Sorta / kinda / maybe on topic or not, hence in the offtopic thread, but thought this was worth showing, in case some of us hadn't seen it.
Some dude just hit up eBay to drop $27K on 9.5 Beckett-graded Alpha Lotus.
I mean, yeah, Alpha Lotus and all... but $27-fricking-grand? I could put a downpayment on a house for that instead of buying a piece of cardboard!
1. Do we know if the guy paid for the Lotus. Most of the time super high bids like that don't get paid for.
2. If you can afford 27k for a magic card you probably don't have to worry about money.
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2. If you can afford 27k for a magic card you probably don't have to worry about money.
Yup. It's not a middle-class dude pulling a second mortgage on the house he can barely afford, or emptying his retirement fund to buy a Magic card. It's a wealthy collector that has the money to spend on whatever superfluous stuff he wants.
Does anybody play ascension? because I need to design a custom card for the kickstarter.
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If someone wants to organize this year's, I'd be more than glad to participate.
The person in charge last year was Humpty_Dumpty, and the person before him was you, MagnetMan, right? If both of you are available to give me some quick pointers (by PM, or something) on how to organize this thing (and of course I will check last year's thread), I can do it.
The person in charge last year was Humpty_Dumpty, and the person before him was you, MagnetMan, right? If both of you are available to give me some quick pointers (by PM, or something) on how to organize this thing (and of course I will check last year's thread), I can do it.
Awesome, thanks man. I'm totally in. Although if people want stuff by xmas, we'd better start, like, nowish.
I had a thought I wasn't sure everyone would agree with when I was replying to the Deranged Outcast thread:
Anyone else wish damage still went on the stack? Wasn't that just like a way more fun game?
What do you think? A lot of cards got less sweet. Are decisions more or less tanky now? Getting cute with stacking damage and abilities was really where it was at for me. I feel like I was way more excited to run sac abilities and then was more pumped about graveyard junk too. I guess things like ribbons of night were less defensible back (when baloths were ravenous) then, and aristocrats is still totes a deck, so maybe I've got it all wrong.
In retrospective, it has been a very good change. The way creature damage currently works, it is more intuitive for new players and adds a strategic decision to the game.
Personally, I much preferred the depth of game play and tricks that combat damage on the stack allowed. Whitemane Lion being able to muck up combat trades for example (although it is but one of examples legion).
My own biases aside, I've found it to be a major sticking point when trying to teach new players about the stack. It was so intuitive for them when "This is the stack [Long explanation]. Everything uses it" was true. Now there's a lot of confusion over what uses it and what doesn't due to the the combat damage change, and more recently, the re-templating of the nightmare ability. It's made teaching players the rules past the barest entry level a much more difficult endeavor. (also, the ordering of blockers causes no end of frustrations since the timing is unintuitive and they always want to just assign their damage points however they wish)
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The game is much better without it. When stacked damage was there, there was only one right way to play. Now, deciding between damage and effects has made combat/sacrificing decisions more important, and it's introduced an actual decision that needs to be made. Even though those plays are less powerful, they're more important. I hated the change when it happened, but it has certainly made combat more strategically relevant.
I dislike that it makes a lot of effects less impactful on the game, and thus show up much much less in competitive play or unless someone has made an effort to make it relevant in a limited format. The extra couple of times I have the choice of making the less obvious decision are nice, but I think there are a lot of cards I would like soooooo much more if I could push a little bit more out of creatures during combat.
I think I liked creature play an awful lot more back then, I felt so much more safe and in control of my doorknobs, and spells that interacted with creatures felt more interesting. Now I think I'm a lot less excited to be attacking and getting tricksy, but I guess that's the way the cookie crumbles, yes? My reasonable understanding of priority management will keep me above the water, but damn do I miss fighting jittes with elders etc.
I think the change to combat damage has been nothing but good. There were no decisions to be made, ever, when it used the stack! You always just waited until damage went on the stack, then did your thing(s). Now you have to actually make a decision about what you want to do: assign lethal damage or use the ability. Almost all of the tricks still work exactly the same way, and even those that don't are not very relevant anyway (not being able to split combat damage how you want, specifically). The only people you 'got' with your damage on the stack tricks were new players, and then you had to explain to them why damage does that and why they now have a case of the feel bads.
