At the beginning of each player's upkeep, that player gains control of Risky Move.
When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
10/4/2004 The change of control of creatures does not end at end of turn or even when this card leaves the battlefield.
10/4/2004 This card does not target any creatures or players.