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Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token.
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Flying
At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die.If the result is 1, return Arden Angel from your graveyard to the battlefield.
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First strike
Survey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.
Mine Vibranium —
: Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.Avg Price $0.00 -
Haste
Rolling Attack — Blanka, Ferocious Friend has trample as long as you've cast three or more spells this turn.
Electric Thunder — Whenever Blanka becomes the target of a spell, he gets +2/+2 until end of turn and deals 2 damage to each opponent.
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Throw . . . —
, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets.. . . Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America.
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Menace
Whenever Chief Jim Hopper attacks, investigate once for each nontoken attacking creature
Friends forever
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Multikicker
When Chun-Li enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Chun-Li was kicked. Put a kick counter on each of them.
Lightning Kick — Whenever Chun-Li attacks, copy each exiled card you own with a kick counter on it. You may cast those copies.
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At the beginning of your upkeep, target opponent creates three Walker tokens.
: Daryl deals 2 damage to target creature.
Whenever a Zombie an opponent controls dies, draw a card.
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You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays
.Legal InNoneAvg Price $0.00 -
As Deadpool enters, you may exchange his text box and another creature's.
At the beginning of your upkeep, you lose 3 life.
, Sacrifice this creature: Each other player draws a card.
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Reach
Teleport — Dhalsim, Pliable Pacifist has hexproof unless he's attacking.
Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat.
Force Punch — Whenever one or more creatures you control deal combat damage to a player, draw a card.
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Vigilance
When Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Whenever Doric attacks, you may pay
. If you do, transform her.Avg Price $0.00 -
Vigilance, trample
When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn.
At the beginning of your upkeep, transform Doric.
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: Add . Spend this mana only to cast artifact spells or activate abilities of artifacts.
Friends forever
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Sumo Spirit — As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power.
Hundred Hand Slap — Whenever E. Honda, Sumo Champion attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
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Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by
. (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)Whenever you cast your second spell each turn, goad target creature an opponent controls.
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Your maximum hand size is eleven.
Whenever Eleven, the Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Friends forever
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Defender, flying
, : Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.)
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If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.
Destroy all creatures that entered this turn.
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Menace
Ward—Sacrifice a creature.
Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control.
Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn.
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At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.
, Sacrifice a Slug: Draw a card.
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Skulk
Whenever Glenn deals combat damage to a player, draw cards equal to his power.
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Whenever Guile, Sonic Soldier enters the battlefield or attacks, put a charge counter on him or remove one from him. When you remove a counter this way, choose one —
• Sonic Boom — Guile, Sonic Soldier deals 4 damage to any target.
• Flash Kick — Guile, Sonic Soldier gains lifelink and indestructible until end of turn.
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: Add .
, : Investigate.
At the beginning of your end step, if you sacrificed three or more Clues this turn, transform Hawkins National Laboratory.
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Haste
Holga, Relentless Rager must be blocked if able.
Whenever Holga attack, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
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Suspend 3 -
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
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Flying, haste
Genius Industrialist — Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle.
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Prowess
: Ken gains first strike until end of turn.
Shoryuken — Whenever Ken deals combat damage, you may cast a sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
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First strike, reach
Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn.
Raid — At end of combat on your turn, if you attacked this turn, create a Treasure token.
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, Sacrifice an artifact: Lucas, the Sharpshooter deals 1 damage to target creature. Goad that creature.
Friends forever
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Equipped creature gets +2/+0 and has menace.
Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token.
Equip
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Haste
Whenever you cast your second spell each turn, untap target creature, then investigate.
Friends forever
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When Michonne enters the battlefield, create two Walker tokens.
As long as Michonne is equipped, she must be blocked if able.
Whenever Michonne and at least two Zombies attack, she gains indestructible until end of turn.
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, : Choose target creature card that was put there from the battlefield this turn. Return it to the battlefield tapped.
Friends forever
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+2: Create a 1/1 green Elf Druid creature token with "[T]: Add
-2: Destroy target artifact or enchantment.
-6: Draw a card for each green creature you control.
Miku, Voice of Power can be your commander.
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Mind Flayer, the Shadow isn't a creature unless you control three or more permanents you don't own.
At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells.
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Spells your opponents cast that target Mr. Krabs cost
more to cast.: Mr. Krabs gets +X/-X until end of turn, where X is the number of Islands you control.
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When Negan enters the battlefield, you and target opponent each secretly choose a creature that player controls. Then those choices are revealed, and that player sacrifices those creatures.
Whenever an opponent sacrifices a creature, you create a Treasure token.
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You draw two cards and you lose 2 life.
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Whenever you cast a creature spell with a smile in its art, create a tapped Treasure token.
Everypony's Invited — Your party consists of each creature you control, and your party is always full.
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Toxic 1
Plankton can't block.
, : Choose a color. Another target creature you control you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn.
Legal InNoneAvg Price $0.00 -
Flying, haste
Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.)
Sonic Rainboom —
: If you're at least 100% cool, add , draw a card, and reset your coolness.Avg Price $0.00 -
As Rick enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
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Ward
Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card.
Doctor's companion (You can have two commanders if the other is the Doctor.)
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Training
Hadoken —
, , Discard a card: Ryu, World Warrior deals damage equal its power to any target. If excess damage was dealt to a creature this way, draw a card.Avg Price $0.00 -
This spell can't be countered.
Indestructible
Sandy Cheeks attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
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Whenever you cast an instant or sorcery spell with mana value 3 or greater, roll a d20.
1-9 | Each player draws a card.
10-19 | You draw a card.
20 | Copy that spell. You may choose new targets for the copy.
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Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control.
Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
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Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal damage to a player, draw a card.
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Flying, vigilance
Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand.
At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn.
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Whenever The Fifteenth Doctor enters the battlefield or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand.
The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)Avg Price $0.00 -
When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.
You may have The Fourteenth Doctor enter the battlefield as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.
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Ward—Pay 3 life.
Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures have base power and toughness X/X until end of turn, where X is the sacrificed creature's mana value.
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When this land transforms into The Upside Down, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with The Upside Down leaves the battlefield, transform The Upside Down.
, Pay 1 life: Add .
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Trample
When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control.
You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn.
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When Will the Wise enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way.
Friends forever
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Unrivaled Lethality — Double all damage Wolverine would deal.
At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him.
: Regenerate Wolverine. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)
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Double strike
Auras you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Zangief, the Red Cyclone must be blocked if able.
Iron Muscle — As long as it's your turn, Zangief has indestructible.
Spinning Piledriver — Whenever Zangief deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent.
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