Tell your g/f nice job - I really dig that wolf and I'm sure it would look even better with a good scan
On the Thoughtseize, I really hope the guy who I've overbid will stop now, but who knows?
Either way, we think this is a record for a non-Wizards artist alteration; previous was hootbot with his altered Ravnica Birds of Paradise which went for just over $100 USD...:o
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You're not your deck.
You're not how much mana you have in your pool.
You're not your half-naked, animè girl card sleeves.
You're not your DCI rating.
You're not your freaking ‘Coldsnap Prerelease’ t-shirt.
You are the all-singing, all-dancing crap of the Multiverse.
How long do these take you to make? I spent 5 hours trying to do a Wren's Run Vanquisher with sharpies (it came out okay, but I overdid the text boxes). It seems that it would take even longer to do everything with paint. Excusing a few obvious exceptions (that thoughtseize that looks like it was printed that way and is going for an accordingly obscene sum comes to mind), does the time/money ratio make it worthwhile to sell these cards?
You'd have to paint and sell 100 cards per month at $50 profit [remember you have to pay for the original card] in order to make 50k per year. So you have to paint a playset as stunning as Catherine's every night [6 nights a week] to make a truly respectable living. Mind you you'd be competing with me, yawg, catherine, the actually original artist, and countless others who are trying since discovering this thread. It's like you said, its all about a time / quality ratio. In general you have to be really good, really fast, and you have to be able to afford the overhead required. If you paint 100 cards a month that are worth an average of $10 ea, youre spending $1000 per month, plus shipping, plus the time to acquire those cards, market your work, answer an ass load of questions and ship everything. In a nut shell, very, very difficult.
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:symb:Because I'm not a virtual tough guy:symb:
Beautiful work man I love Solifuges in all shapes and forms!
The latest from the auction site, this first batch by artisticallyaltered:
I love the colours on the Smokebraider; wish we had a better shot of the Emberwilde Augur.
These next few are by someone called dann192, who is also taking requests for custom work:
I think there's some nice work here...but the Leonidas alteration on Umezawa's Jitte could have been better. I'm looking forward to seeing tuckerwolfe's completed alterations on this card.
Comments?
As a brief addendum, I believe that a lot of the artists who create these alterations (and in particular the better ones, like Yawg, Cath, Tucker and so forth) do so out of more than a need or want of cash. That's a nice side effect I think, but not the prime motivator in most cases. Practice and betterment of one's own skill, and just the ability to make or create something that makes other people go 'Wow!' is a pretty big incentive for most of the artists I know.
And it's something the best ones all have in common.
You'd have to paint and sell 100 cards per month at $50 profit [remember you have to pay for the original card] in order to make 50k per year. So you have to paint a playset as stunning as Catherine's every night [6 nights a week] to make a truly respectable living. Mind you you'd be competing with me, yawg, catherine, the actually original artist, and countless others who are trying since discovering this thread. It's like you said, its all about a time / quality ratio. In general you have to be really good, really fast, and you have to be able to afford the overhead required. If you paint 100 cards a month that are worth an average of $10 ea, youre spending $1000 per month, plus shipping, plus the time to acquire those cards, market your work, answer an ass load of questions and ship everything. In a nut shell, very, very difficult.
I'm gonna have to disagree here.
So you have to paint a playset as stunning as Catherine's every night [6 nights a week] to make a truly respectable living.
Who said they have to be stunning? Sure they're really great, but people don't always need "the best" (though I'll admit you'll make more if you have the best)
Mind you you'd be competing with me, yawg, catherine,
You make it sound like an elite group. There will be countless others (as you've mentioned) with as equally good talent. If there's only 1000 people who decide to take this up pro, it'd be a hell of a lot easier then trying to prove you talents and worth at an art show with pro artist not doing card alterations.
If you paint 100 cards a month that are worth an average of $10 ea, youre spending $1000 per month,
Although this is true, I believe the cards are selling for allot more then $10 each, even with the price of the card itself.
If, for an odd reason the cards fail to sell for less then ten (given that allot of these are popular cards [yawg will, for instance]) you should be charging more. After all, these are novelties, not mass produced product.
I have allot of problems with what you said, along with others. I'm not trying to flame, but I don't think it's fair to say "you can't make a living doing something you like" when you can with enough effort.
Overall though most of your posts are informative, your quoted post as well.
The amount of money an artist can make really depends on the artist and their ability. My girlfriend is an actual artist and she said the wolf took her about two hours or so, using mostly oils and some acrylics. Of course, to make money means to sell cards, and at high prices. I basically trade for/buy the cards she extends, depending on whats played in Standard and Extended in order to make sure it sells and for a lot. Clearly, its just a smart idea to alter popular cards, since there is good reason to think they'll sell for multiple times what they are worth - that thoughtseize for example. Catherine noted to me that she thought the extension was fairly easy ( especially since she'd done one before) yet it is going for so much because of the cards sheer popularity and reach into multiple formats.
