I like to keep track of my modern decklists and progression of how I am playing them in my blog so I can see changes and track results and such more conveniently.
Its always a work in progress. I enjoy toying with the list.
I like to keep track of my modern decklists and progression of how I am playing them in my blog so I can see changes and track results and such more conveniently.
Its always a work in progress. I enjoy toying with the list.
4 Elvish Mystic
4 Heritage Druid
4 Llanowar Elves
4 Nettle Sentinel
3 Dwynen's Elite
4 Elvish Visionary
1 Fauna Shaman
4 Elvish Archdruid
3 Ezuri, Renegade Leader
3 Sylvan Messenger
3 Lead the Stampede
4 Collected Company
LAND (19)
4 Cavern of Souls
4 Forest
2 Gavony Township
2 Temple Garden
4 Windswept Heath
3 Wooded Foothills
2 Fauna Shaman
1 Kataki, War's Wage
3 Rest in Peace
1 Spellskite
3 Dismember
3 Kitchen Finks
1 Reclamation Sage
1 Chameleon Colossus
Someone made a good argument about fetchlands in the official page here. I decided to move back to my no fetchland list for this week for the time being.
2 Elvish Mystic
3 Heritage Druid
4 Llanowar Elves
4 Nettle Sentinel
2 Joraga Warcaller
4 Bramblewood Paragon
2 Talara's Battalion
4 Wren's Run Vanquisher
4 Imperious Perfect
3 Shaman of the Pack
2 Sylvan Messenger
3 Abrupt Decay
4 Collected Company
LAND (19)
4 Cavern of Souls
4 Forest
4 Gilt-Leaf Palace
2 Nykthos, Shrine to Nyx
1 Overgrown Tomb
4 Verdant Catacombs
3 Essence Warden
1 Abrupt Decay
2 Prowess of the Fair
2 Scavenging Ooze
1 Choke
2 Reclamation Sage
4 Stain the Mind
This list is a little bit inspired by the idea of Shaman of the Pack. I am in the thought that it does not fit the currently established CoCo elves build but I was interested to see what an aggro elves might add to it.
I am also considering the idea of moving the Abrupt Decays in main to being Thoughtseize and or bringing some mainboard Scavenging Ooze into play somehow. If I break away from the mana dork plan a little I might be able to pack some Abrupt Decay and Thoughtseize and just pack stronger elves as bit of a different plan.
Giving it a little more thought, I think this could also be an option for the build:
3 Elvish Mystic
4 Llanowar Elves
3 Nettle Sentinel
2 Joraga Warcaller
4 Bramblewood Paragon
2 Talara's Battalion
1 Scavenging Ooze
4 Wren's Run Vanquisher
4 Imperious Perfect
3 Shaman of the Pack
2 Inquisition of Kozilek
3 Thoughtseize
2 Abrupt Decay
4 Collected Company
LAND (19)
4 Cavern of Souls
4 Forest
4 Gilt-Leaf Palace
2 Nykthos, Shrine to Nyx
1 Overgrown Tomb
4 Verdant Catacombs
3 Essence Warden
1 Abrupt Decay
2 Prowess of the Fair
2 Scavenging Ooze
1 Choke
2 Reclamation Sage
4 Stain the Mind
White gives me better access to Mirror Entity and a few sideboard cards. I splash both black and white lightly with mostly a focus on finding the cards that splash them by means of Chord of Calling or Collected Company but for the most part the fixing into these needs to happen sort of rarely. Its true that I could use some utility lands like Pendelhaven and or Okina, Temple to the Grandfathers if I simplified my landbase I find that I rarely utilize activiated abilities of the lands as too often I am focusing on being fast with my landbase so lands entering untapped and producing the mana I need from them has been higher prioritized than utility from said lands.
When this deck has good hands it can kill its opponents by turns 3/4 so a land entering the battlefield tapped is just not an option.
I had been playing Elvish Champion main for a while with Thragtusk but those cards felt too situational. I moved both to sideboard and eventually I just cut them from my list in favor of other cards.
Essence Warden -> Thragtusk I still have lifegain as an option in the main and its a good surprise blocker or attacker for later in the game vs more control based decks.
Eternal Witness -> Copperhorn Scout the witness was too slow for many matchups. I felt like it took forever to really use it outside of Collected Company. I like that the copperhorn can come in fast, support some of the early mana dorks, and provide great pump for ezuri as well as support chord of calling nicely with his untap.
1 Forest -> Elvish Champion moving to 18 lands. I feel like I would rather be more aggressive with my landbase as it stands. It means often using more aggressive mulligans but I am ok with that right now. The champ gives a great bypass vs other green decks.
1 Forest -> Cavern of Souls I have so far not really seen any downside to Cavern so I am going to try to run 4 for now and see if it proves to be a problem.
Nykthos, Shrine to Nyx -> Horizon Canopy seeing too much of Nykthos is a bad thing. I love seeing them though so I am going to stick with two of them but they can make my early game awkward so I have to watch how much of them I run. I wanted some extra support for my white creatures and I like the option of throwing the canopy away later for draw.
I really need to work on my sideboard more but I wont bother detailing the changes there right now.
I reworked my sidboard a bit with nothing really spectactular to mention on that front. There seem to be a handful of highly probably decks in my meta which seem to be Living Death, Affinity, and Burn. I need to get a better grasp of how this deck playes against them yet as most of what I have played against so far has been a buddy of mine playing a Heartless Summoning combo deck which is... not anything established.
To my mainboard I dropped my forest count by 2 and added a Okina, Temple to the Grandfathers and the third Cavern of Souls. I am considering putting a single copy of Thragtusk and Elvish Champion in my mainboard (copying from Michael Malone's GP win) as both cards are things I really see as things I would enjoy.