I think you misread what I wrote. I was refering to adding the creature making enchantments. from my experience, with a deck so anti-creature, it never really worked out for me.
Oh, OK, I'm sorry! I've seriously considered the anti-synergies revolving around those win conditions. I do have, however, ways to deal with enchantments of my own that are causing me problems.
Words of Wind can bounce my own stuff, while Teferi's Care can sacrifice it. In the worst case I can use Aura of Silence or Detention Sphere. A neat little interaction is exiling an enchantment with the Sphere and if I needed it back I can simply bounce the sphere to my hand.
In the meantime, I removed the Exquisite Blood + Sanguine Bond, because it is a bit too cheesy - it's fun doing it once or twice, but after that is kind of boring. I put in Future Sight and Recycle.
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
I cant speak for the OP, but here is my take on knell.
I dont run knell as it seems a little slow and you really dont have much control in this deck over what you want to bring back (by that I mean that since he isnt running creatures, he really has no guarenteed picks.)
Combine with the fact that the deck is very creature-hostile and Knell just doesnt have the oomph it does elsewhere.
well, i've tried it. And you're right. Too much creature-hate in the deck. You can't rely on it.
And people are bit**ing me because of the commander. "you must rely on a creature" they said. "isn't funny enough" they said.
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():
Rollback Post to RevisionRollBack
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
another very viable wincon is Form of the Dragon. With Leyline of Sanctity and Humility/any -1 to toughness, you get a pretty good wincon in that card.
One recommendation I have for people doing these types of decks is that you should focus on W mana lands first. Trust me here, the enchantment recursion white has and the enchantments it has all like white mana (Story Circle.)
Well, can someone explain to me the drawing engine of future sight and recycle? Seems that i don't get it. :noob:
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
Dovescape is interesting suggestion. Outside of the above-mentioned combo, I can see Dovescape as protection if I've already set my locks and dropped Vicious Shadows or Helix Pinnacle. I will look for more uses of it.
Thanks for the suggestions! I've looked into Bloodchief Ascension and even though I like the card, it doesn't seem to give that inevitability the other win cons provide. The issue with AEther Barrier is that it is a one-time effect and not that powerful one too. More and more I'm trying to avoid tax spells that punish the permanent once in its lifetime. Treachery and the other mind control effects - I 'm not sure I can do anything with a creature I steal. Most likely I will never see on the board a creature that helps my strategy.
Call to the Grave is something I'm really considering to replace Necrotic Plague if the Plague does not work as intended. Collective Restraint is weird one. X here will never be more than 4, which will be good. However, I expect X to actually be 1 or 2 most of the time, making it a more expensive Propaganda. Death Match is a bit weak to me. Repercussion is an awesome card and I love it. Repercussion works great with Lightmine Field too! I'll need to see if I can fit it.
Thanks! My initial build ran Invoke Prejudice, but the UUUU is nearly impossible to pay until very late so I had to drop it. Otherwise it is an auto-include. Lethal Vapors is an interesting one. I like what it does, but I'm not sure what to think about its second ability.
I dont run knell as it seems a little slow and you really dont have much control in this deck over what you want to bring back (by that I mean that since he isnt running creatures, he really has no guarenteed picks.)
That's precisely what I was thinking about Debtor Knell.
I'm scared of the "At the beginning of each end step, your life total becomes 5." My opponents just have to dig for a way to do 5 damage in one turn and they do have a long clock. Things like Ancient Runes, for example, deal 2-4 damage to an opponent on each of their turns.
Well, can someone explain to me the drawing engine of future sight and recycle?
Future Sight lets you play with the top card revealed and you're able to play it as if it was in your hand. Once you play it, you will be able to see the next card and play that too, etc. Basically, each spell you play from the top of the deck draws you another card. In a low mana-cost deck like Enchanted Realms, once you are able to drop Future Sight, you should be able to play at least 2 cards from the top of your deck per turn, often more.
Recycle is similar. When you play a spell you draw a card. Since it comes later in the game due to its 6 CMC, you should be able to play at least 2 cards off of it per turn unless you hit a land. The "your maximum hand size is 2" clause will probably be irrelevant unless you have another drawing engine going, in which case you don't have to play Recycle.
Recycle is similar. When you play a spell you draw a card. Since it comes later in the game due to its 6 CMC, you should be able to play at least 2 cards off of it per turn unless you hit a land. The "your maximum hand size is 2" clause will probably be irrelevant unless you have another drawing engine going, in which case you don't have to play Recycle.
thanks! I was scared by the "your hand size is reduced to 2" but, after your explanations, the card sounds better.
I've tried wild research and it NUTS. Man, it turns into a "pay 1W to find your win coin"
I've fallen in love with this deck. It's completely weird, but i love it
-ps with problematic and boring players i play with progenitus as commander.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
I was like 86 life, a hundreds of funny and useful enchantments, but no win coins in hand.
