How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as you voted. If you post more than one card in a DCC thread, only the first card you post will be taken.
Your card will not be added to the next day's poll unless you also vote in the current poll for that day (or put your vote in your post).When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in your post.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
If you wish to post a render, please use the hyperlink option when posting your card and make the card-name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
* The (+X) by players' names is their vote total from yesterday. Those in bold received bonus points for getting the most votes yesterday. (+0): Submitted a card, but got no votes. No number: Did not submit a card yesterday.
*Niv and Eskimo_Rage voted yesterday, but did not submit cards for today.
Devouring Mox 0 Artifact {MR}
As an additional cost to cast Devouring Mox, sacrifice a creature. Morbid - t: Add one mana of any color to your mana pool. Activate this ability only if a creature died this turn. The gem shines brightest during life's darkest hour.
Innovative Landscape
Land (R)
If Innovative Landscape would enter the battlefield, exile a nonland card from your hand instead, then draw a card. If you do, put Innovative Landscape onto the battlefield. If you don't, put it into its owner's graveyard.
:symtap:: Add one mana of any color of the exiled card's color to your mana pool.
Soul-Syphon Mask7
Artifact - Equipment (R) Imprint — When Soul-Syphon Mask enters the battlefield, exile target creature.
Equipped creature is a copy of the exiled card.
Equip 3
Mnemonic Device1
Artifact (U)
Your maximum hand size is doubled. ,T: Draw a card. Activate this ability only if you have three or fewer cards in your hand.
Hunter's Companion2G
Creature - Wolf (C)
Whenever Hunter’s Companion attacks, if a Warrior is also attacking, Hunter’s Companion and target attacking Warrior creature each get +1/+1 and gain trample until end of turn.
2/2
Shell of the Fallen7
Artifact - Equipment (R)
When Shell of the Fallen enters the battlefield, return target creature card from a graveyard to the battlefield, then equip Shell of the Fallen to it.
Equipped creature has trample and hexproof.
Equip 2
Light the Candles2W
Enchantment (U)
Creatures that are unblockable can be blocked. Only bugs and rats live in the dark. Light the candles and flush them away.
Mana Absorbtion3GW
Instant (U)
Until end of turn add X mana of any color to your mana pool, X being the number of creatures you control. The life force of man and beast alike come forth to aid my mission.
Illusionary Lens 2
Artifact (U)
:symtap:: Target land becomes a copy of another target land until end of turn. "Finally a Oasis...nop, just Desert again."
— Desert Nomad
PsychopotenceUUU
Enchantment
Your minimum hand size is 3. (At the beginning of your cleanup step, if you have fewer than three cards in hand, draw cards equal to the difference. If your minimum hand size would be greater than your maximum hand size, they're equal instead.)
Mistling3UG
Creature - Shapeshifter (MR)
Flash UG: Mistling gains flying and gets +2/-2 until end of turn. UG: Mistling gains hexproof and gets -2/+2 until end of turn.
3/3
Devil's Incendiary3RR
Sorcery (U)
Devil's Incendiary deals 2 damage to each creature. For each creature that died that turn, put a 2/2 red Devil creature token onto the battlefield.
Wilderness Tracker3GG
Creature - Human Warrior (U)
When Wilderness Tracker enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
:symg:, :symtap:: Target Wolf creature you control fights target creature you don't control.
2/2
Masquerade Ball2RR
Sorcery (R)
Turn all creatures you and target opponent control face down. Then, each of you chooses a creature you control in secret. Turn both face up. They fight each other. Repeat this process until one of you controls no face-down creatures, then turn the rest face up.
Homesick2U
Enchantment
All creatures have haste.
Whenever a creature enters the battlefield, put a home counter on it. At the beginning of each players upkeep, return all creatures with home counters to their owners hand. Every soul misses their home. I've just turned that feeling up a notch.
-Barrin
Temporal Blade :2mana::symg:
Artifact - Equipment (R)
Equipped creature gains hexproof and is unblockable.
Equip :1mana::symu: The wielder of this blade shall know known impediments.
Goblin Mafioso1R
Creature - Goblin (U) T: Starting with you, each player names another player. If one player was named by more than half the other players, rounding up, Goblin Mafioso deals 5 damage to that player. Otherwise, Goblin Mafioso doesn't untap during your next untap step. "Whaddaya mean, 'no lynch'?"
