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Rigo, Streetwise Mentor enters the battlefield with a shield counter on it.
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
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Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
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Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
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Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
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Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
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Riveteers Decoy must be blocked if able.
Blitz
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: Riveteers Initiate gains deathtouch until end of turn.
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When Riveteers Overlook enters the battlefield, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
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When Riveteers Requisitioner dies, create a Treasure token.
Blitz
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Casualty 1
Exile the top two cards of your library. You may play those cards this turn.
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When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
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When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
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For each color, return up to one target creature card of that color from your graveyard to your hand.
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Casualty 1
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.
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Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card.
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Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card.
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The owner of target nonland permanent puts it on the top or bottom of their library.
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Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control, If you do, draw a card and create a 1/1 green and white Citizen creature token.
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Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control, If you do, draw a card and create a 1/1 green and white Citizen creature token.
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Flying
Sanctuary Warden enters the battlefield with two shield counters on it.
Whenever Sanctuary Warden enters the battlefield or attacks, you may remove a counter from a creature or planeswalker you control, If you do, draw a card and create a 1/1 green and white Citizen creature token.
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Menace, lifelink
, Sacrifice another creature: Look at the top card of your library. You may put that card into your graveyard.
At the beginning of your end step, if you have five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
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Menace, lifelink
, Sacrifice another creature: Look at the top card of your library. You may put that card into your graveyard.
At the beginning of your end step, if you have five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.
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As Scheming Fence enters the battlefield, you may choose a nonland permanent.
The activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as if it were any color to activate those abilities.
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As Scheming Fence enters the battlefield, you may choose a nonland permanent.
The activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as if it were any color to activate those abilities.
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As Scheming Fence enters the battlefield, you may choose a nonland permanent.
The activated abilities of the chosen permanent can't be activated.
Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as if it were any color to activate those abilities.
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At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until the end of turn.
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Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives."
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You may pay
rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.Legal InNoneAvg Price $0.00 -
: Sewer Crocodile can't be blocked this turn. This ability costs less to activate if there are five or more mana values among cards in your graveyard.
Legal InNoneAvg Price $0.00 -
If your life total is less than your starting life total, this spell costs
less to cast, where X is the difference.Legal InNoneAvg Price $0.00 -
If your life total is less than your starting life total, this spell costs
less to cast, where X is the difference.Legal InNoneAvg Price $0.00 -
Menace
Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.
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Menace
Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.
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Flying
When Shattered Seraph enters the battlefield, you gain 3 life.
, Exile Shattered Seraph from your hand: Target land gains " : Add , , or " until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
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Flying
When Shattered Seraph enters the battlefield, you gain 3 life.
, Exile Shattered Seraph from your hand: Target land gains " : Add , , or " until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
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Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next untap step if able.
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Flying, lifelink
: You and target opponent each draw a card.
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Skybridge Towers enters the battlefield tapped.
: Add or .
, , Sacrifice Skybridge Towers: Draw a card.
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Skybridge Towers enters the battlefield tapped.
: Add or .
, , Sacrifice Skybridge Towers: Draw a card.
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Enchant creature
When Sleep with the Fishes enters the battlefield, tap enchanted creature and you create a 1/1 blue Fish creature token with "This creature can't be blocked."
Enchanted creature doesn't untap during its controller's untap step.
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Put a +1/+1 counter on target creature. It phases out.
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When Snooping Newsie enters the battlefield, mill two cards.
As long as there are five or more mana values among cards in your graveyard. Snooping Newsie gets +1/+1 and has lifelink.
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Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.
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When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
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When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
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When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
, Exile Spara's Adjudicants from your hand: Target land gains " : Add , , or " until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
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When Spara's Adjudicators enters the battlefield, target creature an opponent controls can't attack or block until your next turn.
, Exile Spara's Adjudicants from your hand: Target land gains " : Add , , or " until Spara's Adjudicators is cast from exile. You may cast Spara's Adjudicators for as long as it remains exiled.
