Long time viewer, first time poster. Anyways, I've recently begun playing a Gisela token deck running anthem type effect cards. I'm running artifact card draw (Mind's Eye, Skullclamp, etc) and at least one enchantress (mesa enchantress) but am finding difficulty in straight up card draw via red and white other than the red draw/discard cards like Reforge the Soul. Does anyone have any recommendations?
There isn't any decent card draw in red / white (hence their greatest weakness). Your best bets are going to be reforge and Wheel of Fortune, perhaps sword of fire and ice, as well.
Not a lot of card draw in Red/White without penalty (ie: draw then discard). I would add Staff of Nin to your "Artifact Card Draw"... That card can be a beast.
Private Mod Note
():
Rollback Post to RevisionRollBack
Do you like watching Commander Gameplay? Check out our EDH Battles on Youtube! MTGCasualPlay EDH Battles
Red and white are by far the weakest colors for card draw, but there are some things you can do. The aforementioned Wheel effects are very powerful, Wheel of FortuneWheel of Fate(I don't like this one because it gives everyone a huge heads up to dump their hand, whereas with Fortune, you can get people for sculpting hands, but it is just very good for drawing your own hand) Chandra Ablaze and Reforge the Soul. But white has the amazing combo of Land Tax and Scroll Rack. It's basically draw three extra a turn as long as you're behind a land. But you should include a couple extra land fetches that white has to offer because it is just card advantage. Weathered Wayfarer is really good for this.
Sunforger replaces the need for card draw by providing you with a range of easily-available niche answers, as well as turning a creature into a (larger) threat. You may need to alter the way your deck is structured a little to accommodate 9~ cards that aren't typical EDH fare (ie. Apostle's Blessing, Rally the Peasants), as well as ensuring you find Sunforger (White is well-equipped with, well, equip tutors), but if you do you will see a radical shift in how your deck functions. Sunforger is a beast.
GU Experiment Kraj- all your abilities belong to us WB Teysa, Envoy of Ghosts- battlecruiser GUB The Mimeoplasm- when graveyards are not safe RGW Mayael the Anima- i luv the fatties
I'm putting together a Boros EDH deck as well. Along with artifact draw, I'm also looking at looting effects and such: faithless looting and wild guess.
Slate of Ancestry is an absolute house in my Darien deck, to the point where I have to be careful not to deck myself with it.
Well of Lost Dreams works incredibly well if you have any sort of steady lifegain. The aforementioned Darien decks will have it, but it also goes really well in Brion, and let's be honest it's not exactly hard to get repeatable lifegain in white.
If you're leveraging the Well, you should pack Words of Worship. When words triggers, you pay 1 to gain 5 life instead of drawing, then pay up to 5 on Well triggers to draw cards. If you have tons of mana available this process can be repeated.
Squee, Goblin Nabob can be used for tons of different things, but my favorite two are probably powering Skullclamp (which of course goes with tokens as well) and Chandra Ablaze, where you can use it for the top two abilities.
White is really great at generating card advantage that can make up for the lack of specific 'draw a card' abilities, though. Things others have mentioned like land tax, endless horizons, emeria, the sky ruin, etc.
So it kinda depends on what else you are running in the deck. If you have lots of repeatable life-gain effects then Well of Lost Dreams is probably your best bet as it isn't as known as things like Scroll Rack. Scroll Rack + Land Tax is of course amazing. If you are really only in need of a couple shots to refill your hand, run Wheel and its reprints then Slate of Ancestry.
If you go with a sunforger, I'd suggest adding the whole package. Things to tutor it out (stoneforge mystic, stonehewer giant, steelshaper's gift), card choices that reflect a sunforger strategy (instead of running some of your more common sorceries like Return to Dust, run instants that do the same thing like Altar's Light so you can fetch them with the sunforger), and things that let you repeat the process (mistveil plains, jotun grunt). It's a very strong package but it requires a bit of commitment.
If people are sick of reading about stuff just stop taking part. You have 100% control over what you read. Simic Ascendancy isn't going to get banned just because you didn't tell someone to shut up on the internet.
