Timespiral Block Constructed

Hey, I haven't played very much online. As a result I lack most of the cards playing standard dictates. No shock duals for instance. I do draft quite a bit of Timespiral, though, and I like the format. Timespiral constructed is also quite diverse and interesting much thanks to the timeshifter cards, and it's far more like "true" Magic TG than for instance extended, which I've played a bit IRL lately.

I read through Frank Karsten's update on TSP on modo from a short while back the other day. From the decks he listed I really like the Blink-Rider-deck. Honestly, it has all the fun one can expect from a deck. Tricks, combos, cheap card advantage and large, spankin' cool creatures with which you smack your opponent over the head.

I must admit I've become a different Magic player lately. I used to be all about control. I played almost only control in the old days and my all time favorite decks have been Necro, Super-Counter and Domain. The two first were dominating standard decks at the time, a friend of mine, Sturla Bingen, won the European Championships with Super-Counter, and Necro gave it's name to the "Black Summer". Domain was itself the dominating deck from it's block. I made two top 8 in PTQs with it, but didn't qualify.

Nowadays however, I like to attack with large creatures. Honestly, I can't wait for Planar Chaos to become legal online so I can kill people with shiny new dragons. I can't believe I'm saying this, but I am. Dragons rule!

Right now I'm playing the TSP-online version of a deck I'm planning to develop further once Planar Chaos comes online (February 26th). It's basically a deck that's all about creatures with card advantage-creating abilities. The stars are Thronscape Battlemage and the new Ana Battlemage in Planar Chaos.

I call it 5cGreen after the known archetype in draft.



That's basically what I'm thinking about at the moment, but my current deck for modo, and thus Timespiral only, looks like this:



If any of you try any of these decks, online or otherwise, and have thoughts on possible problems, strengths, weaknesses, changes that ought to be made etc., feel free to tell me. If nothing else, the last one is fun to play. The first I've yet to try.

I've had some success with the TSP deck, but I have only played it so much . I have, however, played it enough to tweak it, and especially the sideboard have had it's tweaking. In the beginning the Mwonvulis were maindeck and Yavimaya Dryads sideboard. As I played a bit I met a lot of green+something decks and the Dryads made the maindeck as they forestwalk all over your opponent.

The Pit Keepers were also sideboard against removal heavy decks, but it appears most decks play lots of removal and I sideboarded them in more or less the whole time, and I removed the card they tended to swap for; Firemaw Kavu.

In the beginning I played only 1 Hellkite. I realized I kept wishing I'd draw one, and that I almost never wanted the two Stomp the Domains that were in the other two's place. Hence I changed those as well.

The Mwonvulis are really good against the slower control decks, or the three colour decks that doesn't run green. Such as the Vesuvan-control or Blink-Rider. Both are strong decks, but they need their mana. I tend to swap the Dryads for Mwonvulis in this matchup.

Fiery Justice is against all other creature intensive decks, and the Hivestones are of course against slivers. Haven't played against one yet, though.
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