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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
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: Add one mana of any color in your commander’s color identity.
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At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
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Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Regenerate Blight Mamba. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
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Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player’s graveyard.
: Add .
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Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
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Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner’s hand.
: Add .
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-
: Add .
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
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Strive — This spell costs
more to cast for each target beyond the first.Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
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(
: Add or .)Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
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Target player draws three cards, loses 3 life, and gets three poison counters.
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Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Castle Ardenvale enters the battlefield tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.
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Castle Embereth enters the battlefield tapped unless you control a Mountain.
: Add .
, : Creatures you control get +1/+0 until end of turn.
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Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
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Affinity for artifacts (This spell costs
less to cast for each artifact you control.)Flying, haste
When Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.
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Affinity for artifacts
Flying, haste
When Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts.
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Lands you control have “
: Add one mana of any color.”: Add one mana of any color.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
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Convoke
Any number of target nonland permanents you control phase out.
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Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
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: Add one mana of any color in your commander’s color identity.
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: Add one mana of any color in your commander’s color identity.
Sacrifice Commander’s Sphere: Draw a card.
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When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Trample, toxic 1
Whenever one or more creatures you control deals combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
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Trample, toxic 1
Whenever one or more creatures you control deals combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.
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When Court of Grace enters the battlefield, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you’re the monarch, create a 4/4 white Angel creature token with flying instead.
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Destroy each nonland permanent with mana value 2 or less. Add
or for each permanent destroyed this way.Legal InNoneAvg Price $0.00 -
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
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At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
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+2: You gain 1 life for each creature you control.
−2: Create three 1/1 white Soldier creature tokens.
−5: Destroy all other permanents except for lands and tokens.
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Flying
Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
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Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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: Add one mana of any color that a land an opponent controls could produce.
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Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
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: Add one mana of any color that a land an opponent controls could produce.
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Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
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If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
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Forgotten Cave enters the battlefield tapped.
: Add .
Cycling
( , Discard this card: Draw a card.)Legal InNoneAvg Price $0.00 -
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don’t, Fortified Village enters the battlefield tapped.
: Add or .
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Destroy all creatures. You gain 1 life for each creature destroyed this way.
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As Furycalm Snarl enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don’t, Furycalm Snarl enters the battlefield tapped.
: Add or .
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Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
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Return up to one target creature card from your graveyard to the battlefield.
Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
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Return up to one target creature card from your graveyard to the battlefield.
Corrupted — For each opponent who has three or more poison counters as you cast this spell, put up to one target creature card from that player's graveyard onto the battlefield under your control.
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Creatures can’t attack you unless their controller pays
for each creature they control that’s attacking you.Legal InNoneAvg Price $0.00 -
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever equipped creature and at least one more creature attack, draw a card.
Equip
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For Mirrodin!
Whenever equipped creature and at least one more creature attack, draw a card.
Equip
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Haste, toxic 3 (Players dealt combat damage by this creature also get 3 poison counters.)
Glissa's Retriever can't be blocked by creatures with power 2 or less.
Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.
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Haste, toxic 3
Glissa's Retriever can't be blocked by creatures with power 2 or less.
Corrupted — When Glissa's Retriever dies, exile it. When you do, return up to X target cards from your graveyard to your hand, where X is the number of opponents who have three or more poison counters.
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Glistening Sphere enters the battlefield tapped.
When Glistening Sphere enters the battlefield, proliferate.
: Add one mana of any color.
Corrupted —
: Add three mana of any one color. Activate only if an opponent has three or more poison counters.Legal InNoneAvg Price $0.00 -
Glistening Sphere enters the battlefield tapped.
When Glistening Sphere enters the battlefield, proliferate.
: Add one mana of any color.
Corrupted —
: Add three mana of any one color. Activate only if an opponent has three or more poison counters.Legal InNoneAvg Price $0.00 -
Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.
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Affinity for Equipment (This spell costs
less to cast for each Equipment you control.)Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
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Affinity for Equipment
Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
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Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip
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Flying
Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Flying
Non-Archon creatures have base power and toughness 3/3.
When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.
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Choose up to two target creatures you don’t control. For each of those creatures, create a token that’s a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
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Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste.
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For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+2.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.
Equip
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For Mirrodin!
Equipped creature gets +2/+2.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase.
Equip
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Create three 1/1 red Goblin creature tokens.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature’s color.)Destroy all nontoken creatures.
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Ichor Rats enters the battlefield, each player gets a poison counter.
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.
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: Draw a card. Activate only if you created a token this turn.
, , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
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Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)Legal InNoneAvg Price $0.00 -
Creature tokens you control get +1/+1 and have vigilance.
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Flying, vigilance, toxic 2
Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend any mana as though it were mana of any color to cast those spells.
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Flying, vigilance, toxic 2
Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend any mana as though it were mana of any color to cast those spells.
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First strike
Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
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: Add .
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +1/+1 for each creature you control
Equip
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For Mirrodin!
Equipped creature gets +1/+1 for each creature you control
Equip
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: Add .
, : Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
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Krosan Verge enters the battlefield tapped.
: Add .
, , Sacrifice Krosan Verge: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
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Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
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Equipped creature gets +3/+0 and has trample and lifelink.
Equip
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Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
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Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
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Whenever you cast an artifact creature spell, it gains sunburst.
At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent.
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Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.
Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip
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Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
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Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
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When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.
Equipped creature gets +2/+2 and has flying and first strike.
Equip
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Whenever another creature with power 2 or less enters the battlefield under your control, you may pay
. If you do, draw a card.Legal InNoneAvg Price $0.00 -
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
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Create two 1/1 white Spirit creature tokens with flying.
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: Add .
, , Sacrifice Mind Stone: Draw a card.
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Choose one —
• Create a token that's a copy of target artifact creature you control.
• Create a token that's a copy of target noncreature artifact you control.
Entwine
(Choose both if you pay the entwine cost.)Legal InNoneAvg Price $0.00 -
Choose one —
• Create a token that's a copy of target artifact creature you control.
• Create a token that's a copy of target noncreature artifact you control.
Entwine
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Whenever a creature you control dies, you gain 1 life and draw a card.
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Target player draws X cards and loses X life, where X is the number of artifacts you control.
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Target player draws X cards and loses X life, where X is the number of artifacts you control.
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