I mean... we need to beat in their faces at some point.
If the opponents manage to pick off your win coins (which aren't enough at the moment IMHO) you just sit there, untouchable and protected behind something like 23 enchantments HAHAHAHA. :D:D:D
I've considered casting genju of the realm too. And that was quite funny, but running tons of anti-creature enchantments, it's kinda tricky keep him on the battlefield.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
the point is that we need some mid-late game tutor.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
I was like 86 life, a hundreds of funny and useful enchantments, but no win coins in hand.
I mean... we need to beat in their faces at some point.
If the opponents manage to pick off your win coins (which aren't enough at the moment IMHO) you just sit there, untouchable and protected behind something like 23 enchantments HAHAHAHA. :D:D:D
Yeah, I'm searching for additional win conditions. One way to alleviate the issue for the time being might be to play the win con only after it can be protected with Privileged Position or Sterling Grove. Alternatively, I can add Cloud Cover for extra protection.
If you have that trouble, then you should of added Enduring Ideal.
A couple notes.
1. I run Boseiju to make sure it goes through.
2. With Dovescape and Boseiju, you will get the tokens. The creation of birds isnt dependent on the spell being countered.
3. If copied, you get that many copies a turn. So lets say you cast ideal and copy it. Every turn you search for 2 enchantments.
If you have that trouble, then you should of added Enduring Ideal.
A couple notes.
1. I run Boseiju to make sure it goes through.
2. With Dovescape and Boseiju, you will get the tokens. The creation of birds isnt dependent on the spell being countered.
Enduring Ideal is, unfortunately, a sorcery. If it was an enchantment, it would have been an auto-include.
However, we need to grind the "randomness" of our enchantments.
And we still need to protect them against "mass removal" like cyclonic rift and oblivion stone.
Other annoying cards are austere command and all the other "destroy all enchantments".
Need to find an answer to them...
Also story cirlce it's awesome against exquisite blood and other direct damage cards. You should have a look at it.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
In my enchantress deck, I run enchanted evening all the time as insurance against enchantment wipe. If someone does, we'll scoop up our cards and start new games with different decks - not gonna bother starting that last game over again.
In my enchantress deck, I run enchanted evening all the time as insurance against enchantment wipe. If someone does, we'll scoop up our cards and start new games with different decks - not gonna bother starting that last game over again.
Hahahahah, sounds as a good strategy LOL :D:D:D
By the way, there's straglehold which is an interesting card too. It's a tutor-hate, and we all know that commander loves tutors.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
In my enchantress deck, I run enchanted evening all the time as insurance against enchantment wipe. If someone does, we'll scoop up our cards and start new games with different decks - not gonna bother starting that last game over again.
However, we need to grind the "randomness" of our enchantments.
And we still need to protect them against "mass removal" like cyclonic rift and oblivion stone.
Other annoying cards are austere command and all the other "destroy all enchantments".
Need to find an answer to them...
By the way, there's straglehold which is an interesting card too. It's a tutor-hate, and we all know that commander loves tutors.
Guys, you're awesome! That's a solution to two problems: tutoring for Austere Command AND preventing somebody (else) from playing solitaire with extra turns! I'm searching for spaces for these two cards right now.
Not to mention that I love the flavor text: The correct answer to a barbarian's riddle is to choke on your cleverness and die.
Keep 'em coming!
Private Mod Note
():
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Currently Building:
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
News from the previous match: after playing helix pinnacle, i had to receive all the hate of the table... hahahah it's freaking funny playing the deck.
I'm still getting angry about the randomness of the deck.. By the way i can get used to it hahahah
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently playing: WW - legacy death and taxes - WW
I'M A MEMBER OF THE Anti-Blue Alliance (Just Say "Yes" to Spells!)
The SIX cardinal sins of Legacy:
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
News from the previous match: after playing helix pinnacle, i had to receive all the hate of the table... hahahah it's freaking funny playing the deck.
I'm still getting angry about the randomness of the deck.. By the way i can get used to it hahahah
Yeah, you might want to play that after their hate is irrelevant
The good thing is Helix Pinacle protects itself pretty well.
Oh, OK, I'm sorry! I've seriously considered the anti-synergies revolving around those win conditions. I do have, however, ways to deal with enchantments of my own that are causing me problems.
Words of Wind can bounce my own stuff, while Teferi's Care can sacrifice it. In the worst case I can use Aura of Silence or Detention Sphere. A neat little interaction is exiling an enchantment with the Sphere and if I needed it back I can simply bounce the sphere to my hand.
Indeed, there are quite a few problematic ones: Arboria, Dream Tides, Dueling Grounds, Humility, Leyline of Singularity, Lightmine Field, Night of Souls' Betrayal, Pendrell Mists, Spreading Plague, Tainted AEther.
