Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Unnerving Squeal2B
Tribal Sorcery - Rat (R)
Kicker—Discard a Rat card
Target player discards a card. If Unnerving Squeal was kicked, Rat creatures you control get +X/+X until end of turn, where X is the discarded card's converted mana cost.
A deck can have any number of cards named Unnerving Squeal.
Reignite (Rare) RRR
Instant
Untap all mountains you control. Exile Reignite. Hellbent – If you have no cards in hand, return a red card from your graveyard to your hand.
Sedris' Executioner3BBB
Creature — Demon (R)
Flying
You may sacrifice three creatures rather than pay the mana cost for creature spells you cast. His task is culling the living to make room for the undead.
5/5
Mindbreak Aberration2UB
Creature - Shapeshifter Horror (R)
You may have Armless Aberration enter the battlefield as a copy of any creature on the battlefield, except it has power equal to that creature toughness and toughness equal to that creature power.
0/0
Leonin Scrounger1WW
Creature - Cat Soldier (R)
As long as Leonin Scrounger is equipped, it gets +1/+1 and has protection from black. WW: Return target equipment from your graveyard to the battlefield attached to Leonin Scrounger.
2/2
Decay of Progress2BB
Enchantment - (R)
On your upkeep, put a +1/+1 counter on each creature. Each creature gains, "sacrifice this creature if it has 3 or more +1/+1 counters." The more things change, the more they stay the same.
Mourners' Guard -- 5(G/W)(G/W)
Sorcery (C)
Assuage (This spell costs 1 less to cast for each 1 damage sources you don't control have dealt to you since the end of your last turn.)
Put three 1/1 white Soldier creature tokens onto the battlefield. To afford protection to the dead they never had in life. --Credo of the Mourners' Guard
Tidal Wave Elemental4UU
Creature - Elemental (R)
When Tidal Wave Elemental enters the battlefield, tap all creatures your opponents control. Each of those creatures doesn't untap during its controller's next untap step.
5/4
Disassembler2
Artifact T, sacrifice an artifact: Add 2 to your mana pool. Spare parts (Exile Disassembler from your graveyard: Choose one - The next artifact spell you cast this turn costs 1 less to cast, or put a +1/+1 counter on target artifact creature.
Goblin Pillager2R
Creature - Goblin Warrior (R)
Whenever a Goblin creature you control deals combat damage to a player, add R to your mana pool. That mana doesn't empty from your mana pool as steps and phases end and can only be used to cast Goblin spells or to activate abilities of Goblins.
2/2
Isan, Lord of the Host :3mana::symw::symb::symr:
Legendary Creature - Angel (MR)
Haste, flying, lifelink
Whenever a player gains life, you may have Isan, Lord of the Host deal damage to target creature equal to the amount of life gained.
4/4
Enchant creature
Enchanted creature gets +2/+2 and has deathtouch and lifelink.
Phantom (When enchanted creature dies, if it wasn't a token, put a 0/0 colorless Spirit creature token onto the battlefield and attach this to it.)
Righteous Keeper
Creature- Human Cleric (R)
When a nontoken creature is put onto the battlefield from anywhere except its owner's hand, exile that creature and Righteous Keeper.
1/1
Desolation Specter2BB
Creature - Specter (R)
Flying
Whenever Desolation Specter deals combat damage to a player, that player discards a card. BB: Until end of turn, whenever a player would discard a card, that player discards twice that many cards instead.
3/1
Dreamtide Sovereign5UU
Creature- Illusion (R)
Flying
When Dreamtide Sovereign leaves the battlefield, return all nonland permanents to their owners’ hands.
Evoke 4UU(You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
5/5
Ætherzoa1UU
Creature - Jellyfish (U)
Flash
When Ætherzoa enters the battlefield, return target creature spell to its owner's hand. If you do, put X +1/+1 counters on Ætherzoa, where X is that creature spell's power.
1/1
Utopian Aqueducts (Rare)
Land T: Add 1 to your mana pool. If that mana is spent on a permanent spell that would enter the battlefield with a counter on it, it enters the battlefield with an additional counter of that type on it. Aqueducts are the pinnacle of artisanship, achievable by only the most developed of cultures.
Wheel of Rakdos1RB
Sorcery (R)
As an additional cost to play Wheel of Rakdos, discard X cards from your hand.
Each opponent discards X cards.
Hellbent - Then each player draws X cards and loses X life if you have no cards in hand.
Manaleeching MantleBG
Enchantment - Aura
Enchant creature you control.
Put a -1/-1 counter on enchanted creature: Add one mana of any color to your mana pool and lose a life.
Pay 5 life: Attach Manaleeching Mantle to target creature you control.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Quake Caller2RR
Creature - Minotaur Shaman (U)
When Quake Caller enters the battlefield, you may pay G. If you do, target creature loses flying until end of turn.
When Quake Caller enters the battlefield, it deals 2 damage to each other creature without flying.
3/2
Draven's Orb7
Artifact (R)
When Draven's Orb enters the battlefield, your life total becomes 14. ,T: Put a charge counter on Draven's Orb. ,T, Remove seven charge counters from Draven's Orb: Any number of target opponents' life totals become 7.
Dimir Secrets1UB
Sorcery (C)
Look at target player’s hand. You choose a card from it. That player puts that card on the bottom of his or her library, then draws a card.
Draw a card. Dimir guildmages know that a dangerous memory can be easily and expediently replaced with one more suitable to the House’s ends.
