I feel dirty. After watching a few things on youtube (a katamari 'amv' of My Little Pony, as well as a 'Complete History of Russia as told to the Tetris Theme' amv of the same), I browsed some random My Little Pony mini-clips. And now I feel like actually watching an episode or two to see if its actually as entertaining as it seems. It looks like it's an old-school cartoon. And I need some of those. There's only so many episodes of Aaaahhh! Real Monsters and the like for me to watch.
Also, finally doing a Let's Play. Mount & Blade, regardless of if its a sandbox game, is being done.
I got my plain white playmat in the mail today. I want to draw some kind of really awesome picture on it. Maybe something slightly homoerotic? Shirtless Garruk perhaps? Hmmmm.
Glad I found this place.
I'm 22 and bisexual. I have a close group of friends (boys and girls) who are almost all bisexual or gay. Outside of them, however, I'm usually shunned for my sexuality and stereotypically homosexual ways (you'd know what I'm talking about if you saw me).
It seems like this clan is a nice escape for me ^.^
Uploaded episode 3 of my Let's Play Mount & Blade. And I already got one subscriber out of it. Wow. That's impressive. And since I like to show some actual... Y'know... Progress in my games, I'm also doing Let's Play: Star Wars Republic Commando on the side. That should only take... Uh... A lot of episodes. Still, it'll be a lot quicker. And instead of instructing, I can just commentate. Which is more fun.
Edit: Bastion review coming tomorrow, regardless of if I finish the game by then or not.
I want to say outright at the beginning of this review: This is how you make a video game.
Let's ignore the fact that some video games sell for $60 and others for $20. Let's pretend that marketing doesn't happen. Let's stop for a moment and kick that whole sales thing to the side.
All we have is the game itself. The gameplay. The graphics. The story. The sound. All on equal footing. When you get them here, to this point, there are games that shine.
Bastion is one of them.
As you can see, it had an effect on me.
In Bastion, you are The Kid. Something has happened to your world, destroying it and reducing it to very small pieces. It seems the only thing holding it together is sheer bloody mindedness. And it responds to your footsteps, pulling itself together just long enough for you to pass. And all you know is that you have to keep going.
The game is an action RPG, if you have to classify it. You travel through a dungeon-crawler-style map that forms itself as you move. You use two of a number of weapons you can access. Any combination, any way. As well as a special skill that can turn the tide of battle. You can use 'spirits' that augment your fighting ability. You can activate Gods that increase the difficulty. And you can wonder at he Narrator, who describes everything you do.
I refuse to tell you anything more of the story. However, I will tell you that it is absurdly well crafted. While the actual story itself may not be the most creative, the most unique, it's how it pulls it off. The timing is fantastic. The game is fantastic about not saying anything until the exact moment when its most important. Timing is everything, it's said. Bastion heard them say it, and followed that to a point. Most of that has to do with the Narrator. He makes the game. In a southern drawl, you have a voice describing what you're doing. What's going on. What you're facing. Exactly what's about to happen. Sometimes he elaborates. Sometimes he doesn't. And it's all done just when it should be. I'll not say any more than the following: YOU HEAR THIS PETER MOLYNEUX? THIS IS HOW YOU ACTUALLY DO IT. You'll understand when you get there.
The graphics? They feel wonderful. They work with the actual story, and the narrator. The colors fade in and out, become more bland or more colorful based on where we are. Sure, there's reds in firey areas and greens in the bush. But when the reds fade to a soft gray when something goes wrong? When the greens flare up into bright colors when things are looking up? Fantastic art design. Things feel hand-drawn. This has something to do with the 2d-on-3d effect the game has. And the isometric design helps a lot in keeping the player from napping. Things just feel alien when we're at Xs instead of +s, and that's quite important.
The controls are fairly well done, though the game could have used a little more spit and polish here. I understand that it was made for the Xbox first, and the PC second. But there's a problem when you have a game based on diagonals and a combination of up and right doesn't send me exactly on the path. Keeps me awake, sure. Otherwise, the controls are fairly well done. Especially in regards to the various weapons and how they are used. Each one feels unique, even the ones that overlap. Just well done indeed.
Then there's the sound. The game is amazing for it. The music is amazingly well done, taking a heavy western influence with the guitar that completely fits the Narrator's voice. This combines with heavy drumbeats at times for action. There's an eastern influence in there at certain times when, well, it's necessary. There's even a Cajun feel in a certain swamp level. The music deserves all my applause. I bought the soundtrack as soon as I learned I could. By the way, that Narrator? I'll never get him out of my head. I want him narrating my life. For sound effects? Not an amazing impression, though some are quite interesting when they actually fire off.
I do want to break from my normal and actually say that this game is creative, yes. But it's also exemplary in how it ties things together, as well as the small touches. Names for groups that fit so well to what they do. Cultural influences from the real world that you feel only in passing. The small item here. The off-hand comment from the Narrator there. It draws you in with the details. The game doesn't feel mass produced. You know those recent Toshiba commercials? Where the president imagines what the product would be like without THIS design decision? Yes. That's what it feels like. Every time I look at something. As if someone spent hours deciding if THIS should be here.
How much does the game cost? $15. How much does the soundtrack cost? $10. How much are they worth? $40 and $20, respectively. I wish I could say that the game is worth a full $60. And I probably could. But it just doesn't feel like a full release. And I believe that $60 would ruin the game, make people expect more than the game can give. The game is definitely worth the $15 they charge, and some more. As for the soundtrack? They're selling it. I popped for the $15 physical version, since I want to feel this thing in my hand. Even the cover art for the CD is fantastic.
Just... Go buy it already, would you? Here. I'll even link you. Bastion
I saw Harry Potter twice in Canada. It was a nice ending to the series, and definitely better than the other films directed by David Yates. The soundtrack from the first film that was played throughout the movie was a nice touch.
In other news, I just got invited to a gay rights rally on Saturday. Not sure if I should go; loud noises and lots of people aren't my thing.
Yay potter, yea my cuz has the soundtracks of the films and I gotta say as someone who has only seen the movies I can really remember what happens just due to the music. It was very well done.
I got my plain white playmat in the mail today. I want to draw some kind of really awesome picture on it. Maybe something slightly homoerotic? Shirtless Garruk perhaps? Hmmmm.
Like the new Garruk from Innistrad? I would be ok with that.
Oh my god ICE CREAM CAKE. You lucky son of a... Doing alright. Have a job interview today, and I'm nervous because I suck at answering the typical interviewee-directed questions like "Why should we hire you" and "What are your best qualities" and t hings like that haha.
I think i get to have ice cream cake tonight as well. Our one friend's bday is like next week and tonights the party.. And Ice cream cake was SUCH a good idea for our party... well everyone is trying to be us lol.
I feel dirty. After watching a few things on youtube (a katamari 'amv' of My Little Pony, as well as a 'Complete History of Russia as told to the Tetris Theme' amv of the same), I browsed some random My Little Pony mini-clips. And now I feel like actually watching an episode or two to see if its actually as entertaining as it seems. It looks like it's an old-school cartoon. And I need some of those. There's only so many episodes of Aaaahhh! Real Monsters and the like for me to watch.
I'll admit to watching the My Little Pony cartoons years ago. I'll also admit none of my younger "more likey to watch it" sisters were present.
And Nai, I enjoy the reviews. Keep up the good work. =)
So, I'm going to a GLBT meeting. This is my first such event be around a large group of people from my community/meeting and being around people I don't know. I'm kinda intimidated, any random advice/reassurance? Halp?
I'm glad someone's enjoying them. I'll be doing reviews on Wednesdays, looks like, and the Let's Plays whenever I feel like running it a few minutes. Now that I've got the conversion problem handled, should be easy.
Youtube thinks they matched a Warner-owned music section in a Star Wars let's play. This amuses me. No action against me at all, just amusing.
Most of the movies that get me teary eyed, if not out-right bawling, are movies that have some sort of heart-string-pulling dad situations. It's not really a secret that I have 'daddy issues', and movies that expound on 'good dad' kinda get to me. Especially if they feature situations that my family finds itself in time and again and 'good dad' saves the day.
