Whenever Abyssal Specter deals damage to a player, that player discards a card.
W: Target creature gains first strike until end of turn.
T: Target attacking or blocking creature gets +1/+1 until end of turn.
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
T: Untap two target lands.
0: Return Blinking Spirit to its owner's hand.
Return Broken Fall to its owner's hand: Regenerate target creature.
When Cackling Fiend enters the battlefield, each opponent discards a card.
Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
T: Add C.
T: Add B or R. Cinder Marsh doesn't untap during your next untap step.
You control enchanted creature.
Counter target spell.
Each player returns a creature they control to its owner's hand.
Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.
Destroy target artifact or enchantment.
T: Counter target spell unless its controller pays 1.
Drifting Meadow enters the battlefield tapped.
T: Add W.
Cycling 2 (2, Discard this card: Draw a card.)
G, T, Sacrifice Elvish Lyrist: Destroy target enchantment.
Each player puts a creature card from their graveyard onto the battlefield.
Whenever a creature dies, that creature's controller may draw a card.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
T: Fire Ants deals 1 damage to each other creature without flying.
UU: Tap target creature without flying.
Target creature gets +3/+3 until end of turn.
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Heat Ray deals X damage to target creature.
Hurricane deals X damage to each creature with flying and each player.
T: Target attacking creature gets +1/+1 until end of turn.
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
Haste (This creature can attack and T as soon as it comes under your control.)
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
T: Add G.
Counter target spell unless its controller pays 3.
Enchanted creature gets +2/+2 and can't block.
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
U: Manta Riders gains flying until end of turn.
W, T: Tap target creature.
T: Add R or G. Mogg Hollows doesn't untap during your next untap step.
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
Target player draws four cards.
Enchanted creature can't attack or block.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.
B: Pestilence deals 1 damage to each creature and each player.
Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.
Shroud (This creature can't be the target of spells or abilities.)
2G: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
Polluted Mire enters the battlefield tapped.
T: Add B.
T: Prodigal Sorcerer deals 1 damage to any target.
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
Remote Isle enters the battlefield tapped.
T: Add U.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
G: Regenerate River Boa.
Rolling Thunder deals X damage divided as you choose among any number of targets.
Whenever a creature dies, put a +1/+1 counter on enchanted creature.
T: Prevent the next 2 damage that would be dealt to any target this turn.
Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
Sandstorm deals 1 damage to each attacking creature.
Whenever Seasoned Marshal attacks, you may tap target creature.
T: Untap target creature.