He is a 4/5 on defense and a sorta-4/4 on offense, with Vigilance to do both, for only three mana. Just that is pretty close to playable. His ability also builds up if left unchecked, so he can do an increasing amount of damage as the game goes on. He is a removal target, but he does require being removed or he can win for you. He also works quite well with Ephara, especially vs other creature decks when he will be blocking. If mono-red matters, this guy is brutal against them. If mono-U doesn't change drastically, he is brutal against them. He very good against RG aggro and decent against RG devotion/ramp. He doesn't do anything particularly powerful against the current boogeyman, mono B, but in that mu he is still another threat that they can't ignore.
Mono white really just wants them to finish the part-cycle of good protection creatures. Mistcutter Hydra, Master of Waves, Strombreath Dragon, a black creature with pro-green, and a white creature with pro-black. A single pro black creature that would be playable even without pro black(like Stormbreath and Master are), would make white aggro instantly a teir-one deck.
Well there is Blood Baron of Vizkopa but it requires black too. Besides Mono-Black is already equipped to fight him with Devour Flesh and Lifebane Zombie so I dont know if another one would make any kind of difference.
This guy...he's silly. Kinda hate that he has this huge target on his head but it's not like they could have given him hexproof. Besides, he's not easy to kill if you're not packing 20+ black removal cards in your deck. Gives red fits all day, and really that's what's important.
I'm already starting to have second thoughts about this card.
Might not be that good...
It's totally awesome. It's a 4 of for white splash red Boros decks even if it's legendary. With the tools they already have and new burn spells coming out it just might get a fair match up against mono black.
It will win SCG opens for sure I'm still a little reserved on saying it's the sort of card that will be winning grand prixs and pro tours. After rotation should be a total bomb as he's one of the best cards in the block.
Well there is Blood Baron of Vizkopa but it requires black too. Besides Mono-Black is already equipped to fight him with Devour Flesh and Lifebane Zombie so I dont know if another one would make any kind of difference.
Devour Flesh is pretty weak against white overall, as stuff like Precinct Captain and this guy, as well as simply having a ton of threats, means you will often have several creatures, and be able to sac other stuff. Lifebane Zombie(and thoughtseize) would be able to deal with it, but Zombie is far from reliable at getting a cheap drop out of the opponent's hand. I would like to see
Heliod's Guardian 2WW
Flying, pro black, vigilance
Whenever an opponent would force you to discard~, put it onto battlefield instead
4/4
This is a 4 drop Serra Angel against anything other than black, so FAR from broken, but against black it is powerful. I really just want Sigarda back.
Devour Flesh is pretty weak against white overall, as stuff like Precinct Captain and this guy, as well as simply having a ton of threats, means you will often have several creatures, and be able to sac other stuff. Lifebane Zombie(and thoughtseize) would be able to deal with it, but Zombie is far from reliable at getting a cheap drop out of the opponent's hand. I would like to see
Heliod's Guardian 2WW
Flying, pro black, vigilance
Whenever an opponent would force you to discard~, put it onto battlefield instead
4/4
This is a 4 drop Serra Angel against anything other than black, so FAR from broken, but against black it is powerful. I really just want Sigarda back.
Well with Drown in Sorrow keeping your board will be much harder. Spear of Heliod wont help that much since most good white creatures have 1 toughness and therefore still die to it.
Also I wouldnt like that Angel and its not because Im a mono-black player. Thoughtseize is here because Black is unable to interact with Artifacts or Enchantments so making something that shuts down the only way for Black do something against them is not a good idea.
Well with Drown in Sorrow keeping your board will be much harder. Spear of Heliod wont help that much since most good white creatures have 1 toughness and therefore still die to it.
Also I wouldnt like that Angel and its not because Im a mono-black player. Thoughtseize is here because Black is unable to interact with Artifacts or Enchantments so making something that shuts down the only way for Black do something against them is not a good idea.
It wouldn't be an artifact or enchantment though, just a creature. Black could still kill it with sac effects, and it doesn't weaken thoughtseize's effect against any other card. Even if black can't interact with it, blue can't do anything to Mistcutter, and red can't touch Master of Waves (white can hit Dragon with a sweeper).