FWIW, not everything uses the stack anyway (playing lands, e.g.), so it isn't really that relevant. Also, most things in life have exceptions (hello, English language!), and a VERY complex card game won't be an exception.
Yeah I never "got" players, I would always explain to them these things and let them take it back. I just like how it changed some cards and made some effects more powerful. The odd time I get to make a sweet not obvious decision between a trick and damage now doesn't feel worth those cards losing their sweetness.
So, I finished A Dance With Dragons this evening. I loved it, but this was probably my least favorite of the five books.
Mostly I disliked the way that this book ran parallel with book four, rather than having each book take us a little farther into the lives of each character. I especially disliked that this book ran parallel and then caught up and brought characters from book four back into the mix.
The most prominent example of this is the one single Jamie chapter which is mostly fluff until the end when Brienne shows up claiming that she's found Sansa and needs Jamie's help to protect her from the Hound. We know that Brienne was last seen with "Lady Stoneheart" who gave her the option of hanging for treason or killing Jamie Lannister. Now, here in this chapter, we find out that Brienne has taken the task of killing Jamie and plans to do so with this trick, or so it seems. However we only get one chapter with Jamie and Brienne and only a small bit of Brienne at that. What was the point of including this chapter? I think it would have made more sense to leave what happens to these characters for the next book, which will presumably go back to the all inclusive story. At least then I start with this Jamie chapter which leads to either another Jamie chapter or a Brienne chapter that takes me further on their journey. Maybe I'm being nit picky. Anyone else feel this way about the chapters that bring these characters back into the mix from the previous book? I would rather have had this space filled with more of the Theon story after he reaches Stannis. Or replace them all with Sam and give us his story after he leaves the wall.
That's not to say that I didn't enjoy everything else, however I did find it a bit boring and unexciting at times. I mean Jon had an entire chapter dedicated to him giving food to the free folk. The stuff with Janos Slynt in the beginning was good, his back and forth with Stannis and Melisandre was good, Mance Rayder was good, Tormund was good, and the final Jon chapter was the nuttiest of nuts. The bits that held that stuff together, though, was sometimes tough to power through without falling asleep. The Dany chapters were good, but I'm so ready for her to come back to Westeros. I hope the next book is on par with book three on the excitement scale. I also hope the next book actually sees the light of day in the next year or two.
I think you are right in that there are a lot of semi fluff chapters but I loved them for giving a sense of the world around these characters. We wouldn't have any idea about how the wildlings were settling in if we didn't see Jon there with them and how ****ty it was.
Favorite parts of ADwD:
The letter from Hardhome.
The letter from Ramsay.
Reek.
Tyrion on the River.
"For the watch."
Stannis, everything Stannis.
Davos in White Harbor.
The three pies from Manderly.
Robert Strong.
Young and Old Griff.
Victarion getting all the new ships.
“Old man. I will eat your heart.” "Then come."
I think I like AFFC more just because it deals with the common folk going crazy but ADwD was a great story of adventure and darkness up there with A Storm of Swords for me.
Some dude just hit up eBay to drop $27K on 9.5 Beckett-graded Alpha Lotus.
I mean, yeah, Alpha Lotus and all... but $27-fricking-grand? I could put a downpayment on a house for that instead of buying a piece of cardboard!
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2. If you can afford 27k for a magic card you probably don't have to worry about money.
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Yup. It's not a middle-class dude pulling a second mortgage on the house he can barely afford, or emptying his retirement fund to buy a Magic card. It's a wealthy collector that has the money to spend on whatever superfluous stuff he wants.
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The person in charge last year was Humpty_Dumpty, and the person before him was you, MagnetMan, right? If both of you are available to give me some quick pointers (by PM, or something) on how to organize this thing (and of course I will check last year's thread), I can do it.
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You can find me on Twitter as well.
Awesome, thanks man. I'm totally in. Although if people want stuff by xmas, we'd better start, like, nowish.
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Former DCI L2 Judge
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You can find me on Twitter as well.
