Mythic Rares : I like the idea for many reasons. Makes spikey players happy, since honestly most rares are crap and most rares which would fill in the Mythic idea usually wind up being chaffe, this makes it more likely that Mythic rares will be exciting flashy stuff and not playable stuff. It also draws the secondary market's dollar bill away from key staple rares and towards the junk, making competitive overall cheaper. Stuff like Coalition Victory and most Legends. For collectors, it adds more challenge. Less to complain about. Thoughtsieze level cards will drop in value and thus collectors will complain less about having to spend money on overpriced cards (yet ironically they will be spending the same amount of cash per set). The only problem will be if we randomly get a card like Umezawa's Jitte (Legendary and likely Mythic card which also turns out to be a Chase tournament staple).
Land in Packs : Annoying for Limited, agreed. However, I like the idea under one stipulation. Split the land art in sets in half. Put half the lands in precons, put the other half in packs. This will actually please collectors and people looking to Pimp decks. It will also make a market for basic lands. Alot of people try and get 20 of specific basics, and when some really popular piece of art comes along we could see a specific basic reaching a dollar or so a pop. See Snow Lands as example.
Tournament/PR changes : I have not attended any events in a while. I would imagine if they feel the need to make a change here, they likely have a valid reason.
Video Games/TV/Movies : 1) We have had magic video games before 2) People have been asking for Magic based movies and TV for ages, why are people now complaining now that it is a possibility? :dumbfounded: Who cares if they are kinda childish in presenting it. The old DnD cartoon series was nothing like the real game and was cartoon gold. Childfriendly =/= crap. The target audince for Magic is around 16-25ish. I would imagine any Magic shows/movies to be aimed at this market.
You have to remember, there are a lot of "loyal customers" you're referring to. And Wizards, specifically Mark Rosewater, has tried to ease this idea into our minds multiple times this year already -- what with "acquisition year" and all.
They're not trying to piss off the loyal customers, nor do I think they're pissing off the majority of them. Some of the changes are drastic, many of them, however, are not. They just seem drastic because it's different than what we're used to. Sixth Edition changes were the worst things in the world. It fundamentally changed how I played the game! How crazy is that?! But we all got over it and figured out it was for the better. Though the new card frames are a bit more controversial, I, for one, hated the idea of the frames from the beginning, but now, much prefer them to the original. It was merely nostalgia and a fear of change that had me so riled it.
Wizards is not intentionally pissing off the community, and heck, we haven't even experienced the changes yet; so what, exactly, are we complaining about? I agree with Hijack that at some point, they're going to slip up in development and make a broken Mythic Rare; it's going to happen. But that's a flaw in the development of that set and that card, not the system on which it's based. I know the math behind the Mythics, but I haven't yet seen them in action, so I can't really judge until I hold it in my hands (or in my mouse/keyboard). So when they slip up, then we should riot; not when we project that such a mistake will occur.
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I think what they're doing is taking calculated losses.
They're making changes to get those new guys, they want the market that looks at every other TCG.
What I worry they haven't accounted for is, in this world where they've acquired all these noobs using 'industry standard' tools, those players will then be attached to Magic no stronger than other games. What about Magic made it so great and made all us veterans 'stick' to it, is what they may have destroyed with these changes. So even if they retain us in some major quantity, 'cause we want to tough it out, we're blindly loyal, what have you, the new guys will get the new stuff, and they may not be as loyal. The new stuff may not grow on people the same way.
And so WotC would have screwed themselves.
I happen also to agree with everything Sakura just said. Always hopeful.
I hope they don't have extraordinarily bad acting/voice-acting for the alternate media presentation of the IP. It will just... *uugh*
I guess it would make me embarrassed? Knowing people are seeing it, and if it's not done just right, it'll make Magic look stupid.
But I guess Wizards would be careful that won't happen, right?
If they target it to the wrong audience, that's a problem. If I were them, I'd make it a priority to communicate how this game can be for adults. Making Magic a recognized title for competition ... would be amazing.
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I don't really care that there's another video game in the works... Just as long as EA stays completely away from Magic in general. They are the Destroyer of Games, Eater of Small Gaming Compainies.