Really I would be happy with any color getting a good pro-black, just because it would force black to devote more SB cards to being able to beat that card/fight that deck, it just seems that based on the three protection creatures from Theros that white is most likely to get one.
I don't mind if white doesn't exist for the moment, I just want a little less of black. There are so few ETB creatures that it is hard to beat black's 1-for-1 removal, and they have the one of the most efficient beaters in the game so that they don't even have to have that much control over the board, as well as the ability to recover with huge life swings and Pack Rat (which non-Verdict just can't beat after a turn). Their strategy just simply trumps aggro and midrange, while they have the sideboard tools to fight control. UW control needs aggro to have a way to beat black, because then black can't run as many tools to fight control.
Honestly though, while white needs a weapon vs black, the format probably doesn't need it. Black has really only gotten Drown, so shouldn't get way too much better, while there have been other cards that could cause shake-ups. RG devotion got a HUGE tool in Xenagod for fighting black, making creatures double the size and hasty makes things much harder for black, while black really can't kill him.
Ephara could spawn a UW tempo that black might have trouble with.
RG aggro will be a thing, but will probably not threaten black.
As long as the format changes, I'm fine if mono black is still the best deck, it deserves some time to be good. As long as JOU makes it change (and Iroas WILL have a deck, which will be able play/SB Assemble to beat black)
Well with Drown in Sorrow keeping your board will be much harder. Spear of Heliod wont help that much since most good white creatures have 1 toughness and therefore still die to it.
Also I wouldnt like that Angel and its not because Im a mono-black player. Thoughtseize is here because Black is unable to interact with Artifacts or Enchantments so making something that shuts down the only way for Black do something against them is not a good idea.
Drown in sorrow is not that big a deal for mono-white...you just main deck Fortify. I used to maindeck it in mine...but it made way for creatures. Fortify also has the advantage of ending a game quickly on a good draw not facing 3 open swamps...instead of swinging for 6 with 3 2/2s you are swinging for 12. It cancels out drown in sorrow(or anger of the gods) for the same cost if you just need to keep your board
Went to bed thinking how amazing this card was, woke up, and realized that he is only good, not great in standard...
First, the attacking ability: A creature with 2 toughness on the other side means the cat gets chumped every single time when he attacks. Most likely going to happen unless the person is already winning the race.
Second, the blocking ability: An opponent will not attack into it unless it is advantageous...meaning they would only swing in with a creature that could kill the kitty king or go around him, so you won't see this trigger very often unless you are chump blocking...
I basically see this card as a 3/4 for 3 with vigilance that leaves a 1/1 behind when it dies in combat...which is a good but not great card...
It's been long debated that Hexproof is an overpowered ability and Wizards had to print narrow cards like Glaring Spotlight and even more mass removal to account for that. The Geist is leaps and bounds better than King Cat IMO.
Only poor players think Hexproof is overpowered
It was misused by WotC at times (like on Geist) by combining with evasion but on it's own it's far from overpowered
It was misused by WotC at times (like on Geist) by combining with evasion but on it's own it's far from overpowered
Oh I totally agree. I wasn't implying that I personally think it is an overpowered ability as there are plenty of ways to get around it, however there has been lots of controversial debates surrounding hexproof and Geist specifically. Brimaz will spark no such debates, he is certainly a strong white 3-drop but nowhere near that of Geist IMO.
Bromaz is tight. I'm going to test him in UW control. I think he's powerful enough to win on his own, and even though he doesnt synergize much, he seems like a good/fun 1-of in control.
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Whenever a player taps a nonbasic land, [Card] deals 2 damage to them.
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Probably going to be the best card in the set. Very solid.
Yeah, I mean a 3/4 with Vigilance for 1WW is pretty good. This card is bonkers... not Voice of Resurgence bonkers but very close, imo, and there are a TON of W/x aggro decks Brimaz fits into.
