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Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.
Avg Price $0.25 -
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: Return Darting Merfolk to its owner's hand.
Avg Price $0.25 -
Gray Harbor Merfolk can't be blocked.
Gray Harbor Merfolk gets +2/+0 as long as you control a commander that's a creature or planeswalker.
Avg Price $0.00 -
Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.
Avg Price $0.25 -
: Destroy target creature with islandwalk.
Avg Price $0.39 -
: Destroy target creature with islandwalk.
Avg Price $1.80 -
When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legal InNoneAvg Price $0.00 -
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Avg Price $0.25 -
Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.
Avg Price $0.00 -
: Merfolk Coralsmith gets +1/-1 until end of turn.
When Merfolk Coralsmith dies, scry 2.
Avg Price $0.00 -
Flying
Whenever you cast a kicked spell, scry 2.
Avg Price $0.20 -
: Draw a card, then discard a card.
Avg Price $0.25 -
: Draw a card, then discard a card.
Avg Price $0.25 -
: Draw a card, then discard a card.
Avg Price $0.29 -
: Draw a card, then discard a card.
Avg Price $0.25 -
: Draw a card, then discard a card.
Avg Price $0.00 -
: Draw a card, then discard a card.
Avg Price $0.25 -
: Draw a card, then discard a card.
Avg Price $0.25 -
: Draw a card, then discard a card.
Avg Price $0.25 -
: Draw a card, then discard a card.
Avg Price $0.25 -
: Draw a card, then discard a card.
Avg Price $0.24 -
, : Target player puts the top two cards of their library into their graveyard.
Avg Price $0.20 -
, : Target player puts the top two cards of his or her library into his or her graveyard.
Avg Price $0.00 -
Other Merfolk you control get +1/+1.
Avg Price $0.40 -
Other Merfolk you control get +1/+1.
Avg Price $0.00 -
When Merfolk Observer enters the battlefield, look at the top card of target player's library.
Avg Price $0.20 -
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Flash (You may cast this spell any time you could cast an instant.)
Avg Price $0.21 -
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When Merfolk Pupil enters, draw a card, then discard a card.
, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.
Legal InNoneAvg Price $0.00 -
When Merfolk Pupil enters the battlefield, draw a card, then discard a card.
, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.
Avg Price $0.00 -
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Avg Price $0.24 -
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Tap target creature without flying.
Avg Price $0.25 -
Venture Deeper
Sorcery — Adventure
Target player puts the top four cards of their library into their graveyard.
Avg Price $0.25 -
Venture Deeper
Sorcery — Adventure
Target player puts the top four cards of their library into their graveyard.
Avg Price $0.25 -
When Merfolk Seer dies, you may pay
. If you do, draw a card.Avg Price $0.23 -
Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Avg Price $0.00 -
Flying
When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.
3UG: Proliferate
Avg Price $0.38 -
Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.
Avg Price $0.25 -
Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.
Avg Price $0.25 -
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Avg Price $0.66 -
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Avg Price $0.70 -
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can’t be blocked this turn.
Avg Price $0.00 -
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can’t be blocked this turn.
Avg Price $0.00 -
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Avg Price $0.60 -
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Avg Price $0.80 -
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.
Avg Price $0.19 -
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.
Avg Price $0.21 -
: Switch target creature's power and toughness until end of turn.
Avg Price $0.24 -
When Merfolk Traders enters the battlefield, draw a card, then discard a card.
Avg Price $0.24 -
Flash
When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
Avg Price $0.85 -
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
Avg Price $0.25 -
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
Avg Price $0.25 -
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
Avg Price $0.25 -
Flying
Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.
Sacrifice Merfolk Windrobber: Draw a card. Activate this ability only if an opponent has eight or more cards in their graveyard.
Avg Price $0.25 -
Exhaust —
, : Draw X cards. Put a +1/+1 counter on each Merfolk creature you control.Legal InNoneAvg Price $0.00 -
Exhaust —
, : Draw X cards. Put a +1/+1 counter on each Merfolk creature you control.Legal InNoneAvg Price $0.00 -
Exhaust —
, : Draw X cards. Put a +1/+1 counter on each Merfolk creature you control.Legal InNoneAvg Price $0.00 -
Exhaust —
, : Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)Legal InNoneAvg Price $0.00 -
: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Avg Price $0.00 -
: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Avg Price $1.00 -
Cycling
( , Discard this card: Draw a card.)Avg Price $0.25 -
As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Avg Price $0.25 -
Defender
: Wishful Merfolk loses defender and becomes a Human until end of turn.
Avg Price $0.15 -
Defender
: Wishful Merfolk loses defender and becomes a Human until end of turn.
Avg Price $0.18 -
(Art of snake / Art of sword / Art of Ach! Hans, run!)
2
— When this permanent leaves the battlefield, target player discards a card.5
— When this permanent leaves the battlefield, create five 1/1 white Clown Robot artifact creature tokens.Legal InNoneAvg Price $0.00