I'm sure it can be an external ( not primary) source of income if the artist is good, and really likes the work they are doing.
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Originally Posted by pandafarmer
You all die to removal
I don't think you understood what Tucker was trying to get at. He's completely right, if you want to make a living at art of ANY sort you have to work hard and be consistent with the level of quality of the cards you put out. It's difficult to even make $1000 a month just putting art-ed cards on eBay, are you going to feed your family on 12k a year? Besides, he didn't say you couldn't do it, he said you had to be good at it...
If you're not going for "stunning" or "the best" .. then do you really care about your art? Why are you doing art? If you're not trying to constantly better yourself by practicing for hours every day... why are you doing it? If you don't feel a connection with what you're working with, you're going to get burned out on it. To do something as simple as extending the borders on cards, you have to know what's going on in the picture, and to do that you have to have a sense of empathy with the original artist, to feel what they were feeling.. what was going on in their mind?
If you aren't trying to make an impact with your art on the people who see the card, then you're in it to make money, and it shows. It's obvious to the other artists and it's obvious to the people who are in the market for altered art.
For me, it is a side income doing something I love (art!), involving another thing I love (magic!). I've seen cards that I was proud of go for as much as I felt they should, and cards that were merely ok by my standards go for much less. People can see the quality, and if that Thoughtseize weren't so well done, it would never be seeing that kind of bidding.
I also try to level out that need when commissioning- I feel that a nice balance between my time and work should come about even with the quality and coolness of what the buyer is getting. I'm not going to go into prices, as I'm sure they are all over the ballpark right now (agreed, an "Altered Art" union of sorts would be cool to help with this stuff :)), but right now I'm starting a commission for 4 Spider-Man alters, and the only thing I can think of is "THIS IS SO COOL. I GET TO PAINT AWESOME SPIER-MAN PICTURES ON A MAGIC CARD AND GET PAYED FOR IT". Sure, I'm an uber nerd, but that kind of feeling can't be found doing some menial job (the one I still have to do :D), and I'm hoping that the end result makes the consumer happy to boot.
Anyways, seeing as a few people have dabbled in the "Step-by-step" (please forgive the double post, only so many attachments per post!) approach, I decided to take pictures every step of the way doing a chinese Chrome Mox (which was kind of a weird art to alter btw!) for a commission. So besides posting my first alter for 3 days (I've been busy though!).. Hope this helps people, if I forgot anything, let me know fellow artists! Here we go!
Step 1. Materials
Just ask yourself: What would McGyver do?
Grab your materials. I will be doing this in acrylics for a few reasons: They are easy to work wiht, as they blend, and can cover lines and the card itself very well. They are also kind of elastic by nature, so it will dry appropiately on the card without fear of cracking or something (if you use oils, prep them properly! and forget watercolors!). In a few cases (which I'll cover), they are also easy to work with in case of mistakes. Markers are very hard to use, as they are harder to blend, and blending is a key to making the card look as seamless as possible (for borderless alters anyways. for superhero custom work, go right ahead!). They are also less forgiving in most scenarios. Kudos to anyone that has success with them!
So grab your paints, multiple THIN brushes (you are working on a tiny canvas!), an eraser, a pen and pencil (for various detailing or sketching beforehand), some tape, and... oh yeah, a Magic card ready to be made into awesomeness.
A quick note. Just like a newborn puppy, you will be making quite a mess most of the time. Try and get a surface beneath you that won't mind getting covered in streaks of hard-to-remove paint. A trashcan nearby will help you from making multiple trips. (can't help with the bathroom trips though)
Step 2. Prep work
I watch in horror as my Chrome Mox starts blending in with my table...
So you are ready to alter your card. There are a few places to start. We are going to go ahead and do some precautionary erasing. This is semi-optional, as the paint WILL sometimes cover the borders on its own, and therefore doesn't need the erased card to work. However, a few things arise in the process- you DON'T want to see any borders/lines beneath the paint. Erasing makes sure this doesn't happen. You also don't want to have to put too many coats on to cover them up. Thinner the better (though don't worry too much about that- even thick, it's still pretty thin).
As you can see in the picture, it doesn't have to be pitch-white either, just enough to not see that bold black border underneath. I've heard different things about erasers (ink erasers are supposed to work well), but I've found that a generally hard eraser works fine. Just be careful how hard you scrub sometimes, if the card gets caught up, and you lose hold, it CAN get bent in your erasing frenzy.
The tape comes in handy here- you can erase to your heart's content, without worrying about erasing the box away. Just a quick note though: try and stick your fingers on and off the tape a little beforehand, just to get a little of the glue off. The tape can sometimes bond too much to the card, and can either take a layer of paper off, or worse. Just a precaution.
Step 3. Ready... Set... Paint!...?
Donato Giancola laughs in triumph over his impossible-to-blend color scheme!