It's an instant speed 5/5 trampler for 4. Wtf do you people want seriously? It has applications in populate/ above the curve beats decks, or in Bant control/ flash. I seriously think anyone mad at this card for any reason other than losing an attacker to instant speed wurm, should go home and make their own awesome card game and leave the rest of us alone.
Oh I totally agree. I wasn't implying that I personally think it is an overpowered ability as there are plenty of ways to get around it, however there has been lots of controversial debates surrounding hexproof and Geist specifically. Brimaz will spark no such debates, he is certainly a strong white 3-drop but nowhere near that of Geist IMO.
Agreed
The comparison is intself rather revealing
"A good 3 drop must be compared to another good 3 drop"
They fail to consider that they do different things and are in different environements
It shows how little understanding those players have of the game
this site is hilarious, I love when really powerful cards come out and people are like 'meh'. the comparisons to geist are terrible, yes geist swings for 6 on an open board, but it HAS to swing on an open board... a grizzly bear would kill it in combat. geist can also never block, and is never around to block.
this guy swings through a 3/3, and if they don't block it, its there to block next turn. its the opposite of geist, it forces some damage through and shuts the opponents smaller creatures down. if anything, its more like a batterskull that comes down a turn or two earlier without the evasion and lifelink. its not an aggro card, its a grindy midrange card.
I'd say it is fine near the top of your curve for White aggro decks. Not every player is going to have removal for it, so the 'dies to removal' argument is, as always, shallow. You don't invest much in him, so losing him to a 2/3 mana removal spell is barely a tempo loss, and the times when they can't remove he will start generating insane value.
Brimaz + Spear of Heliod puts him out of Mizzium Mortars range while keeping him small enough to dodge Selesnya Charm. That means he only really fears Black removal, and of the typical spells Black Devotion runs, he is only 'weak' to Hero's Downfall. He clogs up the board even when there are a few Pack Rats on the table, and will be miserable to play around once the deck has mana untapped.
And ya, the comments regarding Blood Baron of Vizkopa being unplayable are utterly ridiculous. Cards are not unplayable simply because there are cards that beat them. You need to consider how likely you are to play against those cards, relative loses in value (cards/tempo/mana), and a host of other indicators. If 'dies to removal' was the deciding factor as to a creature's playability, then Hero's Downfall would likely obsolete any and all creatures that cost more than 3 mana. This is decidedly not the case.
It's funny how much of a no-brainer it is to play this card in your standard deck compared to the rest of the spoilers. If only they'd push a few multicolored cards so we don't see only four tier 1 decks.
This is the best white 3 drop creature in standard. Nothing else even comes close. If you're playing a white deck that wants a 3 drop, this is the one you'll use. That's all that needs to be said about this guy.
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Some facts of magic:
-Terror is an emotion which, when experienced, results in death.
-The pox was a disease notorious for having killed one-third, rounded up, of Europe’s population. Smallpox, on the other hand, killed only a single person.
-A person riding a horse cannot be stopped by foot soldiers, large animals, walls, archers, or even catapults.
Went to bed thinking how amazing this card was, woke up, and realized that he is only good, not great in standard...
First, the attacking ability: A creature with 2 toughness on the other side means the cat gets chumped every single time when he attacks. Most likely going to happen unless the person is already winning the race.
Second, the blocking ability: An opponent will not attack into it unless it is advantageous...meaning they would only swing in with a creature that could kill the kitty king or go around him, so you won't see this trigger very often unless you are chump blocking...
I basically see this card as a 3/4 for 3 with vigilance that leaves a 1/1 behind when it dies in combat...which is a good but not great card...
Attacking: how does a 2 toughness chump him every single time? If they are blocking with a 2-toughness guy, then not only do they have to replace that guy every turn as Brimaz kills him, but you are also getting a token, so dealing 1 damage the first turn, then increasing damage every turn. Brimaz is a 4 turn clock on an empty board, and is only a three drop. Note that GoST was also a 4-turn clock. Brimaz is not as good offensively as he only does 15 by his third attack to GoST's 18 (game if opponent untapped a shockland), and dies to removal(most importantly), but doesn't die to a bear. Obviously not as good offensively as GoST, but if we have to compare to arguably the best offensive 3-drop EVER, then expect to fall a little short, especially when Brimaz does more besides.