Tournament/PR changes : I have not attended any events in a while. I would imagine if they feel the need to make a change here, they likely have a valid reason.
This immediately caught my eye. Unfortunately, I don't have all the facts at this point--I haven't read the article and am taking info from secondhand sources--but I think the restriction really sucks. I've been going to PRERELEASES for a long time and I play the Two-Headed Giant format with a good friend of mine. This is going to be much harder now, if not impossible. MtG tourneys just got a whole lotless EPIC.
Video Games/TV/Movies : 1) We have had magic video games before 2) People have been asking for Magic based movies and TV for ages, why are people now complaining now that it is a possibility? :dumbfounded: Who cares if they are kinda childish in presenting it. The old DnD cartoon series was nothing like the real game and was cartoon gold. Childfriendly =/= crap. The target audince for Magic is around 16-25ish. I would imagine any Magic shows/movies to be aimed at this market.[/color]
1) I haven't played any MtG video games at all, but in my opinion the best MtG games would be FPS / General Fantasy--like maybe you're Gerrard Capashen and you fight off the Phyrexians. I think there's definitely some potential.
2) A television series would be a disaster in my opinion--especially if it was animated. A movie, though, is, in my opinion, a great idea--and a commercial success if done correctly. I'd personally suggest a film adaptation of the Brother's War--which has already been proposed.
I actually decided about a week before the announcements concerning Mythics, and what not, that I would quit playing, except for prerelease. One week later......oops. Bye-Bye Magic :-/?
These changes to the game are meant to bring in the Yugio/Pokemon crowd. I am all for that. There is not a weekend that I go out to yardsales that I do not see binders full of Yugio and pokemon for sale dirt cheap because the kid got tired of them. I have only twice in the last 3 years found a binder of magic cards at yard sales( once was a deal so go it just about sent me to the hospital-lets just say this person had been playing during Unl, Arabian nights, the other time it was Ice age thru Urzas saga stuff but a lot of good stuff for a fair price-I made a little money on e-bay from it)
But I degress from the point at hand. Magic is part of a corporation and a corporation is bound by the law to make the most amount of money possible.
My local States/Pre-Release as been getting smaller and smaller all the time due to the rising cost of fuel, Rent for the venue, Rising hotel rates and such. This puts the power back into the hands of the player in a major way. The local card-shop/dealer( I don't have a brick and mortor store we hold our sanctioned tournaments in my living room or Burger King) Has the venue already payed for, you don't have to rent a hotel since it is somewhere you go already unless your card shop is like 100 miles or so away. And you don't have to spend anymore money on fuel than you would have going to FNM.
Another point I have not seen anyone make. Smaller crowd = bigger chance of getting first place, and who wouldn't want that.
Oh yea wizards makes more money of this you spend less getting there means you spend more while you are there.
Me going to Little Rock, Ar.
Miles Aprox 320 one way
Gas $4 a gallon $128
Hotel $100 for 2 nights
Food $100 for 2 days
Magic $100
$428 for 1 pre-release Actually my last one with shadowmoor was more like $500
Go to local card shop
Miles 60
Gas $12
Food $20
Magic $300+
I will still spend my $500 but I will get a lot more for it
I don't like the new "prereleases". And only 1 week before the release. We already had this, its called a release event. I loved going to prereleases for the experience as much as for getting the cards early. Now it seems like we have two release events, instead of a prerelease. This is very disappointing to me since the prerelease is the only magic event besides draft me and my friends regularly attend. Its cool to have a big open area where you can trade and buy cards from the dealers. Now its nothing special, to me at least. I rarely attend release events and i don't see how this is much different. Between this, losing theme decks (being able to get a 60 card deck easily is what got me into magic), and this one less card per pack BS, I think magic has gone downhill imo. I'm not going to quit magic or anything, i just think these particular changes are for the worst.
I will say that not only will this make EVE prerelease the bigest MTG worldwide party ever... but a good game store might take the ability to run events like this and really make a big do out of it. Heck, if I had a shop I'd be giving away free food and whatever I could to get people to come in and make it a huge event to make up for the loss of the convention hall style events.
