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: Adarkar Sentinel gets +0/+1 until end of turn.
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, , Sacrifice Aeolipile: It deals 2 damage to any target.
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Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
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Flying
When Angel of Fury dies, you may shuffle it into its owner's library.
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As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
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Enchant creature
Enchanted creature gets +1/+1.
: Enchanted creature gets +0/+1 until end of turn.
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, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
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Haste
: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
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, : Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.
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Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
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: Tap target creature with power 2 or less.
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Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
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: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
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, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
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Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.
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If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
, : Balduvian Trading Post deals 1 damage to target attacking creature.
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, , Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
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Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay
.You control enchanted creature.
Enchanted creature gets +0/+1.
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You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
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Draw three cards, then put two cards from your hand on top of your library in any order.
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Brassclaw Orcs can't block creatures with power 2 or greater.
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, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
, Sacrifice a creature: Counter target creature spell.
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Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
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: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
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Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.
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Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.
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Enchant land you control
Enchanted land has "
, : Create a 0/1 white Caribou creature token."Sacrifice a Caribou token: You gain 1 life.
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Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
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Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
, : Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
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: Prevent the next 1 damage that would be dealt to any target this turn.
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Enchant creature card in a graveyard
When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay
. If the player does, untap that creature.Avg Price $0.00 -
Destroy target nonblack creature. It can't be regenerated.
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Death Spark deals 1 damage to any target.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay
. If you do, return Death Spark to your hand.Avg Price $0.00 -
Trample
At the beginning of your upkeep, sacrifice Deep Spawn unless you put the top two cards of your library into your graveyard.
: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)
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Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
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: Destroy target permanent you own. It can't be regenerated.
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Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
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Destroy target artifact or enchantment.
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: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep ." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
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Defender (This creature can't attack.)
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
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Dry Spell deals 1 damage to each creature and each player.
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Dwarven Ruins enters the battlefield tapped.
: Add .
, Sacrifice Dwarven Ruins: Add .
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Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
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At the beginning of your upkeep, sacrifice Earthlink unless you pay
.Whenever a creature dies, that creature's controller sacrifices a land.
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First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.
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Ebon Stronghold enters the battlefield tapped.
: Add .
, Sacrifice Ebon Stronghold: Add .
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: Look at the top three cards of target player's library, then put them back in any order.
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, : Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
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, , Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
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At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
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, : Target creature doesn't untap during its controller's next untap step.
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Exile Elvish Spirit Guide from your hand: Add
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Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
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Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
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Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
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Destroy all enchantments or all nonwhite enchantments.
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Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
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Enchant creature
Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
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Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
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At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
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Flying
When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
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: Flame Spirit gets +1/+0 until end of turn.
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: Folk of the Pines gets +1/+0 until end of turn.
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Enchant land
Enchanted land has "
: Target creature gets +2/+1 until end of turn."Avg Price $0.00 -
Target opponent chooses a card in your graveyard. You may pay
. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.Avg Price $0.00 -
Foul Familiar can't block.
, Pay 1 life: Return Foul Familiar to its owner's hand.
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As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.
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Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.
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: Put a spore counter on target Fungus.
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Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)All creatures get -1/-0.
: All creatures get -1/-0 until end of turn.
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, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
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Target creature gets +3/+3 until end of turn.
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, : Exile Giant Trap Door Spider and target creature without flying that's attacking you.
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Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
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Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
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: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.
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: Destroy target noncreature artifact with converted mana cost X.
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, : Target creature gets -1/-1 until end of turn.
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: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
: Return a card you own exiled with Gustha's Scepter to your hand.
When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.
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Havenwood Battleground enters the battlefield tapped.
: Add .
, Sacrifice Havenwood Battleground: Add .
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If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
: Add .
: Target creature gets +1/+1 until end of turn.
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, : Target opponent puts cards from the top of their library into their graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.
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Icatian Javelineers enters the battlefield with a javelin counter on it.
, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to any target.
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Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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, : Target creature gains first strike until end of turn.
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You may choose not to untap Ice Floe during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
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Iceberg enters the battlefield with X ice counters on it.
: Put an ice counter on Iceberg.
Remove an ice counter from Iceberg: Add
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Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
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When Icy Prison enters the battlefield, exile target creature.
At the beginning of your upkeep, sacrifice Icy Prison unless any player pays
.When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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