshifter
You may have ~ enter the battlefield as a copy of any rigger creature or contraption on the battlefield.
0/0
(Wanted to call this Body Double but it's already taken).
Still, I think the creature type should be Rigger?
Coilcrane Operator 2R
Creature - Goblin Rigger
As long as you control an artifact, Coilcrane Operator gains "2R,T,: Destroy target artifact then put a +X/+0 on one of your creatures. X is the artifact's converted mana cost.".
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