Blocking: You said "they will not attack into him unless it's profitable, so only a creature that can kill him." This is Honestly one of the dumbest thing I have heard on this forum. A creature has to have 5+ power to kill him, so you are saying that the opponent cannot/will not attack you when you have Brimaz with anything smaller that has less than 5 power? So a THREE DROP blanks all of the opponent's offense (while he is still attacking) except for their 5-power creatures, which all cost 4+(more than Brimaz himself). So basically, his blocking ability is bad because mono U won't attack if you have him unless they are using an unblockable Thassa(and with no blockers, he just as fast of a clock as Thassa, 4 turns with Brimaz does 22, Thassa does 20, by the third they both do 15). Compare him to an excellent defensive 3-drop, Loxodon Smiter(Bant control used him for his good blocking ability). Smiter is a 4/4 on defense. In all but corner cases(golgari charm's -1/-1 or similar), Brimaz is a 4/5, with vigilance.
Keep in mind that he is not a 5 drop that needs to win the game, he is a three drop that presents a VERY reasonable clock as well as being very difficult to attack into. He makes it nearly impossible for most decks (mono-U, RDW, GW) to race if they can't kill him. Against mono-B he would be able to win games, but will rarely live long enough to do so. Still, a three drop that they must answer is still good.
Here is something people need to realize about small drops: Dying to removal does not make a creature bad, rather, presenting enough of a threat that the opponent must remove it makes it a good card
If they must have a 2-3 mana card to answer my 3 mana card, it is a good card, because when they don't have the answer, it hurts them a lot, and when they do have the answer it's not a big loss to me. "Dies to removal is only an argument for expensive drops that take a full turn to do anything, if the opponent has the removal it is a huge tempo loss. If Brimaz eats a downfall, it's not too bad, that's one less to hit a different creature, and there is little tempo lost.
Is it possible to lose in limited if you have this?
Also, this works super well with purphoros. This + Elspeth is the most annoying token deck of all time (hyperbole).
Only if it dies, or you are being raced by efficient flyers, I can't imagine another way, assuming some absurd bomb doesn't come down that makes attacking non-profitable.
This is a format defining creature however. I've said that 3 times that I can recall, Restoration Angel, Snapcaster Mage, and Thragtusk (you would not believe the lack of enthusiasm for these initially from far too many people, for how "obviously good" those cards were). This isn't any of those, but this is a Boros Reckoner/Thundermaw Hellkite kind of good.
With Spear of Heliod and Brave the Elements, this thing is going to be a ***** to deal with. It even survives Elspeth's "wrath" -_- even tho it technically hits for 4.
Obviously its a good card, but i dont feel it really has a deck as of now.
White weenie is really the only deck it can be played in. G/W aggro, Orshov aggro all have the three mana spot already locked up.
Banisher priest, Ajani, Spear, Xathrid, Fiendslayer are all three drops. Also boon satyr. G/W aggro already has trouble casting its spells, this will make it harder.
Also dont forget that Brismaz costs double white to cast. In double color deck this is very hard to cast. Most of the time G/W has a hard time casting banisher priest. I dont think banisher priest can be played with Brismaz.
If you think Brismaz is better than spear of heliod or Ajani then i can see it being played, but i dont think its better than these cards. Brismaz is also legendary so no more than 3 in a deck will probably be played.
It could be played in a Boros deck relatively well, but i dont think it fits the curve as of now, reckoner is just better.
i also forgot about Archetype of Courage which is another three drop that costs double white. I would rather play this card in a weenie deck than Brismaz. First strike is huge.
I just don't get the hype. I understand white doesn't frequently have creatures with P/T greater than its CMC, but the ability isn't game breaking.
At best, you're getting one token per turn. No one will attack into it unless they have a better boardstate which would cause a profitable outcome anyway. If you can stick him the turn before desecration demon hits the board, he becomes annoying quickly, but the tokens are still 1/1s.
Two mana symbols make it cost too much for a splash, so it probably only fits mono-white and two color decks. He'll be a beast in mono-white alongside reckoner, but there is plenty of competition elsewhere.
