Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Turn off WYSIWYG mode (the two As in the top-right corner), select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post.)
Note of the Day
I can do without having Firefox crash in the middle of putting the thread together.
Lake of Stars
Land (R)
Lake of Stars enters the battlefield tapped. T: Add U to your mana pool. 1U,T: Add target blue permanent's mana cost to your mana pool.
Charm Thief 1B
Creature-Human Rogue (R)
Echo 1B
When Charm Thief enters the battlefield, destroy target creature. Attach all auras that were attached to that creature to Charm Thief.
2/2
Market TraderG
[U]Creaure - Human Shaman[/U] (C) 1, t: You get a prize counter.
, t: Add one mana of any color to your mana pool. (Spend a prize counter to pay for .) "All things in life come at a price. Why should life itself be any different?"
—Rulan, tournament overseer
1/1
Context: This comes from a set where factions are competing in a Mortal Kombat/Pokemon League/Renaissance Fair sort of tournament. Prizes are an alternative resource. Think of it as harder to get mana that doesn't go away until you spend it.
Apocalyptic DecreeWWUUBBRRGG
Sorcery (M)
Each opponent draws 7 cards. You lose life equal to half of your life total rounded up, draw 30 cards, sacrifice all permanents you control, and then discard your hand.
At the beginning of your next upkeep you win the game.
"Do not be deceived by the prosperity of the irreligious. The one who forsakes everything but devotion to the gods shall be rewarded in the end." -Prophet of Theros
Manaflare SavageG
Creature - Elemental {R}
Manaflare Savage enters the battlefield with a +1/+1 counter.
Remove a +1/+1 counter from Manaflare Savage: Add one mana of any color to your mana pool.
1/0
Dazzling PresenceW
Sorcery {C}
Target creature gains protection from enchantments and from enchanted creatures until end of turn. (Auras attached to that creature will be unattached.)
Draw a card. “A ward may be invisible, but it stops a mans true conviction shine”
—Yandor, Arena Champion
Infernal Gnashing2G
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +2/+0 and has haste and deathtouch. Its teeth were too sharp for it to be an ordinary squirrel... and its hunger too sadistic.
Touch of the Divine3GG
Legendary Enchantment (M)
Nonland permanents you control are enchantments in addition to their other types.
Creature cards in your hand have "Bestow 2GG".
Auras you control have "Enchanted creature gets +4/+4".
Stubborn Guardian2WW
Enchantment Creature - Angel (R)
Bestow 3WWW
Flying, undying
Enchanted creature gets +3/+3 and has flying and undying. Wings to carry you above the danger, and a second chance should that fail.
3/3
Dovaran Specter - 2BB
Creature - Specter (U)
Flying
When Dovaran Specter deals combat damage to a player, that player discards a card. Threshold—If you have seven or more cards in your graveyard, you gain life equal to the discarded card’s converted mana cost.
2/2
Blinkling2WW
Creature - Elemental (R)
Flash
When Blinkling enters the battlefield, exile another target creature until Blinkling leaves the battlefield.
Evoke 1W
2/4
MacropyreRRR
Instant (R)
Deal 2 damage to target creature or player, then search your graveyard or library for all cards named ~ and exile them, then put X time counters on them, where X is the number of cards exiled this way.
Suspend 2 - R Some old flames never fade.
Oppressed Uprising2BR
Sorcery (R)
Gain control of all creatures with power 2 or less until end of turn. Untap those creatures. They gain haste until end of turn. Those with the weakest wills can be inspired to the most unspeakable acts.
Shrine of Infinite Pollution3BBB
Enchantment-- Shrine (R)
Revered (Whenever another creature enters the battlefield untapped under your control, you may tap it. If you do, put a faith counter on this permanent.) 2BB: Creatures your opponents control get -X/-X until end of turn, where X is the number of faith counters on Shrine of Infinite Pollution. Activate this ability only once each turn. Only the desperate and those with nothing to lose dare pray to Zol-kephar, Emperor of Worms.
Thinking Aloud :2mana::symu:
Instant (U)
Reveal the top two cards of your library and put them into your hand. "Why are they all looking at me like that?"
Pyriform2R
Instant (R)
Exile target creature until the beginning of the next end step. Its controller puts a token creature that's a copy of that creature onto the battlefield. That token gains trample and "At the beginning of the end step, sacrifice this." and gets +X/-X until end of turn, where X is its toughness minus 1.
