The Day of Judgments and Divine Reckoning work for me because I very rarely play more than one creature threat at a time. Each of my creatures is either resistant to my opponent's removal, survives my own sweeper, or rebuilds board position quickly after a sweeper. I know no one else is probably running Kessig Cagebreakers, but honestly, dropping it after a sweeper means you win if your opponent can't answer it, especially with a Gavony Township on the board.
And I wouldn't splash red to this specific deck. In an aggro/zoo deck, yes. But in this control build, we have so many double mana costs that I wouldn't risk the inconsistency. If you can get it the mana base to work, though, more power to you. I'd lean away from Daybreak Ranger, though; I don't think it'll be worth your while here.
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""Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est"
(They can kill you, but the legalities of eating you are quite a bit dicier).
I could, but I'm using it in my sideboard so I won't.
That's where I am right now, too. I can't help but think that better cards are out there, but giving us a bit of a shield against counterspells means we can get one of our baddies to stick. Against control, that's basically all we need to do.
The two Beast Withins complement my two in the main, and the Wrath-effects are just to shore up some of the aggro matchups (especially some of the hexproof.decs I've seen running around). I may drop to 1 Beast Within in the side to free up one more space. Thoughts?
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""Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est"
(They can kill you, but the legalities of eating you are quite a bit dicier).
That's where I am right now, too. I can't help but think that better cards are out there, but giving us a bit of a shield against counterspells means we can get one of our baddies to stick. Against control, that's basically all we need to do.
The two Beast Withins complement my two in the main, and the Wrath-effects are just to shore up some of the aggro matchups (especially some of the hexproof.decs I've seen running around). I may drop to 1 Beast Within in the side to free up one more space. Thoughts?
Can't say without looking at your list, but I can say that my experience with Grand Abolisher has been he is AMAZING in the maindeck. Also, cut 4 Autumn's Veil & replace it with 2 Purify the Grave & 2 Surgical Extraction. Solar Flare needs to diiiie
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Check out my Cubes! Feedback is always encouraged!
Can't say without looking at your list, but I can say that my experience with Grand Abolisher has been he is AMAZING in the maindeck. Also, cut 4 Autumn's Veil & replace it with 2 Purify the Grave & 2 Surgical Extraction. Solar Flare needs to diiiie
Here's my most current build. I'm still tinkering with some of the mainboard considerations, but it's been running really smoothly for me so far. The only thing I really want is a little more card advantage, but I don't think Hunter's Insight is good enough.
To be honest, I don't really like Surgical Extraction. I know it's good (I had it used against me when I played Pyro Ascension pre-rotation), but I can't say I think I need it. The worst thing a Solar Flare deck can do to me is overwhelm me with card advantage w/ planeswalkers, and that's what the O-rings and Beast Withins are for. But it's definitely worth a try, so I'll try it out.
I think I like the Autumn's Veil because it neuters a Snapcaster'd Mana Leak for one mana. They've spent 4 mana to counter something they desperately need to counter, and I counter their counter when they're not expecting it.
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""Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est"
(They can kill you, but the legalities of eating you are quite a bit dicier).
Pretty solid against all the current decks but of course there is no Innistrad so I still have no idea what the meta looks like. Just alot of casual decks people threw together... I can say I lost very few games... probably 6 out of like 30 plus I played... I expect this to all change come tomorrow when the new cards are released and drafts start happening. I probably won't be getting my new cards till Friday when the bots will be full for new cards to be purchased.
Pretty solid against all the current decks but of course there is no Innistrad so I still have no idea what the meta looks like. Just alot of casual decks people threw together... I can say I lost very few games... probably 6 out of like 30 plus I played... I expect this to all change come tomorrow when the new cards are released and drafts start happening. I probably won't be getting my new cards till Friday when the bots will be full for new cards to be purchased.
Again the meta on MTGO isn't stable at all so play testing for me is kind of one sided but this video just shows how resilient and fun the deck is... this is probably the only deck other then all the millions of Pod decks there are online that I recognized... right now there is just alot of Pod and Infect... some mono black control... U control but all easily answered too...
How has Crusader continued to be for you, Prophet_DNA? I took them out for 4 Blade Splicer today, and have been much happier since the change:
-His mechanical buddy blocks Stromkirk Noble.
-He creates a board presence that takes 2 removal spells to fully get rid of.
-Many B/U(/W) decks are starting to run more Edict effects (Liliana, Tribute to Hunger, etc), making Crusader's pro. black less relevant.
-He and his mechanical buddy increase in strength with Gavony Township at the same rate as a Crusader.