You knew this was coming. So the card is taunting you with it's bare, ready-to-be-painted edges. Time to step up! Get your pallete ready with all the colors you think you might be using. Looking at Chrome Mox's picture, it was a little daunting- it's not only a very detailed picture (damn you Donato!), but the colors in the background range all over the place, and are very subtle. But identifying the base color in any card's art will help you out, as it's that base that you will build off of with the light and dark details. The base here appears to be a light greyish beige (beneath the weird rainbow and black smudges). You can see that the blacking hints are already starting to blend towards the bottom edge of the card. Don't be afraid to go back to the mixing board to get it right- because getting it right will result in a much tighter, much more seamless card. The light grey at the top didn't mesh for me, and I needed to remix my colors. The small dash of light brown in the middle of that grey seems to match pretty perfectly, so besides a few variations in darkness, I'll continue with that shade to finish my base coat.
Also, tape is still an option to not worry about going into the text boxes/name/cc. You can see I strayed into the textbox a little. It won't be the first time. Taking your time, and avoiding that is best, but we're only human. Just remember not to let the tape touch the acrylic. It will most likely pull it off.
Another note at this step, and an important one: Don't be afraid to go into the picture a little! Blending your paints into the picture is what will make it seamless. You erased those borders for a reason!
Ignore my ugly brush- I need new ones.
Step 4. Finding your snow.
A fuzzy picture to hide my shame...
Alright. While you were gone, I finished up the border's base coat, with what I thought was looking good, till I took a step back. As you can see, the range from light on top, to the black on the bottom, seems to fit the picture, but DAMN does it look ugly being only grey and black.
But take heart! This is natural. You have to see that we've not only just begun, but with acrylics, you are able to cover your tracks, or at least try.
As you can see, I've gone out of the lines quite a bit (insert Peter Griffin quote here), but we'll cover that at the end, when we clean this sucker up. Still, it's not encouraged, just don't rip the card up, and snap your brushes in half if you do.
The base coat is still an important step, as you are setting the flavor of what you will paint over it. Painting a Snow-Covered land? Most likely you will be painting half of it some shade of white. Sure you will blend blues, purples, greys and blacks into it, but that's all additional. Chrome Mox's snow is beige, slowly fading into brown. If that makes any sense. <_< So going by the artist's picture, try and evolve of of that and start adding your colors, and the start of your details.... (that means move onto step 5!)
Step 5. Colour or Color?
And you guys thought I had given up hope! Take that, evil Magic card art!
So, here we are. As you can see, I've done my best to incorporate not only the colors and background of the picture to the edge of the card, you also have to work the way the artist did. The style he worked with will most likely be the style that dictates you here, because you are *ahem* extending HIS (HER) art.
Like I mentioned before, matching the colors, and blending it just right will help you the most here. Those little flecks of greens, pinks, browns, and blues all seem kind of random, but in the end they develop into a pretty good idea of what Donato was thinking when he did the first 80% of the card's art.
I won't lie, this was pretty difficult to match, as it was very easy to tell if the flow wasn't quite working. Patience, and blending, blending, blending will eventually win out though, keep trying!
But what's this? I can't just match the pretty random-color-background-thingy? He had to go and add those little detailed pendant chains. Let's trudge onto step 6!
The Chains of Mephistopholes have nothing on... THE CHAINS OF CHROME MOX!
So we've got to do that chain. Details like this on something this small can be rediculous, but don't lose heart! When you do paint on a card, people DO understand this, and will accept artistic license when you were too sucky to do it right preferred to keep it in your own style. >_>
So start by getting your finest brush. With this, I started out by putting the darkest layer down first (black/dark brown), and slowly work my way up the lightness scale, so to speak. I put some light brown/pink accents on the underside of the chain, to match the ones in the art, and finish it up with light grey to white reflections on the top of the chain. The thinner the brush, the better, as you are basically doing the tiny surgeries that give the card's art a real oomph to the viewer. For black details, an ink pen will work pretty well on top of the acrylic, but just don't scratch it too hard (it will tear up paint, and make a big mess of things), get it on the name/cc/textbox, or smear it, as it won't come off.
I won't lie- this isn't the proudest part of my tutorial. The chain on this card was very difficult to do as detailed as Donato did it, and although I did my best for now, it will be a challenge for another day. Overall, I still think it looks good, and matches the card well enough that the desired effect worked.
So, we are coming to a close on the details, but the card is starting to look pretty shoddy with all the acrylic where it isn't supposed to be. Using a Pact of Negation I was doing as an example, view the next step to see how I deal with that.
Step 8. Finishing touches (aka, fixing your mistakes)
Pact of Sloppiness. If you don't pay the upkeep, nobody will buy it! And that means you lose the game. Of life.
OHNOES. Yup. You got crap on your card (in the namebox for those that can't see glaring faults...). Not only that, but it's where it shouldn't be. Unless for some reason you are going for the "sloppy and ugly" look, your card should be as scrisp and clean as possible. It helps it look professional, it adds to it's value, and don't forget that your cards represent your work as a whole, and should therefore NOT represent the aforementioned "sloppy and ugly". It should represent "awesome, leet, beautiful work". So yeah. That poor Pact of Negation has been turned into an abomination.
