Morningtide Spoilers 150/0

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Apr 23, 2018 - Wolf-Skull Shaman
Apr 23, 2018 - Winnower Patrol
Apr 23, 2018 - Weirding Shaman
Apr 23, 2018 - Weight of Conscience
Apr 23, 2018 - Weed-Pruner Poplar
Apr 23, 2018 - Waterspout Weavers
Apr 23, 2018 - War-Spike Changeling
Apr 23, 2018 - Warren Weirding
Apr 23, 2018 - Wandering Graybeard
Apr 23, 2018 - Walker of the Grove
Apr 23, 2018 - Violet Pall
Apr 23, 2018 - Veteran's Armaments
Apr 23, 2018 - Vengeful Firebrand
Apr 23, 2018 - Vendilion Clique
Apr 23, 2018 - Unstoppable Ash
Apr 23, 2018 - Titan's Revenge
Apr 23, 2018 - Thornbite Staff
Apr 23, 2018 - Thieves' Fortune
Apr 23, 2018 - Taurean Mauler
Apr 23, 2018 - Swell of Courage
Apr 23, 2018 - Supreme Exemplar
Apr 23, 2018 - Sunflare Shaman
Apr 23, 2018 - Stonybrook Schoolmaster
Apr 23, 2018 - Stonybrook Banneret
Apr 23, 2018 - Stonehewer Giant
Apr 23, 2018 - Stomping Slabs
Apr 23, 2018 - Stinkdrinker Bandit
Apr 23, 2018 - Stingmoggie
Apr 23, 2018 - Stenchskipper
Apr 23, 2018 - Spitebellows
Apr 23, 2018 - Slithermuse
Apr 23, 2018 - Sigil Tracer
Apr 23, 2018 - Shinewend
Apr 23, 2018 - Shared Animosity
Apr 23, 2018 - Shard Volley
Apr 23, 2018 - Sensation Gorger
Apr 23, 2018 - Seething Pathblazer
Apr 23, 2018 - Scarblade Elite
Apr 23, 2018 - Scapeshift
Apr 23, 2018 - Sage's Dousing
Apr 23, 2018 - Sage of Fables
Apr 23, 2018 - Roar of the Crowd
Apr 23, 2018 - Rivals' Duel
Apr 23, 2018 - Rhys the Exiled
Apr 23, 2018 - Revive the Fallen
Apr 23, 2018 - Reveillark
Apr 23, 2018 - Research the Deep
Apr 23, 2018 - Release the Ants
Apr 23, 2018 - Reins of the Vinesteed
Apr 23, 2018 - Redeem the Lost
Apr 23, 2018 - Recross the Paths
Apr 23, 2018 - Reach of Branches
Apr 23, 2018 - Rage Forger
Apr 23, 2018 - Pyroclast Consul
Apr 23, 2018 - Pulling Teeth
Apr 23, 2018 - Prickly Boggart
Apr 23, 2018 - Preeminent Captain
Apr 23, 2018 - Pack's Disdain
Apr 23, 2018 - Orchard Warden
Apr 23, 2018 - Oona's Blackguard
Apr 23, 2018 - Offalsnout
Apr 23, 2018 - Obsidian Battle-Axe
Apr 23, 2018 - Notorious Throng
Apr 23, 2018 - Noggin Whack
Apr 23, 2018 - Nightshade Schemers
Apr 23, 2018 - Nevermaker
Apr 23, 2018 - Negate
Apr 23, 2018 - Mudbutton Clanger
Apr 23, 2018 - Mothdust Changeling
Apr 23, 2018 - Mosquito Guard
Apr 23, 2018 - Morsel Theft
Apr 23, 2018 - Moonglove Changeling
Apr 23, 2018 - Mind Spring
Apr 23, 2018 - Mind Shatter
Apr 23, 2018 - Merrow Witsniper
Apr 23, 2018 - Meadowboon
Apr 23, 2018 - Maralen of the Mornsong
Apr 23, 2018 - Lys Alana Bowmaster
Apr 23, 2018 - Lunk Errant
Apr 23, 2018 - Luminescent Rain
Apr 23, 2018 - Lightning Crafter
Apr 23, 2018 - Leaf-Crowned Elder
Apr 23, 2018 - Latchkey Faerie
Apr 23, 2018 - Knowledge Exploitation
Apr 23, 2018 - Kithkin Zephyrnaut
Apr 23, 2018 - Kinsbaile Cavalier
Apr 23, 2018 - Kinsbaile Borderguard
Apr 23, 2018 - Kindled Fury
Apr 23, 2018 - Inspired Sprite
Apr 23, 2018 - Ink Dissolver
Apr 23, 2018 - Indomitable Ancients
Apr 23, 2018 - Idyllic Tutor
Apr 23, 2018 - Hunting Triad
Apr 23, 2018 - Hostile Realm
Apr 23, 2018 - Heritage Druid
Apr 23, 2018 - Grimoire Thief
Apr 23, 2018 - Greatbow Doyen
Apr 23, 2018 - Graceful Reprieve
Apr 23, 2018 - Gilt-Leaf Archdruid
Apr 23, 2018 - Game-Trail Changeling
Apr 23, 2018 - Frogtosser Banneret
Apr 23, 2018 - Forfend
Apr 23, 2018 - Floodchaser
Apr 23, 2018 - Fire Juggler
Apr 23, 2018 - Final-Sting Faerie
Apr 23, 2018 - Feudkiller's Verdict
Apr 23, 2018 - Festercreep
Apr 23, 2018 - Fertilid
Apr 23, 2018 - Fendeep Summoner
Apr 23, 2018 - Fencer Clique
Apr 23, 2018 - Everbark Shaman
Apr 23, 2018 - Elvish Warrior
Apr 23, 2018 - Earwig Squad
Apr 23, 2018 - Earthbrawn
Apr 23, 2018 - Door of Destinies
Apr 23, 2018 - Diviner's Wand
Apr 23, 2018 - Distant Melody
Apr 23, 2018 - Disperse
Apr 23, 2018 - Dewdrop Spy
Apr 23, 2018 - Deglamer
Apr 23, 2018 - Declaration of Naught
Apr 23, 2018 - Daily Regimen
Apr 23, 2018 - Cream of the Crop
Apr 23, 2018 - Countryside Crusher
Apr 23, 2018 - Coordinated Barrage
Apr 23, 2018 - Cloak and Dagger
Apr 23, 2018 - Changeling Sentinel
Apr 23, 2018 - Chameleon Colossus
Apr 23, 2018 - Cenn's Tactician
Apr 23, 2018 - Burrenton Shield-Bearers
Apr 23, 2018 - Burrenton Bombardier
Apr 23, 2018 - Brighthearth Banneret
Apr 23, 2018 - Bramblewood Paragon
Apr 23, 2018 - Bosk Banneret
Apr 23, 2018 - Borderland Behemoth
Apr 23, 2018 - Boldwyr Intimidator
Apr 23, 2018 - Boldwyr Heavyweights
Apr 23, 2018 - Blightsoil Druid
Apr 23, 2018 - Bitterblossom
Apr 23, 2018 - Battletide Alchemist
Apr 23, 2018 - Ballyrush Banneret
Apr 23, 2018 - Auntie's Snitch
Apr 23, 2018 - Ambassador Oak
Sep 3, 2013 - Rustic Clachan
Sep 3, 2013 - Primal Beyond
Sep 3, 2013 - Mutavault
Sep 3, 2013 - Murmuring Bosk

