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Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.
0: You draw a card and you lose 1 life.
-3: Create two 2/1 black Spider creature tokens with menace and reach.
-8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."
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Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.
0: You draw a card and you lose 1 life.
-3: Create two 2/1 black Spider creature tokens with menace and reach.
-8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."
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Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
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Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
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LVL 1: Cave Entrance — Scry 1.
LVL 2: Choose one —
• Goblin Lair — Create a 1/1 red Goblin creature token.
• Mine Tunnels — Create a treasure token.
LVL 3: Choose one —
• Dark Pool — Each opponent loses 1 life and you gain 1 life.
• Storeroom — Put a +1/+1 counter on target creature. Choose only if Goblin Lair was previously chosen.
• Fungi Cavern — Target creature gets -4/-0 until your next turn. Choose only if Mine Tunnels was previously chosen.
LVL 4: Temple of Dumathoin — Draw a card.
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Vigilance
When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
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Vigilance
When Loyal Warhound enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
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Lurking Roper doesn't untap during your untap step.
Whenever you gain life, untap Lurking Roper.
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Lurking Roper doesn't untap during your untap step.
Whenever you gain life, untap Lurking Roper.
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This spell can't be countered.
Magic Missile deals 3 damage as you choose among one, two, or three targets.
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This spell can't be countered.
Magic Missile deals 3 damage as you choose among one, two, or three targets.
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Flash
Flying
Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Flash
Flying
Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
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Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
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Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
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, Sacrifice Mimic: Add one mana of any colour.
: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
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, Sacrifice Mimic: Add one mana of any colour.
: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
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Dominate Monster—When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.
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Dominate Monster—When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.
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Enchant nonland permanent
Enchanted permanent is a Treasure artifact with "
, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities.Legal InNoneAvg Price $0.00 -
Menace
Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.
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Menace
Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking.
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When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.
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When Minsc, Beloved Ranger enters the battlefield, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.
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The second spell you cast each turn costs
less to cast.: LEVEL 2
When this Class becomes level 2, return up to one target nonland permanent to their owner's hand.
: LEVEL 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
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Flurry of Blows—Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.
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Divine Intervention—When Moon-Blessed Cleric enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.
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+2: Draw two cards, then put a card from your hand on the bottom of your library.
-2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."
-10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
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+2: Draw two cards, then put a card from your hand on the bottom of your library.
-2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."
-10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
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Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying.
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Vigilance
Whenever Nadaar Selfless Paladin enters the battlefield or attacks, venture into the dungeon.
Other creatures you control get +1/+1 as long as you've completed the dungeon.
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Vigilance
Whenever Nadaar Selfless Paladin enters the battlefield or attacks, venture into the dungeon.
Other creatures you control get +1/+1 as long as you've completed the dungeon.
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, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
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, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
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Trample
Ochre Jelly enters the battlefield with X +1/+1 counters on it.
Split—When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.
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Trample
Ochre Jelly enters the battlefield with X +1/+1 counters on it.
Split—When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half that many +1/+1 counters on it, rounded down.
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Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
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Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
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, : Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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, : Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
, Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Flying, trample
When Orcus, Prince of Undeath enters the battlefield, choose one —
• Each other creature gets -X/-X until end of turn. You lose X life.
• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
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Flying, trample
When Orcus, Prince of Undeath enters the battlefield, choose one —
• Each other creature gets -X/-X until end of turn. You lose X life.
• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
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Magical Tinkering—
, , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.Legal InNoneAvg Price $0.00 -
Magical Tinkering—
, , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.Legal InNoneAvg Price $0.00 -
Trample
Keen Senses — When Owlbear enters the battlefield, draw a card.
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Trample
Keen Senses — When Owlbear enters the battlefield, draw a card.
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Spells your opponents cast during your turn cost
more to cast.: LEVEL 2
Creatures you control get +1/+1.
: LEVEL 3
Whenever you attack, target attacking creature gets +1/+1 for each other attacking creature and double strike.
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Flash
When Paladin's Shield enters the battlefield, attach it to target creature you control.
Equipped creature gets+0/+2.
Equip
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Flying
Grant an Advantage—If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
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Flying
Grant an Advantage—If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
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Flying
Whenever Planar Ally attacks, venture into the dungeon.
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Equipped creature gets +3/+3 and has ward
.Equip
. This ability costs less to activate for each other Equipment you control.Legal InNoneAvg Price $0.00 -
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When Plundering Barbarian enters the battlefield, choose one —
• Smash the Chest — Destroy target artifact.
• Pry It Open — Create a Treasure token.
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When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
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When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield.
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When Potion of Healing enters the battlefield, draw a card.
, , Sacrifice Potion of Healing: You gain 3 life.
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Choose target creature an opponent controls, then roll a d20.
1-9 | Return it to its owner's hand.
10-19 | Its owner puts it on the top or bottom of their library.
20 | Gain control of it until the end of your next turn.
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Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
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Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
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Enchant creature
When Precipitous Drop enters the battlefield, venture into the dungeon.
Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.
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When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card.
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When Prosperous Innkeeper enters the battlefield, create a Treasure token.
Whenever another creature enters the battlefield under your control, you gain 1 life.
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When Prosperous Innkeeper enters the battlefield, create a Treasure token.
Whenever another creature enters the battlefield under your control, you gain 1 life.
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This spell costs
less to cast if a creature died this turn.Ward
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This spell costs
less to cast if a creature died this turn.Ward
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Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
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When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token.
: LEVEL 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: LEVEL 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
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Flying
, , Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery.
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Equipped creature gets +2/+1 and has reach.
Equip
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Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
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Flash
Enchant creature
When Ray of Frost enters battlefield, if enchanted creature is red, tap it.
As long as the enchanted creature is red, it loses all abilities.
Enchanted creature does not untap during its controller's untap step.
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Whenever equipped creature attacks, it gains deathtouch until end of turn.
Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.
Equip
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Flying
Fire Breath—When Red Dragon enters the battlefield, it deals 4 damage to each opponent.
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Flying
Fire Breath—When Red Dragon enters the battlefield, it deals 4 damage to each opponent.
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Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
: LEVEL 2
Creatures you control have menace.
: LEVEL 3
You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.
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First strike
Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.
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First strike
Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn.
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: You may put a land card from your hand onto the battlefield.
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Flash
Cone of Cold—When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20.
1-9 | Tap that creature.
10-20 | Tap that creature. It doesn't untap during its controller's next untap step.
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Defender
: Venture into the dungeon. Activate only as a sorcery.
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Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.
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When Shambling Ghast dies, choose one—
•Brave the Stench—Target creature an opponent controls gets -1/-1 until end of turn.
•Search the Body—Create a Treasure token.
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Bewitching Whispers—When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.
Whispers of the Grave—At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
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Bewitching Whispers—When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able.
Whispers of the Grave—At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
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Target creature gets -2/-0 until end of turn.
Draw a card.
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Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon.
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Flying
When Silver Raven enters the battlefield, scry 1.
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Each Skeleton you control has trample, attacks each combat if able, and gets +X/+0, where X is the number of Skeletons you control.
At the beginning of your end step, create a tapped 1/1 black Skeleton creature token. If a creature died this turn, create two of those tokens instead.
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