I play G/W and U/W right now, and have trouble seeing it fit. Boon Satyr and Mistcutter are significantly faster. Chronicler's card draw is very important in GW. Witchstalker is useful against top tier decks with heavy spot removal. Maybe he will take spots from Loxodon smiter?
U/W might be a good fit with Ephara, but that engine feels slow and janky. Maybe U/W creatures becomes a thing? He would definitely fit there.
It just feels like a card destined for greatness after rotation.
Well there is Blood Baron of Vizkopa but it requires black too. Besides Mono-Black is already equipped to fight him with Devour Flesh and Lifebane Zombie so I dont know if another one would make any kind of difference.
Might not be that good...
It's totally awesome. It's a 4 of for white splash red Boros decks even if it's legendary. With the tools they already have and new burn spells coming out it just might get a fair match up against mono black.
It will win SCG opens for sure I'm still a little reserved on saying it's the sort of card that will be winning grand prixs and pro tours. After rotation should be a total bomb as he's one of the best cards in the block.
Devour Flesh is pretty weak against white overall, as stuff like Precinct Captain and this guy, as well as simply having a ton of threats, means you will often have several creatures, and be able to sac other stuff. Lifebane Zombie(and thoughtseize) would be able to deal with it, but Zombie is far from reliable at getting a cheap drop out of the opponent's hand. I would like to see
Heliod's Guardian 2WW
Flying, pro black, vigilance
Whenever an opponent would force you to discard~, put it onto battlefield instead
4/4
This is a 4 drop Serra Angel against anything other than black, so FAR from broken, but against black it is powerful. I really just want Sigarda back.
Well with Drown in Sorrow keeping your board will be much harder. Spear of Heliod wont help that much since most good white creatures have 1 toughness and therefore still die to it.
Also I wouldnt like that Angel and its not because Im a mono-black player. Thoughtseize is here because Black is unable to interact with Artifacts or Enchantments so making something that shuts down the only way for Black do something against them is not a good idea.
It wouldn't be an artifact or enchantment though, just a creature. Black could still kill it with sac effects, and it doesn't weaken thoughtseize's effect against any other card. Even if black can't interact with it, blue can't do anything to Mistcutter, and red can't touch Master of Waves (white can hit Dragon with a sweeper).
Really I would be happy with any color getting a good pro-black, just because it would force black to devote more SB cards to being able to beat that card/fight that deck, it just seems that based on the three protection creatures from Theros that white is most likely to get one.
I don't mind if white doesn't exist for the moment, I just want a little less of black. There are so few ETB creatures that it is hard to beat black's 1-for-1 removal, and they have the one of the most efficient beaters in the game so that they don't even have to have that much control over the board, as well as the ability to recover with huge life swings and Pack Rat (which non-Verdict just can't beat after a turn). Their strategy just simply trumps aggro and midrange, while they have the sideboard tools to fight control. UW control needs aggro to have a way to beat black, because then black can't run as many tools to fight control.
Honestly though, while white needs a weapon vs black, the format probably doesn't need it. Black has really only gotten Drown, so shouldn't get way too much better, while there have been other cards that could cause shake-ups. RG devotion got a HUGE tool in Xenagod for fighting black, making creatures double the size and hasty makes things much harder for black, while black really can't kill him.
Ephara could spawn a UW tempo that black might have trouble with.
RG aggro will be a thing, but will probably not threaten black.
As long as the format changes, I'm fine if mono black is still the best deck, it deserves some time to be good. As long as JOU makes it change (and Iroas WILL have a deck, which will be able play/SB Assemble to beat black)
Drown in sorrow is not that big a deal for mono-white...you just main deck Fortify. I used to maindeck it in mine...but it made way for creatures. Fortify also has the advantage of ending a game quickly on a good draw not facing 3 open swamps...instead of swinging for 6 with 3 2/2s you are swinging for 12. It cancels out drown in sorrow(or anger of the gods) for the same cost if you just need to keep your board
First, the attacking ability: A creature with 2 toughness on the other side means the cat gets chumped every single time when he attacks. Most likely going to happen unless the person is already winning the race.