Ambassador Oak

    3 G
Creature - Treefolk Warrior

When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above.

illus. Steve Prescott # 113/0

3/3

Auntie's Snitch

    2 B
Creature - Goblin Rogue

Auntie's Snitch can't block.

Prowl 1B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

illus. Warren Mahy # 57/0

3/1

Ballyrush Banneret

    1 W
Creature - Kithkin Soldier

Kithkin spells and Soldier spells you cast cost 1 less to cast.

Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.

illus. Ralph Horsley # 1/0

2/1

Battletide Alchemist

    3 W W
Creature - Kithkin Cleric

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

"I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether."

illus. Steve Prescott # 2/0

3/4

Bitterblossom

    1 B
Tribal Enchantment - Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

In Lorwyn's brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.

illus. Rebecca Guay # 58/0

Blightsoil Druid

    1 B
Creature - Elf Druid

T, Pay 1 life: Add G.

"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."

illus. Nils Hamm # 59/0

1/2

Boldwyr Heavyweights

    2 R R
Creature - Giant Warrior

Trample

When Boldwyr Heavyweights enters the battlefield, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles it.

Even if giants bring nothing else on a journey, they bring attention.

illus. Wayne Reynolds # 85/0

8/8

Boldwyr Intimidator

    5 R R
Creature - Giant Warrior

Cowards can't block Warriors.

R: Target creature becomes a Coward until end of turn.

2R: Target creature becomes a Warrior until end of turn.

"Now everyone knows what you are."

illus. Christopher Moeller # 86/0

5/5

Borderland Behemoth

    5 R R
Creature - Giant Warrior

Trample

Borderland Behemoth gets +4/+4 for each other Giant you control.

