-
Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
Avg Price $0.00 -
When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
Avg Price $0.00 -
When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn.
Avg Price $0.00 -
When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn.
Avg Price $0.00 -
Choose one. If you control a commander as you cast this spell, you may choose both.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
Avg Price $0.00 -
: Add .
, : You may cast spells this turn as though they had flash.
Avg Price $0.00 -
When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures
: Return Altar of the Wretched from your graveyard to your hand.
Avg Price $0.00 -
When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power.
Craft with one or more creatures
: Return Altar of the Wretched from your graveyard to your hand.
Avg Price $0.00 -
When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn.
Avg Price $0.00 -
When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature’s controller creates a 4/3 blue Salamander Warrior creature token.
Encore
( , Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)Avg Price $0.00 -
Whenever a permanent enters the battlefield tapped and under your control, untap it.
Avg Price $0.00 -
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Avg Price $0.00 -
When Apex Altisaur enters the battlefield, it fights up to one target creature you don’t control.
Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don’t control.
Avg Price $0.00 -
Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it.
: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.
Avg Price $0.00 -
Apex Observatory enters the battlefield tapped. As it enters, choose a card type shared among two exiled cards used to craft it.
: The next spell you cast this turn of the chosen type can be cast without paying its mana cost.
Avg Price $0.00 -
: Add one mana of any color in your commander’s color identity.
Avg Price $0.00 -
: Add one mana of any color in your commander’s color identity.
Avg Price $0.00 -
Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.)
: Add .
, : Draw a card. Activate only if you have the city’s blessing.
Avg Price $0.00 -
When Archaeomancer’s Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land enters the battlefield under an opponent’s control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Avg Price $0.00 -
Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip
. This ability costs less to activate if you have one or fewer cards in your hand.Avg Price $0.00 -
Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip
. This ability costs less to activate if you have one or fewer cards in your hand.Avg Price $0.00 -
: Add one mana of any color.
Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
Avg Price $0.00 -
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Avg Price $0.00 -
When Azure Fleet Admiral enters the battlefield, you become the monarch.
Azure Fleet Admiral can’t be blocked by creatures the monarch controls.
Avg Price $0.00 -
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Avg Price $0.00 -
Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.
Avg Price $0.00 -
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
Avg Price $0.00 -
Whenever a creature you control deals combat damage to a player, you may draw a card.
, : Creatures your opponents control attack this turn if able.
Avg Price $0.00 -
At the beginning of your precombat main phase, choose one or more —
• Create a Treasure token. You lose 1 life.
• Draw a card. You lose 2 life.
• Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
Avg Price $0.00 -
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Avg Price $0.00 -
This spell costs
less to cast for each creature on the battlefield.Blasphemous Act deals 13 damage to each creature.
Avg Price $0.00 -
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
Avg Price $0.00 -
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Avg Price $0.00 -
Bloodghast can’t block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
Avg Price $0.00 -
Lifelink
When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Avg Price $0.00 -
Flying
, Pay 2 life: Put a +1/+1 counter on Bloodtracker.
When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it.
Avg Price $0.00 -
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player’s graveyard.
: Add .
Avg Price $0.00 -
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Avg Price $0.00 -
Menace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents’ libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner (You can have two commanders if both have partner.)
Avg Price $0.00 -
Menace, haste
Boast—Sacrifice another creature or artifact: Broadside Bombadiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
Avg Price $0.00 -
Menace, haste
Boast—Sacrifice another creature or artifact: Broadside Bombadiers deals damage equal to 2 plus the sacrificed permanent's mana value to any target.
Avg Price $0.00 -
When Bronzebreak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.
: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.
Avg Price $0.00 -
When Bronzebreak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.
: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.
Avg Price $0.00 -
Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
Avg Price $0.00 -
Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.
Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.
Avg Price $0.00 -
Descend 8 — When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies.
Return target permanent card from your graveyard to your hand. Exile Bygone Marvels.
