bad design

Sometimes, I hate Wizards of the Coast. Sometimes, I think they are all idiots and need a good shake.

I was excited by the concept of the Shards of Alara pushing and warping three color into one. But it is not to be. Some people said "WOW! look at the crazy power creep!"
Look at Woolly Thoctar. For 3 mana, you get a 5/4 creature. Is that over the top? Hardly.

The problem comes from Tri-colored spells.

At one time, unsophisticated players would worry about double and triple colored mana in spells. Later, getting two opposing colors in a spells casting cost really required a significant number of special lands.

Behold!!! Enter the new mana fixers for Tri-colored spells!!!!

Grixis Panorama
Land
:symtap:: Add 1 mana to your mana pool.
:1mana:, :symtap:, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp or Mountain card and put it into play tapped. Then shuffle your library.


T1: Great...colorless mana first turn... GO

T2: play a mountain tap sac Grixis Panaorama to fetch a swamp ... GO

T3: play
Crumbling Necropolis
Land
Crumbling Necropolis comes into play tapped.
:symtap:: Add :symu:, black mana or red mana to your mana pool.

GO

T4:tap mountain, swamp and Crumbling Necropolis and play
Obelisk of Grixis 3 mana
Artifact
:symtap:: Add :symu:,:symb:, or red mana to your mana pool.

GO

T5: Happily concede to the opponent who did not waste their time trying to play Tri-colored spells. Smileup
11

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes