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Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
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When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle your library.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)Trample
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, Sacrifice Barbarian Riftcutter: Destroy target land.
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Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
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Flying
Whenever a source deals damage to Belltower Sphinx, that source's controller puts that many cards from the top of their library into their graveyard.
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Defender (This creature can't attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.
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Flying
: Add one mana of any color.
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Flying
Creatures can't attack you.
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, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player.
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Noncreature spells you cast cost
less to cast.Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
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Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.
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, , Put a blood counter on Bloodletter Quill: Draw a card, then you lose 1 life for each blood counter on Bloodletter Quill.
: Remove a blood counter from Bloodletter Quill.
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Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If
was spent to cast Boros Fury-Shield, it deals damage to that creature's controller equal to the creature's power.Avg Price $0.00 -
Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .
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: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
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(
can be paid with either or .)First strike
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Double strike
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At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
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Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute
( , Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)Avg Price $0.00 -
Whenever an Aura becomes attached to Bramble Elemental, create two 1/1 green Saproling creature tokens.
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Enchant creature you control
When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
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Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
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Pay 1 life: Carrion Howler gets +2/-1 until end of turn.
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Defender (This creature can't attack.)
When Carven Caryatid enters the battlefield, draw a card.
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(
can be paid with either or .)When Centaur Safeguard dies, you may gain 3 life.
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Flying
: Cerulean Sphinx's owner shuffles it into their library.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)Search your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
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Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters the battlefield with that many additional +1/+1 counters on it.
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Whenever you cast a blue spell, exile the top card of target library.
Whenever you cast a black spell, exile the top card of target library.
Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
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When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
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Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
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Enchant creature
Enchanted creature gets -4/-1.
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Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
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Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute
( , Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)Avg Price $0.00 -
Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
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Target player draws three cards. Then that player discards two cards unless they discard a land card.
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At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)Flying
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)Enchant creature
Enchanted creature gets +0/+2 for each other creature you control.
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Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.
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Choose one —
• Target player draws two cards.
• Target player discards two cards.
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You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
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Flying, vigilance
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Play with the top card of your library revealed.
As long as the top card of your library is a creature card, creatures you control that share a color with that card get +1/+1.
: Put the top card of your library on the bottom of your library.
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, : Tap target creature, then return Cyclopean Snare to its owner's hand.
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At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
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Sacrifice a Forest: You gain 3 life.
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Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)Exile target attacking or blocking creature.
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Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
: Add .
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Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.
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: Exile target creature card from a graveyard. Dimir Doppelganger becomes a copy of that card and gains this ability.
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(
can be paid with either or .): Target player draws a card. Activate this ability only any time you could cast a sorcery.
: Target player discards a card. Activate this ability only any time you could cast a sorcery.
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Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute
( , Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)Avg Price $0.00 -
Dimir Infiltrator can't be blocked.
Transmute
( , Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)Avg Price $0.00 -
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute
( , Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)Avg Price $0.00 -
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Destroy target creature with converted mana cost X.
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Flying
, Sacrifice Divebomber Griffin: It deals 3 damage to target attacking or blocking creature.
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Target creature gets -3/-0 until end of turn.
Transmute
( , Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)Avg Price $0.00 -
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
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, : Return target enchantment card from your graveyard to your hand.
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Flying
When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand.
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Enchant permanent
You can't choose an untapped permanent as this spell's target as you cast it.
You control enchanted permanent.
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Defender (This creature can't attack.)
Flying
Transmute
( , Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)Avg Price $0.00 -
Whenever Dromad Purebred is dealt damage, you gain 1 life.
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, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.
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You gain 1 life for each creature on the battlefield. If
was spent to cast Dryad's Caress, untap all creatures you control.Avg Price $0.00 -
: Add .
, : Target player puts the top card of their library into their graveyard.
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: Add . Elves of Deep Shadow deals 1 damage to you.
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, Sacrifice a creature: Destroy target creature with flying.
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Each player returns all creature cards from their graveyard to their hand.
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, : Target creature can't be blocked this turn.
Transmute
( , Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)Avg Price $0.00 -
Damage that would be dealt by Excruciator can't be prevented.
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Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
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Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block.
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Prevent the next X damage that would be dealt to you this turn.
Draw a card.
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As an additional cost to cast this spell, sacrifice a creature.
Fiery Conclusion deals 5 damage to target creature.
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Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.
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Enchant creature
When Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
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Until end of turn, permanents you control gain "
: This permanent deals 1 damage to any target."Avg Price $0.00 -
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
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Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If
was spent to cast Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.Avg Price $0.00 -
Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
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Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.
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Draw a card for each Island you control.
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Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Avg Price $0.00