Land in Packs : Annoying for Limited, agreed. However, I like the idea under one stipulation. Split the land art in sets in half. Put half the lands in precons, put the other half in packs. This will actually please collectors and people looking to Pimp decks. It will also make a market for basic lands. Alot of people try and get 20 of specific basics, and when some really popular piece of art comes along we could see a specific basic reaching a dollar or so a pop. See Snow Lands as example.
Tournament/PR changes : I have not attended any events in a while. I would imagine if they feel the need to make a change here, they likely have a valid reason.
Video Games/TV/Movies : 1) We have had magic video games before 2) People have been asking for Magic based movies and TV for ages, why are people now complaining now that it is a possibility? :dumbfounded: Who cares if they are kinda childish in presenting it. The old DnD cartoon series was nothing like the real game and was cartoon gold. Childfriendly =/= crap. The target audince for Magic is around 16-25ish. I would imagine any Magic shows/movies to be aimed at this market.
I think what they're doing is taking calculated losses.
They're making changes to get those new guys, they want the market that looks at every other TCG.
What I worry they haven't accounted for is, in this world where they've acquired all these noobs using 'industry standard' tools, those players will then be attached to Magic no stronger than other games. What about Magic made it so great and made all us veterans 'stick' to it, is what they may have destroyed with these changes. So even if they retain us in some major quantity, 'cause we want to tough it out, we're blindly loyal, what have you, the new guys will get the new stuff, and they may not be as loyal. The new stuff may not grow on people the same way.
And so WotC would have screwed themselves.
I happen also to agree with everything Sakura just said. Always hopeful.
I hope they don't have extraordinarily bad acting/voice-acting for the alternate media presentation of the IP. It will just... *uugh*
I guess it would make me embarrassed? Knowing people are seeing it, and if it's not done just right, it'll make Magic look stupid.
But I guess Wizards would be careful that won't happen, right?
If they target it to the wrong audience, that's a problem. If I were them, I'd make it a priority to communicate how this game can be for adults. Making Magic a recognized title for competition ... would be amazing.
Awesome avatar provided by Krashbot @ [Epic Graphics].
(Slight hint of sarcasm may be applied here.)
This immediately caught my eye. Unfortunately, I don't have all the facts at this point--I haven't read the article and am taking info from secondhand sources--but I think the restriction really sucks. I've been going to PRERELEASES for a long time and I play the Two-Headed Giant format with a good friend of mine. This is going to be much harder now, if not impossible. MtG tourneys just got a whole lot less EPIC.
1) I haven't played any MtG video games at all, but in my opinion the best MtG games would be FPS / General Fantasy--like maybe you're Gerrard Capashen and you fight off the Phyrexians. I think there's definitely some potential.
2) A television series would be a disaster in my opinion--especially if it was animated. A movie, though, is, in my opinion, a great idea--and a commercial success if done correctly. I'd personally suggest a film adaptation of the Brother's War--which has already been proposed.
.
But I degress from the point at hand. Magic is part of a corporation and a corporation is bound by the law to make the most amount of money possible.
My local States/Pre-Release as been getting smaller and smaller all the time due to the rising cost of fuel, Rent for the venue, Rising hotel rates and such. This puts the power back into the hands of the player in a major way. The local card-shop/dealer( I don't have a brick and mortor store we hold our sanctioned tournaments in my living room or Burger King) Has the venue already payed for, you don't have to rent a hotel since it is somewhere you go already unless your card shop is like 100 miles or so away. And you don't have to spend anymore money on fuel than you would have going to FNM.
Another point I have not seen anyone make. Smaller crowd = bigger chance of getting first place, and who wouldn't want that.
Oh yea wizards makes more money of this you spend less getting there means you spend more while you are there.
Me going to Little Rock, Ar.
Miles Aprox 320 one way
Gas $4 a gallon $128
Hotel $100 for 2 nights
Food $100 for 2 days
Magic $100
$428 for 1 pre-release Actually my last one with shadowmoor was more like $500
Go to local card shop
Miles 60
Gas $12
Food $20
Magic $300+
I will still spend my $500 but I will get a lot more for it