I want to find more non-creature win conditions. If you have any suggestions, I will be happy to hear them! Right now I'm looking into Baneful Omen, Liability, Ancient Runes and Planeswalker's Fury.
In the meantime, I removed the Exquisite Blood + Sanguine Bond, because it is a bit too cheesy - it's fun doing it once or twice, but after that is kind of boring. I put in Future Sight and Recycle.
I also took out Vile Consumption and replaced it with Leyline of Sanctity.
That's a fun interaction and a pretty creative one on top of that! Kudos! If only there was an enchantment with storm...
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.
Vicious Shadows
Dovescape
Night of Souls' Betrayal
Every non-creature spell cast becomes damage for your opponents.
540 Peasant cube- Gold EditionSomething SpicyBloodchief Ascension is deadly if left around long enough
AEther Barrier is no Tainted AEther but its another spell tax
Treachery and various other theft enchantments
Call to the Grave
Collective Restraint
Death Match is really amusing if you run no creature theft/generation
Repercussion alongside some pestilence effects
The Cmc is high but the effect is cool.
And maze of ith could help too.
WW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
I dont run knell as it seems a little slow and you really dont have much control in this deck over what you want to bring back (by that I mean that since he isnt running creatures, he really has no guarenteed picks.)
Combine with the fact that the deck is very creature-hostile and Knell just doesnt have the oomph it does elsewhere.
540 Peasant cube- Gold EditionSomething SpicyAnd people are bit**ing me because of the commander. "you must rely on a creature" they said. "isn't funny enough" they said.
WW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
Argothian Enchantress
Fountain Watch
Hanna, Ship's Navigator
One recommendation I have for people doing these types of decks is that you should focus on W mana lands first. Trust me here, the enchantment recursion white has and the enchantments it has all like white mana (Story Circle.)
540 Peasant cube- Gold EditionSomething SpicyWW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
This combo actually woke me up to the fact that my token-producing enchantments (Luminarch Ascension and Sigil of the Empty Throne) are still win condition when Vicious Shadows is out and if I already have locked the creature frontI
If I have Luminarch Ascension/Sigil of the Empty Throne + Vicious Shadows + Leyline of Singularity or Pendrell Mists or Planar Collapse or Spreading Plague or Tainted AEther, the token-making turns into straight burn.
Dovescape is interesting suggestion. Outside of the above-mentioned combo, I can see Dovescape as protection if I've already set my locks and dropped Vicious Shadows or Helix Pinnacle. I will look for more uses of it.
Thanks for the suggestions! I've looked into Bloodchief Ascension and even though I like the card, it doesn't seem to give that inevitability the other win cons provide. The issue with AEther Barrier is that it is a one-time effect and not that powerful one too. More and more I'm trying to avoid tax spells that punish the permanent once in its lifetime. Treachery and the other mind control effects - I 'm not sure I can do anything with a creature I steal. Most likely I will never see on the board a creature that helps my strategy.
Call to the Grave is something I'm really considering to replace Necrotic Plague if the Plague does not work as intended. Collective Restraint is weird one. X here will never be more than 4, which will be good. However, I expect X to actually be 1 or 2 most of the time, making it a more expensive Propaganda. Death Match is a bit weak to me. Repercussion is an awesome card and I love it. Repercussion works great with Lightmine Field too! I'll need to see if I can fit it.
Thanks! My initial build ran Invoke Prejudice, but the UUUU is nearly impossible to pay until very late so I had to drop it. Otherwise it is an auto-include. Lethal Vapors is an interesting one. I like what it does, but I'm not sure what to think about its second ability.
That's precisely what I was thinking about Debtor Knell.
Nah, just excuses to keep that Doom Blade in the deck
I'm scared of the "At the beginning of each end step, your life total becomes 5." My opponents just have to dig for a way to do 5 damage in one turn and they do have a long clock. Things like Ancient Runes, for example, deal 2-4 damage to an opponent on each of their turns.
Future Sight lets you play with the top card revealed and you're able to play it as if it was in your hand. Once you play it, you will be able to see the next card and play that too, etc. Basically, each spell you play from the top of the deck draws you another card. In a low mana-cost deck like Enchanted Realms, once you are able to drop Future Sight, you should be able to play at least 2 cards from the top of your deck per turn, often more.
Recycle is similar. When you play a spell you draw a card. Since it comes later in the game due to its 6 CMC, you should be able to play at least 2 cards off of it per turn unless you hit a land. The "your maximum hand size is 2" clause will probably be irrelevant unless you have another drawing engine going, in which case you don't have to play Recycle.
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.
thanks! I was scared by the "your hand size is reduced to 2" but, after your explanations, the card sounds better.
