This page is outdated and won't be updated anymore.
See all the changes in real time in the EXT spreadsheet database.
Jimmy Groove has been assigned the UR and BG archetypes to design. This page will present them.
Archetypes as of 7/16.
Unfortunately, he did not distinguish between main cards and reserve.
My comments are in green.
U/R: the Crackling Reef
Creature - Elemental Fish (C)
Ferocious - If you control a creature with power 4 or creature, Shock Eel has "Sacrifice Shock Eel. Shock Eel deals 2 damage to target creature or player."
2/2
Creature - Mutant Whale (C)
Ferocious - When Screechvoice Dolphin enters the battlefield, if you control a creature with power 4 or greater, it deals 2 damage to target creature or player.
1/1
Creature - Elemental Fish (C)
Ferocious - When Screechvoice Dolphin enters the battlefield, if you control a creature with power 4 or greater, it deals 2 damage to target creature or player.
2/2
Coralspire Webspinner
Creature - Beast Spider (C)
Reach, Predator (At the beginning of the end step, if this creature dealt combat damage this turn, put a +1/+1 counter on it.)
2/2
Geyser Rusher
Creature - Mutant Lizard (C)
Raw - When Geyser Leaper enters the battlefield, if you spent only red mana to cast it, it gets +2/+0 and gains haste until end of turn.
2/2
Firespout Worm
Creature - Elemental Worm (C)
Adaptive 1 (At the beginning of your upkeep, if this creature has no +1/+1 counters on it, you may put a +1/+1 counter on it. Otherwise, you may remove all +1/+1 counters from it.)
Firespout Worm has first strike as long as there are no +1/+1 counters on it.
2/1
Enchantment - Aura (C)
Enchanted creature gets +1/+1 and gains "Whenever this creature it targeted by a spell or ability, it deals 2 damage to that spell or ability's controller."
Isopod Tongue
Enchantment - Aura (C)
Enchant creature
Enchanted creature gains +2/+0 and has menace.
Boiling Blast
Instant (C)
Boiling Blast seals 2 damage to target creature an opponent controls.
Raw - If you spent only red mana to cast Boiling Blast, Boiling Blast deals 1 damage to each other creature that opponent controls.
Show the Teeth
Instant (C)
Target creature gets +1/+0 and gains first strike until end of turn.
Ferocious - If you control a creature with power 4 or creature, target creature gets +1/+0 and gains doublestrike until end of turn instead.
See Anemone
Creature - Mutant Jellyfish (C)
Defender
Raw - When you cast See Anemone, if you spent only blue mana to cast it, scry 2.
1/3
Variable Drake
Creature - Drake (C)
Adaptive 1 (At the beginning of your upkeep, if this creature has no +1/+1 counters on it, you may put a +1/+1 counter on it. Otherwise, you may remove all +1/+1 counters from it.)
Variable Drake has flying as long as there are no +1/+1 counters on it.
2/3
Keen-Eyed Darter
Creature - Beast Bird (C)
Flying, prowess
1/1
Creature - Serpent (C)
Nocturnal Serpent gets +2/+2 as long as it isn't your turn.
2/2
Shell-Hopper Hermit
Creature - Beast Crab (C)
Adaptive 1 (At the beginning of your upkeep, if this creature has no +1/+1 counters on it, you may put a +1/+1 counter on it. Otherwise, you may remove all +1/+1 counters from it.)
Shell-Hopper Crab gets +0/+3 as long as there are no +1/+1 counters on it.
2/2
Touch of the Coral
Enchantment (C)
Raw - When you cast Touch of the Coral, if you spent only blue mana to cast it, draw a card.
Whenever you draw a card, tap target creature.
Nullcurrent Blast
Instant (C)
Counter target spell unless its controller pays
Raw - If you spent only blue mana to cast Nullcurrent Blast, counter target spell instead.
Sneak Up
Sorcery (C)
Target creature you control cannot be blocked this turn.
