at some point izzet.dec is going to have to draw a line between all of these creatures that support instants and sorceries from the last two blocks, and the actual instants/ sorceries
Trostani is too slow for T2, maybe a SB option against aggro for some token deck, but I can think of some better options. In limited, she's okay if you got tokens, but it's all pointless, because she's a rare and you won't be opening her often.
Elemental isn't playable at all right now, until someone finds a way to combo with him. I'm curious what that combo will be. In any sorcery/instant deck, I would rather just have my spell resolve.
Rakdos guilmage is simply the worst guildmage spoiled so far. -1/-1 to a creature is okay for BR, but to a blocking creature... Oh well. They don't want Rakdos-type aggro in standard, we already got it.
Ohhh, the imps for 6 mana! Well this one is at least playable in limited.
Cards are designed well though. No complaints about that.
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Don't ask me whether or not I can read thoughts. Ask me, are there thoughts worth to read?
The elemental is really interesting design. The Guildmage seems solid. His first ability will make people re-think combat. The Selesnya card seems fairly balanced, though the lifegain ability will be annoying as all hell. Glad the populate ability costs mana, so it's not like Bloodline Keeper where its free dudes every turn. The Chaos Imps seems like a good use of Unleash. Gives more of a bonus than simply a counter.
A quick rules question on Nivmagus Elemental: I cast unsummon on an opponent's creature but I plan to exile the spell before resolving, do I keep priority to do that or does the priority shift to my opponent? And if it does and he chooses to do nothing, do I still have time to exile the spell or it must resolve now?
Anyway, the fact that we can attack for 3 on round 2 (in both monored and monoblue, although already doable with delver but why not double the chances ) should be a good enough reason to try this guy, right?
The active player gets priority first. If you're casting Unsummon on your turn, you retain priority immediately after the spell is placed on the stack, so you can exile it with the Nivmagnus before your opponent has a chance to do anything in response. If you pass priority to your opponent, and they also pass priority, the spell would then begin resolving since all players had just passed priority, and it's too late to activate Nivmagnus.
If you're casting Unsummon during your opponent's turn, they get priority immediately after in goes on the stack, so they have a chance to respond to it with instants or abilities before you get the opportunity to exile the spell.
For the new elemental card the combo that can break it is Gigadrowse. This card taps taget permanete and the spell can be copied as many times as you want for only one additional mana for each copy. This is a very easy way to pump this card out of sight since you can then exile the spell and all the copies to pump this elemental. Replicate and flashback cards have great synergy with this creature.
Interesting that the Elemental single handedly beats Hive Mind.
Elemental is kind of interesting in eternal format aggro-control mirrors also... especially if you use things like flusterstorm or gigadrowse in leiu of other options.
For example, responding to a spell they tap out for with brainstorm, thought scour, flusterstorm lets you eat 3 copies of flusterstorm plus counter their spell.
Also, it converts every countered spell into +2/+2... which is relevant not only for aggro-control, but can also matter for burn decks.
In storm decks, it allows you to beat mindbreak trap while playing a card that can also help you up your storm count and is flexible on mana.
Seems like a strong sideboard role-player to me, aside from the chance it can be build-around-me'd into a deck of its own.
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Slingin' cardboard out of Yokohama, Japan. (if you're local and play EDH or want to test competitive, drop me a line!)
The active player gets priority first. If you're casting Unsummon on your turn, you retain priority immediately after the spell is placed on the stack, so you can exile it with the Nivmagnus before your opponent has a chance to do anything in response. If you pass priority to your opponent, and they also pass priority, the spell would then begin resolving since all players had just passed priority, and it's too late to activate Nivmagnus.
If you're casting Unsummon during your opponent's turn, they get priority immediately after in goes on the stack, so they have a chance to respond to it with instants or abilities before you get the opportunity to exile the spell.
I think you have priority first even on your opponent's turn, only triggered abilities change order depending on whose turn is.
