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Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn.
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Choose one —
• Choose a nonland card name. Opponents can't cast spells with the chosen name until next turn.
• Choose target nonland permanent. Until your next turn, it can't attack or bloack, and its activated abilities can't be activated.
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Choose one —
• Choose a nonland card name. Opponents can't cast spells with the chosen name until next turn.
• Choose target nonland permanent. Until your next turn, it can't attack or bloack, and its activated abilities can't be activated.
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: Add .
, : Target creature with power 3 or less can't be blocked this turn.
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: Add one mana of any color.
: Add X mana in any one color, where X is the amount of life you gained this turn.
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: Add one mana of any color.
: Add X mana in any one color, where X is the amount of life you gained this turn.
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Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
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Target creature gets -4/-0 until end of turn.
Learn.
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Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
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Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
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Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
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Archway Commons enters the battlefield tapped.
When Archway Commons enters the battlefield, sacrifice it unless you pay
.: Add one mana of any color.
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Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile top two cards of your library. You may play those cards this turn.
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Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gets flying until end of turn.
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Trample
As long as you control eight or more lands, Augmenter Pugilist has +5/+5.
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Trample
As long as you control eight or more lands, Augmenter Pugilist has +5/+5.
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Other tapped creatures you control get +1/+0.
Other tapped creatures you control get +0/+1.
Whenever you attack, untap each creature you control, then tap any number of creatures you control.
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Other tapped creatures you control get +1/+0.
Other tapped creatures you control get +0/+1.
Whenever you attack, untap each creature you control, then tap any number of creatures you control.
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As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs
less to cast for each creature sacrificed this way.Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."
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As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs
less to cast for each creature sacrificed this way.Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."
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You may pay
rather than pay this spell's mana cost.If the
cost was paid, an opponent draws a card.Exile target creature or planeswalker.
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You may pay
rather than pay this spell's mana cost.If the
cost was paid, an opponent draws a card.Exile target creature or planeswalker.
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Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
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Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
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As an additional cost to cast this spell, sacrifice a creature or pay
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Target creature you control gets +2/+2 and gains hexproof until end of turn.
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Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
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Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
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Flying
When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.
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Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
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When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.
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Attacking creatures you control have double strike.
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Attacking creatures you control have double strike.
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Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.
When Blex, Vexing Pest dies, you gain 4 life.
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Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.
When Blex, Vexing Pest dies, you gain 4 life.
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: Attacking Spirits get +1/+0 until end of turn.
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Menace
Whenever you gain life, put a +1/+1 counter on Blood Researcher.
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Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is six or more, destroy all noncreature, nonland permanents.
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Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is six or more, destroy all noncreature, nonland permanents.
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Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.
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Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.
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Trample
When Bookwurm enters the battlefield, you gain 3 life and draw a card.
: Put Bookwurm from your graveyard into your library third from the top.
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Brackish Trudge enters the battlefield tapped.
: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.
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Flash
When Burrog Scrambler enters the battlefield, target creature an opponent controls gets -1/-0 until end of turn.
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This spell costs
less to cast if it targets an attacking creature.Put target creature into it's owner's library second from the top.
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When Callous Bloodmage enters the battlefield, choose one—
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
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When Callous Bloodmage enters the battlefield, choose one—
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.
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When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
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Target creature gains trample until end of turn.
Draw a card.
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Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Luminancer gets +2/+2 until end of turn.
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This spell costs
less to cast during your end step.Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
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You can't cast permanent spells.
, : Add . When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
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You can't cast permanent spells.
, : Add . When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
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Reach
, : Put target card from a graveyard on the bottom of its owner's library.
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Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.
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Choose one —
• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.
• Remove twice X loyalty counters from target planeswalker an opponent controls.
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Choose one —
• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.
• Remove twice X loyalty counters from target planeswalker an opponent controls.
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Whenever Conspiracy Theorist attacks, you may pay
and discard a card. If you do, draw a card.Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
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Whenever Conspiracy Theorist attacks, you may pay
and discard a card. If you do, draw a card.Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.
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Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Crackle with Power deals five times X damage to each of up to X targets.
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Crackle with Power deals five times X damage to each of up to X targets.
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Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
, Discard Creative Outburst: Create a Treasure token.
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Each player loses 2 life. You draw two cards.
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Destroy each nonland permanent with mana value of 2 or less. Add
or for each permanent destroyed this way.Legal InNoneAvg Price $0.00 -
Destroy each nonland permanent with a mana value of 2 or less. Add
or for each permanent destroyed this way.Legal InNoneAvg Price $0.00 -
Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. Fir each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.
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Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. Fir each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.
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Look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Draw a card.
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Whenever Daemogoth Titan attacks or blocks, sacrifice a creature.
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Whenever Daemogoth Titan attacks or blocks, sacrifice a creature.
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At the beginning of your upkeep, sacrifice a creature.
When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card. and gain 2 life.
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Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
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Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
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Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
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Choose one—
• Target creature you control fights target creature you don’t control.
• Counter target noncreature spell unless its controller pays
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Choose one—
• Target creature you control fights target creature you don’t control.
• Counter target noncreature spell unless its controller pays
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Choose one—
• Creatures you control get +1/+1 until end of turn.
• Destroy target creature with power 4 or greater.
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Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.
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You may pay
rather than pay this spell's mana cost.If the
cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand.Destroy all nonland permanents.
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You may pay
rather than pay this spell's mana cost.If the
cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand.Destroy all nonland permanents.
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Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
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Whenever you gain life, each opponent loses 1 life.
, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.
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Return target spell or permanent with mana value 1 or greater to its owner's hand.
Learn.
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Copy target creature spell you control, except it isn't legendary if the spell is legendary.
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Copy target creature spell you control, except it isn't legendary if the spell is legendary.
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As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.
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As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.
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Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle.
A deck can have any number of cards named Dragon's Approach.
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Magecraft — Whenever you cast or copy a an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.
: Double the number of +1/+1 counters on Dragonsguard Elite.
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Magecraft — Whenever you cast or copy a an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.
: Double the number of +1/+1 counters on Dragonsguard Elite.
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Magecraft — Whenever you cast or copy a an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.
: Double the number of +1/+1 counters on Dragonsguard Elite.
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Creatures you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only one each turn.
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Creatures you control get +1/+1.
Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only one each turn.
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Flying
When Dream Strix becomes the target of a spell, sacrifice it.
When Dream Strix dies, learn.
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Flying
When Dream Strix becomes the target of a spell, sacrifice it.
When Dream Strix dies, learn.
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When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature.
: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
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Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.
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