Ferocious - Another target creature you control cannot be blocked this turn.
Eyes In the Reef
Sorcery (C)
Draw two cards.
Ferocious - If you control a creature with power 4 or better, tap up to two target creatures an opponent controls.
It should be "with power 4 or greater", not "better". Except that, I'm good with this.
B/G: the Festerwood Jungle
COMMONS
Creature - Mutant Fish (G)
Adaptive 2 (At the beginning of your upkeep, if this creature has no +1/+1 counters on it, you may put two +1/+1 counters on it. Otherwise, you may remove all +1/+1 counters from it.)
Foulmist Sting-Puffer has deathtouch and reach as long as there are no +1/+1 counters on it.
1/1
Manafruit Harvester
Creature - Ape (C)
: Add to your mana pool and you gain 1 life.
1/1
Pondshaker
Creature - Beast Frog (C)
Reach
Ferocious - You may cas Pondshaker as though it had flash as long as you control a creature with power 4 or greater.
4/4
Seedsower Ant
Creature - Insect (C)
When you cast Seedsower Ant, look at the top four cards of your library. You may reveal a lard card revealed this way and put it into your hand, then put the rest of the cards into your graveyard.
2/1
Leafpool Bloomtender
Creature - Mutant Starfish (C)
Raw - When you cast Leafpool Bloomtender, if you spent only green mana to cast it, draw a card.
2/3
Fruitdrop
Instant (C)
Gain 5 life
Raw - If you spent only green mana to cast Fruitdrop, gain 10 life instead.
Dream-Oak Leaffall
Sorcery (C)
Scry 2, then reveal the top card of your library. If it is a land card, put it onto the battlefield tapped.
Draw a card.
Stalker's Mist
Instant (C)
Prevent all combat damage that would be dealt this turn except by target creature you control.
Ferocious - If you control a creature with power 4 or greater, that target creature gains lifelink until end of turn.
Bite the Hand
Instant (C)
Target creature gets +2/+2 until end of turn.
Ferocious - If you control a creature with power 4 or greater, it gets +4/+4 until end of turn instead and deals 1 damage to you.
Festerwood Leech
Creature - Leech (C)
. Pay 1 life: Put a +1/+1 counter on Festerwood Leach. Activate this ability only once each turn as a sorcery.
1/1
Horrendipede
Creature - Mutant Insect (C)
Adaptive 1 (At the beginning of your upkeep, if this creature has no +1/+1 counters on it, you may put a +1/+1 counter on it. Otherwise, you may remove all +1/+1 counters from it.)
Horrendipede has menace as long as there are no +1/+1 counters on it.
2/1
Leafgator
Creature - Elemental Crocodile (C)
Raw - Whenever Leafgator enters the battlefield, if you spent only black mana to cast it, return target creature card from graveyard to your hand.
4/2
Deadpool Raptor
Creature - Beast Bird (C)
Flying, predator
Whenever Deadpool Raptor deals combat damage to a player, you lose 2 life.
2/2
Horrormask Cobra
Creature - Beast Snake (C)
Ferocious - When Horrormask Cobra deals damage to a player, if you control a creature with power 4 or more, that player discards a card.
2/2
Deadpool Infection
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -2/-2 and has "Whenever this creature attacks or blocks, you lose 2 life."
Deadpool Infection
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -2/-2.
Spit Acid
Sorcery (C)
Destroy target creature. Lose life equal to that creature's toughness.
Ferocious - If you control a creature with power 4 or greater, gain 4 life.
One With the Muck
Enchantment - Aura (C)
Enchant creature
At the beginning of the end step, if you lost life this turn, put a +1/+1 counter on enchanted creature (Damage causes loss of life.)
Reabsorb the Dead
Sorcery (C)
Return target creature card from your graveyard to your hand.
Raw - If you spend only black mana to cast this spell, gain life equal to that creature card's toughness.