Everything makes me cry. I'm a big wuss. I bawled at the end of Seven Pounds. My first date with my girlfriend had us watching PS I Love You and I cried a lot during that. A Walk to Remember gets me every time, despite being my favourite movie.
The end of LotR: Return of the King always makes me tear up, as does the end of Vampire Hunter D: Bloodlust. The soundtrack in VHD:BL just adds so much emotion to it, it's easily one of the best movie scores I've ever heard.
One of the final areas in Bastion definitely got to me.
DON'T TELL ME!
I hate top-down 2D grid action games like that and Laura Croft and the Guardian of Light, but I've heard it's a great game and I don't want anything spoiled should I decide to play it.
Wait video games have storylines to spoil O_o. I definitely don't play games and pay attention to anything about the storyline.
When Blink dies during the Phalanx Covenant arc in the X-men/Generation X prelude i cried. I cried during the end of the notebook cuz I've lost my Papaw to alzheimer's.
I tend to cry pretty easily with movies. Not like full-blown bawling but getting teary-eyed is pretty common for me. Often it's at a-typical parts. Like in Titanic, all the girls weep when Jack dies, but the most heart-breaking part for me was the moment where the shot was focuses on Kathy Bates in the life boat while she watches all those people freezing to death in the water. If I remember correctly the final scene of Schindler's List had me bawling like a baby, where the man who had sacrificed everything to save people broke down with guilt over the things he had kept instead of saving a few more. God I'm getting misty-eyed just thinking about it.
This had me in tears of laughter, though. (Swearing alert.)
There are some amazing games with storyline. Bioshock is one of them. Bastion is another. Some games aren't necessarily book material. But there are some that, while they'd make a great book or movie, are even more powerful as a game because you interact. It's you doing it. Bioshock is like that.
There are some amazing games with storyline. Bioshock is one of them. Bastion is another. Some games aren't necessarily book material. But there are some that, while they'd make a great book or movie, are even more powerful as a game because you interact. It's you doing it. Bioshock is like that.
I tend to cry pretty easily with movies. Not like full-blown bawling but getting teary-eyed is pretty common for me. Often it's at a-typical parts. Like in Titanic, all the girls weep when Jack dies, but the most heart-breaking part for me was the moment where the shot was focuses on Kathy Bates in the life boat while she watches all those people freezing to death in the water. If I remember correctly the final scene of Schindler's List had me bawling like a baby, where the man who had sacrificed everything to save people broke down with guilt over the things he had kept instead of saving a few more. God I'm getting misty-eyed just thinking about it.
This had me in tears of laughter, though. (Swearing alert.)
I typically do not cry at all when it comes to movies. (My boyfriend totally does..)
However the one i'll admit to getting emotional is Pixar's Up. Hell if you arn't in tears within the first 15 min you arn't watching the movie. Soo good.
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks goes out to DarkNightCavalier and XenoNinja
I'll post a pic when I get around to finally inking it in the mat. I've got some rough drafts to do before that.
formely known as Wolf_Cub82
my altered cards on Facebook my altered cards on Tumblr
BurnR(Legacy)
ReanimatorUB(Legacy)
Ghave, Guru of SporesWGB(Commander)
HumansRW(Standard)
Also, finally doing a Let's Play. Mount & Blade, regardless of if its a sandbox game, is being done.
My helpdesk should you need me.
I'd go with a shirtless Venser.
Welcome, and glad you like it here.
http://www.youtube.com/user/NaiNebel For those interested.
Easy day at work. And now I"m simply relaxing.
Edit: Bastion review coming tomorrow, regardless of if I finish the game by then or not.
I want to say outright at the beginning of this review: This is how you make a video game.
Let's ignore the fact that some video games sell for $60 and others for $20. Let's pretend that marketing doesn't happen. Let's stop for a moment and kick that whole sales thing to the side.
All we have is the game itself. The gameplay. The graphics. The story. The sound. All on equal footing. When you get them here, to this point, there are games that shine.
Bastion is one of them.