I've tried wild research and it NUTS. Man, it turns into a "pay 1W to find your win coin"
Some players on the net just concede at the
"combo"energy field+rest in peaceI've fallen in love with this deck. It's completely weird, but i love it
-ps with problematic and boring players i play with progenitus as commander.
WW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
Oh, you played that deck, this is awesome!
Yeah, I always carry an alternative general for me if people don't want me to play Genju. Most people are fine with it.
So, how did the deck go, besides the insanity of energy field+rest in peace?
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.
I was like 86 life, a hundreds of funny and useful enchantments, but no win coins in hand.
I mean... we need to beat in their faces at some point.
If the opponents manage to pick off your win coins (which aren't enough at the moment IMHO) you just sit there, untouchable and protected behind something like 23 enchantments HAHAHAHA. :D:D:D
I've considered casting genju of the realm too. And that was quite funny, but running tons of anti-creature enchantments, it's kinda tricky keep him on the battlefield.
WW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
WW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
Yeah, I'm searching for additional win conditions. One way to alleviate the issue for the time being might be to play the win con only after it can be protected with Privileged Position or Sterling Grove. Alternatively, I can add Cloud Cover for extra protection.
Another option is to include more life gain and go for Test of Endurance. Exquisite Blood might make a comeback and Words of Worship seems fine too.
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.
If you have that trouble, then you should of added Enduring Ideal.
A couple notes.
1. I run Boseiju to make sure it goes through.
2. With Dovescape and Boseiju, you will get the tokens. The creation of birds isnt dependent on the spell being countered.
3. If copied, you get that many copies a turn. So lets say you cast ideal and copy it. Every turn you search for 2 enchantments.
540 Peasant cube- Gold EditionSomething SpicyEnduring Ideal is, unfortunately, a sorcery. If it was an enchantment, it would have been an auto-include.
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.
i still say thet you should run it however.....
540 Peasant cube- Gold EditionSomething SpicySomewhere around turn 8 I have on the board Enchantress's Presence x2 (due to Copy Enchantment), Future Sight, Mirrari's Wake with Elemental Resonance on it, huge Detention Sphere, some other enchantments, Deserted Temple and Serra's Sanctuary.
Ripping through the deck I ended the turn with 40 permanents on the board that included 5x 3/3 Angels (due to Nigh of Soul's Betrayal), Sterling Grove and Privileged Position. In my hand I had Vicious Shadows, Humility and Leyline of Singularity to win the game next turn. I went through perhaps 20 cards on that single turn.
In the other news...
UPDATES IN THE DECK:
I added Test of Endurance as another win condition on the place of Squeeze. To improve on this aspect of the deck, I replaced Exploration with Words of Worship and Necrotic Plague with Exquisite Blood.
I also improved on the land base by taking out an Island and a Swamp, and putting in Minamo, School at Water's Edge (as another way to untap Serra's Sanctuary) and Mikokoro, Center of the Sea (as another source of card draw). Kamigawa is such a cool block for EDH!
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.
However, we need to grind the "randomness" of our enchantments.
And we still need to protect them against "mass removal" like cyclonic rift and oblivion stone.
Other annoying cards are austere command and all the other "destroy all enchantments".
Need to find an answer to them...
Also story cirlce it's awesome against exquisite blood and other direct damage cards. You should have a look at it.
WW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
Hahahahah, sounds as a good strategy LOL :D:D:D
By the way, there's straglehold which is an interesting card too. It's a tutor-hate, and we all know that commander loves tutors.
WW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
I haven't thought about that use of Enchanted Evening!
I do have Stony Silence and Aura of Silence for Oblivion Stone. Detention Sphere could also work if I have it in my hand. As for Cyclonic Rift, I'm not entirely sure if there is a solution short of Nevermore and I don't think I want to run this card.
Enchanted Evening could be a solution to the "destroy all enchantments." Like Burntgerbil said, we just all scoop and start a new game
Guys, you're awesome! That's a solution to two problems: tutoring for Austere Command AND preventing somebody (else) from playing solitaire with extra turns! I'm searching for spaces for these two cards right now.
Not to mention that I love the flavor text: The correct answer to a barbarian's riddle is to choke on your cleverness and die.
Keep 'em coming!
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.
I'm still getting angry about the randomness of the deck.. By the way i can get used to it hahahah
WW - legacy death and taxes - WW
1. Discuss the unbanning of Surival Of The Fittest.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
Yeah, you might want to play that after their hate is irrelevant
The good thing is Helix Pinacle protects itself pretty well.
I was also thinking of the option to fortify Test of Endurance by adding Roots of Life* in the place of Dream Tides and Urborg, Tomb of Yawgmoth in the place of a land.
*The oracle reads that "it affects all opponents in a multiplayer game.".
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.