From a Standard perspective, all the Miracle cards so far leave me with nothing but meh. Griselbrand seems pretty awesome though. Cheat him into play, 1 life per card for 7 cards? Sure I'll take that exchange. If your opponent kills him, ok I drew 7 cards I'll deal. If they don't and you get in a swing..profit! Post rotation, and maybe even pre rotation. I could see Taskmaster finding a place as well.
I'm going to go ahead and say I was right about miracles. Aside from a deck built to abuse them (which to my mind only Temporal Mastery seems to be so far) they're just not likely to see constructed play. Nobody will want to pay their absurdly high CMC for their abilities, and the inconsistency of being forced to cast the card when you draw it and not when you want it are going to irritate people.
Burn decks are fine with 5 damage spells that might have to wait til turn six if it's in the opener and you never see a faithless looting.
Regarding miracles, I don't think Wizards is going to be satisfied until EVERY magic online loss ends with your opponent telling you how lucky you are.
Insane. This card is playable in all formats. Oath of Druids just got (even more) real.
1. This costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
2. It doesn't cause you to skip your draw step.
3. It's attached to a 3 turn clock.
4. It costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
5a. Unrestricted Oath of Druids with Forbidden Orchard and Beast Within.
5b. Dread Return / Unburial Rites
6. Who thought it was a good idea to add lifelink too!!??
7. This costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
Somebody's got some 'splainin' to do on this card.
I can't tell if you are joking or not. A three turn clock is an eternity in oath, and generating 6 mana is considerably easier than generating 8.
I'm going to go ahead and say I was right about miracles. Aside from a deck built to abuse them (which to my mind only Temporal Mastery seems to be so far) they're just not likely to see constructed play. Nobody will want to pay their absurdly high CMC for their abilities, and the inconsistency of being forced to cast the card when you draw it and not when you want it are going to irritate people.
I'm going to go ahead and say you're wrong. We've only seen three and one of them is good whether you hard cast it or miracle cast it and the white one is good in a U/W control deck since the cost to hard cast it isn't that big of a detriment and you have lots of draw.
Insane. This card is playable in all formats. Oath of Druids just got (even more) real.
1. This costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
2. It doesn't cause you to skip your draw step.
3. It's attached to a 3 turn clock.
4. It costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
5a. Unrestricted Oath of Druids with Forbidden Orchard and Beast Within.
5b. Dread Return / Unburial Rites
6. Who thought it was a good idea to add lifelink too!!??
7. This costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
Somebody's got some 'splainin' to do on this card.
Yawgmoth's Bargain is 10000000000000000000000000000000000000x better.
1) Paying life in intervals of 1 > Paying 7 in one go.
2) Enchantments are easier to keep on the board than Creatures
3) Paying life in intervals of 1 > Paying 7 in one go.
4) It costs BB more, making it a difficult include outside of Mono Black.
5) Paying life in intervals of 1 > Paying 7 in one go.
Prediction: Card sees tons of EDH play, and never touches another format.
cloudshift will allow you to steal creatures permanently. Read the text on it carefully. "Exile target creature you control, then return that card to the battlefield under your control." Notice how it doesn't say under it's owner's control? Take something like act of aggression, steal it for a turn, and blink the creature that you now control, and it will return to the battlefield under your control as a new object, and thus not be subject to going back to your opponent at the end of the turn.
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Quote from MisterMind »
I just ordered the Buy-a-Box Card for Return to Ravnica. Its called Supreme Verdict.
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It's a Divine Verdict with tomatoes and sour cream. mmm.
Well, I think we just found the card that Wizards feared was ban-worthy in Legacy.
Pick up your Personal Tutors while you can!
(Or did they say that it wasn't a blue card?)
Oh man, I love Griselbrand. Does anyone else feel like it would be more fitting if he said, "Pay 13 life: Draw thirteen cards?"
Maybe if he was printed in Innistrad or Dark Ascension... But as is, seven makes more sense, given his stats and his lifelink.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
Okay, now that I've gathered my thoughts after having my brains blown out the room:
Temporal Mastery: Very swingy, love the card. Not going to make a splash in standard as it stands now, because the variance is simply too high. It's pretty obvious that Wizards made the conscious decision to just not consider Legacy with Miracle in general, especially this card. I honestly wouldn't be surprised to see the card banned fairly quickly, and I wouldn't consider that a failure--they just decided to not be restrained by that format.
Griselbrand: When I first read him, I somehow skipped over lifelink. Now that I've noticed it's there---DAMN. This card is a beast, and just provides all sorts of advantage. If he sticks, if your opponent sends a removal spell at him, just pay 7 life, and grab yourself 7 cards. if he sticks around, he even fuels himself! A very, very nifty card.
Demonic Taskmaster: What I normally expect Magic cards to be betrayed me when initially looking at this card. I just noticed that it DOESN'T sacrifice itself. A 4/3 FLIER for 2B sounds pretty good, thanks. and in a deck like zombies, there is fuel for him.
This set is looking very promising, and if everything continues like this, this will cement Innistrad block as my favorite block of all time.