As you can see, it had an effect on me.
In Bastion, you are The Kid. Something has happened to your world, destroying it and reducing it to very small pieces. It seems the only thing holding it together is sheer bloody mindedness. And it responds to your footsteps, pulling itself together just long enough for you to pass. And all you know is that you have to keep going.
The game is an action RPG, if you have to classify it. You travel through a dungeon-crawler-style map that forms itself as you move. You use two of a number of weapons you can access. Any combination, any way. As well as a special skill that can turn the tide of battle. You can use 'spirits' that augment your fighting ability. You can activate Gods that increase the difficulty. And you can wonder at he Narrator, who describes everything you do.
I refuse to tell you anything more of the story. However, I will tell you that it is absurdly well crafted. While the actual story itself may not be the most creative, the most unique, it's how it pulls it off. The timing is fantastic. The game is fantastic about not saying anything until the exact moment when its most important. Timing is everything, it's said. Bastion heard them say it, and followed that to a point. Most of that has to do with the Narrator. He makes the game. In a southern drawl, you have a voice describing what you're doing. What's going on. What you're facing. Exactly what's about to happen. Sometimes he elaborates. Sometimes he doesn't. And it's all done just when it should be. I'll not say any more than the following: YOU HEAR THIS PETER MOLYNEUX? THIS IS HOW YOU ACTUALLY DO IT. You'll understand when you get there.
The graphics? They feel wonderful. They work with the actual story, and the narrator. The colors fade in and out, become more bland or more colorful based on where we are. Sure, there's reds in firey areas and greens in the bush. But when the reds fade to a soft gray when something goes wrong? When the greens flare up into bright colors when things are looking up? Fantastic art design. Things feel hand-drawn. This has something to do with the 2d-on-3d effect the game has. And the isometric design helps a lot in keeping the player from napping. Things just feel alien when we're at Xs instead of +s, and that's quite important.
The controls are fairly well done, though the game could have used a little more spit and polish here. I understand that it was made for the Xbox first, and the PC second. But there's a problem when you have a game based on diagonals and a combination of up and right doesn't send me exactly on the path. Keeps me awake, sure. Otherwise, the controls are fairly well done. Especially in regards to the various weapons and how they are used. Each one feels unique, even the ones that overlap. Just well done indeed.
Then there's the sound. The game is amazing for it. The music is amazingly well done, taking a heavy western influence with the guitar that completely fits the Narrator's voice. This combines with heavy drumbeats at times for action. There's an eastern influence in there at certain times when, well, it's necessary. There's even a Cajun feel in a certain swamp level. The music deserves all my applause. I bought the soundtrack as soon as I learned I could. By the way, that Narrator? I'll never get him out of my head. I want him narrating my life. For sound effects? Not an amazing impression, though some are quite interesting when they actually fire off.
I do want to break from my normal and actually say that this game is creative, yes. But it's also exemplary in how it ties things together, as well as the small touches. Names for groups that fit so well to what they do. Cultural influences from the real world that you feel only in passing. The small item here. The off-hand comment from the Narrator there. It draws you in with the details. The game doesn't feel mass produced. You know those recent Toshiba commercials? Where the president imagines what the product would be like without THIS design decision? Yes. That's what it feels like. Every time I look at something. As if someone spent hours deciding if THIS should be here.
How much does the game cost? $15. How much does the soundtrack cost? $10. How much are they worth? $40 and $20, respectively. I wish I could say that the game is worth a full $60. And I probably could. But it just doesn't feel like a full release. And I believe that $60 would ruin the game, make people expect more than the game can give. The game is definitely worth the $15 they charge, and some more. As for the soundtrack? They're selling it. I popped for the $15 physical version, since I want to feel this thing in my hand. Even the cover art for the CD is fantastic.
Just... Go buy it already, would you? Here. I'll even link you.
Bastion
My helpdesk should you need me.
Scruffy is good.
formely known as Wolf_Cub82
my altered cards on Facebook my altered cards on Tumblr
BurnR(Legacy)
ReanimatorUB(Legacy)
Ghave, Guru of SporesWGB(Commander)
HumansRW(Standard)
Yay potter, yea my cuz has the soundtracks of the films and I gotta say as someone who has only seen the movies I can really remember what happens just due to the music. It was very well done.