I've been sold on Wild Guess for the last several months now, ever since it came out. I've actually moved to replace Wheel of Fortune in my R/ decks with it and I haven't missed it yet.
Squee, Goblin Nabob can be used for tons of different things, but my favorite two are probably powering Skullclamp (which of course goes with tokens as well) and Chandra Ablaze, where you can use it for the top two abilities.
He's also really good with looters like Rummaging Goblim. A card that's also already good with Land Tax.
I've been sold on Wild Guess for the last several months now, ever since it came out. I've actually moved to replace Wheel of Fortune in my R/ decks with it and I haven't missed it yet.
I only like Wild Guess if I can copy it or am playing a lot of GY recursion. 2 for 1 just does not do it for me.
If people are sick of reading about stuff just stop taking part. You have 100% control over what you read. Simic Ascendancy isn't going to get banned just because you didn't tell someone to shut up on the internet.
Urza's Blueprints are expensive but once paid for they can be pretty decent on the card draw angle. A little outclassed nowadays though. They are pretty decent with a goblin welder however.
Long time viewer, first time poster. Anyways, I've recently begun playing a Gisela token deck running anthem type effect cards. I'm running artifact card draw (Mind's Eye, Skullclamp, etc) and at least one enchantress (mesa enchantress) but am finding difficulty in straight up card draw via red and white other than the red draw/discard cards like Reforge the Soul. Does anyone have any recommendations?
I write EDH articles on EDHREC and MTGCasualPlay. I hope you like them!
EDH DECKLISTS
RGWUril, the Miststalker WBRKaalia of the Vast Sunforger WUBOloro, Ageless AsceticWUGDerevi, Empyrial TacticianWUBRGSliver Queen EDH
UB Wrexial, the Risen DeepWU Hanna, Ship's NavigatorWGSigarda, Host of Herons EnchantressWULavinia, of the Tenth
RRPurphoros, God of the ForgeBBChainer, Dementia MasterWWEight-and-a-Half TailsUUMuzzio, Visionary ArchitectGGJolrael, Empress of Beasts
BGVhati il-DalRWTajic, Blade of the LegionUBRZurgo HelmsmasherUBDaxos the ReturnedWBKarlov of the Ghost CouncilWUBruna, Light of Alabaster
RWAurelia Angel Tribal URJhoira Chaos Deck UGVorel +1 Counters BRGProssh Tokens
UBRGwendlyn Discard EDH URG Surrak Dragonclaw UBLazav Mill EDH WUBrago Flicker EDH Deck
For straight card draw, there's Knollspine Dragon.
Commander/EDH:
WU Hanna, Ship's Navigator WU
GW Saffi Eriksdotter GW
BW Selenia, Dark Angel BW
W Heliod, God of Sun W
Retired:
Jenara, Asura of War Thada Adel, Acquisitor Jaya Ballard, Task Mage Lin Sivvi, Defiant Hero Lyzolda, the Blood Witch Akroma, Angel of Wrath Nath of the Gilt-Leaf Tajic, Blade of the Legion Selvala, Explorer Returned Maga, Traitor to Mortals
Tiny Leaders:
W Mangara of Corondor W
amazingly epic sig courtesy of DarkNightCavalier at Heroes of the Planes.
A less extreme change would be to use the various equip tutors to find Sword of Fire and Ice, Sword of Light and Shadow, Mask of Memory, Diviner's Wand, and of course Skullclamp.
Erebos B | Ghost Council WB | Grimgrin UB | Jhoira UR
Jor Kadeen RW | Melek UR | Mimeoplasm GUB | Rasputin WU
Savra BG | Sisay GW | Teneb BGW | Thada Adel U | Wort BR
I draft and play EDH. If a Standard player can't understand who a card is for, it's probably for me.
I also write things about good films.
Use Sensei's Divining Top and Crystal Ball to smooth out your draws.
Scrying Sheets with snow covered lands is also great (at that point i also include Skred)
Dreamstone Hedron is a good budget alternative that ramps and can draw.
Mind Stone is a mini Dreamstone
Mind's Eye is great in multiplayer
Staff of nin, trading post, and if you have enough lifegain or just a commander with lifelink well of lost dreams is amazing.
