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Flying, first strike
Avg Price $0.20 -
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Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Avg Price $0.20 -
On Alert
Instant—Adventure
Target creature gets +2/+2 until end of turn. Untap it.
Avg Price $0.19 -
On Alert
Instant—Adventure
Target creature gets +2/+2 until end of turn. Untap it.
Avg Price $0.19 -
Ninjustu
Ninjutsu abilities you activate cost
less to activate.Other Ninja and Rogue creatures you control get +1/+1.
Legal InNoneAvg Price $0.25 -
Ninjustu
Ninjutsu abilities you activate cost
less to activate.Other Ninja and Rogue creatures you control get +1/+1.
Legal InNoneAvg Price $0.25 -
Ninjustu
Ninjutsu abilities you activate cost
less to activate.Other Ninja and Rogue creatures you control get +1/+1.
Legal InNoneAvg Price $0.25 -
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Avg Price $0.74 -
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay
.When Silvergill Adept enters the battlefield, draw a card.
Avg Price $0.49 -
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay
.When Silvergill Adept enters the battlefield, draw a card.
Avg Price $0.34 -
: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Avg Price $0.24 -
When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library.
Avg Price $0.25 -
When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library.
Avg Price $0.32 -
, , Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Avg Price $0.37 -
Equipped creature gets +2/+0.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip
Avg Price $0.25 -
Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.
Avg Price $0.00 -
Magecraft— Whenever you cast or copy an instant or sorcery spell, target creature gets +1/+0 until end of turn.
Legal InNoneAvg Price $0.00 -
Silverquill Campus enters the battlefield tapped.
: Add or .
, : Scry 1.
Legal InNoneAvg Price $0.00 -
Silverquill Campus enters the battlefield tapped.
: Add or .
, : Scry 1.
Legal InNoneAvg Price $0.00 -
Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.
Legal InNoneAvg Price $0.00 -
Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.
Legal InNoneAvg Price $0.00 -
Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.
Legal InNoneAvg Price $0.00 -
As Silverquill Silencer enters the battlefield, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, they loses 3 life and you draw a card.
Legal InNoneAvg Price $0.00 -
As Silverquill Silencer enters the battlefield, choose a nonland card name.
Whenever an opponent casts a spell with the chosen name, they loses 3 life and you draw a card.
Legal InNoneAvg Price $0.00 -
Equipped creature gets +1/+1 and is an artifact in addition to its other types.
Equip
Avg Price $0.25 -
At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.
, Sacrifice Silversmote Ghoul: Draw a card.
Avg Price $0.26 -
At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.
, Sacrifice Silversmote Ghoul: Draw a card.
Legal InNoneAvg Price $0.27 -
Flash
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Avg Price $0.25 -
Destroy target attacking creature. You gain 3 life.
Avg Price $0.24 -
Flying, vigilance
Silverwing Squadron's power and toughness are equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Avg Price $0.50 -
Flying, vigilance
Silverwing Squadron’s power and toughness are each equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Legal InNoneAvg Price $0.00 -
Flying, vigilance
Silverwing Squadron’s power and toughness are each equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Legal InNoneAvg Price $0.00 -
Trample
: Regenerate Silvos, Rogue Elemental.
Avg Price $0.86 -
Trample
: Regenerate Silvos, Rogue Elemental.
Avg Price $0.50 -
Trample
: Regenerate Silvos, Rogue Elemental.
Avg Price $0.00 -
Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.
Avg Price $35.98 -
Discard a land card: Simian Brawler gets +1/+1 until end of turn.
Avg Price $0.25 -
Discard a land card: Simian Brawler gets +1/+1 until end of turn.
Legal InNoneAvg Price $0.00 -
Flash
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)Avg Price $0.25 -
Flash
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)Avg Price $0.00 -
When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.
Unearth
( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)Legal InNoneAvg Price $0.00 -
When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.
Unearth
Legal InNoneAvg Price $0.00 -
Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure
Legal InNoneAvg Price $0.18 -
Exile Simian Spirit Guide from your hand: Add
.Avg Price $1.15 -
Exile Simian Spirit Guide from your hand: Add
.Avg Price $1.00 -
Exile Simian Spirit Guide from your hand: Add
.Legal InNoneAvg Price $0.00 -
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
Avg Price $2.72 -
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
Legal InNoneAvg Price $0.00 -
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."
Avg Price $0.25 -
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Avg Price $0.50 -
: Add or .
, , Sacrifice Simic Cluestone: Draw a card.
Avg Price $0.20 -
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, : Move a +1/+1 counter from Simic Fluxmage onto target creature.
Avg Price $0.25 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
Avg Price $0.44 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
Avg Price $0.40 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
Avg Price $0.46 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
Avg Price $0.40 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
Avg Price $0.35 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
Avg Price $0.44 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
: Add .
Legal InNoneAvg Price $0.38 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
: Add .
Legal InNoneAvg Price $0.00 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
: Add .
Legal InNoneAvg Price $0.00 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
: Add .
Legal InNoneAvg Price $0.00 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
: Add .
Legal InNoneAvg Price $0.00 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
: Add .
Legal InNoneAvg Price $0.00 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
: Add .
Legal InNoneAvg Price $0.00 -
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner’s hand.
: Add .
Legal InNoneAvg Price $0.00 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.25 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.25 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.25 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.25 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.33 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.30 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.00 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.00 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Avg Price $0.25 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Legal InNoneAvg Price $0.00 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Legal InNoneAvg Price $0.00 -
Simic Guildgate enters the battlefield tapped.
: Add or .
Legal InNoneAvg Price $0.00 -
(
can be paid with either or .): Move a +1/+1 counter from target creature onto another target creature with the same controller.
: Attach target Aura attached to a permanent to another permanent with the same controller.
Avg Price $0.35 -
: Move a +1/+1 counter from target creature onto another target creature with the same controller.
: Attach target Aura attached to a permanent to another permanent with the same controller.
Legal InNoneAvg Price $0.00 -
Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Avg Price $0.20 -
Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Avg Price $0.22 -
: Add or .
: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Avg Price $0.25 -
: Add or .
: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Avg Price $0.25 -
: Add or .
, , Sacrifice Simic Locket: Draw two cards.
Avg Price $0.21 -
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Avg Price $0.50 -
: Untap Simic Ragworm.
Avg Price $0.20 -
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