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When Aether Channeler enters the battlefield, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Legal InNoneAvg Price $0.00 -
When Aether Channeler enters the battlefield, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Legal InNoneAvg Price $0.00 -
When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.
, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
Avg Price $0.40 -
Wild Magic Surge—Whenever Chaos Channeler attacks, roll a d20.
1-9 | Exile the top card of your library. You may play it this turn.
10-19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.
Legal InNoneAvg Price $0.00 -
Whenever you cast a noncreature spell, surveil 1.
Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
Avg Price $1.90 -
Reach
Creature spells you cast cost
less to cast, where X is the amount of life you gained this turn.: You gained 2 life.
Legal InNoneAvg Price $0.75 -
Reach
Creature spells you cast cost
less to cast, where X is the amount of life you gained this turn.: You gained 2 life.
Legal InNoneAvg Price $0.75 -
Whenever a spell you control deals damage , transform Flame Channeler.
Legal InNoneAvg Price $0.22 -
, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Avg Price $0.24 -
Whenever you cast a noncreature spell, proliferate.
Avg Price $1.43 -
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legal InNoneAvg Price $0.00 -
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As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
Avg Price $0.35 -
As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
Avg Price $0.35 -
As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
Legal InNoneAvg Price $0.00 -
At the beginning of combat on your turn, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
Legal InNoneAvg Price $0.00 -
At the beginning of combat on your turn, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
Legal InNoneAvg Price $0.00 -
: Add X mana of any one color, where X is the number of Elves on the battlefield.
Legal InNoneAvg Price $0.00 -
: Add X mana of any one color, where X is the number of Elves on the battlefield.
Avg Price $1.07