Zendikon Awakened G Land Creature - Construct T: Add 1 to your mana pool. 2G, Sacrifice ~: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
1/1
Azorius Sanctuary3WU
Enchantment
At the beginning of your upkeep, choose one - Detain up to two target nonland permanents you don't control; or draw a card.
Private Mod Note
():
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"The only thing necessary for the triumph of evil is for good men to do nothing."
Battleing Mogg1RB
Creature - Goblin Berserker
Haste, Double strike
When ~ is blocked, it gets +2/-2 until end of turn.
1/3 Gleep always wanted to pick a fight. Sometimes he winds up picking up what's left of his teeth.
Private Mod Note
():
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I miss you mom!
Our hearts still ache in sadness
And secret tears still flow
What it meant to lose you
No on will ever know
But we know you want us
To mourn for you no more
To remember all the happy times
Life still has much in store
Since you’ll never be forgotten
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Energy Encapsulation1UWR
Instant
Choose one or more — ~ deals 3 damage to target creature or player; exile target creature until the next end step; tap target creature; and/or draw a card.
Ill at EaseBR
Instant
Target creature gets -2/-2 until end of turn. Choose one -- That creature attacks this turn if able; or that creature can't block this turn.
Junkyard Scrap-rally :2mana::symr::symw:
Sorcery
Each player exiles all artifacts in their graveyard into one face-down pile, then may search their library and exile any number of artifacts into the same pile. Shuffle that pile, and starting with you, choose one- Look at the top card of the pile, and put it into your hand, back on top, or on the bottom; or pay and look at the top X cards of the pile, and choose a card to put into your hand. Shuffle the others back into the pile. Repeat this process until no player puts a card in their hand from the pile.
Private Mod Note
():
Rollback Post to RevisionRollBack
SELVAXRI! King of Misfortune & Master of Rocket Launchers "Do ya feel lucky? Because you'd better start runnin' while you still can." 375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev) Edgar Rice Burroughs, forgotten legend of the word.
Kangee's Flock -- 1WU
Creature -- Bird Soldier
Multikicker W and/or U
Flying
When Kangee's Flock enters the battlefield, put a 1/1 white and blue Bird creature token with flying onto the battlefield for each time it was kicked.
1/1
Lady Caleria, Legend of the Hunt 3GGWW Legendary Creature – Human Archer Vigilance, lifelink t: Lady Caleria, Legend of the Hunt deals 3 damage to target attacking or blocking creature. 3/6 -minrar: rare -reservereprint: Lady Caleria Lady Evangela, the Rapture WUB Legendary Creature – Human Cleric WB,t: Prevent all combat damage that would be dealt by target creature this turn. 2U: Untap Lady Evangela, the Rapture. 1/2 -minrar: rare -reservereprint: Lady Evangela Lady of the Mists WWU
Legendary Creature – Illusion
Lady of the Mists gets +1/+2 as long as an opponent controls two or more creatures.
2/4
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
107.3. Many objects use the letter X as a placeholder for a number that needs to be determined. Some
objects have abilities that define the value of X; the rest let their controller choose the value of X.
Murky Shadows1UB
Instant
Until end of turn, creatures without shadow gain shadow.
Taphephobia(W/U)
Enchantment - Aura
Enchant creature W: Tap enchanted creature. U: Enchanted creature doesn't untap during its controller's next untap step. The mind's walls do not talk, but neither do they yield.
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():
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Enchantment
At the beginning of your upkeep you gain 1 life for each creature you control.
Artifact
GG, Put a +1/+1 counter on target Treefolk, Fungus, Saproling or Plant.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
Return target card from your graveyard to your hand.
Flashback - 1G, Discard a card
Creature - Plant
Defender
U, :symtap:, Sacrifice an Island: ~ gets +0/+2 until end of turn.
0/3
Water does a stump good!
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
G Land Creature - Construct
T: Add 1 to your mana pool.
2G, Sacrifice ~: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
1/1
Enchantment
At the beginning of your upkeep, choose one - Detain up to two target nonland permanents you don't control; or draw a card.