Mimeoplasm Midrange, CHAINER CHAINER HIGH VOLTAGE
Rafiq of the Astral Slide, 67land.dec Child of Alara, Gisela <3 Sunforger
TRADE!?WUBRGMy Pauper Cube
Sek'Kuar, Deathkeeper, Phage the Uncastable, Azusa Lost but Stompy, Crosis Combo Breaker, All-In-Skullbriar, Rafiq/Jenara ETB army, Hazezon Swarm, Glissa Voltron!, Jarad Zombie Tribal, Zedruu Pillowfort, Reaper King Artifact Shenanagains
[Primer] - Jor Kadeen, Boros Legionnaire
WUBRGSliver Legion, Slynergistic Slivertastic BeatdownWUBRG
Here are some of the EDH decks I have to deal with...
[Primer] WUBDromar, the Banisher Esper StaxWUB
The subtle beauty of Mind Stone is that it's also Sun Titan recurable :teach:.
stuff
perfect with ur token making
GU Experiment Kraj- all your abilities belong to us
WB Teysa, Envoy of Ghosts- battlecruiser
GUB The Mimeoplasm- when graveyards are not safe
RGW Mayael the Anima- i luv the fatties
Me like!
Then, theres Wheel of Fortune, Dangerous Wager, and Wheel of Fate.
To make the most of this, I'd fit in recursion if you have space, which shouldn't be too hard in white.
UBW Sharuum
BR Olivia Voldaren
UR Jhoira
URG Riku
U Vendilion Clique
Well of Lost Dreams works incredibly well if you have any sort of steady lifegain. The aforementioned Darien decks will have it, but it also goes really well in Brion, and let's be honest it's not exactly hard to get repeatable lifegain in white.
If you're leveraging the Well, you should pack Words of Worship. When words triggers, you pay 1 to gain 5 life instead of drawing, then pay up to 5 on Well triggers to draw cards. If you have tons of mana available this process can be repeated.
Squee, Goblin Nabob can be used for tons of different things, but my favorite two are probably powering Skullclamp (which of course goes with tokens as well) and Chandra Ablaze, where you can use it for the top two abilities.
White is really great at generating card advantage that can make up for the lack of specific 'draw a card' abilities, though. Things others have mentioned like land tax, endless horizons, emeria, the sky ruin, etc.
So it kinda depends on what else you are running in the deck. If you have lots of repeatable life-gain effects then Well of Lost Dreams is probably your best bet as it isn't as known as things like Scroll Rack. Scroll Rack + Land Tax is of course amazing. If you are really only in need of a couple shots to refill your hand, run Wheel and its reprints then Slate of Ancestry.
If you go with a sunforger, I'd suggest adding the whole package. Things to tutor it out (stoneforge mystic, stonehewer giant, steelshaper's gift), card choices that reflect a sunforger strategy (instead of running some of your more common sorceries like Return to Dust, run instants that do the same thing like Altar's Light so you can fetch them with the sunforger), and things that let you repeat the process (mistveil plains, jotun grunt). It's a very strong package but it requires a bit of commitment.
Steel Sabotage'ng Orbs of Mellowness since 2011.
He's also really good with looters like Rummaging Goblim. A card that's also already good with Land Tax.
I only like Wild Guess if I can copy it or am playing a lot of GY recursion. 2 for 1 just does not do it for me.
-Thorin Oakenshield
The Hobbit
J.R.R. Tolkien
I'll second this. It's a great sleeper card; that gives some reliable draw.
Memory Jar
Dreamstone Hedron
Mask of Memory
Moggcatcher
Sensation Gorger
Goblin Welder
Sensei's Divining Top + Rings of Brighthearth
And my favorite, Phyrexian Arena in Red:
Rummaging Goblin + Squee, Goblin Nabob
It's easy to get. You can tutor for both pieces with either Goblin Recruiter or Moggcatcher. You can find Goblin Recruiter and the pieces with Goblin Matron, Imperial Recruitor, Moggcatcher, or Gamble. You can also throw Goblin Welder into this package, and draw cards off of something like Chromatic Star or Solemn Simulacrum.
Mono Red's Strengths and Mono White's Strengths