Giants share nothing but their fury.

illus. Jesper Ejsing # 87/0

4/4

Bosk Banneret

    1 G
Creature - Treefolk Shaman

Treefolk spells and Shaman spells you cast cost 1 less to cast.

Deep in a murmuring bosk, where the trees' memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie's days.

illus. Ralph Horsley # 114/0

1/3

Bramblewood Paragon

    1 G
Creature - Elf Warrior

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.

Each creature you control with a +1/+1 counter on it has trample.

Those who seek to escape her blades succeed only in dying on their stomachs.

illus. Jim Murray # 115/0

2/2

Brighthearth Banneret

    1 R
Creature - Elemental Warrior

Elemental spells and Warrior spells you cast cost 1 less to cast.

Reinforce 1—1R (1R, Discard this card: Put a +1/+1 counter on target creature.)

The banner symbolizes the goodwill of the Brighthearth. Their emissaries bring the mastery of fire to other races.

illus. Ralph Horsley # 88/0

1/1

Burrenton Bombardier

    2 W
Creature - Kithkin Soldier

Flying

Reinforce 2—2W (2W, Discard this card: Put two +1/+1 counters on target creature.)

The flasks provide ballast, a means of steering, and—with a little luck—a way to deliver ward-spells to cohorts below.

illus. Ron Spencer # 3/0

2/2

Burrenton Shield-Bearers

    4 W
Creature - Kithkin Soldier

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest.

illus. Daren Bader # 4/0

3/3

Cenn's Tactician

    W
Creature - Kithkin Soldier

W, T: Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature each combat.

The choke point was the plan, but devoted camaraderie was always her strategy.

illus. Zoltan Boros & Gabor Szikszai # 5/0

1/1

Chameleon Colossus

    2 G G
Creature - Shapeshifter

Changeling (This card is every creature type.)

Protection from black

2GG: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

illus. Darrell Riche # 116/0

4/4

Changeling Sentinel

    3 W
Creature - Shapeshifter

Changeling (This card is every creature type.)

Vigilance

There's nothing more unsettling than locking blades with something that looks just like you.

illus. Chuck Lukacs # 6/0

3/2

Cloak and Dagger

    2
Tribal Artifact - Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)

Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.

Equip 3

illus. Daren Bader # 141/0

Coordinated Barrage

    W
Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

illus. Franz Vohwinkel # 7/0

Countryside Crusher

    1 R R
Creature - Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

illus. Brian Snoddy # 89/0

3/3

Cream of the Crop

    1 G
Enchantment

Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

illus. Howard Lyon # 117/0

Daily Regimen

    W
Enchantment - Aura

Enchant creature

1W: Put a +1/+1 counter on enchanted creature.

What self-indulgence tears down, discipline builds up again.

illus. Warren Mahy # 8/0

Declaration of Naught

    U U
Enchantment

As Declaration of Naught enters the battlefield, choose a card name.

U: Counter target spell with the chosen name.

Every story, even a faerie tale, comes to an end.

illus. Rob Alexander # 29/0

Deglamer

    1 G
Instant

Choose target artifact or enchantment. Its owner shuffles it into their library.

The more pleasant an illusion's garb, the more indecent its form laid bare.

illus. Zoltan Boros & Gabor Szikszai # 118/0

Dewdrop Spy

    1 U U
Creature - Faerie Rogue

Flash

Flying

When Dewdrop Spy enters the battlefield, look at the top card of target player's library.

Only in dew from Oona herself is there clarity enough to see a victim's mind.

illus. Wayne England # 30/0

2/2

Disperse

    1 U
Instant

Return target nonland permanent to its owner's hand.

Gryffid scowled at the sky. A perfect day for the hunt tainted by clouds. He wished them gone. High above, the clouds looked down, scowled, and made a wish of their own.

illus. Steve Ellis # 31/0

Distant Melody

    3 U
Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

Oona's song is like a twisted dinner chime. All the faeries return home, but it is Oona who feasts—on the stolen dreams and rumors they serve her.

illus. Omar Rayyan # 32/0

Diviner's Wand

    3
Tribal Artifact - Wizard Equipment

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "4: Draw a card."

Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.

Equip 3

illus. Wayne England # 142/0

Door of Destinies

    4
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

illus. Larry MacDougall # 143/0

Earthbrawn

    1 G
Instant

Target creature gets +3/+3 until end of turn.

Reinforce 1—1G (1G, Discard this card: Put a +1/+1 counter on target creature.)