Second, the blocking ability: An opponent will not attack into it unless it is advantageous...meaning they would only swing in with a creature that could kill the kitty king or go around him, so you won't see this trigger very often unless you are chump blocking...
I basically see this card as a 3/4 for 3 with vigilance that leaves a 1/1 behind when it dies in combat...which is a good but not great card...
Only poor players think Hexproof is overpowered
It was misused by WotC at times (like on Geist) by combining with evasion but on it's own it's far from overpowered
Oh I totally agree. I wasn't implying that I personally think it is an overpowered ability as there are plenty of ways to get around it, however there has been lots of controversial debates surrounding hexproof and Geist specifically. Brimaz will spark no such debates, he is certainly a strong white 3-drop but nowhere near that of Geist IMO.
Whenever a player taps a nonbasic land, [Card] deals 2 damage to them.
-or-
R
Whenever a player would gain life, flip a coin. If heads, that player loses that much life instead. If tails sacrifice [card] and that player gains that life as per usual.
Fires Rf Salvation
How about bloodrush the cat token with Rubblebelt Maaka? Cat tribal
Yeah, I mean a 3/4 with Vigilance for 1WW is pretty good. This card is bonkers... not Voice of Resurgence bonkers but very close, imo, and there are a TON of W/x aggro decks Brimaz fits into.
Agreed
The comparison is intself rather revealing
"A good 3 drop must be compared to another good 3 drop"
They fail to consider that they do different things and are in different environements
It shows how little understanding those players have of the game
this guy swings through a 3/3, and if they don't block it, its there to block next turn. its the opposite of geist, it forces some damage through and shuts the opponents smaller creatures down. if anything, its more like a batterskull that comes down a turn or two earlier without the evasion and lifelink. its not an aggro card, its a grindy midrange card.
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Brimaz + Spear of Heliod puts him out of Mizzium Mortars range while keeping him small enough to dodge Selesnya Charm. That means he only really fears Black removal, and of the typical spells Black Devotion runs, he is only 'weak' to Hero's Downfall. He clogs up the board even when there are a few Pack Rats on the table, and will be miserable to play around once the deck has mana untapped.
And ya, the comments regarding Blood Baron of Vizkopa being unplayable are utterly ridiculous. Cards are not unplayable simply because there are cards that beat them. You need to consider how likely you are to play against those cards, relative loses in value (cards/tempo/mana), and a host of other indicators. If 'dies to removal' was the deciding factor as to a creature's playability, then Hero's Downfall would likely obsolete any and all creatures that cost more than 3 mana. This is decidedly not the case.
-Terror is an emotion which, when experienced, results in death.
-The pox was a disease notorious for having killed one-third, rounded up, of Europe’s population. Smallpox, on the other hand, killed only a single person.
-A person riding a horse cannot be stopped by foot soldiers, large animals, walls, archers, or even catapults.
More facts of magic
Attacking: how does a 2 toughness chump him every single time? If they are blocking with a 2-toughness guy, then not only do they have to replace that guy every turn as Brimaz kills him, but you are also getting a token, so dealing 1 damage the first turn, then increasing damage every turn. Brimaz is a 4 turn clock on an empty board, and is only a three drop. Note that GoST was also a 4-turn clock. Brimaz is not as good offensively as he only does 15 by his third attack to GoST's 18 (game if opponent untapped a shockland), and dies to removal(most importantly), but doesn't die to a bear. Obviously not as good offensively as GoST, but if we have to compare to arguably the best offensive 3-drop EVER, then expect to fall a little short, especially when Brimaz does more besides.