Don't get me wrong, I really like Crusader. But I think it might be better placed in a deck with static pump effects, like Honor of the Pure and such.
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""Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est"
(They can kill you, but the legalities of eating you are quite a bit dicier).
I'm playing a version of the list that's running 3 Elspeth, Gideon, and Garruk 3.0, and 4 Crusader, Hero, Birds and a Singleton Sun Titan, and Fiend Hunter. Running Gavony Township makes all my mana dorks threats, and honestly thats how I win most of my games.
Been working extremely well, and The endless stream of planeswalkers makes it hard on my opponent. Especially Garruk and Elspeth. Hero often gets removed instantly, so looking into replacing her with something else. Maybe Thrun, because my Meta is control heavy.
I'm playing a version of the list that's running 3 Elspeth, Gideon, and Garruk 3.0, and 4 Crusader, Hero, Birds and a Singleton Sun Titan, and Fiend Hunter. Running Gavony Township makes all my mana dorks threats, and honestly thats how I win most of my games.
Been working extremely well, and The endless stream of planeswalkers makes it hard on my opponent. Especially Garruk and Elspeth. Hero often gets removed instantly, so looking into replacing her with something else. Maybe Thrun, because my Meta is control heavy.
This honestly seems to be where my deck is heading... Seems that the Hero and Crusader after a wrath is where I start winning... Elspeth and company keep coming back is a very hard answer especially with hero and crusader out there swinging with swords...
Exactly. I find all of the 6 and 7 drops kinda clunky, especially with no draw besides Garruk 2.0 (If you run him). I prefer having Crusaders and swords after a wrath, and having a Thrun that can live through the sweep is awesome.
Sorry I guess I forgot to put edit... I posted a totally new deck list but it failed misarably... It was centered around ramping into a planeswalker...
Im seeing some humans deck with angelic overseer and i don't know how to defeat it ........i am thinking about Day of Judgement mainboard since a lot more humans decks are comming out
Here is a more recent deck list(Prophet_DNA could you update my list in the above post and you can take the other deck in the midrange down):
Wolf Run Ramp is rampant on MTGO... I built the deck too and it is extremely resilient... Ghost Quarters I have added to my deck since at the most there running only two Kessig Wolf Runs... Inkmoth you won't be able to deal with unless you have a Govorny Township on the field and you just keep pumping up a BoP. I also side in Nevermore and call Primeval... If you run Surgical Extraction play DoJ and call Primetime too... That is pretty much how you play against them... I would also side out Mirrian Crusader because a Slagstorm is not cool lol...
How do you guys feel about taking out the barrier between control and Mid Range? Seems we are starting to run the same cards just play them differently? Going to also change the tag from developing to competive because IMO we are certainly there...
Crusader is a 4 of and even though Skin Shifter is a good sword carrier he is rather mana intensive. I have also always like Thrun but he is more of a sb card with your build unless you play more board wipers. If you did I would run Thrun instead...
I actually haven't played vs Solar Flare yet because it seems like everyone and there mom is playing Wolf Run Ramp... Figure Surgical Extraction I am hoping will help...
Edit: Here is the list I am running online... still waiting till I can afford the two new swords I need... in the mean time I am still playing Sword of Body and Mind in replacement for Sword of Feast and Famine... Two new videos too...
Why Revoke Existence not in SB? This is best answer to your many problems...it can exile enchantment and artifact
Because it is a socery and I would rather have the instant of Naturalize... The only artifacts I would rather not destroy is Wurmcoil but I could use a ring instead...
@duwolf... I'm not running a Thrun main deck... Keep mama open if he is on the field and you have to use a DoJ... He will survive when you activate his regen ability... Also at only 2 DoJ I rarely see it and when I do it has saved me on more the one occasion... Don't overextend and it isn't hard to refil the board after a wipe...
Planeswalkers survive and a hero after a wipe is a good move... 2 DoJ are perfect main decked...
Currently working on: BUGSelf-Mill
And I wouldn't splash red to this specific deck. In an aggro/zoo deck, yes. But in this control build, we have so many double mana costs that I wouldn't risk the inconsistency. If you can get it the mana base to work, though, more power to you. I'd lean away from Daybreak Ranger, though; I don't think it'll be worth your while here.
(They can kill you, but the legalities of eating you are quite a bit dicier).
4 BoP
4 Viridian Emissary
2-4 Solemn Simulacrum
I feel those are right kind to jump start for quick land run to get your deck going. You can see how Wolf-Run ran and did super job plus Winner at SCG
(They can kill you, but the legalities of eating you are quite a bit dicier).