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(
: Add , , or .)Spara's Headquarters enters the battlefield tapped.
Cycling
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(
: Add , , or .)Spara's Headquarters enters the battlefield tapped.
Cycling
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(
: Add , , or .)Spara's Headquarters enters the battlefield tapped.
Cycling
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Flying
When Speakeasy Server enters the battlefield, you gain 1 life for each creature you control.
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Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token."
When enchanted creature dies, draw a card.
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When Stimulus Package enters the battlefield, create two Treasure tokens.
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
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Strangle deals 3 damage to target creature or planeswalker.
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Destroy all artifacts, then Structural Damage deals damage to each creature equal to the number of artifacts that were put into the graveyard from the battlefield this turn.
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Destroy all artifacts, then Structural Damage deals damage to each creature equal to the number of artifacts that were put into the graveyard from the battlefield this turn.
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Defender
, : Target creature can't be blocked this turn.
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Flash
Flying
Swooping Protector enters the battlefield with a shield counter on it.
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Flying
As long as there are five or more mana values among cards in your graveyard, Syndicate Infiltrator gets +2/+2.
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Draw two cards. Then discard a card unless there are five or more mana values among cards in your graveyard.
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Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
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, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
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Blitz—
, Pay 2 life.You may cast Tenacious Underdog from your graveyard using its blitz ability.
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Blitz—
, Pay 2 life.You may cast Tenacious Underdog from your graveyard using its blitz ability.
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Blitz—
, Pay 2 life.You may cast Tenacious Underdog from your graveyard using its blitz ability.
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Reach, trample
When Titan of Industry enters the battlefield, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino creature token.
• Put a shield counter on a creature you control.
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Reach, trample
When Titan of Industry enters the battlefield, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino creature token.
• Put a shield counter on a creature you control.
Legal InNoneAvg Price $0.00 -
When Toluz, Clever Conductor enters the battlefield, it connives.
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
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When Toluz, Clever Conductor enters the battlefield, it connives.
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.
Legal InNoneAvg Price $0.00 -
Vigilance
When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Topiary Stomper can't attack or block unless you control seven or more lands.
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Vigilance
When Topiary Stomper enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Topiary Stomper can't attack or block unless you control seven or more lands.
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This spell costs
less to cast if it targets a blue permanent.This spell can't be countered.
Torch Breath deals X damage to target creature or planeswalker.
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Tramway Station enters the battlefield tapped.
: Add or .
, , Sacrifice Tramway Station: Draw a card.
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Tramway Station enters the battlefield tapped.
: Add or .
, , Sacrifice Tramway Station: Draw a card.
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You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature.
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You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature.
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Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
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: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
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: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
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When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play those cards.
Legal InNoneAvg Price $0.00 -
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Legal InNoneAvg Price $0.00 -
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Legal InNoneAvg Price $0.00 -
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Legal InNoneAvg Price $0.00 -
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Legal InNoneAvg Price $0.00 -
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent’s upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
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Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent’s upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
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Flying
Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.
Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener.
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Alliance — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
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+2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
+1: Mill five cards, then put any number of creature cards milled this way into your hand.
-1: Create a 4/4 green Rhino Warrior creature token.
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+2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
+1: Mill five cards, then put any number of creature cards milled this way into your hand.
-1: Create a 4/4 green Rhino Warrior creature token.
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+2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
+1: Mill five cards, then put any number of creature cards milled this way into your hand.
-1: Create a 4/4 green Rhino Warrior creature token.
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+2: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
+1: Mill five cards, then put any number of creature cards milled this way into your hand.
-1: Create a 4/4 green Rhino Warrior creature token.
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Voice of the Vermin enters the battlefield with a shield counter on it.
Whenever Voice of the Vermin attacks, target creature you control has base power and toughness 4/4 until end of turn.
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This spell can't be countered.
Destroy target nonland permanent.
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This spell can't be countered.
Destroy target nonland permanent.
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