Thought Prison

Oracle Text

Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card.

Whenever a player casts a spell that shares a color or converted mana cost with the exiled card, Thought Prison deals 2 damage to that player.

Card Rulings

12/1/2004 The second ability triggers only once per spell. If the spell shares both a color and a converted mana cost with the imprinted card, Thought Prison deals 2 damage, not 4.