I can't tell if you are joking or not. A three turn clock is an eternity in oath, and typically you don't pay the full six for Bargain in the first place.
A three turn clock that draws another force/your vault-key at will.
Griselbrand - Now THAT'S a mythic, in that my reaction was "holy mother of all that is sacred, that's awesome!". He's not too great in standard or limited; 8 mana is a lot and by the time he comes down buying a new hand before he bites the dust might be unfeasible (if you're at 10, will you pay the seven life?). In Commander, though? Lordy lordy, if Mikaeus hadn't just been printed he'd be the best commander of all time for black.
Temporal Mastery - My burning hatred for this mechanic is cooling a bit, but I'm still not a huge fan. Neat card is neat though. Will inspire some great stories at prereleases (and plenty of rage-quits, too, I'm sure).
Cloudshift - So that's why we didn't get Momentary Blink back! Standard is ripe to abuse this but, like Undying Evil, I'm not sure the effect is worth the card. Will be an absolute blast in casual though, and a very neat trick in draft.
Banishing Stroke - I really dislike miracle but I'll need at least four of this for commander purposes. Yay for more tuck effects that I can randomly cast for :symw:!!! This might actually be constructed playable, especially if standard slows down a bit after SoM block rotates. The effect is basically worth six if six wasn't so painfully slow for standard...and getting it for is just dirty.
The rest of these cards are filler.
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Sufferer of EDHD
Commander - Currently Playing: RCRDaretti: Superfriends Forever RCR WGBDoran: Ent-mootWBG GGGMultani: Group Bear HugGGG GB(B/G)The Gitrog Monster: Dredgefall DurdleGB(B/G) RGWGahiji, the Honored Group Hug MonsterRGW UB(U/B)Yuriko, Ninja Trinket AggroUB(U/B) WUBRGAtogatog: Assembling a OHKOWUBRG
Like so much of Innistrad block. I do enjoy the mechanical flavor of stuff like Miracle cards and soulbound. The way it's tied into topdecking is pretty awesome. But I have the unfortunate feeling most of the cards will be overcosted.
Insane. This card is playable in all formats. Oath of Druids just got (even more) real.
1. This costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
2. It doesn't cause you to skip your draw step.
3. It's attached to a 3 turn clock.
4. It costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
5a. Unrestricted Oath of Druids with Forbidden Orchard and Beast Within.
5b. Dread Return / Unburial Rites
6. Who thought it was a good idea to add lifelink too!!??
7. This costs two more mana than and functions similarly to the restricted/banned Yawgmoth's Bargain.
Somebody's got some 'splainin' to do on this card.
Griswold certainly has some more potential than Tyrael, in terms of constructed application. A purely defensive snooze-angel in the same meta as elesh norn (where you get 4x 1/1 flying tokens from one card) will never see play, but Grizzy here could plausibly see use in quite a few formats.
Still, its a stretch. I'd say its more likely to see time walk miracle get played than griselbrand, but they're both possible cases.
cloudshift will allow you to steal creatures permanently. Read the text on it carefully. "Exile target creature you control, then return that card to the battlefield under your control." Notice how it doesn't say under it's owner's control? Take something like act of aggression, steal it for a turn, and blink the creature that you now control, and it will return to the battlefield under your control as a new object, and thus not be subject to going back to your opponent at the end of the turn.
Thats a keen observation. I wonder why they would do that. It really has to be intentional, seeing as momentary blink uses the 'owner' phrasing.
I mean, they wouldn't really make that as a mistake, would they?
So I guess its an intentional allowance for people to abuse threaten-effects. Bit odd if its an intentional combo, being out of color and all, but hey, I prefer it (as its not remotely overpowered)
Look at that third one. Moonfolk. Which means she absolutely has to be a planeswalker. We're getting a moonfolk planeswalker. This is excellent. Very excellent.
Luminum you just made me jump out of my chair in excitement
I'm afraid of what this Timewalk will do in Legacy..
Imagine having an aggro advantage: -EoT: Brainstorm Temporal ontop.
-1st Turn - Draw and Miracle 'Time Walk'. Attack. Noxious Revival.
-2nd Turn - Draw and Miracle 'Time Walk'. Attack
-3rd Turn - Draw. Attack..
I'm afraid of what this Timewalk will do in Legacy..
Imagine having an aggro advantage: -EoT: Brainstorm Temporal ontop.
-1st Turn - Draw and Miracle 'Time Walk'. Attack. Noxious Revival.
-2nd Turn - Draw and Miracle 'Time Walk'. Attack
-3rd Turn - Draw. Attack..
It exiles itself. And what are you going to attack with on turn 1? A Goblin Guide?
Check out my blog, Swing For Game!
I second this. Lands are amazing.
Modern
RBig RedR
GMean GreenG
WWW AlliesW
BGScavengeBG
WUVenser SilenceWU
EDH
RWAurelia 1 vs 1RW
GWURoonGWU
GWSaffiGW
Burn decks are fine with 5 damage spells that might have to wait til turn six if it's in the opener and you never see a faithless looting.
I can't tell if you are joking or not. A three turn clock is an eternity in oath, and generating 6 mana is considerably easier than generating 8.