I think you have priority first even on your opponent's turn, only triggered abilities change order depending on whose turn is.
It's my understanding that APNAP (Active Player, Nonactive Player) applies to determining priority at all times, but I'm not a Judge or anything. I could be misremembering.
I think you have priority first even on your opponent's turn, only triggered abilities change order depending on whose turn is.
This is wrong. Active player gets priority first. Also, this is only ok against Hive Mind, since the first thing they will be doing is hitting it with a slaughter pact. It only helps you if they get bad draws, and cards like that are usually bad.
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"It's like some kind of Voltron... made of elephants??"
Turn one:Mountains Nivmagus Elemental go
Your turn: Some small creature
Turn two: Mountain two burn spells exiling them to put two counters to make him a 5/6 elemental or exiling one burn spell to make him a 3/4 and burning that creature with the other burn spell.
Your turn: either staring down a 5/6 or a 3/4
How is this bad thing? And its exile an instant or sorcery YOU control not your opponents. You can play an instant or sorcery and they counter it but you can still exile it in response
I think that the new guildmage is gonna be annoying to play against in limited. Trostani would make an excellent EDH general and if some populate decks become popular who knows?
This is wrong. Active player gets priority first. Also, this is only ok against Hive Mind, since the first thing they will be doing is hitting it with a slaughter pact. It only helps you if they get bad draws, and cards like that are usually bad.
That's fine then. I thought the player who played a spell or activated an ability would always have priority first no matter which turn it was, and only in triggered ability situations that the active player would have first priority. Sorry for the confusion.
Edit: I just looked the CompRules and noticed this one:
115.3c If a player has priority when he or she casts a spell, activates an ability, or takes a special
action, that player receives priority afterward.
Doesn't this rule apply in the unsummon situation described before?
Turn one:Mountains Nivmagus Elemental go
Your turn: Some small creature
Turn two: Mountain two burn spells exiling them to put two counters to make him a 5/6 elemental or exiling one burn spell to make him a 3/4 and burning that creature with the other burn spell.
Your turn: either staring down a 5/6 or a 3/4
How is this bad thing?
Because if they go untap Doomblade, Abrupt Decay you just got 2 or 3 for 1ed with a possible tempo loss.
"I have no idea what it's like not to be a straight white male, and the experiences of others are irrelevant." -Conservative Motto
Calling someone a Commie is flaming and must be stopped, but turning the word Conservative into a loaded pejorative and using it over and over again is perfectly acceptable.
The Rakdos guild mage seems really good, especially in limited. Also, I really like that elemental. It's not 'great', but I think it could be a fun build around me card.
Nivmagus Elemental currently is only good if someone uses Syncopate or other counterspells that has very nasty side effects if you fail to counter them, so this being a blue card is a problem as it makes it only good against mirror match. Ok, part red, but that doesn't mean much. And without Storm, this guy won't do much.
Rix Maadi Guildmage, on the other hand, is ridiculous. Clear up blockers or inflict more damage? You decide. Probably the best among the guildmages so far.
Trostani is rather dependant on how many big tokens we can get. Aside from that 8/8 token, what other tokens can they use?
Because if they go untap Doomblade, Abrupt Decay you just got 2 or 3 for 1ed with a possible tempo loss.
Sure this creature can be doombladed and decayed but im talking about turn 2 when this kid hits for 5 or 3. Is that a bad thing? Sure you lost up to two spells but they lost 3 or 5 life.
I really want to love Nivmagus Elemental, but they hammered him too much.
The fact that you counter your own stuff to grow him is cool, but he exiles instead of merely counters. If it was 'put in the graveyard' (or 'counter target spell you own' etc), I think it would still not be that broken, but it would be playable.
Right now it doesn't even work that well with flashback because you can only exile on the second cast (on the first you won't get any flashback use). It also has almost zero synergy with some of the Innistrad cards (Snapcaster, Runecasters Pike etc).
The card is still very vulnerable to bounce etc, so it is odd that it exiles. You will have to be extremely lucky (not good, just lucky) to get to perform a deck around this reliably.