Gremil finally felt in touch with nature—and felt a need to share the experience with others.

illus. Kev Walker # 119/0

Earwig Squad

    3 B B
Creature - Goblin Rogue

Prowl 2B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles their library.

illus. Warren Mahy # 60/0

5/3

Elvish Warrior

    G G
Creature - Elf Warrior

As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.

illus. Kev Walker # 120/0

2/3

Everbark Shaman

    4 G
Creature - Treefolk Shaman

T, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.

"May you rise again, from seed to sapling to sentience."

illus. Larry MacDougall # 121/0

3/5

Fencer Clique

    2 U U
Creature - Faerie Soldier

Flying

U: Put Fencer Clique on top of its owner's library.

You may as well try to swat a faerie—Flamekin expression meaning"that's impossible"

illus. William O'Connor # 33/0

3/2

Fendeep Summoner

    4 B
Creature - Treefolk Shaman

T: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

"What is drowned is not forgotten. I will fulfill my oath. Come back to me, my brethren, as I have come back for you."

illus. Jesper Ejsing # 61/0

3/5

Fertilid

    2 G
Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

1G, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles their library.

illus. Wayne Reynolds # 122/0

0/0

Festercreep

    1 B
Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.

1B, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

A single festercreep isn't alone. It's already an infestation.

illus. Jeff Easley # 62/0

0/0

Feudkiller's Verdict

    4 W W
Tribal Sorcery - Giant

You gain 10 life. Then if you have more life than an opponent, create a 5/5 white Giant Warrior creature token.

"There are all kinds of strengths, but if you have strength of soul, the others will follow."—Galanda Feudkiller

illus. Dan Scott # 9/0

Final-Sting Faerie

    3 B
Creature - Faerie Assassin

Flying

When Final-Sting Faerie enters the battlefield, destroy target creature that was dealt damage this turn.

Many heroes' last sight is a grin at the other end of a rapier.

illus. Wayne Reynolds # 63/0

2/2

Fire Juggler

    2 R
Creature - Goblin Shaman

Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

illus. Thomas Denmark # 90/0

2/2

Floodchaser

    5 U
Creature - Elemental

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

U, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

illus. Eric Fortune # 34/0

0/0

Forfend

    1 W
Instant

Prevent all damage that would be dealt to creatures this turn.

"Suddenly there stood a fortress protecting the clachan, its walls hewn of valor and mortared with honor."—Clachan Tales

illus. Franz Vohwinkel # 10/0

Frogtosser Banneret

    1 B
Creature - Goblin Rogue

Haste

Goblin spells and Rogue spells you cast cost 1 less to cast.

The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims.

illus. Ralph Horsley # 64/0

1/1

Game-Trail Changeling

    3 G G
Creature - Shapeshifter

Changeling (This card is every creature type.)

Trample

"I pity them, never knowing the pleasures of a single familiar form, but at least they find a noble shape at times."—Desmera, perfect of Wren's Run

illus. Martina Pilcerova # 123/0

4/4

Gilt-Leaf Archdruid

    3 G G
Creature - Elf Druid

Whenever you cast a Druid spell, you may draw a card.

Tap seven untapped Druids you control: Gain control of all lands target player controls.

"In our hands, the natural world finds more beauty than nature alone could ever provide."

illus. Steve Prescott # 124/0

3/3

Graceful Reprieve

    1 W
Instant

When target creature dies this turn, return that card to the battlefield under its owner's control.

"In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back."

illus. William O'Connor # 11/0

Greatbow Doyen

    4 G
Creature - Elf Archer

Other Archer creatures you control get +1/+1.

Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller.

"My arrows will ever find you."

illus. Steven Belledin # 125/0

2/4

Grimoire Thief

    U U
Creature - Merfolk Rogue

Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.

You may look at cards exiled with Grimoire Thief.

U, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.

illus. Randy Gallegos # 35/0

2/2

Heritage Druid

    G
Creature - Elf Druid

Tap three untapped Elves you control: Add GGG.

"Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage."—Twila, Gilt-Leaf archdruid

illus. Larry MacDougall # 126/0

1/1

Hostile Realm

    2 R
Enchantment - Aura

Enchant land

Enchanted land has "T: Target creature can't block this turn."

Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory.

illus. John Avon # 91/0

Hunting Triad

    3 G
Tribal Sorcery - Elf

Create three 1/1 green Elf Warrior creature tokens.

Reinforce 3—3G (3G, Discard this card: Put three +1/+1 counters on target creature.)