Blocking: You said "they will not attack into him unless it's profitable, so only a creature that can kill him." This is Honestly one of the dumbest thing I have heard on this forum. A creature has to have 5+ power to kill him, so you are saying that the opponent cannot/will not attack you when you have Brimaz with anything smaller that has less than 5 power? So a THREE DROP blanks all of the opponent's offense (while he is still attacking) except for their 5-power creatures, which all cost 4+(more than Brimaz himself). So basically, his blocking ability is bad because mono U won't attack if you have him unless they are using an unblockable Thassa(and with no blockers, he just as fast of a clock as Thassa, 4 turns with Brimaz does 22, Thassa does 20, by the third they both do 15). Compare him to an excellent defensive 3-drop, Loxodon Smiter(Bant control used him for his good blocking ability). Smiter is a 4/4 on defense. In all but corner cases(golgari charm's -1/-1 or similar), Brimaz is a 4/5, with vigilance.
Keep in mind that he is not a 5 drop that needs to win the game, he is a three drop that presents a VERY reasonable clock as well as being very difficult to attack into. He makes it nearly impossible for most decks (mono-U, RDW, GW) to race if they can't kill him. Against mono-B he would be able to win games, but will rarely live long enough to do so. Still, a three drop that they must answer is still good.
Here is something people need to realize about small drops:
Dying to removal does not make a creature bad, rather, presenting enough of a threat that the opponent must remove it makes it a good card
If they must have a 2-3 mana card to answer my 3 mana card, it is a good card, because when they don't have the answer, it hurts them a lot, and when they do have the answer it's not a big loss to me. "Dies to removal is only an argument for expensive drops that take a full turn to do anything, if the opponent has the removal it is a huge tempo loss. If Brimaz eats a downfall, it's not too bad, that's one less to hit a different creature, and there is little tempo lost.
You can have both. Boros is already great and they will add this right in.
Also, this works super well with purphoros. This + Elspeth is the most annoying token deck of all time (hyperbole).
Only if it dies, or you are being raced by efficient flyers, I can't imagine another way, assuming some absurd bomb doesn't come down that makes attacking non-profitable.
This is a format defining creature however. I've said that 3 times that I can recall, Restoration Angel, Snapcaster Mage, and Thragtusk (you would not believe the lack of enthusiasm for these initially from far too many people, for how "obviously good" those cards were). This isn't any of those, but this is a Boros Reckoner/Thundermaw Hellkite kind of good.
With Spear of Heliod and Brave the Elements, this thing is going to be a ***** to deal with. It even survives Elspeth's "wrath" -_- even tho it technically hits for 4.
Bident Layers
B Devotion
RG Devotion
UW Control
Modern:
Jund
UW Control
Combo Pod
Legacy:
DeathBlade
RUG Delver
BUG Control
White weenie is really the only deck it can be played in. G/W aggro, Orshov aggro all have the three mana spot already locked up.
Banisher priest, Ajani, Spear, Xathrid, Fiendslayer are all three drops. Also boon satyr. G/W aggro already has trouble casting its spells, this will make it harder.
Also dont forget that Brismaz costs double white to cast. In double color deck this is very hard to cast. Most of the time G/W has a hard time casting banisher priest. I dont think banisher priest can be played with Brismaz.
If you think Brismaz is better than spear of heliod or Ajani then i can see it being played, but i dont think its better than these cards. Brismaz is also legendary so no more than 3 in a deck will probably be played.
It could be played in a Boros deck relatively well, but i dont think it fits the curve as of now, reckoner is just better.
i also forgot about Archetype of Courage which is another three drop that costs double white. I would rather play this card in a weenie deck than Brismaz. First strike is huge.
At best, you're getting one token per turn. No one will attack into it unless they have a better boardstate which would cause a profitable outcome anyway. If you can stick him the turn before desecration demon hits the board, he becomes annoying quickly, but the tokens are still 1/1s.
Two mana symbols make it cost too much for a splash, so it probably only fits mono-white and two color decks. He'll be a beast in mono-white alongside reckoner, but there is plenty of competition elsewhere.
I play G/W and U/W right now, and have trouble seeing it fit. Boon Satyr and Mistcutter are significantly faster. Chronicler's card draw is very important in GW. Witchstalker is useful against top tier decks with heavy spot removal. Maybe he will take spots from Loxodon smiter?
U/W might be a good fit with Ephara, but that engine feels slow and janky. Maybe U/W creatures becomes a thing? He would definitely fit there.
It just feels like a card destined for greatness after rotation.