I could, but I'm using it in my sideboard so I won't.
Check out my expected lands table at:
https://spreadsheets.google.com/spreadsheet/ccc?key=0Airj6A6lYAz_dG05T2JETnVTak1xQ0tqOHNSdEJLWVE&hl=en_US#gid=0
That's where I am right now, too. I can't help but think that better cards are out there, but giving us a bit of a shield against counterspells means we can get one of our baddies to stick. Against control, that's basically all we need to do.
Other cards that haven't quite made it into my sideboard yet are Stony Silence, Purify the Grave, Nevermore, and Grand Abolisher, and I have three slots left:
4 Timely Reinforcements
2 Beast Within
1 Day of Judgment
1 Divine Reckoning
The two Beast Withins complement my two in the main, and the Wrath-effects are just to shore up some of the aggro matchups (especially some of the hexproof.decs I've seen running around). I may drop to 1 Beast Within in the side to free up one more space. Thoughts?
(They can kill you, but the legalities of eating you are quite a bit dicier).
Can't say without looking at your list, but I can say that my experience with Grand Abolisher has been he is AMAZING in the maindeck. Also, cut 4 Autumn's Veil & replace it with 2 Purify the Grave & 2 Surgical Extraction. Solar Flare needs to diiiie
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Here's my most current build. I'm still tinkering with some of the mainboard considerations, but it's been running really smoothly for me so far. The only thing I really want is a little more card advantage, but I don't think Hunter's Insight is good enough.
4 Viridian Emissary
4 Mirran Crusader
4 Hero of Bladehold
2 Thrun, the Last Troll
2 Kessig Cagebreakers
2 Angelic Overseer
3 Rampant Growth
3 Oblivion Ring
2 Beast Within
2 Divine Reckoning
2 Day of Judgment
2 Garruk, Primal Hunter
2 Razorverge Thicket
3 Gavony Township
8 Plains
7 Forest
4 Timely Reinforcements
3 Autumn's Veil
1 Day of Judgment
1 Divine Reckoning
2 Beast Within
2 Stony Silence
2 Purify the Grave
*Possibly? 3 days to decide.
To be honest, I don't really like Surgical Extraction. I know it's good (I had it used against me when I played Pyro Ascension pre-rotation), but I can't say I think I need it. The worst thing a Solar Flare deck can do to me is overwhelm me with card advantage w/ planeswalkers, and that's what the O-rings and Beast Withins are for. But it's definitely worth a try, so I'll try it out.
I think I like the Autumn's Veil because it neuters a Snapcaster'd Mana Leak for one mana. They've spent 4 mana to counter something they desperately need to counter, and I counter their counter when they're not expecting it.
(They can kill you, but the legalities of eating you are quite a bit dicier).
Here is the list I was using today...
2x Gideon Jura
2x Garruk Primal Hunter
1x Elspeth Tirel
Creatures - 21
4x Birds of Paradise
4x Viridian Emissary
4x Mirran Crusader
4x Hero of Bladehold
2x Wurmcoil Engine
2x Sun Titan
1x Elesh Norn, Grand Cenobite
2x Sword of War and Peace
2x Sword of Body and Mind
Spells - 2
2x Day of Judgment
Enchantments - 4
4x Oblivion Ring
Lands - 24
8x Forest
6x Plains
2x Inkmoth Nexus
4x Sunpetal Grove
4x Razorverge Thicket
2x Creeping Corrosion
2x Day of Judgment
3x Thrun, the Last Troll
4x Naturalize
4x Surgical Extraction
Pretty solid against all the current decks but of course there is no Innistrad so I still have no idea what the meta looks like. Just alot of casual decks people threw together... I can say I lost very few games... probably 6 out of like 30 plus I played... I expect this to all change come tomorrow when the new cards are released and drafts start happening. I probably won't be getting my new cards till Friday when the bots will be full for new cards to be purchased.
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How is the testing of the new list doing?
Pretty solid so far... having lots of fun...
10/13/11 vs R/G Wolf Run Click Here
Again the meta on MTGO isn't stable at all so play testing for me is kind of one sided but this video just shows how resilient and fun the deck is... this is probably the only deck other then all the millions of Pod decks there are online that I recognized... right now there is just alot of Pod and Infect... some mono black control... U control but all easily answered too...
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-His mechanical buddy blocks Stromkirk Noble.
-He creates a board presence that takes 2 removal spells to fully get rid of.
-Many B/U(/W) decks are starting to run more Edict effects (Liliana, Tribute to Hunger, etc), making Crusader's pro. black less relevant.
