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Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Avg Price $0.19 -
Flying
Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
Avg Price $0.19 -
When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.
Avg Price $0.15 -
When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle your library.
Alpine Guide attacks each turn if able.
When Alpine Guide leaves the battlefield, sacrifice a Mountain.
Avg Price $0.25 -
Flying, vigilance
Creature tokens you control have flying and vigilance.
Embalm
( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)Avg Price $0.30 -
When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Legal InNoneAvg Price $0.00 -
When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Legal InNoneAvg Price $0.00 -
Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
Avg Price $0.24 -
: Target creature can't be blocked this turn.
Avg Price $0.15 -
: Target creature can't be blocked this turn.
Avg Price $0.20 -
: Target creature can't be blocked this turn.
Avg Price $0.20 -
When District Guide enters the battlefield, you may search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
Avg Price $0.25 -
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Avg Price $0.25 -
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Avg Price $0.26 -
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Avg Price $0.31 -
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Avg Price $0.35 -
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Avg Price $0.00 -
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Avg Price $0.00 -
Exile Elvish Spirit Guide from your hand: Add
.Legal InNoneAvg Price $0.00 -
Exile Elvish Spirit Guide from your hand: Add
.Legal InNoneAvg Price $0.00 -
Exile Elvish Spirit Guide from your hand: Add
.Avg Price $0.00 -
Exile Elvish Spirit Guide from your hand: Add
.Avg Price $2.80 -
Protection from Goblins
Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Avg Price $0.20 -
, : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Avg Price $0.25 -
, : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Avg Price $0.25 -
When Galadhrim Guide enters the battlefield, scry 2.
Legal InNoneAvg Price $0.00 -
: Target creature you control can’t be blocked by creatures with power 2 or less this turn.
Legal InNoneAvg Price $0.00 -
: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Avg Price $0.24 -
: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Avg Price $0.16 -
: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Avg Price $0.23 -
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Avg Price $3.59 -
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
Avg Price $0.00 -
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Avg Price $3.97 -
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Avg Price $3.25 -
Haste
Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
Avg Price $3.25 -
Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Legal InNoneAvg Price $0.00 -
Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Legal InNoneAvg Price $0.00 -
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Legal InNoneAvg Price $0.00 -
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Legal InNoneAvg Price $0.00 -
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Avg Price $0.24 -
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Avg Price $0.25 -
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Avg Price $0.25 -
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Avg Price $0.25 -
Flying, protection from black
Echo
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Avg Price $0.00 -
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Avg Price $0.73 -
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Avg Price $4.66 -
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Avg Price $0.82 -
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Avg Price $0.00 -
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Avg Price $0.65 -
Flying, protection from black
Echo
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Legal InNoneAvg Price $0.00 -
Flying, protection from black
Echo
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Legal InNoneAvg Price $0.00 -
Flying, protection from black
Echo
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Avg Price $0.48 -
: Untap another target permanent you control.
: Tap target permanent. Activate this ability only if you control eight or more lands.
Legal InNoneAvg Price $0.00 -
When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token.
Craft with artifact
( , Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)Legal InNoneAvg Price $0.00 -
When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip
.Whenever you attack, put a quest counter on target nonland permanent you control.
Legal InNoneAvg Price $0.00 -
When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip
.Whenever you attack, put a quest counter on target nonland permanent you control.
Legal InNoneAvg Price $0.00 -
Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
Avg Price $0.20 -
Flying
Grant an Advantage—If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Legal InNoneAvg Price $0.00 -
Flying
Grant an Advantage—If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Legal InNoneAvg Price $0.00 -
, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Avg Price $1.08 -
When Ride Guide enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Legal InNoneAvg Price $0.00 -
Vigilance
When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Legal InNoneAvg Price $0.00 -
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Other colorless creatures you control get +1/+0.
Avg Price $0.25 -
, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
Avg Price $0.89 -
Reach
: Add one mana of any color. Activate only once each turn.
Legal InNoneAvg Price $0.00 -
Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.
If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.
Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.
Avg Price $2.25 -
Exile Simian Spirit Guide from your hand: Add
.Avg Price $1.15 -
Exile Simian Spirit Guide from your hand: Add
.Avg Price $1.00 -
Exile Simian Spirit Guide from your hand: Add
.Legal InNoneAvg Price $0.00 -
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
Legal InNoneAvg Price $0.00 -
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
Legal InNoneAvg Price $0.00 -
, : Target creature with power 2 or less can't be blocked this turn.
Avg Price $0.15 -
When Sorin's Guide enters the battlefield, you may search your library and/or graveyard for a card named Sorin, Vampire Lord, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Avg Price $0.39 -
Flying
When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard.
Legal InNoneAvg Price $0.15 -
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
, Sacrifice Soul-Guide Lantern: Exile each opponent’s graveyard.
, , Sacrifice Soul-Guide Lantern: Draw a card.
Legal InNoneAvg Price $0.00 -
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
, Sacrifice Soul-Guide Lantern: Exile each opponent’s graveyard.
, , Sacrifice Soul-Guide Lantern: Draw a card.
Legal InNoneAvg Price $0.00 -
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
, Sacrifice Soul-Guide Lantern: Exile each opponent’s graveyard.
, , Sacrifice Soul-Guide Lantern: Draw a card.
Legal InNoneAvg Price $0.00 -
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
, Sacrifice Soul-Guide Lantern: Exile each opponent’s graveyard.
, , Sacrifice Soul-Guide Lantern: Draw a card.
Legal InNoneAvg Price $0.00 -
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.
, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.
, , Sacrifice Soul-Guide Lantern: Draw a card.
Avg Price $0.48 -
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.
Avg Price $0.70 -
When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
Avg Price $0.20 -
When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
Legal InNoneAvg Price $0.14 -
When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
Avg Price $0.20 -
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
Avg Price $0.25 -
When Totem-Guide Hartebeest enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.
Avg Price $0.21 -
When Towashi Guide-Bot enters the battlefield, put a +1/+1 counter on target creature you control.
, : Draw a card. This ability costs less to activate for each modified creature you control.
Legal InNoneAvg Price $0.20 -
Flying
Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
Legal InNoneAvg Price $0.00 -
Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell.
Legal InNoneAvg Price $0.00 -
Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell.
Legal InNoneAvg Price $0.00 -
Trample, haste
Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
Avg Price $0.30 -
Trample, haste
Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand.
Avg Price $0.30 -
Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Avg Price $0.25 -
Flying
When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
Avg Price $0.24