"Eyeblights are easy to track. Just follow the imperfections."

illus. Jim Nelson # 127/0

Idyllic Tutor

    2 W
Sorcery

Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

"If one's life is blessed, solutions to all life's problems will appear at the right moment."—The Book of Kith and Kin

illus. Howard Lyon # 12/0

Indomitable Ancients

    2 W W
Creature - Treefolk Warrior

"Odum and Broadbark were the only beings mighty enough to challenge the giant Moran the Destroyer. Their battle lasted a hundred dawns, until Moran became so exhausted that he fell into namesleep. He awoke as Moran the Gardener."—The Tale of Odum and Broadbark

illus. Pete Venters # 13/0

2/10

Ink Dissolver

    1 U
Creature - Merfolk Wizard

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of their library into their graveyard.

illus. Brandon Dorman # 36/0

2/1

Inspired Sprite

    3 U
Creature - Faerie Wizard

Flash

Flying

Whenever you cast a Wizard spell, you may untap Inspired Sprite.

T: Draw a card, then discard a card.

illus. Michael Sutfin # 37/0

2/2

Kindled Fury

    R
Instant

Target creature gets +1/+0 and gains first strike until end of turn.

"All beings carry the fire inside them. The challenge is to unleash it before they dwindle into oblivion."—Illulia, flamekin soulstoke

illus. Shelly Wan # 92/0

Kinsbaile Borderguard

    1 W W
Creature - Kithkin Soldier

Kinsbaile Borderguard enters the battlefield with a +1/+1 counter on it for each other Kithkin you control.

When Kinsbaile Borderguard dies, create a 1/1 white Kithkin Soldier creature token for each counter on it.

illus. Christopher Moeller # 14/0

1/1

Kinsbaile Cavalier

    3 W
Creature - Kithkin Knight

Knight creatures you control have double strike.

Ambidexterity is common among kithkin. The thoughtweft links the minds of the left- and right-handed, giving each the knack of the other.

illus. Wayne Reynolds # 15/0

2/2

Kithkin Zephyrnaut

    2 W
Creature - Kithkin Soldier

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.

illus. Quinton Hoover & Val Mayerik # 16/0

2/2

Knowledge Exploitation

    5 U U
Tribal Sorcery - Rogue

Prowl 3U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles their library.

illus. Darrell Riche # 38/0

Latchkey Faerie

    3 U
Creature - Faerie Rogue

Flying

Prowl 2U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.)

When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card.

illus. Warren Mahy # 39/0

3/1

Leaf-Crowned Elder

    2 G G
Creature - Treefolk Shaman

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.

illus. Wayne Reynolds # 128/0

3/5

Lightning Crafter

    3 R
Creature - Goblin Shaman

Champion a Goblin or Shaman (When this enters the battlefield, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)

T: Lightning Crafter deals 3 damage to any target.

illus. Dan Scott # 93/0

3/3

Luminescent Rain

    2 G
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Storms in Lorwyn don't patter on village rooftops, but rather drench the clachan in rays of amber light.

illus. John Avon # 129/0

Lunk Errant

    5 R
Creature - Giant Warrior

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

"One's plenty," observed the merrow. "Way too plenty," agreed the boggart.

illus. Warren Mahy # 94/0

4/4

Lys Alana Bowmaster

    2 G
Creature - Elf Archer

Reach (This creature can block creatures with flying.)

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

illus. Dan Scott # 130/0

2/2

Maralen of the Mornsong

    1 B B
Legendary Creature - Elf Wizard

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles their library.

Maralen sent Veesa, Endry, and Iliona—the Vendilion clique—on the gravest of tasks.

illus. Mark Zug # 65/0

2/3

Meadowboon

    2 W W
Creature - Elemental

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.

Evoke 3W (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Steven Belledin # 17/0

3/3

Merrow Witsniper

    U
Creature - Merfolk Rogue

When Merrow Witsniper enters the battlefield, target player puts the top card of their library into their graveyard.

"The world above the waterline must be monitored—and, when necessary, adjusted."

illus. Steve Prescott # 40/0

1/1

Mind Shatter

    X B B
Sorcery

Target player discards X cards at random.

Dark thoughts hatch and twist within the mind, straining to take wing.

illus. Michael Sutfin # 66/0

Mind Spring

    X U U
Sorcery

Draw X cards.

Fragments of thought refract and multiply, surging in a geyser of dizzying insight.

illus. Mark Zug # 41/0

Moonglove Changeling

    2 B
Creature - Shapeshifter

Changeling (This card is every creature type.)

B: Moonglove Changeling gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

illus. Wayne England # 67/0

2/2

Morsel Theft

    2 B B
Tribal Sorcery - Rogue

Prowl 1B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card.

illus. Darrell Riche # 68/0

Mosquito Guard

    W
Creature - Kithkin Soldier

First strike

Reinforce 1—1W (1W, Discard this card: Put a +1/+1 counter on target creature.)