Insightful DenialXXUU
Instant (U)
Counter target spell unless it's controller pays X+1.
Miracle X "I just figured out what you were doing here. Not this time."
(Yes, this requires you to resolve an instant speed card draw to miracle. So what? You're playing blue.)
T: Add B to your mana pool. 4B: Until end of turn, Orms-By-Gore becomes a 3/6 black Eye creature with "Non-Eye creatures you control can't attack" and "This creature can't be blocked except by Walls." It's still a land. Activate this ability only any time you could cast a sorcery.
Izumani, Grand Wizard4UU
Legendary Creature - Human Wizard (R)
Instants and sorcery cards in your graveyard have flashback. The flashback cost is equal to their mana cost.
3/6
Nauseating Abomination3BB
Creature-- Zombie Horror
Intimidate
As Nauseating Abomination enters the battlefield, exile any number of creature and artifact cards in your graveyard. Nauseating Abomination enters the battlefield with a +1/+1 counter on it for each card exiled this way.
0/0
Mindbreak wave3U
Enchantment - (U)
When an island enters the battlefield under your control, target player puts the top 3 cards of his library into the graveyard. Errosion happens slowly, but inevidably.
Private Mod Note
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Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
DCC October Scoreboard
PenguinTod 46 (+7)
Legend 44 (+1)
Asrama* 41 (+1)
Icarael 38 (+0)
Rudyard 37 (+3)
Cardz5000* 35 (+0)
KarmicNoose 33 (+0)
IlGreven 32 (+4)
Maokun 29 (+3)
void_nothing 29 (+1)
LnGrrrR 27
MDenham 24 (+0)
maximumbuttitude 23 (+2)
Pahshowned 23 (+3)
Sagharri 23 (+2)
Aznathom 22 (+1)
Krey 19 (+0)
milo hobo* 19 (+1)
Hemlock* 15 (+3)
Noatz 15
Flabort 13
CrazyMatt 12
lcd 12
Small Child 9 (+1)
MagicTGInsiderYouTube* 8
wasoe* 8 (+3)
MagicProfessor28 7
Big_Cal 4
Harbinger* 4
ninetailedfox* 3
Random_Nation 1
Tuss 1
ajprokos* 0
arbitraryarmor* 0
Bun* 0
Gimplet* 0
Nightstorm* 0
picnicboy* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature - Jellyfish (U)
Flash
When Ætherzoa enters the battlefield, return target creature spell to its owner's hand. If you do, put X +1/+1 counters on Ætherzoa, where X is that creature spell's power.
1/1
Land
T: Add 1 to your mana pool. If that mana is spent on a permanent spell that would enter the battlefield with a counter on it, it enters the battlefield with an additional counter of that type on it.
Aqueducts are the pinnacle of artisanship, achievable by only the most developed of cultures.
Sorcery (R)
As an additional cost to play Wheel of Rakdos, discard X cards from your hand.
Each opponent discards X cards.
Hellbent - Then each player draws X cards and loses X life if you have no cards in hand.
Enchantment - Aura
Enchant creature you control.
Put a -1/-1 counter on enchanted creature: Add one mana of any color to your mana pool and lose a life.
Pay 5 life: Attach Manaleeching Mantle to target creature you control.
Sorcery (R)
Populate X times.
Creature - Minotaur Shaman (U)
When Quake Caller enters the battlefield, you may pay G. If you do, target creature loses flying until end of turn.
When Quake Caller enters the battlefield, it deals 2 damage to each other creature without flying.
3/2
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Artifact (R)
When Draven's Orb enters the battlefield, your life total becomes 14.
,T: Put a charge counter on Draven's Orb.
,T, Remove seven charge counters from Draven's Orb: Any number of target opponents' life totals become 7.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact (U)
Whenever Howling Tome becomes untapped, each opponent draws a card.
:symtap:: Draw a card.
Sorcery (C)
Look at target player’s hand. You choose a card from it. That player puts that card on the bottom of his or her library, then draws a card.
Draw a card.
Dimir guildmages know that a dangerous memory can be easily and expediently replaced with one more suitable to the House’s ends.
Instant (U)
Counter target spell unless it's controller pays X+1.
Miracle X
"I just figured out what you were doing here. Not this time."
(Yes, this requires you to resolve an instant speed card draw to miracle. So what? You're playing blue.)
Ashamed of posts from years ago.
Legendary Land (R)
T: Add B to your mana pool.
4B: Until end of turn, Orms-By-Gore becomes a 3/6 black Eye creature with "Non-Eye creatures you control can't attack" and "This creature can't be blocked except by Walls." It's still a land. Activate this ability only any time you could cast a sorcery.
Legendary Creature - Human Wizard (R)
Instants and sorcery cards in your graveyard have flashback. The flashback cost is equal to their mana cost.
3/6
Creature-- Zombie Horror
Intimidate
As Nauseating Abomination enters the battlefield, exile any number of creature and artifact cards in your graveyard. Nauseating Abomination enters the battlefield with a +1/+1 counter on it for each card exiled this way.
0/0
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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Enchantment - Aura (U)
Enchant Creature
When Lost Sight enters the battlefield, draw a card.
Enchanted creature can't attack.
JAMMIT DIM! I'm a DOCTOR not a DECKBUILDER!
Mindbreak wave 3U
Enchantment - (U)
When an island enters the battlefield under your control, target player puts the top 3 cards of his library into the graveyard.
Errosion happens slowly, but inevidably.