Time Spiral "Timeshifted" Spoilers 121/0

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Apr 23, 2018 - Zhalfirin Commander
Apr 23, 2018 - Withered Wretch
Apr 23, 2018 - Witch Hunter
Apr 23, 2018 - Willbender
Apr 23, 2018 - Wildfire Emissary
Apr 23, 2018 - Whispers of the Muse
Apr 23, 2018 - Whirling Dervish
Apr 23, 2018 - War Barge
Apr 23, 2018 - Wall of Roots
Apr 23, 2018 - Voidmage Prodigy
Apr 23, 2018 - Void
Apr 23, 2018 - Vhati il-Dal
Apr 23, 2018 - Verdeloth the Ancient
Apr 23, 2018 - Valor
Apr 23, 2018 - Uthden Troll
Apr 23, 2018 - Unstable Mutation
Apr 23, 2018 - Undertaker
Apr 23, 2018 - Undead Warchief
Apr 23, 2018 - Uncle Istvan
Apr 23, 2018 - Twisted Abomination
Apr 23, 2018 - Tribal Flames
Apr 23, 2018 - Tormod's Crypt
Apr 23, 2018 - Thornscape Battlemage
Apr 23, 2018 - The Rack
Apr 23, 2018 - Thallid
Apr 23, 2018 - Teferi's Moat
Apr 23, 2018 - Swamp Mosquito
Apr 23, 2018 - Suq'Ata Lancer
Apr 23, 2018 - Stupor
Apr 23, 2018 - Stormscape Familiar
Apr 23, 2018 - Stormbind
Apr 23, 2018 - Squire
Apr 23, 2018 - Spitting Slug
Apr 23, 2018 - Spined Sliver
Apr 23, 2018 - Spike Feeder
Apr 23, 2018 - Soul Collector
Apr 23, 2018 - Soltari Priest
Apr 23, 2018 - Sol'kanar the Swamp King
Apr 23, 2018 - Sindbad
Apr 23, 2018 - Shadowmage Infiltrator
Apr 23, 2018 - Shadow Guildmage
Apr 23, 2018 - Serrated Arrows
Apr 23, 2018 - Sengir Autocrat
Apr 23, 2018 - Scragnoth
Apr 23, 2018 - Sacred Mesa
Apr 23, 2018 - Resurrection
Apr 23, 2018 - Psionic Blast
Apr 23, 2018 - Prodigal Sorcerer
Apr 23, 2018 - Pirate Ship
Apr 23, 2018 - Pandemonium
Apr 23, 2018 - Ovinomancer
Apr 23, 2018 - Orgg
Apr 23, 2018 - Orcish Librarian
Apr 23, 2018 - Nicol Bolas
Apr 23, 2018 - Mystic Snake
Apr 23, 2018 - Mystic Enforcer
Apr 23, 2018 - Moorish Cavalry
Apr 23, 2018 - Mistform Ultimus
Apr 23, 2018 - Mirari
Apr 23, 2018 - Mindless Automaton
Apr 23, 2018 - Merieke Ri Berit
Apr 23, 2018 - Merfolk Assassin
Apr 23, 2018 - Lord of Atlantis
Apr 23, 2018 - Lightning Angel
Apr 23, 2018 - Leviathan
Apr 23, 2018 - Krosan Cloudscraper
Apr 23, 2018 - Kobold Taskmaster
Apr 23, 2018 - Jasmine Boreal
Apr 23, 2018 - Icatian Javelineers
Apr 23, 2018 - Hunting Moa
Apr 23, 2018 - Honorable Passage
Apr 23, 2018 - Hail Storm
Apr 23, 2018 - Grinning Totem
Apr 23, 2018 - Goblin Snowman
Apr 23, 2018 - Giant Oyster
Apr 23, 2018 - Ghost Ship
Apr 23, 2018 - Gaea's Liege
Apr 23, 2018 - Gaea's Blessing
Apr 23, 2018 - Funeral Charm
Apr 23, 2018 - Flying Men
Apr 23, 2018 - Fire Whip
Apr 23, 2018 - Fiery Temper
Apr 23, 2018 - Fiery Justice
Apr 23, 2018 - Feldon's Cane
Apr 23, 2018 - Faceless Butcher
Apr 23, 2018 - Evil Eye of Orms-by-Gore
Apr 23, 2018 - Essence Sliver
Apr 23, 2018 - Eron the Relentless
Apr 23, 2018 - Enduring Renewal
Apr 23, 2018 - Dragonstorm
Apr 23, 2018 - Dragon Whelp
Apr 23, 2018 - Dodecapod
Apr 23, 2018 - Disintegrate
Apr 23, 2018 - Disenchant
Apr 23, 2018 - Desolation Giant
Apr 23, 2018 - Defiant Vanguard
Apr 23, 2018 - Dauthi Slayer
Apr 23, 2018 - Darkness
Apr 23, 2018 - Dandân
Apr 23, 2018 - Craw Giant
Apr 23, 2018 - Conspiracy
Apr 23, 2018 - Consecrate Land
Apr 23, 2018 - Cockatrice
Apr 23, 2018 - Coalition Victory
Apr 23, 2018 - Claws of Gix
Apr 23, 2018 - Celestial Dawn
Apr 23, 2018 - Call of the Herd
Apr 23, 2018 - Browbeat
Apr 23, 2018 - Assault // Battery
Apr 23, 2018 - Bad Moon
Apr 23, 2018 - Avoid Fate
Apr 23, 2018 - Avatar of Woe
Apr 23, 2018 - Avalanche Riders
Apr 23, 2018 - Auratog
Apr 23, 2018 - Akroma, Angel of Wrath
Jun 17, 2014 - Arena
Sep 3, 2013 - Safe Haven
Sep 3, 2013 - Pendelhaven
Sep 3, 2013 - Gemstone Mine
Sep 3, 2013 - Desert

Akroma, Angel of Wrath

    5 W W W
Legendary Creature - Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

"No rest. No mercy. No matter what."

illus. Ron Spears # 1/0

6/6

Arena

Land

3, T: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

illus. Rob Alexander # 117/0

Assault // Battery

    R G 3 G
Sorcery

Assault deals 2 damage to any target.

illus. Ben Thompson # 106/0

Auratog

    1 W
Creature - Atog

Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.

The auratog enjoys eating its wards.

illus. Jeff Miracola # 2/0

1/2

Avalanche Riders

    3 R
Creature - Human Nomad

Haste

Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Avalanche Riders enters the battlefield, destroy target land.

illus. Edward P. Beard, Jr. # 55/0

2/2

Avatar of Woe

    6 B B
Creature - Avatar

If there are ten or more creature cards total in all graveyards, this spell costs 6 less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

T: Destroy target creature. It can't be regenerated.

illus. rk post # 37/0

6/5

Avoid Fate

    G
Instant

Counter target instant or Aura spell that targets a permanent you control.

illus. Phil Foglio # 73/0

Bad Moon

    1 B
Enchantment

Black creatures get +1/+1.

illus. Jesper Myrfors # 38/0

Browbeat

    2 R
Sorcery

Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.

"Even the threat of power has power."—Jeska, warrior adept

illus. Mark Tedin # 56/0

Call of the Herd

    2 G
Sorcery

Create a 3/3 green Elephant creature token.

Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Carl Critchlow # 74/0

Celestial Dawn

    1 W W
Enchantment

Lands you control are Plains.

Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

illus. Liz Danforth # 3/0

Claws of Gix

    0
Artifact

1, Sacrifice a permanent: You gain 1 life.

When the Brotherhood of Gix dug out the cave of Koilos they found their master's severed hand. They enshrined it, hoping that one day it would point the way to Phyrexia.

illus. Henry G. Higgenbotham # 107/0

Coalition Victory

    3 W U B R G
Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

"You can build a perfect machine out of imperfect parts."—Urza

illus. Eric Peterson # 91/0

Cockatrice

    3 G G
Creature - Cockatrice

Flying

Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

illus. Dan Frazier # 75/0

2/4

Consecrate Land

    W
Enchantment - Aura

Enchant land

Enchanted land has indestructible and can't be enchanted by other Auras.

illus. Jeff A. Menges # 4/0

Conspiracy

    3 B B
Enchantment

As Conspiracy enters the battlefield, choose a creature type.

Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

illus. Jeff Easley # 39/0

Craw Giant

    3 G G G G
Creature - Giant

Trample

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Harthag gave a jolly laugh as he surveyed the army before him. "Ho ho ho Midgets You think you can stand in my way?"

illus. Christopher Rush # 76/0

6/4

Dandân

    U U
Creature - Fish

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

"Catch good today. Start replacing crew tomorrow."—Faysal al-Mousa, fisher captain, log

illus. Drew Tucker # 19/0

4/1

Darkness

    B
Instant

Prevent all combat damage that would be dealt this turn.

"If I must die, I will encounter darkness as a bride, / And hug it in mine arms."—William Shakespeare,Measure for Measure

illus. Harold McNeill # 40/0

Dauthi Slayer

    B B
Creature - Dauthi Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Slayer attacks each combat if able.

"They have knives for every soul."—Lyna, Soltari emissary

illus. Dermot Power # 41/0

2/2

Defiant Vanguard

    2 W
Creature - Human Rebel

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.

5, T: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

illus. Pete Venters # 5/0

2/2

Desert

Land - Desert

T: Add C.

T: Desert deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.

illus. Jesper Myrfors # 118/0

Desolation Giant

    2 R R
Creature - Giant

Kicker WW (You may pay an additional WW as you cast this spell.)

When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

illus. Alan Pollack # 57/0

3/3

Disenchant

    1 W
Instant

Destroy target artifact or enchantment.

illus. Amy Weber # 6/0

Disintegrate

    X R
Sorcery

Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

illus. Anson Maddocks # 58/0

Dodecapod

    4
Artifact Creature - Golem

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

illus. John Howe # 108/0

3/3

Dragon Whelp

    2 R R
Creature - Dragon

Flying

R: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

illus. Amy Weber # 59/0

2/3

Dragonstorm

    8 R
Sorcery

Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

illus. Kev Walker # 60/0

Enduring Renewal

    2 W W
Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

illus. Harold McNeill # 7/0

Eron the Relentless

    3 R R
Legendary Creature - Human Rogue

Haste

RRR: Regenerate Eron the Relentless.

"Eron would be much less of a hassle if only he were mortal."—Reyhan, Samite alchemist

illus. Christopher Rush # 61/0

5/2

Essence Sliver

    3 W
Creature - Sliver

Whenever a Sliver deals damage, its controller gains that much life.

The slivers would survive, even at the expense of every other creature on Otaria.

illus. Glen Angus # 8/0

3/3

Evil Eye of Orms-by-Gore

    4 B
Creature - Eye

Non-Eye creatures you control can't attack.

Evil Eye of Orms-by-Gore can't be blocked except by Walls.

The highway of fear is the shortest route to defeat.

illus. Jesper Myrfors # 42/0

3/6

Faceless Butcher

    2 B B
Creature - Nightmare Horror

When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.

When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.

illus. Daren Bader # 43/0

2/3

Feldon's Cane

    1
Artifact

T, Exile Feldon's Cane: Shuffle your graveyard into your library.

Feldon found the first of these canes frozen in the Ronom Glacier.

illus. Mark Tedin # 109/0

Fiery Justice

    R G W
Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

"The fire of justice burns like nothing else."—Lovisa Coldeyes, Balduvian chieftain

illus. Melissa A. Benson # 92/0

Fiery Temper

    1 R R
Instant

Fiery Temper deals 3 damage to any target.

Madness R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

illus. Greg & Tim Hildebrandt # 62/0

Fire Whip

    1 R
Enchantment - Aura

Enchant creature you control

Enchanted creature has "T: This creature deals 1 damage to any target."

Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.

illus. Jeff Miracola # 63/0

Flying Men

    U
Creature - Human

Flying

Saffiyah clapped her hands and twenty flying men appeared at her side, each well trained in the art of combat.

illus. Christopher Rush # 20/0

1/1

Funeral Charm

    B
Instant

Choose one —

• Target player discards a card.