Let's fix it! Start by grabbing a toothpick. Next, you are going to be LIGHTLY scratching off that rebel acrylic paint. Acrylic will easily come off if scratched, but you need to take your time, and do it slowly and carefuly, as you don't want to A) scratch into your previous work, or B) scratching into the card. It can be done, just be careful and patient:
Go-go-gadget toothpick!
And presto, you've fixed that problem. You should keep this trick in mind when you screw up here and there, but it can't be relied upon every time. Every now and then the paint will stain the card, regardless of whether you scratch it off, or you will miss, and go into your previous paint job, and have to repaint it, etc. It's just there, so you don't panic every time you cross the border.
FINISHED
YAY!
I took the liberty of putting some light color into the textbox, to reinforce the flavor of the card, and what it does. but other than that, it's finished! Next and final step (if you can call it that), is to help out the card's durability. Obviously, if you can erase parts of it with a toothpick, it's not exactly indestructible. Altered cards will always be sleeved, and handled with a bit more care, but a nice layer of varnish (or two.. I usually only do one, so as not to warp it or something, but it might work), will help it stay fresh and pretty for years to come.
It's what's for breakfast!
And that's it. I'm not too sure what didn't get covered.
A few more things: Try and work in a well-lighted area. You aren't just sketching something out in black and white, you are sitting 3 inches away from a tiny piece of cardboard, trying to match colors. You shouldn't be making it any harder on yourself.
This took about 2 hours. You should make whatever artistic alterations you want (something bleeding into the textbox, etc), if you feel you want to do it. Besides the original artist, you are taking this card to another level, so have fun, and do it justice!
Also, there has been some discussion on whether the artist's name should be left on the card. It *usually* looks better without some random block of unpainted card at the bottom, but the point is still valid. I've personally dropped the name on most commissions, as they usually ask me not to include it, but if I were selling it more publicly (like on an auction site), I would definitely keep it as legitimate as possible.
I try and leave my initials somewhere on the card, just to make sure it doesn't get resold, etc. I don't see this happening yet, but as this "profession" takes off, there are bound to be some bad seeds.
A rule of thumb is that the higher priced the card is alone, that generally means a well sought after card. An altered, cool looking version of a chase rare will always mean more demand than some average common. There are a few ways you can get more money for your average common (custom paint job, a truly exceptional job, or a "chase" common like Oblivion Ring), but you get the picture. Supply and demand is already rediculous for some cards (like Thoughtseize), that making a unique version is just gravy for collectors.
And last, but not least, have fun! The cards produced are one of a kind, and do look amazing, but you can always tell when someone was genuinely proud of the work they've done, and what was just blown out in a minute for money. If you are getting paid to do it, great. But making unique Magic cards is certainly an awesome acheivement, and I'm glad to be a part of it!
Thanks for reading! Again, let me know if I've missed something, or if there are any glaring flaws in my logic, thinking, or art. Ok, be nice on that last one though...
Kudos for taking on that card, I completely agree, what was that crazy guy thinking when he painted that background? I think somehow he saw the future and planned to thwart us...
And, omg, what a great job, and a great tutorial to boot. (I think some of your images don't work though? maybe my computer is just blind).
Thanks! Yes, please let me know which pictures don't seem to be working, I thought I linked them all right, but I could DEFINITELY be wrong. I'm not even sure how to make it not say "Spoiler", and something else.
Also, let me know if anything was missing from the (long-winded) tutorial.
I have to get started on more commissions, although I do have a few new cards to show, I want to wait till I get a scanner for them, or at least better lighting.
I'm sorry, didn't mean to rub anyone the wrong way. All I was getting at is that theres already like 50 altered auctions up a week and allot of new people posting great work every day. You have to strive to do stuff as well as Ron Spencer to shine out above everyone else to get consistent profitable auctions. I'm sure card choice has allot to do with it. Ive actually stopped auctioning off my alterations because I don't think that mine are good enough after the stuff I've reticently seen.
I was simply answering the question, is altering a card really worth the time and effort. Sure it is, its a great deal of fun. People usually go ape **** when they see them hit the table. Making a lucrative living off of it on the other hand I'm sure is difficult. I can't handle seeing hard work sell for less than worth its effort, and I'm going to practice hard to ensure that doesn't happen.
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:symb:Because I'm not a virtual tough guy:symb:
Hey NT, I use the exact same paints as you. I saw that you used varnish. One problem Ive had with cards is that if you hold it in a certain way, the light reflects off the card, but not off the painted parts, making it easy to see where the paint begins, does the varnish help with this? Does it otherwise alter how the card works? Where can you buy it?
Unless you use Fluid Acrylics, the brand I use, GOLDEN, has no matting agents, so it has almost the same reflection as the card itself.
They aren't flat.