Secluded Retreat
Land (U)
Secluded Retreat enters the battlefield tapped. T: Add W or G to your mana pool. Channel GW, Discard Secluded Retreat: Put a 2/2 green and white elf shaman creature token onto the battlefield with “T: Add W or G to your mana pool.”
ATTACHMENTS
Secluded Retreat
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Power Gem4 Artifact (R) t, Sacrifice Power Gem and a creature: If that creature has flying, put a 2/2 artifact creature token with flying onto the battlefield. Do the same for deathtouch, first strike, haste, hexproof, intimidate, indestructible, lifelink, trample, and vigilance.
What the Blood Revealed :2mana::symb::symb:
Enchantment (U)
At the beginning of each end step, if you lost 3 or more life this turn, search your library for a card and put it into your hand. Then shuffle your library. In adversity, I found suffering. And in suffering, I found hope.
Since everyone else is trying out planeswalkers, I might give it a shot, too
Zolin Phet, Mist Weaver2UG
Planeswalker - Zolin (M)
[+1]: Until the beginning of your next upkeep, prevent all combat damage up to one target creature would deal.
[-2]: Put a token that's a copy of target creature onto the battlefield, except it's an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
[-6]: You get an emblem with "Creatures you control can't be blocked."
{3}
Fate Unfolding1B
Sorcery {U}
Scry 2, then reveal the top card of your library. Target creature gets -X/-X where X is the converted mana cost of the revealed card.
Petrifying Aura - 2W
Enchantment (C)
Enchant creature
Enchanted creature cannot attack or block.
If enchanted creature would leave the battlefield, you may discard a card. If you do, attach Petrifying Aura to another target creature.
Private Mod Note
():
Rollback Post to RevisionRollBack
Experience is going through different scenarios, not the same one over and over again.
Vengeful Shambler3
Artifact Creature - Scarecrow (R)
When Vengeful Shambler dies, you may pay 2(W/B) any number of times. For each time you did, exile target creature.
3/2
Tree of Seals2GW
Legendary Creature - Plant (M)
Defender, indestructible
Whenever a nontoken black creature is put into a graveyard from anywhere, exile it and put a +1/+1 counter on Tree of Seals.
As long as five or more black creature cards are exiled by Tree of Seals, it loses all other abilities and is a 5/5 black Treefolk Demon that has indestructible and “B,T: Exile target permanent.”
0/5
...that actually translated rather well from the source material... covering the treefolk wedge was just a happy accident.
Oh... just noticed that I'm on probation. Had to go figure out why. And now I know.
Relinquisher of ThoughtRB
Creature - Demon (R)
Fear Hellbent - If you have no cards in hand, at the beginning of each upkeep, each player takes damage equal to the number of cards in that player's hand.
2/2 Why be the only one with mindless glee, when you can burn everyone who isn't sharing it with you?
Wild EcomageGG
Creature - Elf Wizard {U} 1G,T: Reshape (Choose a counter on a permanent or player. Remove that counter from it or put another of those counters on it.) 3G,T: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
2/1
Swiftclaw Raptor2R
Creature-- Dinosaur (C)
Haste Primal-- Swiftclaw Raptor enters the battlefield with a +1/+1 counter on it if you spent only mana from basic lands to cast it.
2/2
Welcome to the DCC! If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
I can do without having Firefox crash in the middle of putting the thread together.
SecretInfiltrator 33 (+3)
FreshMeat 25 (+3)
Mix Master Mikaeus 22
Altaurus321 21 (+1)
ManyCookies* 21 (+5)
fooligan* 19 (+1)
MDenham 19 (+3)
arbitraryarmor 17 (+3)
Blydden 15 (+3)
Ink-Treader* 14 (+0)
aftermarketradio 13 (+2)
Rudyard 13
void_nothing 11 (+0)
RukarumelFieldJournal* 9 (+2)
KlassyReborn 8 (+8)
Bolas, the Mindsculptor 7 (+2)
EzraEliot 7 (+3)
doombringer 6 (+1)
Subdemic 6 (+1)
swishh 3 (+3)
wasoe 3
Necrosage 1
AmShegar* 0
Firebrand* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Instant (R)
Exile target creature until the beginning of the next end step. Its controller puts a token creature that's a copy of that creature onto the battlefield. That token gains trample and "At the beginning of the end step, sacrifice this." and gets +X/-X until end of turn, where X is its toughness minus 1.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature - Rhino [C]
As long as you control no untapped lands, Emberdust Rhino's power and toughness are switched.