• Target creature gets +2/-1 until end of turn.

• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

illus. Greg Spalenka # 44/0

Gaea's Blessing

    1 G
Sorcery

Target player shuffles up to three target cards from their graveyard into their library.

Draw a card.

When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.

illus. Rebecca Guay # 77/0

Gaea's Liege

    3 G G G
Creature - Avatar

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.

T: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

illus. Dameon Willich # 78/0

*/*

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.

T, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

illus. Brom # 119/0

Ghost Ship

    2 U U
Creature - Spirit

Flying

UUU: Regenerate Ghost Ship.

"That phantom prow split the storm as lightning cast its long shadow on the battlefield below."—Mireille Gaetane, The Valeriad

illus. Tom Wänerstrand # 21/0

2/4

Giant Oyster

    2 U U
Creature - Oyster

You may choose not to untap Giant Oyster during your untap step.

T: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

illus. Nicola Leonard # 22/0

0/3

Goblin Snowman

    3 R
Creature - Goblin

Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.

T: Goblin Snowman deals 1 damage to target creature it's blocking.

"Strength in numbers? Right."—Ib Halfheart, goblin tactician

illus. Daniel Gelon # 64/0

1/1

Grinning Totem

    4
Artifact

2, T, Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles their library. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.

illus. Donato Giancola # 110/0

Hail Storm

    1 G G
Instant

Hail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control.

"If they can't take the hail, they'd better stay home."—Arna Kennerüd, skycaptain

illus. Jeff A. Menges # 79/0

Honorable Passage

    1 W
Instant

The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

illus. Jeff Miracola # 9/0

Hunting Moa

    2 G
Creature - Bird Beast

Echo 2G (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hunting Moa enters the battlefield or dies, put a +1/+1 counter on target creature.

illus. DiTerlizzi # 80/0

3/2

Icatian Javelineers

    W
Creature - Human Soldier

Icatian Javelineers enters the battlefield with a javelin counter on it.

T, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to any target.

illus. Scott Kirschner # 10/0

1/1

Jasmine Boreal

    3 G W
Legendary Creature - Human

"Peace must prevail, even if the wicked must die."

illus. Richard Kane Ferguson # 93/0

4/5

Jolrael, Empress of Beasts

    3 G G
Legendary Creature - Human Spellshaper

2G, T, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands.

"I need no army. I have Jamuraa."

illus. Matthew D. Wilson # 81/0

3/3

Kobold Taskmaster

    1 R
Creature - Kobold

Other Kobold creatures you control get +1/+0.

The taskmaster knows that there is no cure for the common kobold.

illus. Randy Asplund # 65/0

1/2

Krosan Cloudscraper

    7 G G G
Creature - Beast Mutant

At the beginning of your upkeep, sacrifice Krosan Cloudscraper unless you pay GG.

Morph 7GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Ron Spears # 82/0

13/13

Leviathan

    5 U U U U
Creature - Leviathan

Trample

Leviathan enters the battlefield tapped and doesn't untap during your untap step.

At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.

Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

illus. Mark Tedin # 23/0

10/10

Lightning Angel

    1 U R W
Creature - Angel

Flying, vigilance, haste

illus. rk post # 94/0

3/4

Lord of Atlantis

    U U
Creature - Merfolk

Other Merfolk creatures get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.

illus. Melissa A. Benson # 24/0

2/2

Merfolk Assassin

    U U
Creature - Merfolk Assassin

T: Destroy target creature with islandwalk.

illus. Dennis Detwiller # 25/0

1/2

Merieke Ri Berit

    W U B
Legendary Creature - Human

Merieke Ri Berit doesn't untap during your untap step.

T: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.

illus. Heather Hudson # 95/0

1/1

Mindless Automaton

    4
Artifact Creature - Construct

Mindless Automaton enters the battlefield with two +1/+1 counters on it.

1, Discard a card: Put a +1/+1 counter on Mindless Automaton.