So did you go to the rally?
Like the new Garruk from Innistrad? I would be ok with that.
I think i get to have ice cream cake tonight as well. Our one friend's bday is like next week and tonights the party.. And Ice cream cake was SUCH a good idea for our party... well everyone is trying to be us lol.
How did the job interview go?
I'll admit to watching the My Little Pony cartoons years ago. I'll also admit none of my younger "more likey to watch it" sisters were present.
And Nai, I enjoy the reviews. Keep up the good work. =)
Not all can pull off the scuff. Some times it just looks messy and that is just yucky and sad at the same time.
:LEGACY:
XLEDed DredgeX
BTraitor's GateB
:EDH:
GMolimo, Maro-SorcererG
WRTrias, The Betrayer (Gisela)RW
BRWKaalia, of the VastWRB
Thanks to SushiOtter of Hakai Studios for the awesome banner, and Argetlam of Hakai Studios for the equally awesome avvie!
Generation 2556677: The first time you see this, add it to your sig, but add 1 to the number. Call it a social experiment.
Youtube thinks they matched a Warner-owned music section in a Star Wars let's play. This amuses me. No action against me at all, just amusing.
My helpdesk should you need me.
My helpdesk should you need me.
Laura Roslin <3
Older Magic as a Board Game: Panglacial Wurm , Mill
(Also known as Xenphire)
My helpdesk should you need me.
DON'T TELL ME!
I hate top-down 2D grid action games like that and Laura Croft and the Guardian of Light, but I've heard it's a great game and I don't want anything spoiled should I decide to play it.
:LEGACY:
XLEDed DredgeX
BTraitor's GateB
:EDH:
GMolimo, Maro-SorcererG
WRTrias, The Betrayer (Gisela)RW
BRWKaalia, of the VastWRB
Thanks to SushiOtter of Hakai Studios for the awesome banner, and Argetlam of Hakai Studios for the equally awesome avvie!
Generation 2556677: The first time you see this, add it to your sig, but add 1 to the number. Call it a social experiment.
My helpdesk should you need me.
When Blink dies during the Phalanx Covenant arc in the X-men/Generation X prelude i cried. I cried during the end of the notebook cuz I've lost my Papaw to alzheimer's.
:LEGACY:
XLEDed DredgeX
BTraitor's GateB
:EDH:
GMolimo, Maro-SorcererG
WRTrias, The Betrayer (Gisela)RW
BRWKaalia, of the VastWRB
Thanks to SushiOtter of Hakai Studios for the awesome banner, and Argetlam of Hakai Studios for the equally awesome avvie!
Generation 2556677: The first time you see this, add it to your sig, but add 1 to the number. Call it a social experiment.
This had me in tears of laughter, though. (Swearing alert.)
http://www.youtube.com/watch?v=EmcMG4uxiHk&feature=player_embedded
Best YouTube laugh since the Autotuned Bed Intruder.
Current New Favorite Person™: Mallory Archer
She knows why.
My helpdesk should you need me.
Braid, Limbo, and Dear Esther all come to mind.
:LEGACY:
XLEDed DredgeX
BTraitor's GateB
:EDH:
GMolimo, Maro-SorcererG
WRTrias, The Betrayer (Gisela)RW
BRWKaalia, of the VastWRB
Thanks to SushiOtter of Hakai Studios for the awesome banner, and Argetlam of Hakai Studios for the equally awesome avvie!
Generation 2556677: The first time you see this, add it to your sig, but add 1 to the number. Call it a social experiment.
Thanks for ruining schindler's list for me.
Also that game is so effing hard!
However the one i'll admit to getting emotional is Pixar's Up. Hell if you arn't in tears within the first 15 min you arn't watching the movie. Soo good.
Similar situation, but it's not that often that my bf gets choked up at movies.
Also, on a creeper note, I noticed you're from Pottstown - what area? I went to high school there a bit ago.