2/5
Land (U)
Secluded Retreat enters the battlefield tapped.
T: Add W or G to your mana pool.
Channel GW, Discard Secluded Retreat: Put a 2/2 green and white elf shaman creature token onto the battlefield with “T: Add W or G to your mana pool.”
Thanks to High~Light Studios for the awesome sig. Go check'em out!
Artifact (R)
t, Sacrifice Power Gem and a creature: If that creature has flying, put a 2/2 artifact creature token with flying onto the battlefield. Do the same for deathtouch, first strike, haste, hexproof, intimidate, indestructible, lifelink, trample, and vigilance.
Sorcery [R]
Creatures you control get +X/+X and gain trample until end of turn, where X is your devotion to green.
Enchantment (U)
At the beginning of each end step, if you lost 3 or more life this turn, search your library for a card and put it into your hand. Then shuffle your library.
In adversity, I found suffering. And in suffering, I found hope.
Memento Mori, if the nineth lion ate the sun.
Zolin Phet, Mist Weaver 2UG
Planeswalker - Zolin (M)
[+1]: Until the beginning of your next upkeep, prevent all combat damage up to one target creature would deal.
[-2]: Put a token that's a copy of target creature onto the battlefield, except it's an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
[-6]: You get an emblem with "Creatures you control can't be blocked."
{3}
Sorcery {U}
Scry 2, then reveal the top card of your library. Target creature gets -X/-X where X is the converted mana cost of the revealed card.
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
Enchantment (C)
Enchant creature
Enchanted creature cannot attack or block.
If enchanted creature would leave the battlefield, you may discard a card. If you do, attach Petrifying Aura to another target creature.
Artifact Creature - Scarecrow (R)
When Vengeful Shambler dies, you may pay 2(W/B) any number of times. For each time you did, exile target creature.
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Plant (M)
Defender, indestructible
Whenever a nontoken black creature is put into a graveyard from anywhere, exile it and put a +1/+1 counter on Tree of Seals.
As long as five or more black creature cards are exiled by Tree of Seals, it loses all other abilities and is a 5/5 black Treefolk Demon that has indestructible and “B,T: Exile target permanent.”
0/5
...that actually translated rather well from the source material... covering the treefolk wedge was just a happy accident.
Oh... just noticed that I'm on probation. Had to go figure out why. And now I know.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Creature - Turtle (R)
Discard a land card: Switch Tidal Turtle's power and toughness until end of turn. Draw a card.
2/5
Creature - Demon (R)
Fear
Hellbent - If you have no cards in hand, at the beginning of each upkeep, each player takes damage equal to the number of cards in that player's hand.
2/2
Why be the only one with mindless glee, when you can burn everyone who isn't sharing it with you?
Thanks to mcchief111 for the avvy.
Decks:
Standard:
RMinotaur MidrangeB
Modern:
GSpider TribalB
RArtifractureB
EDH:
MayaelWRG
Reaper KingWUBRG
Niv-MizzetUR
Alesha, Who Smiles At DeathWBR
Legendary Land
:symtap:: Add to your mana pool.
:symtap:, Sacrifice Ruins of Gamnes: Destroy target legendary land.
Creature - Elf Wizard {U}
1G,T: Reshape (Choose a counter on a permanent or player. Remove that counter from it or put another of those counters on it.)
3G,T: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
2/1
Are you designing commons? Check out my primer on NWO.
Interested in making a custom set? Check out my Set skeleton and archetype primer.
I also write articles about getting started with custom card creation.
Go and PLAYTEST your designs, you will learn more in a single playtests than a dozen discussions.
My custom sets:
Dreamscape
Coins of Mercalis [COMPLETE]
Exodus of Zendikar - ON HOLD
Instant
Players can't cast spells or activate abilities during combat this turn.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature-- Dinosaur (C)
Haste
Primal-- Swiftclaw Raptor enters the battlefield with a +1/+1 counter on it if you spent only mana from basic lands to cast it.
2/2
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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