Remove two +1/+1 counters from Mindless Automaton: Draw a card.

illus. Brian Snoddy # 111/0

0/0

Mirari

    5
Legendary Artifact

Whenever you cast an instant or sorcery spell, you may pay 3. If you do, copy that spell. You may choose new targets for the copy.

"It offers you what you want, not what you need."—Braids, dementia summoner

illus. Donato Giancola # 112/0

Mistform Ultimus

    3 U
Legendary Creature - Illusion

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

It may wear your face, but its mind is its own.

illus. Anthony S. Waters # 26/0

3/3

Moorish Cavalry

    2 W W
Creature - Human Knight

Trample

Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations.

illus. Dameon Willich # 11/0

3/3

Mystic Enforcer

    2 G W
Creature - Human Nomad Mystic

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

illus. Gary Ruddell # 96/0

3/3

Mystic Snake

    1 G U U
Creature - Snake

Flash

When Mystic Snake enters the battlefield, counter target spell.

Its fangs are in your flesh before its hiss leaves your ears.

illus. Daren Bader # 97/0

2/2

Nicol Bolas

    2 U U B B R R
Legendary Creature - Elder Dragon

Flying

At the beginning of your upkeep, sacrifice Nicol Bolas unless you pay UBR.

Whenever Nicol Bolas deals damage to an opponent, that player discards their hand.

illus. Edward P. Beard, Jr. # 98/0

7/7

Orcish Librarian

    1 R
Creature - Orc

R, T: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

"Us hungry, need food . . . . Lots of books . . . . Hmm . . . ."

illus. Phil Foglio # 66/0

1/1

Orgg

    3 R R
Creature - Orgg

Trample

Orgg can't attack if defending player controls an untapped creature with power 3 or greater.

Orgg can't block creatures with power 3 or greater.

It's bigger than it thinks.

illus. Daniel Gelon # 67/0

6/6

Ovinomancer

    2 U
Creature - Human Wizard

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.

T, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.

illus. Kev Walker # 27/0

0/1

Pandemonium

    3 R
Enchantment

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.

"If we cannot live proudly, we die so"—Eladamri, Lord of Leaves

illus. Pete Venters # 68/0

Pendelhaven

Legendary Land

T: Add G.

T: Target 1/1 creature gets +1/+2 until end of turn.

"This is the forest primeval. The murmuring pines and the hemlocks . . . Stand like Druids of eld."—Henry Wadsworth Longfellow, "Evangeline"

illus. Bryon Wackwitz # 120/0

Pirate Ship

    4 U
Creature - Human Pirate

Pirate Ship can't attack unless defending player controls an Island.

T: Pirate Ship deals 1 damage to any target.

When you control no Islands, sacrifice Pirate Ship.

illus. Tom Wänerstrand # 28/0

4/3

Prodigal Sorcerer

    2 U
Creature - Human Wizard

T: Prodigal Sorcerer deals 1 damage to any target.

Occasionally, members of the Institute of Arcane Study acquire a taste for worldly pleasures. Seldom do they have trouble finding employment.

illus. Douglas Shuler # 29/0

1/1

Psionic Blast

    2 U
Instant

Psionic Blast deals 4 damage to any target and 2 damage to you.

illus. Douglas Shuler # 30/0

Resurrection

    2 W W
Sorcery

Return target creature card from your graveyard to the battlefield.

illus. Dan Frazier # 12/0

Sacred Mesa

    2 W
Enchantment

At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.

1W: Create a 1/1 white Pegasus creature token with flying.

"Do not go there, do not go / unless you rise on wings, unless you walk on hooves."—"Song to the Sun," Femeref song

illus. Margaret Organ-Kean # 13/0

Safe Haven

Land

2, T: Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

illus. Christopher Rush # 121/0

Scragnoth

    4 G
Creature - Beast

This spell can't be countered.

Protection from blue

It possesses no intelligence, only counter-intelligence.

illus. Jeff Laubenstein # 83/0

3/4

Sengir Autocrat

    3 B
Creature - Human

When Sengir Autocrat enters the battlefield, create three 0/1 black Serf creature tokens.

When Sengir Autocrat leaves the battlefield, exile all Serf tokens.