His aim is as sure as a mosquito's sting, but with none of the warning.

illus. Randy Gallegos # 18/0

1/1

Mothdust Changeling

    U
Creature - Shapeshifter

Changeling (This card is every creature type.)

Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.

"Ever seen a changeling fly into a lantern?"—Calydd, kithkin farmer

illus. Shelly Wan # 42/0

1/1

Mudbutton Clanger

    R
Creature - Goblin Warrior

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.

illus. Larry MacDougall # 95/0

1/1

Murmuring Bosk

Land - Forest

(T: Add G.)

As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.

T: Add W or B. Murmuring Bosk deals 1 damage to you.

illus. John Avon # 147/0

Mutavault

Land

T: Add C.

1: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Some changelings born at Velis Vel never return, but their essence never leaves.

illus. Fred Fields # 148/0

Negate

    1 U
Instant

Counter target noncreature spell.

Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.

illus. Jeremy Jarvis # 43/0

Nevermaker

    3 U
Creature - Elemental

Flying

When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.

Evoke 3U (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Chuck Lukacs # 44/0

2/3

Nightshade Schemers

    4 B
Creature - Faerie Wizard

Flying

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Nightshade Schemers, you may reveal it. If you do, each opponent loses 2 life.

illus. Parente # 69/0

3/2

Noggin Whack

    2 B B
Tribal Sorcery - Rogue

Prowl 1B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player reveals three cards from their hand. You choose two of them. That player discards those cards.

illus. Alan Pollack # 70/0

Notorious Throng

    3 U
Tribal Sorcery - Rogue

Prowl 5U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If Notorious Throng's prowl cost was paid, take an extra turn after this one.

illus. Thomas Denmark # 45/0

Obsidian Battle-Axe

    3
Tribal Artifact - Warrior Equipment

Equipped creature gets +2/+1 and has haste.

Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it.

Equip 3

It's the flint that sparks a warrior's rage.

illus. Jeff Easley # 144/0

Offalsnout

    2 B
Creature - Elemental

Flash

When Offalsnout leaves the battlefield, exile target card from a graveyard.

Evoke B (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Alex Horley-Orlandelli # 71/0

2/2

Oona's Blackguard

    1 B
Creature - Faerie Rogue

Flying

Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

illus. Kev Walker # 72/0

1/1

Orchard Warden

    4 G G
Creature - Treefolk Shaman

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.

"After the Rising, a treefolk's mind is as limber and green as its limbs, and is at its most receptive to our teachings."

illus. Rebecca Guay # 131/0

4/6

Order of the Golden Cricket

    1 W
Creature - Kithkin Knight

Whenever Order of the Golden Cricket attacks, you may pay W. If you do, it gains flying until end of turn.

"Should you take it in mind to ride a springjack, remember: there are easier ways to fly, and harder ways to break your skull."—Lann of Cloverdell

illus. Mark Zug # 19/0

2/2

Pack's Disdain

    1 B
Instant

Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.

Like the sun to a flower, the adoring gaze of the tribe is sustenance to an elf. To be shunned is to wither.

illus. Pete Venters # 73/0

Preeminent Captain

    2 W
Creature - Kithkin Soldier

First strike (This creature deals combat damage before creatures without first strike.)

Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.

"If you need an example to lead others to the front lines, consider the precedent set."

illus. Greg Staples # 20/0

2/2

Prickly Boggart

    B
Creature - Goblin Rogue

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Even without the spines, who would dare to touch it?"—Desmera, perfect of Wren's Run

illus. Jesper Ejsing # 74/0

1/1

Primal Beyond

Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.

T: Add C.

T: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

illus. Mark Tedin # 149/0

Pulling Teeth

    1 B
Sorcery

Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

illus. Jim Pavelec # 75/0

Pyroclast Consul

    3 R R
Creature - Elemental Shaman

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Pyroclast Consul, you may reveal it. If you do, Pyroclast Consul deals 2 damage to each creature.

illus. Christopher Moeller # 96/0

3/3

Rage Forger

    2 R
Creature - Elemental Shaman

When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.

Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.

illus. Dominick Domingo # 97/0

2/2

Reach of Branches

    4 G
Tribal Instant - Treefolk

Create a 2/5 green Treefolk Shaman creature token.

Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.

Growth has no limits.

illus. Scott Hampton # 132/0

Recross the Paths

    2 G
Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

illus. Greg Hildebrandt # 133/0

Redeem the Lost

    1 W
Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

illus. Scott M. Fischer # 21/0

Reins of the Vinesteed

    3 G
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.

illus. Jim Pavelec # 134/0

Release the Ants

    1 R
Instant

Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

illus. Ron Spencer # 98/0

Research the Deep

    1 U
Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

illus. Eric Fortune # 46/0

Reveillark

    4 W
Creature - Elemental

Flying

When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Evoke 5W (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Jim Murray # 22/0

4/3

Revive the Fallen

    1 B
Sorcery

Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

illus. Steven Belledin # 76/0

Rhys the Exiled

    2 G
Legendary Creature - Elf Warrior

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.