Unless you use Fluid Acrylics, the brand I use, GOLDEN, has no matting agents, so it has almost the same reflection as the card itself.
They aren't flat.
I might consider getting those. There IS a small difference in texture between the paint and the card, but the varnish does help with this a little. I also truly think it's just good thinking.
I'm pretty sure you can grab that kind of varnish at any art store, but also at any large department store. I think I picked that one up at Wal-Mart, actually.
Been a while since I posted (classes are back in and I'm overloaded now), but here are a few more per request (and they're the last, I don't have time for requests now, I barely had time to finish these and I accepted the requests for them over a week before classes went back in session.
Anyways...
4xAuntie's Hovel:
Arabian Nights Mountain:
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"If I take death into my life, acknowledge it, and face it squarely, I will free myself from the anxiety of death and the pettiness of life - and only then will I be free to become myself." - Martin Heidegger
@RainbowBrite: I agree with Jim, it looks really awesome! Just in time for MB Rogue season. Its definitely a card that benefitted from the facelift, it really opens up the picture over all.
@Wolf Fang: I really don't think the brand of acrylic matters. The ones I am using (though I'd like to try that brand yawg suggested when I get to an art store) are working just fine, and they are cheapo, wal-mart brand.
You could always try on a junk common- something with a cool picture is preferrable.
EDIT: @CBG: Great work. I'm not a big fan of the mountain, but only because I don't like the art to begin with. But really, everything looks great. That is one pretty set of hovels.
RRR Like a Bosh!
WUB Sharuum Solar Flare
UBR Thraximundar Zombie Beatdown
Tell your g/f nice job - I really dig that wolf and I'm sure it would look even better with a good scan
On the Thoughtseize, I really hope the guy who I've overbid will stop now, but who knows?
Either way, we think this is a record for a non-Wizards artist alteration; previous was hootbot with his altered Ravnica Birds of Paradise which went for just over $100 USD...:o
:wub: :wub: :wub:
I like the way your mind works, kid. MORE!
How long do these take you to make? I spent 5 hours trying to do a Wren's Run Vanquisher with sharpies (it came out okay, but I overdid the text boxes). It seems that it would take even longer to do everything with paint. Excusing a few obvious exceptions (that thoughtseize that looks like it was printed that way and is going for an accordingly obscene sum comes to mind), does the time/money ratio make it worthwhile to sell these cards?
:symb:Because I'm not a virtual tough guy:symb:
Beautiful work man I love Solifuges in all shapes and forms!
The latest from the auction site, this first batch by artisticallyaltered:
I love the colours on the Smokebraider; wish we had a better shot of the Emberwilde Augur.
These next few are by someone called dann192, who is also taking requests for custom work:
I think there's some nice work here...but the Leonidas alteration on Umezawa's Jitte could have been better. I'm looking forward to seeing tuckerwolfe's completed alterations on this card.
Comments?
As a brief addendum, I believe that a lot of the artists who create these alterations (and in particular the better ones, like Yawg, Cath, Tucker and so forth) do so out of more than a need or want of cash. That's a nice side effect I think, but not the prime motivator in most cases. Practice and betterment of one's own skill, and just the ability to make or create something that makes other people go 'Wow!' is a pretty big incentive for most of the artists I know.
And it's something the best ones all have in common.
I'm gonna have to disagree here.
Who said they have to be stunning? Sure they're really great, but people don't always need "the best" (though I'll admit you'll make more if you have the best)
You make it sound like an elite group. There will be countless others (as you've mentioned) with as equally good talent. If there's only 1000 people who decide to take this up pro, it'd be a hell of a lot easier then trying to prove you talents and worth at an art show with pro artist not doing card alterations.
Although this is true, I believe the cards are selling for allot more then $10 each, even with the price of the card itself.
If, for an odd reason the cards fail to sell for less then ten (given that allot of these are popular cards [yawg will, for instance]) you should be charging more. After all, these are novelties, not mass produced product.
I have allot of problems with what you said, along with others. I'm not trying to flame, but I don't think it's fair to say "you can't make a living doing something you like" when you can with enough effort.
Overall though most of your posts are informative, your quoted post as well.
Visit: Cabalwannabe's Art page right here on MTGS!
Cabalwannabe's Cards!
Control Lover Generation 1 if you see this in someones sig copy it and take the generation number plus 1 to show your generation!
Cabalwannabe's Stories
So'for of the Vedalken
Vansen, Dreamer of Dreams
Clone of Joan
Aeriedle's Mission
I'm sure it can be an external ( not primary) source of income if the artist is good, and really likes the work they are doing.
I don't think you understood what Tucker was trying to get at. He's completely right, if you want to make a living at art of ANY sort you have to work hard and be consistent with the level of quality of the cards you put out. It's difficult to even make $1000 a month just putting art-ed cards on eBay, are you going to feed your family on 12k a year? Besides, he didn't say you couldn't do it, he said you had to be good at it...
