Target player skips his or her next combat phase this turn.
10/4/2004 The player skips their next combat phase this turn (if any). If they manage to have two combat phases, then only their next one combat phase is skipped.
10/4/2004 It must be used before the combat phase starts or it has no effect.
10/4/2004 If cast on a player when it is not their turn, it has no effect.