B, Sacrifice an Elf: Regenerate Rhys the Exiled.

Once a famed hunter and packmaster, now a renegade seeking his own path.

illus. Steve Prescott # 135/0

3/2

Rivals' Duel

    3 R
Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

They could agree on one thing only: one of them must die.

illus. Zoltan Boros & Gabor Szikszai # 99/0

Roar of the Crowd

    3 R
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

One voice is but a pebble to the rest of the world. A thousand voices at once is an avalanche.

illus. Dave Dorman # 100/0

Rustic Clachan

Land

As Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.

T: Add W.

Reinforce 1—1W (1W, Discard this card: Put a +1/+1 counter on target creature.)

illus. Fred Fields # 150/0

Sage of Fables

    2 U
Creature - Merfolk Wizard

Each other Wizard creature you control enters the battlefield with an additional +1/+1 counter on it.

2, Remove a +1/+1 counter from a creature you control: Draw a card.

"There is no secret that cannot be sold."

illus. Shelly Wan # 47/0

2/2

Sage's Dousing

    2 U
Tribal Instant - Wizard

Counter target spell unless its controller pays 3. If you control a Wizard, draw a card.

"Curse these merrows and their meddling Since coming near the river, I can't so much as sneeze without being soaked."—Ashling the Pilgrim

illus. Richard Sardinha # 48/0

Scapeshift

    2 G G
Sorcery

Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle your library.

"Changes far greater than the turning of the leaves await us at season's end."—Colfenor, the Last Yew

illus. Fred Fields # 136/0

Scarblade Elite

    B B
Creature - Elf Assassin

T, Exile an Assassin card from your graveyard: Destroy target creature.

"Rejoice, eyeblight. In your last hours above the earth, those who bury you will finally make you beautiful."

illus. Greg Staples # 77/0

2/2

Seething Pathblazer

    2 R
Creature - Elemental Warrior

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

"Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity."—Tollek Worldwatcher, journal

illus. Steve Prescott # 101/0

2/2

Sensation Gorger

    1 R R
Creature - Goblin Shaman

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.

More, more, more

illus. Matt Cavotta # 102/0

2/2

Shard Volley

    R
Instant

As an additional cost to cast this spell, sacrifice a land.

Shard Volley deals 3 damage to any target.

"Let the mountain's teeth pierce our oppressors."

illus. Franz Vohwinkel # 103/0

Shared Animosity

    2 R
Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

"It is the nature of souls that they burn more brightly together than apart."—Vessifrus, flamekin demagogue

illus. Chuck Lukacs # 104/0

Shinewend

    1 W
Creature - Elemental

Flying

Shinewend enters the battlefield with a +1/+1 counter on it.

1W, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

illus. Terese Nielsen # 23/0

0/0

Sigil Tracer

    1 U U
Creature - Merfolk Wizard

1U, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

"The reflection is true. It is you who are distorted and false."

illus. Dan Scott # 49/0

2/2

Slithermuse

    2 U U
Creature - Elemental

When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Evoke 3U (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Steven Belledin # 50/0

3/3

Spitebellows

    5 R
Creature - Elemental

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke 1RR (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Disaster stalks with gaping jaws across unready lands.

illus. Larry MacDougall # 105/0

6/1

Squeaking Pie Grubfellows

    3 B
Creature - Goblin Shaman

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

illus. Jim Pavelec # 78/0

3/2

Stenchskipper

    3 B
Creature - Elemental

Flying

At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

"Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided—from upwind, if possible."—Cenn Deagan

illus. Howard Lyon # 79/0

6/5

Stingmoggie

    3 R
Creature - Elemental

Stingmoggie enters the battlefield with two +1/+1 counters on it.

3R, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

A path vexed by the stingmoggie was probably the wrong path anyhow.

illus. Omar Rayyan # 106/0

0/0

Stinkdrinker Bandit

    3 B
Creature - Goblin Rogue

Prowl 1B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

illus. Brandon Dorman # 80/0

2/1

Stomping Slabs

    2 R
Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to any target.

illus. Alex Horley-Orlandelli # 107/0

Stonehewer Giant

    3 W W
Creature - Giant Warrior

Vigilance

1W, T: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.

