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You may look at the top card of your library at any time.
You may play the top card of your library. If you cast a spell this way, pay life equal to its converted mana cost rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life
Avg Price $6.81 -
Vigilance (Attacking doesn't cause this creature to tap.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Avg Price $0.24 -
Citadel Gate enters the battlefield tapped.
As Citadel Fate enters the battlefield, choose a color other than white.
: Add or one mana of the chosen color.
Legal InNoneAvg Price $0.00 -
At the beginning of each player's end step, Citadel of Pain deals X damage to that player, where X is the number of untapped lands they control.
Avg Price $2.45 -
As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent’s turn, tap target creature that player controls.
Legal InNoneAvg Price $0.35 -
As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent’s turn, tap target creature that player controls.
Legal InNoneAvg Price $0.00 -
As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Avg Price $0.40 -
As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Avg Price $0.40 -
Indestructible
: Add .
Avg Price $0.74 -
Indestructible
: Add .
Avg Price $0.74 -
Indestructible
: Add .
Avg Price $0.67 -
Indestructible
: Add .
Avg Price $0.66 -
Indestructible
: Add .
Avg Price $0.60 -
Indestructible
: Add .
Avg Price $0.74 -
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: Add .
, : Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Legal InNoneAvg Price $0.00 -
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn.
Legal InNoneAvg Price $0.00 -
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn.
Legal InNoneAvg Price $0.00 -
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Legal InNoneAvg Price $0.00 -
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $0.74 -
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $0.65 -
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $0.66 -
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $0.89 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $0.80 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $1.05 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Legal InNoneAvg Price $0.00 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $0.90 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $0.87 -
Seaside Citadel enters the battlefield tapped.
: Add , , or .
Avg Price $0.96 -
Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Avg Price $0.20 -
Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Legal InNoneAvg Price $0.00 -
Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Legal InNoneAvg Price $0.00 -
: Add .
: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
Avg Price $22.49 -
Black legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Avg Price $7.18