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Choose one —
• Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
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Whenever Agate-Blade Assassin attacks, defending player loses 1 life and you gain 1 life.
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Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
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Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
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Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
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When Alania's Pathmaker enters, exile the top card of your library. Until the end of your next turn, you may play that card.
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(Gain the next level as a sorcery to add its ability.)
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
: LEVEL 2
Noncreature spells you cast cost
less to cast.: LEVEL 3
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
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Vigilance
Azure Beastbinder can't be blocked by creatures with power 2 or greater.
Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
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Vigilance
Azure Beastbinder can't be blocked by creatures with power 2 or greater.
Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
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When Bakersbane Duo enters the battlefield, create a Food token.
Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
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(Gain the next level as a sorcery to add its ability.)
When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card.
: LEVEL 2
At the beginning of each opponent's upkeep, if that opponent has one or fewer cards in hand, they lose 2 life.
: LEVEL 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
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When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield.
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Changeling (This card is every creature type.)
Reach
; Put target creature card from your graveyard on the bottom of your library.
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Whenever you expend 4, Bark-Knuckle Boxer gains indestructible until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
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Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
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Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
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When Bellowing Crier enters, draw a card, then discard a card.
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When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
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When Beza, the Bounding Spring enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
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(Gain the next level as a sorcery to add its ability.)
When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip
.: LEVEL 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
: LEVEL 3
During your turn, equipped creatures you control have double strike and haste.
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Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "
, Sacrifice this artifact: Add one mana of any color.")Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller.
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Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
: Add or .
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, Exile Bonebind Orator from your graveyard: Return another target creature card from your graveyard to your hand.
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: Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or you've sacrificed a Food this turn.
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At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is Brambleguard Captain's power.
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Whenever you expend 4, Raccoons you control get +1/+1 and gain vigilance until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
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, : Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
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First strike
Whenever Brazen Collector attacks, add
. Until end of turn, you don't lose this mana as steps and phases end.Avg Price $0.00 -
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.)
Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
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First strike, lifelink
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(Gain the next level as a sorcery to add its ability.)
When Builder's Talent enters, create a 0/4 white Wall creature token with defender.
: LEVEL 2
Whenever one or more noncreature, nonland permanents you control enter, put a +1/+1 counter on target creature you control.
: LEVEL 3
When this Class becomes level 3, return target noncreature, nonland permanent card from your graveyard to the battlefield.
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When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with "
, , Sacrifice this artifact: You gain 3 life."), , Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery.
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Trample
Burrowguard Mentor's power and toughness are each equal to the number of creatures you control.
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Offspring
(You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)
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Vigilance
When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures.
Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.
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Menace
Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
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Menace
Whenever you expend 4, you may discard your hand. If you do, draw two cards.
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Mill four cards. You may put a permanent from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "
, , Sacrifice this artifact: You gain 3 life.")Avg Price $0.00 -
Return up to two target creatures to their owners' hands. Draw two cards, then discard a card.
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Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
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Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each Squirrel you control.
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Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each Squirrel you control.
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(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability only triggers once each turn.
: LEVEL 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: LEVEL 3
Creature tokens you control get +2/+2.
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When Carrot Cake enters and when you sacrifice it, create a 1/1 white Rabbit creature token and you scry 1. (Look at the top card of your library. You may put that card on the bottom.)
, , Sacrifice Carrot Cake: You gain 3 life.
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Enchant creature
When Charmed Sleep enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
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Cindering Cutthroat enters with a +1/+1 counter on it if an opponent lost life this turn.
: Cindering Cutthroat gains menace until end of turn. (It can't be blocked except by two or more creatures.)
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Vigilance
When Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "
: Add or . Spend this mana only to cast a creature spell.Avg Price $0.00 -
Vigilance
When Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "
: Add or . Spend this mana only to cast a creature spell.Avg Price $0.00 -
Vigilance
When Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have "
: Add or . Spend this mana only to cast a creature spell.Avg Price $0.00 -
Reach
When Clifftop Lookout enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
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Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of it, except it's 1/1.
