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Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
Avg Price $0.00 -
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
Avg Price $0.00 -
Vigilance
Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
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Vigilance
Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
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Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deatchtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
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Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deatchtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
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Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deatchtouch, and lifelink on Aragorn.
Whenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
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Whenever you cast a white spell, create a 1/1 white Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
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Whenever you cast a white spell, create a 1/1 white Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
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Whenever you cast a white spell, create a 1/1 white Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
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Whenever you scry, put a +1/+1 counter on target creature.
: Scry 2.
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Arwen, Mortal Queen enters the battlefield with an indestructible counter.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and lifelink counter on that creature and a +1/+1 counter and lifelink counter on Arwen.
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Arwen, Mortal Queen enters the battlefield with an indestructible counter.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and lifelink counter on that creature and a +1/+1 counter and lifelink counter on Arwen.
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This spell costs
less to cast if you control two or more legendary creatures.Scry 2, then draw two cards.
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Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn.
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Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
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This spell costs
less to cast if it targets a tapped creature.Exile target creature.
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Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip
( : Attach to target creature you control. Equip only as a sorcery.)Avg Price $0.00 -
Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it.
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Enchant creature
When Bewitching Leechcraft enters the battlefield, tap enchanted creature.
Enchanted creature has, "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it."
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When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.
Whenever Bilbo deals combat damage to a player, create a Treasure token.
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When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.
Whenever Bilbo deals combat damage to a player, create a Treasure token.
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As long as it's your turn, equipped creature has hexproof and can't be blocked.
Whenever equipped creature attacks alone, you draw a card and you lose 1 life.
Equip Halfling
Equip
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As long as it's your turn, equipped creature has hexproof and can't be blocked.
Whenever equipped creature attacks alone, you draw a card and you lose 1 life.
Equip Halfling
Equip
Avg Price $0.00 -
Whenever Bill Ferny, Bree Swindler becomes blocked, choose one —
• Create a Treasure token. (It's an artifact with "
, Sacrifice this artifact: Add one mana of any color.")• Target creature gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.
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When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "
, , Sacrifice this artifact: You gain 3 life.")Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
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Draw a card. The Ring tempts you.
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This spell costs
less to cast if it targets a creature that was dealt damage this turn.Destroy target creature. Its controller loses 2 life.
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Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
III — Creatures you control get +1/+0 and gain menace until end of turn.
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You may cast spells this turn as though they had flash.
Draw a card.
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You may cast spells this turn as though they had flash.
Draw a card.
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Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Avg Price $0.00 -
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Avg Price $0.00 -
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Avg Price $0.00 -
When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with "
, , Sacrifice this artifact: You gain 3 life.")Avg Price $0.00 -
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Avg Price $0.00 -
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "
, , Sacrifice this artifact: You gain 3 life.")Avg Price $0.00 -
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
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At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
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, : Draw a card, then discard a card.
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Choose one —
• Cast into the Fire deals 1 damage to each of up to two target creatures.
• Exile target artifact.
Avg Price $0.00 -
Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card you looked at while scrying this way.
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Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.
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, , Sacrifice another creature: Draw a card, then creature a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
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Destroy target creature. The Ring tempts you.
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Draw a card.
Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.
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Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
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Target creature gets -3/-0 until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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: Add .
: Add one mana of any color, Spend this mana only to cast a legendary spell, and that spell can't be countered.
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: Add .
: Add one mana of any color, Spend this mana only to cast a legendary spell, and that spell can't be countered.
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: Add .
: Add one mana of any color, Spend this mana only to cast a legendary spell, and that spell can't be countered.
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At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token.
, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life.
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This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
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This spell can't be copied.
Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
Avg Price $0.00 -
Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
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Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
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Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you.
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Equipped creature gets +2/+1.
Equip Human
Equip
( : Attach to target creature you control. Equip only as a sorcery.)Avg Price $0.00 -
Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.
Avg Price $0.00 -
Flying
When Dunland Crebain enters the battlefield amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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Flying
When Dunland Crebain enters the battlefield amass Orcs 2.
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Flying
When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
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Flying
When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
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Flying
When Eagles of the North enter the battlefield, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling
( , Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)Avg Price $0.00 -
When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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When Eastfarthing Farmer enters the battlefield, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "
, , Sacrifice this artifact: You gain 3 life.")Avg Price $0.00 -
Vigilance
Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.
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When Elanor Gardner enters the battlefield, create a Food token.
At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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When Elanor Gardner enters the battlefield, create a Food token.
At the beginning of your end step, if you sacrificed a Food this turn, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
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Whenever Elrond, Lord of Rivendell or another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
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Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
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Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
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Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.
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You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "
: Add one mana of any color".Avg Price $0.00 -
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "
: Add one mana of any color".Avg Price $0.00 -
Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.
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Whenever Elvish Mariner attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
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Whenever Elvish Mariner attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
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Trample
When Enraged Huorn enters the battlefield, the Ring tempts you.
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, : Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.
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Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
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Put a +1/+1 counter on target creature you control if its power is 4 or greater. Then that creature gets +1/+1 until end of turn and fights target creature you don't control.
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Haste
Whenever Éomer of the Riddermark attacks, if you control the creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.
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Haste
Whenever one or more attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
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Haste
Whenever one or more attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
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Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
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Haste
When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
Avg Price $0.00 -
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost
less to activate.Avg Price $0.00 -
Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent.
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Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn.
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When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
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Target creature gets +1/+3 and gains flying until end of turn. Untap it.
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, : Creatures you control get +1/+1 until end of turn. This ability costs less to activate if you control a legendary creature.
Avg Price $0.00