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Kicker
(You may pay an additional as you cast this spell.)Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
Avg Price $0.25 -
Kicker
(You may pay an additional as you cast this spell.)Reach (This creature can block creatures with flying.)
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
Avg Price $0.25 -
Whenever Oran-Rief Survivalist or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Oran-Rief Survivalist.
Avg Price $0.24 -
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Avg Price $1.26 -
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Avg Price $0.98 -
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Avg Price $0.95 -
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Avg Price $1.00 -
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Legal InNoneAvg Price $0.94 -
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Legal InNoneAvg Price $0.99 -
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Legal InNoneAvg Price $0.00 -
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
Avg Price $0.30 -
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When Orator of Ojutai enters the battlefield, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
Avg Price $0.38 -
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, , Sacrifice Orazca Puzzle-Door: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
Legal InNoneAvg Price $0.00 -
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add .
, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.
Avg Price $0.23 -
Ascend
: Add .
, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city’s blessing.
Legal InNoneAvg Price $0.00 -
, : Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legal InNoneAvg Price $0.00 -
, : Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legal InNoneAvg Price $0.00 -
Permanents enter the battlefield tapped.
Avg Price $3.96 -
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
If a creature would deal damage to you, prevent 1 of that damage.
Avg Price $0.67 -
Reach (This creature can block creatures with flying.)
Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Avg Price $0.25 -
, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.
Avg Price $2.18 -
, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.
Avg Price $0.00 -
Whenever another creature enters the battlefield under your control, target creature an opponent controls gets -1/-1 until end of turn.
Avg Price $0.25 -
Trample
Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon.
When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.
Legal InNoneAvg Price $0.00 -
Trample
Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon.
When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.
Legal InNoneAvg Price $0.00 -
Council's dilemma — When Orchard Elemental enters the battlefield, starting with you, each player votes for sprout or harvest. Put two +1/+1 counters on Orchard Elemental for each sprout vote. You gain 3 life for each harvest vote.
Avg Price $0.24 -
Orchard Spirit can't be blocked except by creatures with flying or reach.
Avg Price $0.20 -
Orchard Spirit can't be blocked except by creatures with flying or reach.
Avg Price $0.20 -
When Orchard Strider enters the battlefield, create two Food tokens.
Basic landcycling
Avg Price $0.15 -
When Orchard Strider enters the battlefield, create two Food tokens. (They’re artifacts with “
, , Sacrifice this artifact: You gain 3 life.”)Basic landcycling
( , Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)Legal InNoneAvg Price $0.00 -
Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.
Avg Price $0.35 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $675.95 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $24.14 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $3.41 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $0.25 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $0.25 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $0.25 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $0.25 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $0.25 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $0.25 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $0.25 -
: Orcish Artillery deals 2 damage to any target and 3 damage to you.
Avg Price $0.25 -
, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.
Avg Price $0.22 -
Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except for the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
Legal InNoneAvg Price $0.00 -
Flash
When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except for the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
Legal InNoneAvg Price $0.00 -
Orcish Cannonade deals 2 damage to any target and 3 damage to you.
Draw a card.
Avg Price $0.20 -
Orcish Cannonade deals 2 damage to any target and 3 damage to you.
Draw a card.
Avg Price $0.20 -
Orcish Cannonade deals 2 damage to any target and 3 damage to you.
Draw a card.
Avg Price $0.23 -
Orcish Cannonade deals 2 damage to any target and 3 damage to you.
Draw a card.
Legal InNoneAvg Price $0.00 -
: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.
Avg Price $0.28 -
: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.
Avg Price $0.00 -
: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
Avg Price $0.29 -
: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
Avg Price $0.33 -
: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
Avg Price $0.00 -
Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.
Avg Price $0.23 -
Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.
Avg Price $0.20 -
Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.
Avg Price $0.00 -
: Target land becomes a Swamp until its controller's next untap step.
Avg Price $0.23 -
: Target land becomes a Swamp until its controller's next untap step.
Avg Price $0.23 -
: Target land becomes a Swamp until its controller's next untap step.
Avg Price $0.00 -
, : Target creature can't be regenerated this turn.
, : Regenerate target black or green creature.
, : Regenerate target black or green creature.
Avg Price $0.25 -
Echo
When Orcish Hellraiser dies, it deals 2 damage to target player or planeswalker.
Avg Price $0.20 -
, : Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.
Avg Price $0.44 -
, : Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.
Avg Price $0.35 -
, Sacrifice a Forest: Add three mana in any combination of and/or .
Avg Price $0.37 -
, Sacrifice a Forest: Add three mana in any combination of and/or .
Avg Price $0.00 -
, Sacrifice a Forest: Add three mana in any combination of and/or .
Avg Price $0.55 -
, Sacrifice a Forest: Add three mana in any combination of and/or .
Avg Price $0.00 -
, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.
Avg Price $0.66 -
, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.
Avg Price $0.00 -
, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.
Avg Price $0.00 -
Target creature gains your choice of lifelink or indestructible until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legal InNoneAvg Price $0.00 -
Enchant land
Orcish Mine enters the battlefield with three ore counters on it.
At the beginning of your upkeep or whenever enchanted land becomes tapped, remove an ore counter from Orcish Mine.
When the last ore counter is removed from Orcish Mine, destroy enchanted land and Orcish Mine deals 2 damage to that land's controller.
Avg Price $0.25 -
Attacking creatures you control get +1/+0.
Avg Price $468.34 -
Attacking creatures you control get +1/+0.
Avg Price $21.41 -
Attacking creatures you control get +1/+0.
Avg Price $3.94 -
Attacking creatures you control get +1/+0.
Avg Price $0.31 -
Attacking creatures you control get +1/+0.
Avg Price $0.25 -
Attacking creatures you control get +1/+0.
Avg Price $0.27 -
Attacking creatures you control get +1/+0.
Avg Price $0.25 -
Attacking creatures you control get +1/+0.
Avg Price $0.00 -
Attacking creatures you control get +1/+0.
Avg Price $0.25 -
Attacking creatures you control get +1/+0.
Avg Price $0.25 -
When Orcish Paratroopers enters the battlefield, flip it from a height of at least one foot. Sacrifice Orcish Paratroopers unless it turns over completely at least once during the flip and lands face up.
Avg Price $0.25 -
, , Sacrifice Orcish Settlers: Destroy X target lands.
Avg Price $0.89 -
Trample
Other Orcs and Goblins you control have trample.
Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Legal InNoneAvg Price $0.00 -
Trample
Other Orcs and Goblins you control have trample.
Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Legal InNoneAvg Price $0.00 -
: Look at the top three cards of target player's library.
Avg Price $0.00 -
: Look at the top three cards of target player's library.
Avg Price $0.20 -
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
Avg Price $0.48 -
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
Avg Price $0.44 -
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
Avg Price $0.00 -
, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.
Avg Price $0.25 -
, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.
Avg Price $0.20 -
Orcish Veteran can't block white creatures with power 2 or greater.
: Orcish Veteran gains first strike until end of turn.
Avg Price $0.24 -
Orcish Veteran can't block white creatures with power 2 or greater.
: Orcish Veteran gains first strike until end of turn.
Avg Price $0.00