Zendikar Launch Party - 10-2-09

And here it comes again. One more draft to help my ailing limited rating, one more shot at getting some goods for standard and EDH, one more shot at getting some treasures. As ever, my good buddy Brian is with me as we head to Main Street Gaming & Collectibles in Mooresville.

Format: ZEN-ZEN-ZEN draft
Entry: $10
Prize Payout: TBA

The first thing we noticed when we got there was that there were NOT a lot of people there. In fact, the TO was thinking of canceling the event before I told her about the new rule: Tournament organizers are allowed to play in low-level events they're running. This allowed us to have one pod of 8 as we went for the drafting.

First pack I see a Malakir Bloodwitch. That pretty much sets it up for me, I'm going to be playing black. However, it starts to dry up quickly so I cut it hard when I can and pick up some green and white cards, looking for a secondary color. Steppe Lynx, Vines of Vastwood, and mold shambler all get into my pile.

Second pack I crack a land and get excited...turns out it's just magosi, the waterveil. No thanks. all 3 colors are coming well so I try to cut black hard again while grabbing journey to nowhere, kor hookmaster, and disfigure among other notables.

Third pack it's for real, I see a verdant catacombs. AND I'm in the colors. I don't need to give it a second thought as I take the $15 fetch. I'm able to grab a few more non-basic lands and some other nice things to round out my stack.

Looking at what I had, I figured I could at least try to go 3-color. Worst case scenario I cut a color and run like that for the rest of the night.


My buddy brian got a P1p1 Warren Instigator and went solidly into mono red (sadly not the best idea in Zendikar - he went 1-2 on the night.)

I was feeling confident about what I had, so it was time to start playing.

MATCH 1: Tony vs. Rambo (Rainbow Stairwell)

By his own admission, He drafted random stuff and had a deck of 20 lands (4 of each color) and 4 spells of each color. It wasn't too difficult to dispatch him, only taking 4 damage from a turn 2 lacerator.

Game 2 I mulled into a 1-land hand and figured I could keep it. By the time I had 3 lands he had two behemoths in play and I couldn't kill them all. Game three was a repeat of game 1, with him not finding the right colors for his spells.

Games: 2-1
Matches: 1-0

Match 2: Tony vs. Josh (RG landfall)

Josh was a formibible opponent, having plenty of tricks and traps to ruin my day while plugging up the ground game. Khalni gem ended up being a HUGE boon, allowing me to turn on landfall creatures. The fact that I got a turn 1 lacerator both games helped propel me to another win via volume.

Games: 2-0
Matches: 2-0

MATCH 3: Tony vs. Jimmy (WB Landfall)
Jimmy and Brian went to time last round so I knew he could and would plug up the ground quickly. It didn't help that I ramped up very quickly, getting a turn 1 lynx, turn 2 turntimber grove, turn 3 expedition and just laid on beats while dispatching whatever he decided to drop in front of me. Game 2 I had some trouble, but held my removal for his bomb (Emeria Angel) and swept through despite bleeding from lacerator and an opposing blood seeker.

Games: 2-0
Matches: 3-0

And that was that, my first draft pod sweep. There was supposed to be a bigger reward, but due to supply constraints and the low turnout, I was limited to a pre-re rampaging baloths, DCI rise from the grave and Mind control, the promo planar card (Celestian Isle) and a single pack of zendikar. In that was a terra stomper, which also went into EDH.


All in all, not a bad night.
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