If you're not going for "stunning" or "the best" .. then do you really care about your art? Why are you doing art? If you're not trying to constantly better yourself by practicing for hours every day... why are you doing it? If you don't feel a connection with what you're working with, you're going to get burned out on it. To do something as simple as extending the borders on cards, you have to know what's going on in the picture, and to do that you have to have a sense of empathy with the original artist, to feel what they were feeling.. what was going on in their mind?
If you aren't trying to make an impact with your art on the people who see the card, then you're in it to make money, and it shows. It's obvious to the other artists and it's obvious to the people who are in the market for altered art.
Just my two cents. :/
For me, it is a side income doing something I love (art!), involving another thing I love (magic!). I've seen cards that I was proud of go for as much as I felt they should, and cards that were merely ok by my standards go for much less. People can see the quality, and if that Thoughtseize weren't so well done, it would never be seeing that kind of bidding.
I also try to level out that need when commissioning- I feel that a nice balance between my time and work should come about even with the quality and coolness of what the buyer is getting. I'm not going to go into prices, as I'm sure they are all over the ballpark right now (agreed, an "Altered Art" union of sorts would be cool to help with this stuff :)), but right now I'm starting a commission for 4 Spider-Man alters, and the only thing I can think of is "THIS IS SO COOL. I GET TO PAINT AWESOME SPIER-MAN PICTURES ON A MAGIC CARD AND GET PAYED FOR IT". Sure, I'm an uber nerd, but that kind of feeling can't be found doing some menial job (the one I still have to do :D), and I'm hoping that the end result makes the consumer happy to boot.
Anyways, seeing as a few people have dabbled in the "Step-by-step" (please forgive the double post, only so many attachments per post!) approach, I decided to take pictures every step of the way doing a chinese Chrome Mox (which was kind of a weird art to alter btw!) for a commission. So besides posting my first alter for 3 days (I've been busy though!).. Hope this helps people, if I forgot anything, let me know fellow artists! Here we go!
Step 1. Materials
Just ask yourself: What would McGyver do?
Grab your materials. I will be doing this in acrylics for a few reasons: They are easy to work wiht, as they blend, and can cover lines and the card itself very well. They are also kind of elastic by nature, so it will dry appropiately on the card without fear of cracking or something (if you use oils, prep them properly! and forget watercolors!). In a few cases (which I'll cover), they are also easy to work with in case of mistakes. Markers are very hard to use, as they are harder to blend, and blending is a key to making the card look as seamless as possible (for borderless alters anyways. for superhero custom work, go right ahead!). They are also less forgiving in most scenarios. Kudos to anyone that has success with them!
So grab your paints, multiple THIN brushes (you are working on a tiny canvas!), an eraser, a pen and pencil (for various detailing or sketching beforehand), some tape, and... oh yeah, a Magic card ready to be made into awesomeness.
A quick note. Just like a newborn puppy, you will be making quite a mess most of the time. Try and get a surface beneath you that won't mind getting covered in streaks of hard-to-remove paint. A trashcan nearby will help you from making multiple trips. (can't help with the bathroom trips though)
Step 2. Prep work
I watch in horror as my Chrome Mox starts blending in with my table...
So you are ready to alter your card. There are a few places to start. We are going to go ahead and do some precautionary erasing. This is semi-optional, as the paint WILL sometimes cover the borders on its own, and therefore doesn't need the erased card to work. However, a few things arise in the process- you DON'T want to see any borders/lines beneath the paint. Erasing makes sure this doesn't happen. You also don't want to have to put too many coats on to cover them up. Thinner the better (though don't worry too much about that- even thick, it's still pretty thin).
As you can see in the picture, it doesn't have to be pitch-white either, just enough to not see that bold black border underneath. I've heard different things about erasers (ink erasers are supposed to work well), but I've found that a generally hard eraser works fine. Just be careful how hard you scrub sometimes, if the card gets caught up, and you lose hold, it CAN get bent in your erasing frenzy.
The tape comes in handy here- you can erase to your heart's content, without worrying about erasing the box away. Just a quick note though: try and stick your fingers on and off the tape a little beforehand, just to get a little of the glue off. The tape can sometimes bond too much to the card, and can either take a layer of paper off, or worse. Just a precaution.
Step 3. Ready... Set... Paint!...?
Donato Giancola laughs in triumph over his impossible-to-blend color scheme!
You knew this was coming. So the card is taunting you with it's bare, ready-to-be-painted edges. Time to step up! Get your pallete ready with all the colors you think you might be using. Looking at Chrome Mox's picture, it was a little daunting- it's not only a very detailed picture (damn you Donato!), but the colors in the background range all over the place, and are very subtle. But identifying the base color in any card's art will help you out, as it's that base that you will build off of with the light and dark details. The base here appears to be a light greyish beige (beneath the weird rainbow and black smudges). You can see that the blacking hints are already starting to blend towards the bottom edge of the card. Don't be afraid to go back to the mixing board to get it right- because getting it right will result in a much tighter, much more seamless card. The light grey at the top didn't mesh for me, and I needed to remix my colors. The small dash of light brown in the middle of that grey seems to match pretty perfectly, so besides a few variations in darkness, I'll continue with that shade to finish my base coat.
Also, tape is still an option to not worry about going into the text boxes/name/cc. You can see I strayed into the textbox a little. It won't be the first time. Taking your time, and avoiding that is best, but we're only human. Just remember not to let the tape touch the acrylic. It will most likely pull it off.
Another note at this step, and an important one: Don't be afraid to go into the picture a little! Blending your paints into the picture is what will make it seamless. You erased those borders for a reason!
Ignore my ugly brush- I need new ones.
Step 4. Finding your snow.
A fuzzy picture to hide my shame...
Alright. While you were gone, I finished up the border's base coat, with what I thought was looking good, till I took a step back. As you can see, the range from light on top, to the black on the bottom, seems to fit the picture, but DAMN does it look ugly being only grey and black.
But take heart! This is natural. You have to see that we've not only just begun, but with acrylics, you are able to cover your tracks, or at least try.
As you can see, I've gone out of the lines quite a bit (insert Peter Griffin quote here), but we'll cover that at the end, when we clean this sucker up. Still, it's not encouraged, just don't rip the card up, and snap your brushes in half if you do.
The base coat is still an important step, as you are setting the flavor of what you will paint over it. Painting a Snow-Covered land? Most likely you will be painting half of it some shade of white. Sure you will blend blues, purples, greys and blacks into it, but that's all additional. Chrome Mox's snow is beige, slowly fading into brown. If that makes any sense. <_< So going by the artist's picture, try and evolve of of that and start adding your colors, and the start of your details.... (that means move onto step 5!)
Step 5. Colour or Color?
And you guys thought I had given up hope! Take that, evil Magic card art!
So, here we are. As you can see, I've done my best to incorporate not only the colors and background of the picture to the edge of the card, you also have to work the way the artist did. The style he worked with will most likely be the style that dictates you here, because you are *ahem* extending HIS (HER) art.
Like I mentioned before, matching the colors, and blending it just right will help you the most here. Those little flecks of greens, pinks, browns, and blues all seem kind of random, but in the end they develop into a pretty good idea of what Donato was thinking when he did the first 80% of the card's art.
I won't lie, this was pretty difficult to match, as it was very easy to tell if the flow wasn't quite working. Patience, and blending, blending, blending will eventually win out though, keep trying!
But what's this? I can't just match the pretty random-color-background-thingy? He had to go and add those little detailed pendant chains. Let's trudge onto step 6!
~NEXT POST~
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Step 6. The little things
The Chains of Mephistopholes have nothing on... THE CHAINS OF CHROME MOX!
So we've got to do that chain. Details like this on something this small can be rediculous, but don't lose heart! When you do paint on a card, people DO understand this, and will accept artistic license when you
were too sucky to do it rightpreferred to keep it in your own style. >_>So start by getting your finest brush. With this, I started out by putting the darkest layer down first (black/dark brown), and slowly work my way up the lightness scale, so to speak. I put some light brown/pink accents on the underside of the chain, to match the ones in the art, and finish it up with light grey to white reflections on the top of the chain. The thinner the brush, the better, as you are basically doing the tiny surgeries that give the card's art a real oomph to the viewer. For black details, an ink pen will work pretty well on top of the acrylic, but just don't scratch it too hard (it will tear up paint, and make a big mess of things), get it on the name/cc/textbox, or smear it, as it won't come off.
I won't lie- this isn't the proudest part of my tutorial. The chain on this card was very difficult to do as detailed as Donato did it, and although I did my best for now, it will be a challenge for another day. Overall, I still think it looks good, and matches the card well enough that the desired effect worked.
So, we are coming to a close on the details, but the card is starting to look pretty shoddy with all the acrylic where it isn't supposed to be. Using a Pact of Negation I was doing as an example, view the next step to see how I deal with that.
Step 8. Finishing touches (aka, fixing your mistakes)
Pact of Sloppiness. If you don't pay the upkeep, nobody will buy it! And that means you lose the game. Of life.
OHNOES. Yup. You got crap on your card (in the namebox for those that can't see glaring faults...). Not only that, but it's where it shouldn't be. Unless for some reason you are going for the "sloppy and ugly" look, your card should be as scrisp and clean as possible. It helps it look professional, it adds to it's value, and don't forget that your cards represent your work as a whole, and should therefore NOT represent the aforementioned "sloppy and ugly". It should represent "awesome, leet, beautiful work". So yeah. That poor Pact of Negation has been turned into an abomination.
Let's fix it! Start by grabbing a toothpick. Next, you are going to be LIGHTLY scratching off that rebel acrylic paint. Acrylic will easily come off if scratched, but you need to take your time, and do it slowly and carefuly, as you don't want to A) scratch into your previous work, or B) scratching into the card. It can be done, just be careful and patient:
Go-go-gadget toothpick!