Avg Price $0.00 -
(
: Add or .)Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
Avg Price $0.00 -
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It’s an artifact with “
, Sacrifice this artifact: Add one mana of any color.”)Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Avg Price $0.00 -
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Avg Price $0.00 -
Flying
Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.
Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
Avg Price $0.00 -
Flying
Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.
Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
Avg Price $0.00 -
Chalice of the Void enters the battlefield with X charge counters on it.
Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
Avg Price $0.00 -
When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control.
Avg Price $0.00 -
Target creature you control deals damage equal to its power to each other creature and each opponent.
Avg Price $0.00 -
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it’s a permanent card, they put it onto the battlefield.
Avg Price $0.00 -
Vigilance
Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
Avg Price $0.00 -
Vigilance
Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
Avg Price $0.00 -
Spells you control can't be countered.
At the beginning of your end step, discover 5.
Avg Price $0.00 -
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don’t, Choked Estuary enters the battlefield tapped.
: Add or .
Avg Price $0.00 -
You may spend mana as though it were mana of any color.
: Add .
, : Draw a card for each color among permanents you control.
Avg Price $0.00 -
(
: Add or .)Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
Avg Price $0.00 -
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Avg Price $0.00 -
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Avg Price $0.00 -
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Avg Price $0.00 -
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Avg Price $0.00 -
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or .
Avg Price $0.00 -
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, two Vampire Cleric and a Human Cleric would each get +2/+2.)
Avg Price $0.00 -
Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.
Avg Price $0.00 -
Whenever Coercive Recruiter or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
Avg Price $0.00 -
Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
Avg Price $0.00 -
Equipped creature gets +10/+10 and loses flying.
Equip
Avg Price $0.00 -
: Add one mana of any color in your commander’s color identity.
Avg Price $0.00 -
: Add one mana of any color in your commander’s color identity.
Sacrifice Commander’s Sphere: Draw a card.
Avg Price $0.00 -
Put target spell or nonland permanent into its owner’s library second from the top.
—
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each player shuffles their hand and graveyard into their library, then draws seven cards.
Avg Price $0.00 -
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Avg Price $0.00 -
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage.
Avg Price $0.00 -
Level up
( : Put a level counter on this. Level up only as a sorcery.)LEVEL 2-3
Flying
3/3
LEVEL 4+
Flying
Other Merfolk creatures you control get +1/+1.
4/4
Avg Price $0.00 -
Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.
Avg Price $0.00 -
When Corsair Captain enters the battlefield, create a Treasure token. (It’s an artifact with “
, Sacrifice this artifact: Add one mana of any color.”)Other Pirates you control get +1/+1.
Avg Price $0.00 -
, : Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.
Avg Price $0.00 -
, : Choose an exiled card used to craft Cosmium Catalyst at random. You may cast that card without paying its mana cost.
Avg Price $0.00 -
Attacking Vampires you control have deathtouch and lifelink.
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Avg Price $0.00 -
Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Avg Price $0.00 -
Crumbling Necropolis enters the battlefield tapped.
: Add , , or .
Avg Price $0.00 -
Vigilance, reach
Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Avg Price $0.00 -
Vigilance, reach
Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Avg Price $0.00 -
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Avg Price $0.00 -
: Daring Saboteur can’t be blocked this turn.
Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Avg Price $0.00 -
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
Avg Price $0.00 -
Whenever another Merfolk enters the battlefield under your control, put a +1/+1 counter on target Merfolk you control.
Avg Price $0.00 -
Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)
Avg Price $0.00 -
Merfolk and Druid cards in your graveyard have retrace.
Avg Price $0.00 -
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can’t be the target of spells or abilities your opponents control.)
Avg Price $0.00 -
When Departed Deckhand becomes the target of a spell, sacrifice it.
Departed Deckhand can’t be blocked except by Spirits.
: Another target creature you control can’t be blocked this turn except by Spirits.
Avg Price $0.00 -
At the beginning of your upkeep, reveal the top card of your library. If it’s a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don’t cast it, put it on the bottom of your library.
Avg Price $0.00 -
: Add .
, : Draw a card, then discard a card.
Avg Price $0.00 -