Trade List
I'm going to go ahead and say you're wrong. We've only seen three and one of them is good whether you hard cast it or miracle cast it and the white one is good in a U/W control deck since the cost to hard cast it isn't that big of a detriment and you have lots of draw.
Yawgmoth's Bargain is 10000000000000000000000000000000000000x better.
1) Paying life in intervals of 1 > Paying 7 in one go.
2) Enchantments are easier to keep on the board than Creatures
3) Paying life in intervals of 1 > Paying 7 in one go.
4) It costs BB more, making it a difficult include outside of Mono Black.
5) Paying life in intervals of 1 > Paying 7 in one go.
Prediction: Card sees tons of EDH play, and never touches another format.
Pick up your Personal Tutors while you can!
(Or did they say that it wasn't a blue card?)
Oh man, I love Griselbrand. Does anyone else feel like it would be more fitting if he said, "Pay 13 life: Draw thirteen cards?"
Maybe if he was printed in Innistrad or Dark Ascension... But as is, seven makes more sense, given his stats and his lifelink.
Temporal Mastery: Very swingy, love the card. Not going to make a splash in standard as it stands now, because the variance is simply too high. It's pretty obvious that Wizards made the conscious decision to just not consider Legacy with Miracle in general, especially this card. I honestly wouldn't be surprised to see the card banned fairly quickly, and I wouldn't consider that a failure--they just decided to not be restrained by that format.
Griselbrand: When I first read him, I somehow skipped over lifelink. Now that I've noticed it's there---DAMN. This card is a beast, and just provides all sorts of advantage. If he sticks, if your opponent sends a removal spell at him, just pay 7 life, and grab yourself 7 cards. if he sticks around, he even fuels himself! A very, very nifty card.
Demonic Taskmaster: What I normally expect Magic cards to be betrayed me when initially looking at this card. I just noticed that it DOESN'T sacrifice itself. A 4/3 FLIER for 2B sounds pretty good, thanks. and in a deck like zombies, there is fuel for him.
This set is looking very promising, and if everything continues like this, this will cement Innistrad block as my favorite block of all time.
A three turn clock that draws another force/your vault-key at will.
Temporal Mastery - My burning hatred for this mechanic is cooling a bit, but I'm still not a huge fan. Neat card is neat though. Will inspire some great stories at prereleases (and plenty of rage-quits, too, I'm sure).
Cloudshift - So that's why we didn't get Momentary Blink back! Standard is ripe to abuse this but, like Undying Evil, I'm not sure the effect is worth the card. Will be an absolute blast in casual though, and a very neat trick in draft.
Banishing Stroke - I really dislike miracle but I'll need at least four of this for commander purposes. Yay for more tuck effects that I can randomly cast for :symw:!!! This might actually be constructed playable, especially if standard slows down a bit after SoM block rotates. The effect is basically worth six if six wasn't so painfully slow for standard...and getting it for is just dirty.
The rest of these cards are filler.
RCRDaretti: Superfriends Forever RCR
WGBDoran: Ent-mootWBG
GGGMultani: Group Bear HugGGG
GB(B/G)The Gitrog Monster: Dredgefall DurdleGB(B/G)
RGWGahiji, the Honored Group Hug MonsterRGW
UB(U/B)Yuriko, Ninja Trinket AggroUB(U/B)
WUBRGAtogatog: Assembling a OHKOWUBRG
Anyone who was in that Jar of Eyeballs thread is forever jaded.
How many times will this be a lava axe? If you can win with a koth ultimate, you can wait to cast this. Which you generally won't have to do.
Because blue just really wasn't powerful enough in Legacy yet...
RBUThraximundarUBRRUNiv-Mizzet, the FiremindUR
BWGhost Council of OrzhovaWBWUBRGChild of AlaraGRBUW
WBRKaalia of the VastRBWGBSapling of ColfenorGB
Griswold certainly has some more potential than Tyrael, in terms of constructed application. A purely defensive snooze-angel in the same meta as elesh norn (where you get 4x 1/1 flying tokens from one card) will never see play, but Grizzy here could plausibly see use in quite a few formats.
Still, its a stretch. I'd say its more likely to see time walk miracle get played than griselbrand, but they're both possible cases.
Thats a keen observation. I wonder why they would do that. It really has to be intentional, seeing as momentary blink uses the 'owner' phrasing.
I mean, they wouldn't really make that as a mistake, would they?
So I guess its an intentional allowance for people to abuse threaten-effects. Bit odd if its an intentional combo, being out of color and all, but hey, I prefer it (as its not remotely overpowered)
Luminum you just made me jump out of my chair in excitement
GWB Junk Stax Ghave BWG
Edit: Spend too long formatting a post and I'm too late...
Imagine having an aggro advantage:
-EoT: Brainstorm Temporal ontop.
-1st Turn - Draw and Miracle 'Time Walk'. Attack. Noxious Revival.
-2nd Turn - Draw and Miracle 'Time Walk'. Attack
-3rd Turn - Draw. Attack..
It exiles itself. And what are you going to attack with on turn 1? A Goblin Guide?
Your turns are seriously messed up.