Creature - Goblin Berserker
Haste, Double strike
When ~ is blocked, it gets +2/-2 until end of turn.
1/3
Gleep always wanted to pick a fight. Sometimes he winds up picking up what's left of his teeth.
And secret tears still flow
What it meant to lose you
No on will ever know
To mourn for you no more
To remember all the happy times
Life still has much in store
We pledge to you today
A hallowed place within our hearts
Is where you’ll always stay
Instant
Creatures get -X/-X until end of turn.
Sorcery
Destroy target plains.
Devastator Beam RBW
Sorcery
Exile target permanent.
Instant
Choose one or more — ~ deals 3 damage to target creature or player; exile target creature until the next end step; tap target creature; and/or draw a card.
Probably want to expand on that a bit...
Why? It's fine as-is.
Flaxburst Rupture 4UB
Instant
Counter target spell, then destroy each permanent that shares a permanent type with that spell.
Sorcery
Each player draws a card for each creature he or she controls.
Sorcery
Creatures that were dealt damage this turn have a -1/-1 counter put on them and are tapped.
Instant
Target creature gets -2/-2 until end of turn. Choose one -- That creature attacks this turn if able; or that creature can't block this turn.
You need to define what X is.
Junkyard Scrap-rally :2mana::symr::symw:
Sorcery
Each player exiles all artifacts in their graveyard into one face-down pile, then may search their library and exile any number of artifacts into the same pile. Shuffle that pile, and starting with you, choose one- Look at the top card of the pile, and put it into your hand, back on top, or on the bottom; or pay and look at the top X cards of the pile, and choose a card to put into your hand. Shuffle the others back into the pile. Repeat this process until no player puts a card in their hand from the pile.
King of Misfortune & Master of Rocket Launchers
"Do ya feel lucky? Because you'd better start runnin' while you still can."
375 Misfortune {+3 signed AP's} & 104 Rocket Launcher (41 AQ/ 63 Rev)
Edgar Rice Burroughs, forgotten legend of the word.
Creature -- Bird Soldier
Multikicker W and/or U
Flying
When Kangee's Flock enters the battlefield, put a 1/1 white and blue Bird creature token with flying onto the battlefield for each time it was kicked.
1/1
3GGWW
Legendary Creature – Human Archer
Vigilance, lifelink
t: Lady Caleria, Legend of the Hunt deals 3 damage to target attacking or blocking creature.
3/6
-minrar: rare
-reservereprint: Lady Caleria
Lady Evangela, the Rapture
WUB
Legendary Creature – Human Cleric
WB,t: Prevent all combat damage that would be dealt by target creature this turn.
2U: Untap Lady Evangela, the Rapture.
1/2
-minrar: rare
-reservereprint: Lady Evangela
Lady of the Mists
WWU
Legendary Creature – Illusion
Lady of the Mists gets +1/+2 as long as an opponent controls two or more creatures.
2/4
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
No, I don't.
From the Comp. rules:
objects have abilities that define the value of X; the rest let their controller choose the value of X.
Murky Shadows 1UB
Instant
Until end of turn, creatures without shadow gain shadow.
Enchantment
Blue and black creatures can't attack you.
Creature - Ouphe Assassin [C]
Haste
Wither, trample
3/3
Poopy Card 1WB
Sorcery
All permanents are poopy.
If not...
Penal Code 1UW
Instant
Detain up to three target creatures.
Quick Grifter (B/R)
Creature - Goblin Rogue
Haste
1/1
Rakdos Gutspinner 1BR
Creature - Orc Berserker
~ must attack each turn if able.
Sacrifice a creature: ~ gets +2/+2 until end of turn
3/2
Salve Bearer Rhox 2WG
Creature - Rhino Cleric
1WG: regenerate target creature.
3/3
Enchantment - Aura
Enchant creature
W: Tap enchanted creature.
U: Enchanted creature doesn't untap during its controller's next untap step.
The mind's walls do not talk, but neither do they yield.