1/1
Time Well5
Artifact (R)
At the beginning of your upkeep, you may pay 3. If you do, put a time counter on Time Well.
Remove all time counters from Time Well and sacrifice it: Take X extra turns after this one, where X is the number of time counters removed from Time Well divided by five, rounded down.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
Vivid Nightmare 1BB
Enchantment - Aura {R}
Enchant creature
When Vivid Nightmare enters the battlefield, put a 3/2 black Horror creature token with protection from enchanted creature onto the battlefield.
Welcome to the DCC!
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
* The (+X) by players' names is their vote total from yesterday. Those in bold received bonus points for getting the most votes yesterday. (+0): Submitted a card, but got no votes. No number: Did not submit a card yesterday.
*Niv and Eskimo_Rage voted yesterday, but did not submit cards for today.
Timothy, Mimeslayer 44 (+3)
Prophylaxis 38
Rudyard 38 (+7)
MDenham 37 (+0)
Altaurus321 30 (+1)
KoolKoal 30 (+1)
Solesticio 29 (+2)
CrazyMatt 26 (+2)
Socrates 25 (+3)
Emocakes 23 (+0)
Niv 21 (+2)
Random_Nation 20 (+1)
IlGreven 20 (+2)
EronTheRelentless 19 (+3)
Koopa 14
Tilde 14
void_nothing 14
gumOnShoe 13
Nokiou 13 (+2)
L2i0n0k7 10
Zanny77 9
bobthefunny 8
dwaynedu 7
MirrorEntity 7
Lanxal *5 (+3)
Blutsau 3
Raziel_X007223 3
Eskimo_Rage 3 (+0)
Balefire 1
Polendino 1
punkrockanarchymagic 1
Coyote King *0
ovid *0
Creature -- Elf Warrior (C)
Reach
Canopy Sentry can't be blocked except by creatures with flying or reach.
2/2
Sorcery (U)
Devil's Incendiary deals 2 damage to each creature. For each creature that died that turn, put a 2/2 red Devil creature token onto the battlefield.
[:symg:] Instant_____________________{R}
At the beginning of your next upkeep, pay for each land you control. If you don't, you lose the game.
"It's my mana, and I need it now!"
Sig & Avvy by Disappointing Signets Inc.
CCC&G BRAGGING RIGHTS
Mafia Statistics
I collect pacifism: 228
Enchantment (R)
Whenever you draw a card, draw a card.
Wisdom is the only thirst one cannot sate.
Thought of the Month:
I gave up from trying to require the 'i' on my name: SolesticIo
Creature - Human Warrior (U)
When Wilderness Tracker enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield.
:symg:, :symtap:: Target Wolf creature you control fights target creature you don't control.
2/2
R Citizen Cane (Feldon of the Third Path)
Instant
Change one target.
Sorcery (R)
Turn all creatures you and target opponent control face down. Then, each of you chooses a creature you control in secret. Turn both face up. They fight each other. Repeat this process until one of you controls no face-down creatures, then turn the rest face up.
Enchantment
All creatures have haste.
Whenever a creature enters the battlefield, put a home counter on it. At the beginning of each players upkeep, return all creatures with home counters to their owners hand.
Every soul misses their home. I've just turned that feeling up a notch.
-Barrin
Artifact - Equipment (R)
Equipped creature gains hexproof and is unblockable.
Equip :1mana::symu:
The wielder of this blade shall know known impediments.
Creature - Goblin (U)
T: Starting with you, each player names another player. If one player was named by more than half the other players, rounding up, Goblin Mafioso deals 5 damage to that player. Otherwise, Goblin Mafioso doesn't untap during your next untap step.
"Whaddaya mean, 'no lynch'?"
1/1
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact (R)
At the beginning of your upkeep, you may pay 3. If you do, put a time counter on Time Well.
Remove all time counters from Time Well and sacrifice it: Take X extra turns after this one, where X is the number of time counters removed from Time Well divided by five, rounded down.
Instant (U)
Exile target nonwhite creature.
Enchantment - Aura {R}
Enchant creature
When Vivid Nightmare enters the battlefield, put a 3/2 black Horror creature token with protection from enchanted creature onto the battlefield.
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
Creature - Shade Knight
R : Creatures you control get +2/+0 and haste
B : Creatures you control get +1/+1 and intimidate
2/2
The Anabyn
Stay Hungry My Friends....