And presto, you've fixed that problem. You should keep this trick in mind when you screw up here and there, but it can't be relied upon every time. Every now and then the paint will stain the card, regardless of whether you scratch it off, or you will miss, and go into your previous paint job, and have to repaint it, etc. It's just there, so you don't panic every time you cross the border.
FINISHED
YAY!
I took the liberty of putting some light color into the textbox, to reinforce the flavor of the card, and what it does. but other than that, it's finished! Next and final step (if you can call it that), is to help out the card's durability. Obviously, if you can erase parts of it with a toothpick, it's not exactly indestructible. Altered cards will always be sleeved, and handled with a bit more care, but a nice layer of varnish (or two.. I usually only do one, so as not to warp it or something, but it might work), will help it stay fresh and pretty for years to come.
It's what's for breakfast!
And that's it. I'm not too sure what didn't get covered.
A few more things: Try and work in a well-lighted area. You aren't just sketching something out in black and white, you are sitting 3 inches away from a tiny piece of cardboard, trying to match colors. You shouldn't be making it any harder on yourself.
This took about 2 hours. You should make whatever artistic alterations you want (something bleeding into the textbox, etc), if you feel you want to do it. Besides the original artist, you are taking this card to another level, so have fun, and do it justice!
Also, there has been some discussion on whether the artist's name should be left on the card. It *usually* looks better without some random block of unpainted card at the bottom, but the point is still valid. I've personally dropped the name on most commissions, as they usually ask me not to include it, but if I were selling it more publicly (like on an auction site), I would definitely keep it as legitimate as possible.
I try and leave my initials somewhere on the card, just to make sure it doesn't get resold, etc. I don't see this happening yet, but as this "profession" takes off, there are bound to be some bad seeds.
A rule of thumb is that the higher priced the card is alone, that generally means a well sought after card. An altered, cool looking version of a chase rare will always mean more demand than some average common. There are a few ways you can get more money for your average common (custom paint job, a truly exceptional job, or a "chase" common like Oblivion Ring), but you get the picture. Supply and demand is already rediculous for some cards (like Thoughtseize), that making a unique version is just gravy for collectors.
And last, but not least, have fun! The cards produced are one of a kind, and do look amazing, but you can always tell when someone was genuinely proud of the work they've done, and what was just blown out in a minute for money. If you are getting paid to do it, great. But making unique Magic cards is certainly an awesome acheivement, and I'm glad to be a part of it!
Thanks for reading! Again, let me know if I've missed something, or if there are any glaring flaws in my logic, thinking, or art. Ok, be nice on that last one though...
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Kudos for taking on that card, I completely agree, what was that crazy guy thinking when he painted that background? I think somehow he saw the future and planned to thwart us...
And, omg, what a great job, and a great tutorial to boot. (I think some of your images don't work though? maybe my computer is just blind).
Also, let me know if anything was missing from the (long-winded) tutorial.
I have to get started on more commissions, although I do have a few new cards to show, I want to wait till I get a scanner for them, or at least better lighting.
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I was simply answering the question, is altering a card really worth the time and effort. Sure it is, its a great deal of fun. People usually go ape **** when they see them hit the table. Making a lucrative living off of it on the other hand I'm sure is difficult. I can't handle seeing hard work sell for less than worth its effort, and I'm going to practice hard to ensure that doesn't happen.
:symb:Because I'm not a virtual tough guy:symb:
Ive been waiting for one like that for a while.....im gonna try to do this cause i have the paints to do it.
The first set of pics dont work....i wanna see the erased parts you did.
H/W List http://forums.mtgsalvation.com/showthread.php?t=112656
I too would like to see the erased parts though...
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thanks
They aren't flat.
I present you with:
Space-Swamp!!!!!!!
It should get some funny reactions at FNM.
I might consider getting those. There IS a small difference in texture between the paint and the card, but the varnish does help with this a little. I also truly think it's just good thinking.
I'm pretty sure you can grab that kind of varnish at any art store, but also at any large department store. I think I picked that one up at Wal-Mart, actually.
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The colors are FANTASTIC. Great job. I dont like how with the new border you can't tell the color of the card.
:symb::symu:Reanimallarky:symu::symb: - Type 2
:symgw::symub:Greater Gifts:symub::symgw: - Extended
(Not exact decklist)
:symg::symr:43land:symr::symg: - Type 1.5
Anyways...
4xAuntie's Hovel: Arabian Nights Mountain:
@Wolf Fang: I really don't think the brand of acrylic matters. The ones I am using (though I'd like to try that brand yawg suggested when I get to an art store) are working just fine, and they are cheapo, wal-mart brand.
You could always try on a junk common- something with a cool picture is preferrable.
EDIT: @CBG: Great work. I'm not a big fan of the mountain, but only because I don't like the art to begin with. But really, everything looks great. That is one pretty set of hovels.
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