What do you think? A lot of cards got less sweet. Are decisions more or less tanky now? Getting cute with stacking damage and abilities was really where it was at for me. I feel like I was way more excited to run sac abilities and then was more pumped about graveyard junk too. I guess things like ribbons of night were less defensible back (when baloths were ravenous) then, and aristocrats is still totes a deck, so maybe I've got it all wrong.
Cube talk, design community and much much more!
Personally, I much preferred the depth of game play and tricks that combat damage on the stack allowed. Whitemane Lion being able to muck up combat trades for example (although it is but one of examples legion).
My own biases aside, I've found it to be a major sticking point when trying to teach new players about the stack. It was so intuitive for them when "This is the stack [Long explanation]. Everything uses it" was true. Now there's a lot of confusion over what uses it and what doesn't due to the the combat damage change, and more recently, the re-templating of the nightmare ability. It's made teaching players the rules past the barest entry level a much more difficult endeavor. (also, the ordering of blockers causes no end of frustrations since the timing is unintuitive and they always want to just assign their damage points however they wish)
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I think I liked creature play an awful lot more back then, I felt so much more safe and in control of my doorknobs, and spells that interacted with creatures felt more interesting. Now I think I'm a lot less excited to be attacking and getting tricksy, but I guess that's the way the cookie crumbles, yes? My reasonable understanding of priority management will keep me above the water, but damn do I miss fighting jittes with elders etc.
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FWIW, not everything uses the stack anyway (playing lands, e.g.), so it isn't really that relevant. Also, most things in life have exceptions (hello, English language!), and a VERY complex card game won't be an exception.
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Cheers,
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- Reya Dawnbringer // - Mistform Ultimus // - Balthor the Defiled // - Urabrask the Hidden // - Mirri, Cat Warrior
So...something like this?
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My 49th Set (P)review - Discusses my top 20 Cube cards from MKM!
Mostly I disliked the way that this book ran parallel with book four, rather than having each book take us a little farther into the lives of each character. I especially disliked that this book ran parallel and then caught up and brought characters from book four back into the mix.
The most prominent example of this is the one single Jamie chapter which is mostly fluff until the end when Brienne shows up claiming that she's found Sansa and needs Jamie's help to protect her from the Hound. We know that Brienne was last seen with "Lady Stoneheart" who gave her the option of hanging for treason or killing Jamie Lannister. Now, here in this chapter, we find out that Brienne has taken the task of killing Jamie and plans to do so with this trick, or so it seems. However we only get one chapter with Jamie and Brienne and only a small bit of Brienne at that. What was the point of including this chapter? I think it would have made more sense to leave what happens to these characters for the next book, which will presumably go back to the all inclusive story. At least then I start with this Jamie chapter which leads to either another Jamie chapter or a Brienne chapter that takes me further on their journey. Maybe I'm being nit picky. Anyone else feel this way about the chapters that bring these characters back into the mix from the previous book? I would rather have had this space filled with more of the Theon story after he reaches Stannis. Or replace them all with Sam and give us his story after he leaves the wall.
That's not to say that I didn't enjoy everything else, however I did find it a bit boring and unexciting at times. I mean Jon had an entire chapter dedicated to him giving food to the free folk. The stuff with Janos Slynt in the beginning was good, his back and forth with Stannis and Melisandre was good, Mance Rayder was good, Tormund was good, and the final Jon chapter was the nuttiest of nuts. The bits that held that stuff together, though, was sometimes tough to power through without falling asleep. The Dany chapters were good, but I'm so ready for her to come back to Westeros. I hope the next book is on par with book three on the excitement scale. I also hope the next book actually sees the light of day in the next year or two.
What were your thoughts on it?
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Favorite parts of ADwD:
The letter from Hardhome.
The letter from Ramsay.
Reek.
Tyrion on the River.
"For the watch."
Stannis, everything Stannis.
Davos in White Harbor.
The three pies from Manderly.
Robert Strong.
Young and Old Griff.
Victarion getting all the new ships.
“Old man. I will eat your heart.” "Then come."
I think I like AFFC more just because it deals with the common folk going crazy but ADwD was a great story of adventure and darkness up there with A Storm of Swords for me.
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