-He and his mechanical buddy increase in strength with Gavony Township at the same rate as a Crusader.
Don't get me wrong, I really like Crusader. But I think it might be better placed in a deck with static pump effects, like Honor of the Pure and such.
(They can kill you, but the legalities of eating you are quite a bit dicier).
Been working extremely well, and The endless stream of planeswalkers makes it hard on my opponent. Especially Garruk and Elspeth. Hero often gets removed instantly, so looking into replacing her with something else. Maybe Thrun, because my Meta is control heavy.
This honestly seems to be where my deck is heading... Seems that the Hero and Crusader after a wrath is where I start winning... Elspeth and company keep coming back is a very hard answer especially with hero and crusader out there swinging with swords...
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hmm what do you mean by that? what exactly kills it...
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Here is a more recent deck list(Prophet_DNA could you update my list in the above post and you can take the other deck in the midrange down):
2x Gideon Jura
2x Garruk, Primal Hunter
Creatures(14)
4x Mirran Crusader
4x Birds of Paradise
4x Doomed Traveler
2x Sun Titan
Noncreatures(18)
2x Sword of Feast and Famine
2x Sword of Body and Mind
2x Intangible Virtue
4x Caravan Vigil
4x Midnight Haunting
4x Oblivion Ring
7x Forest
7x Plains
2x Gavony Township
4x Sunpetal Grove
4x Razorverge Thicket
3x Dismember
2x Day of Judgment
3x Grand Abolisher
4x Naturalize
3x Beast Within
Wolf Run Ramp seems like another deck thats up and comming how should we deal with this??? Ghost Quarters?? Possibly
1 Sword of Body and Mind
2 Sword of War and Peace
1 Tumble Magnet
Creatures:
3 Avacyn's Pilgrim
4 Birds of Paradise
1 Fiend Hunter
3 Hero of Bladehold
4 Mirran Crusader
1 Sun Titan
Enchantments:
4 Oblivion Ring
3 Elspeth Tirel
3 Garruk Relentless
3 Gideon Jura
Sorceries:
3 Day of Judgement
Lands:
7 Forest
3 Gavony Township
1 Ghost Quarter
5 Plains
4 Razorverge Thicket
4 Sunpetal Grove
1 Fiend Hunter
3 Beast Within
3 Dismember
2 Divine Offering
2 Naturalize
4 Timely Reinforcements
How do you guys feel about taking out the barrier between control and Mid Range? Seems we are starting to run the same cards just play them differently? Going to also change the tag from developing to competive because IMO we are certainly there...
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G Ezuri, Renegade Leader G
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I actually haven't played vs Solar Flare yet because it seems like everyone and there mom is playing Wolf Run Ramp... Figure Surgical Extraction I am hoping will help...
Edit: Here is the list I am running online... still waiting till I can afford the two new swords I need... in the mean time I am still playing Sword of Body and Mind in replacement for Sword of Feast and Famine... Two new videos too...
2x Gideon Jura
2x Garruk Primal Hunter
1x Elspeth Tirel
Creatures - 21
4x Birds of Paradise
4x Viridian Emissary
4x Mirran Crusader
4x Hero of Bladehold
2x Wurmcoil Engine
2x Sun Titan
1x Elesh Norn, Grand Cenobite
2x Sword of War and Peace
2x Sword of Feast and Famine
Spells - 2
2x Day of Judgment
Enchantments - 4
4x Oblivion Ring
Lands - 24
7x Forest
5x Plains
2x Gavony Township
2x Ghost Quarters
4x Sunpetal Grove
4x Razorverge Thicket
3x Nevermore
2x Day of Judgment
3x Thrun, the Last Troll
4x Naturalize
3x Surgical Extraction
YouTube Vids:
10/15/11 vs G/W/R Natural JusticeClick Here
10/15/11 vs U/B Heartless SummoningClick Here
Edit Edit: Another idea about how to deal with Wolf Run Ramp... Sun Titan and Ghost Quarters...
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Because it is a socery and I would rather have the instant of Naturalize... The only artifacts I would rather not destroy is Wurmcoil but I could use a ring instead...
@duwolf... I'm not running a Thrun main deck... Keep mama open if he is on the field and you have to use a DoJ... He will survive when you activate his regen ability... Also at only 2 DoJ I rarely see it and when I do it has saved me on more the one occasion... Don't overextend and it isn't hard to refil the board after a wipe...
Planeswalkers survive and a hero after a wipe is a good move... 2 DoJ are perfect main decked...
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