I feel WotC is making combo more like synergy; be on the safe side so that nothing broken can appear. Instead they nerf cards so hard that they lose the original function.
That's fine then. I thought the player who played a spell or activated an ability would always have priority first no matter which turn it was, and only in triggered ability situations that the active player would have first priority. Sorry for the confusion.
This is right, but we have to be clear about our wording here. After you cast a spell or activate an ability (no matter who the active player is) you may choose to retain priority. After a spell or ability resolves, however, the active player does always receive priority first. Thus, I think your initial statement was right.
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GENERATION 12: The first time you see this, copy and paste it into your sig and add 2 to the generation. social experiment.
My Namesake: Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.
Just wanted to point out that Nivmagus Elemental plays really well with cards such as Nether Void, Blood Funnel, and Chalice of the Void.
Take that for what you will. Personally, I'm going to do some experimenting with alternative legacy stax builds after RTR drops, regardless of how inefficient those builds might be.
Nivmagus Elemental is definetly a head scratcher. I mean it does give all your instands and sorceries an additional ability of add counters to this creature. I'm not too sure if I would want to waste my time however pumping him instead of getting a use out the spell I'm casting. It is a cool combat trick though. Although I guess it would be too much to ask for this dude to make the spell actually go through and then it gets exiled. That woulld be way too much...
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To the people that say that a card needs to be a higher rarity because of Limited... I hate you guys so much. I present to you with this.
EDH:
Niv-Mizzet
Legacy:
The Rack
Modern
Venser, the Sojourner Control
Elemental isn't playable at all right now, until someone finds a way to combo with him. I'm curious what that combo will be. In any sorcery/instant deck, I would rather just have my spell resolve.
Rakdos guilmage is simply the worst guildmage spoiled so far. -1/-1 to a creature is okay for BR, but to a blocking creature... Oh well. They don't want Rakdos-type aggro in standard, we already got it.
Ohhh, the imps for 6 mana! Well this one is at least playable in limited.
Cards are designed well though. No complaints about that.
Don't ask me whether or not I can read thoughts. Ask me, are there thoughts worth to read?
What makes you think there is one when the infinite combo it creates is so blatantly obvious and blatantly broken?
R Citizen Cane (Feldon of the Third Path)
RGGruul Aggro
WSoul Sisters
WBTokens
BUGRRestore Balance
BMono-Black Infect
EDH:
RGWMayael, the Anima
GWURoon of the Hidden Realm
BDrana, Kalastria Bloodchief
The active player gets priority first. If you're casting Unsummon on your turn, you retain priority immediately after the spell is placed on the stack, so you can exile it with the Nivmagnus before your opponent has a chance to do anything in response. If you pass priority to your opponent, and they also pass priority, the spell would then begin resolving since all players had just passed priority, and it's too late to activate Nivmagnus.
If you're casting Unsummon during your opponent's turn, they get priority immediately after in goes on the stack, so they have a chance to respond to it with instants or abilities before you get the opportunity to exile the spell.
R Citizen Cane (Feldon of the Third Path)
Elemental is kind of interesting in eternal format aggro-control mirrors also... especially if you use things like flusterstorm or gigadrowse in leiu of other options.
For example, responding to a spell they tap out for with brainstorm, thought scour, flusterstorm lets you eat 3 copies of flusterstorm plus counter their spell.
Also, it converts every countered spell into +2/+2... which is relevant not only for aggro-control, but can also matter for burn decks.
In storm decks, it allows you to beat mindbreak trap while playing a card that can also help you up your storm count and is flexible on mana.
Seems like a strong sideboard role-player to me, aside from the chance it can be build-around-me'd into a deck of its own.
I think you have priority first even on your opponent's turn, only triggered abilities change order depending on whose turn is.
It's my understanding that APNAP (Active Player, Nonactive Player) applies to determining priority at all times, but I'm not a Judge or anything. I could be misremembering.