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Gift a card
Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of it, except it's 1/1.
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Enchant creature
When Colossification enters the battlefield, tap enchanted creature.
Enchanted creature gets +20/+20.
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Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token.
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Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
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At the beginning of combat on your turn, you may forage. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator.
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Offspring
(You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
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Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
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Gift a card
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
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Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "
, , Sacrifice this artifact: You gain 3 life.")Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn.
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When Curious Forager enters, you may forage. If you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.)
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Deathtouch
When Daggerfang Duo enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
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When Daring Waverider enters, you may cast target instant or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
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Offspring
(You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)Flying
At the beginning of your upkeep, reveal the top card of your library and put it into your hand. You lose life equal to its mana value.
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Offspring
Flying
At the beginning of your upkeep, reveal the top card of your library and put it into your hand. You lose life equal to its mana value.
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Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
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Gift a card
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
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Counter target spell unless its controller pays
. If you control a Bird, counter target spell unless its controller pays instead.Avg Price $0.00 -
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.
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This spell costs
less to cast if it targets an attacking or tapped creature.Target creature's owner puts it on the top or bottom of their library.
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Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
, : Return another target creature you control to its owner's hand.
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Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
, : Return another target creature you control to its owner's hand.
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Flash
When Downwind Ambusher enters, choose one —
• Target creature an opponent controls get s-1/-1 until end of turn.
• Destroy target creature an opponent controls that was dealt damage this turn.
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Flying
Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.
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Flying
Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.
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Reach
When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
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Reach
When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
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When Driftgloom Coyote enters, exile target creature an opponent controls until Driftgloom Coyote leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on Driftgloom Coyote.
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As long as you control a token, Druid of the Spade gets +2/+0 and has trample.
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Choose one —
• Exile target creature.
• Target opponent exiles an enchantment they control.
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Flash
The spell costs
less to cast for each instant and sorcery card in your graveyard.Eddymurk Crab enters tapped if it's not your turn.
When Eddymurk Crab enters, tap up to two target creatures.
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Eluge's power and toughness are each equal to the number of Islands you control.
Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.
The first instant or sorcery you cast each turn costs
(or ) less to cast for each land you control with a flood counter on it.Avg Price $0.00 -
Eluge's power and toughness are each equal to the number of Islands you control.
Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.
The first instant or sorcery you cast each turn costs
(or ) less to cast for each land you control with a flood counter on it.Avg Price $0.00 -
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
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Haste
Prowess
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
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As long as you've lost life this turn, Essence Channeler has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on Essence Channeler.
When Essence Channeler dies, put its counters on target creature you control.
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As long as you've lost life this turn, Essence Channeler has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on Essence Channeler.
When Essence Channeler dies, put its counters on target creature you control.
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, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
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, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
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Flash
Enchant creature
When Feather of Flight enters, draw a card.
Enchanted creature gets +1/+0 and has flying.
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Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever Fecund Greenshell or another creature control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
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Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever Fecund Greenshell or another creature control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
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As an additional cost to cast this spell, forage or pay
. (To forage, exile three cards from your graveyard or sacrifice a Food.)Destroy target creature or planeswalker.
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During your turn, you may cast instant or sorcery spells from your graveyard by paying 1 life in addition to their other costs.
If a card or token would be put into your graveyard from anywhere, exile it instead.
: Sacrifice Festival of Embers.
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During your turn, you may cast instant or sorcery spells from your graveyard by paying 1 life in addition to their other costs.
If a card or token would be put into your graveyard from anywhere, exile it instead.
: Sacrifice Festival of Embers.
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Offspring
(You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)Flying
When this creature enters, target creature you control gains flying until end of turn.
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Vigilance, reach
Whenever Finneas, Ace Archer attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.
Avg Price $0.00