Supply Raid :symw::symu:
Sorcery
Look at the top card of your library. You may exile it. If you do, you gain life equal to its converted mana cost. Otherwise, draw a card.
Martial (Whenever a creature you control deals combat damage to an opponent this turn, copy this spell.)
Sewer Wraith :2mana::symu::symb:
Creature - Wraith
Immaterial (This creature can't block and can't be blocked.)
3/3
Unhinged Reaver :symb::symr:
Creature - Zombie Berserker
Deranged 2 (This creature enters the battlefield with two +1/+1 counters on it if you discard a card as it enters the battlefield.)
2/2
Bloodshroom :1mana::symr::symg:
Creature - Fungus Beast
Sprout 1 (When this creature enters the battlefied, put a +1/+1 counter on it or a 1/1 green Saproling creature token onto the battlefield.)
3/2
Towering Armodon :1mana::symg::symw:
Creature - Elephant
Eminent (This can't be removed or dealt damage by sources with lower converted mana cost.)
3/3
NOTE: "Removed" is a new evergreen keyword that means "moved to another zone" - in this keyword it replaces "targeted" from an earlier version. Rules have no converted mana cost.
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Sprout 1 (When this creature enters the battlefied put a +1/+1 counter on it or put a 1/1 green Saproling creature token onto the battlefield.)
Removed comma, added put before Saproling so it doesn't sound like put a counter on it or a 1/1 green Saproling, it says to put said saproling on the field.
Martial (If a creature you control dealt combat damage to an opponent this turn, copy this spell.)
I don't know if this was your intention, but your current wording wouldn't do anything. This way only results in one copy if a creature dealt combat damage to an opponent this turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
Proud Member of the "Help Fblthp Get Home in DGM" Society
added put before Saproling so it doesn't sound like put a counter on it or a 1/1 green Saproling, it says to put said saproling on the field.
Okay. As long as it helps.
I don't know if this was your intention, but your current wording wouldn't do anything. This way only results in one copy if a creature dealt combat damage to an opponent this turn.
The "doing anything" would be covered by a keyword specific rules update that allows the spell to be copied as it last existed on the stack.
Do you think it is better to give only one copy?
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
The "doing anything" would be covered by a keyword specific rules update that allows the spell to be copied as it last existed on the stack.
Do you think it is better to give only one copy?
Comma was unnecessary (at least I believe it was, I could be wrong.)
I almost like it better with a single copy, so its a tolerable spell normally but a powerful one if you smacked your opponent in combat this turn. It also plays more into WU's strengths of locking down an opponent so you can swing in and using your fliers to the maximum. It'd almost be like Bloodlust but restrictive and WU.
Private Mod Note
():
Rollback Post to RevisionRollBack
Proud Member of the "Help Fblthp Get Home in DGM" Society
Comma was unnecessary (at least I believe it was, I could be wrong.)
Triggers are written "[Trigger condition], [effect]" or "[When/Whenever/At] [trigger event], [effect]." If you're writing the reminder text in the same format as it would be in rules text, why would you remove the comma?
Triggers are written "[Trigger condition], [effect]" or "[When/Whenever/At] [trigger event], [effect]." If you're writing the reminder text in the same format as it would be in rules text, why would you remove the comma?
My mistake then, I assumed it wasn't necessary since it was a flat statement.
Private Mod Note
():
Rollback Post to RevisionRollBack
Proud Member of the "Help Fblthp Get Home in DGM" Society
* Martial: very nice mechanic. I don't think this is very :symwu:... It could exist at any color. Still your keyword that have more mechanical implications.
4/5
* Immaterial: it's a nice keyword. I really liked 'shadow' and this is very close.
4/5
* Deranged: I actually like unleash much more.
2/5
* Sprout: interesting. Doesn't feel very red and it's a bit difficult to explore mechanically.
2/5
* Towering Armadon: I think the wording should be "this can't be damaged or destroyed by sources with lower converted mana cost". It's very creative. It changes the dynamic of your opponents (maybe they should side in a 4 cmc removal instead of doomblades) but not your own.
4/5
Private Mod Note
():
Rollback Post to RevisionRollBack
Standard - Serious BGU Control R Aggro
Standard - For Fun BG Auras
To post a comment, please login or register a new account.
Sorcery
Look at the top card of your library. You may exile it. If you do, you gain life equal to its converted mana cost. Otherwise, draw a card.
Martial (Whenever a creature you control deals combat damage to an opponent this turn, copy this spell.)
Creature - Wraith
Immaterial (This creature can't block and can't be blocked.)
3/3
Creature - Zombie Berserker
Deranged 2 (This creature enters the battlefield with two +1/+1 counters on it if you discard a card as it enters the battlefield.)
2/2
Creature - Fungus Beast
Sprout 1 (When this creature enters the battlefied, put a +1/+1 counter on it or a 1/1 green Saproling creature token onto the battlefield.)
3/2
Creature - Elephant
Eminent (This can't be removed or dealt damage by sources with lower converted mana cost.)
3/3
NOTE: "Removed" is a new evergreen keyword that means "moved to another zone" - in this keyword it replaces "targeted" from an earlier version. Rules have no converted mana cost.
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Removed comma, added put before Saproling so it doesn't sound like put a counter on it or a 1/1 green Saproling, it says to put said saproling on the field.
Martial (If a creature you control dealt combat damage to an opponent this turn, copy this spell.)
I don't know if this was your intention, but your current wording wouldn't do anything. This way only results in one copy if a creature dealt combat damage to an opponent this turn.
RRR Khorenthos - The Red Block (Feedback needed!) RRR
Why?
Okay. As long as it helps.
The "doing anything" would be covered by a keyword specific rules update that allows the spell to be copied as it last existed on the stack.
Do you think it is better to give only one copy?
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Comma was unnecessary (at least I believe it was, I could be wrong.)
I almost like it better with a single copy, so its a tolerable spell normally but a powerful one if you smacked your opponent in combat this turn. It also plays more into WU's strengths of locking down an opponent so you can swing in and using your fliers to the maximum. It'd almost be like Bloodlust but restrictive and WU.
RRR Khorenthos - The Red Block (Feedback needed!) RRR
Triggers are written "[Trigger condition], [effect]" or "[When/Whenever/At] [trigger event], [effect]." If you're writing the reminder text in the same format as it would be in rules text, why would you remove the comma?
My mistake then, I assumed it wasn't necessary since it was a flat statement.
RRR Khorenthos - The Red Block (Feedback needed!) RRR
4/5
* Immaterial: it's a nice keyword. I really liked 'shadow' and this is very close.
4/5
* Deranged: I actually like unleash much more.
2/5
* Sprout: interesting. Doesn't feel very red and it's a bit difficult to explore mechanically.
2/5
* Towering Armadon: I think the wording should be "this can't be damaged or destroyed by sources with lower converted mana cost". It's very creative. It changes the dynamic of your opponents (maybe they should side in a 4 cmc removal instead of doomblades) but not your own.
4/5
BGU Control
R Aggro
Standard - For Fun
BG Auras