R Citizen Cane (Feldon of the Third Path)
This is wrong. Active player gets priority first. Also, this is only ok against Hive Mind, since the first thing they will be doing is hitting it with a slaughter pact. It only helps you if they get bad draws, and cards like that are usually bad.
Credit goes to Brofoux for the Sig pic.
Current Modern Deck
Black Licorice
http://forums.mtgsalvation.com/showthread.php?p=11006564#post11006564
Your turn: Some small creature
Turn two: Mountain two burn spells exiling them to put two counters to make him a 5/6 elemental or exiling one burn spell to make him a 3/4 and burning that creature with the other burn spell.
Your turn: either staring down a 5/6 or a 3/4
How is this bad thing? And its exile an instant or sorcery YOU control not your opponents. You can play an instant or sorcery and they counter it but you can still exile it in response
I think that the new guildmage is gonna be annoying to play against in limited. Trostani would make an excellent EDH general and if some populate decks become popular who knows?
That's fine then. I thought the player who played a spell or activated an ability would always have priority first no matter which turn it was, and only in triggered ability situations that the active player would have first priority. Sorry for the confusion.
Edit: I just looked the CompRules and noticed this one:
115.3c If a player has priority when he or she casts a spell, activates an ability, or takes a special
action, that player receives priority afterward.
Doesn't this rule apply in the unsummon situation described before?
Because if they go untap Doomblade, Abrupt Decay you just got 2 or 3 for 1ed with a possible tempo loss.
Flame infraction. - Blinking Spirit
Calling someone a Commie is flaming and must be stopped, but turning the word Conservative into a loaded pejorative and using it over and over again is perfectly acceptable.
Rix Maadi Guildmage, on the other hand, is ridiculous. Clear up blockers or inflict more damage? You decide. Probably the best among the guildmages so far.
Trostani is rather dependant on how many big tokens we can get. Aside from that 8/8 token, what other tokens can they use?
The imps are decent.
Hes not good enough to see fair play, he needs to be a combo piece
Sure this creature can be doombladed and decayed but im talking about turn 2 when this kid hits for 5 or 3. Is that a bad thing? Sure you lost up to two spells but they lost 3 or 5 life.
The fact that you counter your own stuff to grow him is cool, but he exiles instead of merely counters. If it was 'put in the graveyard' (or 'counter target spell you own' etc), I think it would still not be that broken, but it would be playable.
Right now it doesn't even work that well with flashback because you can only exile on the second cast (on the first you won't get any flashback use). It also has almost zero synergy with some of the Innistrad cards (Snapcaster, Runecasters Pike etc).
The card is still very vulnerable to bounce etc, so it is odd that it exiles. You will have to be extremely lucky (not good, just lucky) to get to perform a deck around this reliably.
I feel WotC is making combo more like synergy; be on the safe side so that nothing broken can appear. Instead they nerf cards so hard that they lose the original function.
This great banner was made by Topher
And so the "Cat Scratch Fever" archetype was born.
R Citizen Cane (Feldon of the Third Path)
This is right, but we have to be clear about our wording here. After you cast a spell or activate an ability (no matter who the active player is) you may choose to retain priority. After a spell or ability resolves, however, the active player does always receive priority first. Thus, I think your initial statement was right.
My Namesake: Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.
Take that for what you will. Personally, I'm going to do some experimenting with alternative legacy stax builds after RTR drops, regardless of how inefficient those builds might be.
http://www.youtube.com/watch?v=SY8h2vp5Xis
maybe he could work Runic Repetition.
its like they want to give Izzet a stuff like Lol Troll but it ends in horrible design
That is usually the case every spoiler season.
Populate general looks at least competent. Wish the activationcost one more, but didn't require tapping. Notably not the ctp populator.
The imps are just horrible, and at rare. That mythic better do silly things.
The guildmage is sweet. Standard playable easily.
Hoping for a cure, or at least an outbreak.
Level 1 Judge (yay)