"No matter how strong, an unarmed fighter is no more than a fool."

illus. Steve Prescott # 24/0

4/4

Stonybrook Banneret

    1 U
Creature - Merfolk Wizard

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Merfolk spells and Wizard spells you cast cost 1 less to cast.

Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning.

illus. Ralph Horsley # 51/0

1/1

Stonybrook Schoolmaster

    2 W
Creature - Merfolk Wizard

Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers.

illus. Quinton Hoover & Val Mayerik # 25/0

1/2

Stream of Unconsciousness

    U
Tribal Instant - Wizard

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie.

illus. Rebecca Guay # 52/0

Sunflare Shaman

    1 R
Creature - Elemental Shaman

1R, T: Sunflare Shaman deals X damage to any target and X damage to itself, where X is the number of Elemental cards in your graveyard.

A spark to light the guttered heart.

illus. Dave Dorman # 108/0

2/1

Supreme Exemplar

    6 U
Creature - Elemental

Flying

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

illus. Mark Tedin # 53/0

10/10

Swell of Courage

    3 W W
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—XWW (XWW, Discard this card: Put X +1/+1 counters on target creature.)

"Tideshaping is more than creating a fewnew puddles."

illus. Jim Nelson # 26/0

Taurean Mauler

    2 R
Creature - Shapeshifter

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

illus. Dominick Domingo # 109/0

2/2

Thieves' Fortune

    2 U
Tribal Instant - Rogue

Prowl U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

illus. Zoltan Boros & Gabor Szikszai # 54/0

Thornbite Staff

    2
Tribal Artifact - Shaman Equipment

Equipped creature has "2, T: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."

Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it.

Equip 4

illus. Jesper Ejsing # 145/0

Titan's Revenge

    X R R
Sorcery

Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher converted mana cost.)

illus. Christopher Moeller # 110/0

Unstoppable Ash

    3 G
Creature - Treefolk Warrior

Trample

Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)

Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.

illus. Brian Snoddy # 137/0

5/5

Vendilion Clique

    1 U U
Legendary Creature - Faerie Wizard

Flash

Flying

When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

illus. Michael Sutfin # 55/0

3/1

Vengeful Firebrand

    3 R
Creature - Elemental Warrior

Vengeful Firebrand has haste as long as a Warrior card is in your graveyard.

R: Vengeful Firebrand gets +1/+0 until end of turn.

The flame of a warrior is never extinguished.

illus. William O'Connor # 111/0

5/2

Veteran's Armaments

    2
Tribal Artifact - Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."

Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.

Equip 2

illus. Alan Pollack # 146/0

Violet Pall

    4 B
Tribal Instant - Faerie

Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.

A faerie is the offspring of Oona and mischief.

illus. Jeff Miracola # 81/0

Walker of the Grove

    6 G G
Creature - Elemental

When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.

Evoke 4G (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

illus. Todd Lockwood # 138/0

7/7

Wandering Graybeard

    3 W W
Creature - Giant Wizard

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.

His tales are as tall as he is, and only a giant's life is long enough to listen to them all.

illus. Nils Hamm # 27/0

4/4

Warren Weirding

    1 B
Tribal Sorcery - Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn.

"And that's when it was discovered that boggarts have just half a brain."—The Book of Other Folk

illus. Matt Cavotta # 82/0

War-Spike Changeling

    3 R
Creature - Shapeshifter

Changeling (This card is every creature type.)

R: War-Spike Changeling gains first strike until end of turn.

"Aren't there boggarts enough in Lorwyn? Couldn't it turn into a sheep? Or a sunflower?"—Olly of Goldmeadow

illus. Mark Poole # 112/0

3/3

Waterspout Weavers

    3 U U
Creature - Merfolk Wizard

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn.

illus. Eric Fortune # 56/0

3/3

Weed-Pruner Poplar

    4 B
Creature - Treefolk Assassin

At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.

"When Byoog reached down to pull up a bit of root for the stew, he didn't expect the root to pull back."—A tale of Auntie Wort

illus. Jeff Miracola # 83/0

3/3

Weight of Conscience

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

Sometimes the weight of the world on your shoulders is a literal one.

illus. Heather Hudson # 28/0

Weirding Shaman

    1 B
Creature - Goblin Shaman

3B, Sacrifice a Goblin: Create two 1/1 black Goblin Rogue creature tokens.

All boggarts have an auntie, but they don't all have a mum.

illus. Matt Cavotta # 84/0

2/1

Winnower Patrol

    2 G
Creature - Elf Warrior

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

illus. Eric Fortune # 139/0

3/2

Wolf-Skull Shaman

    1 G
Creature - Elf Shaman

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, create a 2/2 green Wolf creature token.

A chorus of howls answers his call.

illus. Jim Murray # 140/0

2/2