"A thankless job, and a death sentence besides."—Eron the Relentless

illus. David A. Cherry # 45/0

2/2

Serrated Arrows

    4
Artifact

Serrated Arrows enters the battlefield with three arrowhead counters on it.

At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.

T, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.

illus. David A. Cherry # 114/0

Shadow Guildmage

    B
Creature - Human Wizard

U, T: Put target creature you control on top of its owner's library.

R, T: Shadow Guildmage deals 1 damage to any target and 1 damage to you.

To keep the dead so others may live.—Shadow Guild maxim

illus. Mike Kimble # 46/0

1/1

Shadowmage Infiltrator

    1 U B
Creature - Human Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

illus. Rick Farrell # 99/0

1/3

Sindbad

    1 U
Creature - Human

T: Draw a card and reveal it. If it isn't a land card, discard it.

illus. Julie Baroh # 31/0

1/1

Sol'kanar the Swamp King

    2 U B R
Legendary Creature - Demon

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Whenever a player casts a black spell, you gain 1 life.

illus. Richard Kane Ferguson # 100/0

5/5

Soltari Priest

    W W
Creature - Soltari Cleric

Protection from red

Shadow (This creature can block or be blocked by only creatures with shadow.)

"In Rath," the priest said, "there is even greater need for prayer."

illus. Janet Aulisio # 14/0

2/1

Soul Collector

    3 B B
Creature - Vampire

Flying

Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.

Morph BBB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Matthew D. Wilson # 47/0

Spike Feeder

    1 G G
Creature - Spike

Spike Feeder enters the battlefield with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

illus. Heather Hudson # 84/0

0/0

Spined Sliver

    R G
Creature - Sliver

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

"Slivers are evil and slivers are sly;And if you get eaten, then no one will cry."—Mogg children's rhyme

illus. Ron Spencer # 101/0

2/2

Spitting Slug

    1 G G
Creature - Slug

Whenever Spitting Slug blocks or becomes blocked, you may pay 1G. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

illus. Anson Maddocks # 85/0

2/4

Squire

    1 W
Creature - Human Soldier

"Of twenty yeer of age he was, I gesse.Of his stature he was of evene lengthe.And wonderly delyvere, and of greete strengthe."—Geoffrey Chaucer,The Canterbury Tales

illus. Dennis Detwiller # 15/0

1/2

Stormbind

    1 R G
Enchantment

2, Discard a card at random: Stormbind deals 2 damage to any target.

"Once, our people could call down the storm itself to do our bidding."—Lovisa Coldeyes, Balduvian chieftain

illus. NéNé Thomas & Phillip Mosness # 102/0

Stormscape Familiar

    1 U
Creature - Bird

Flying

White spells and black spells you cast cost 1 less to cast.

Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master.

illus. Heather Hudson # 32/0

1/1

Stupor

    2 B
Sorcery

Target opponent discards a card at random, then discards a card.

There are medicines for all afflictions but idleness.—Suq'Ata saying

illus. Mike Kimble # 48/0

Suq'Ata Lancer

    2 R
Creature - Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"Never stop 'til you see your lance come out the other side."—Telim'Tor

illus. Jeff Miracola # 69/0

2/2

Swamp Mosquito

    1 B
Creature - Insect

Flying

Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

illus. Nicola Leonard # 49/0

0/1

Teferi's Moat

    3 W U
Enchantment

As Teferi's Moat enters the battlefield, choose a color.

Creatures of the chosen color without flying can't attack you.

"Isolation is not the answer."—Urza, to Teferi

illus. rk post # 103/0

Thallid

    G
Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thallid.

Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.

illus. Ron Spencer # 86/0

1/1

The Rack

    1
Artifact

As The Rack enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.

Invented in Mishra's earlier days, the rack was once his most feared creation.

illus. Richard Thomas # 113/0

Thornscape Battlemage

    2 G
Creature - Elf Wizard

Kicker R and/or W (You may pay an additional R and/or W as you cast this spell.)

When Thornscape Battlemage enters the battlefield, if it was kicked with its R kicker, it deals 2 damage to any target.

When Thornscape Battlemage enters the battlefield, if it was kicked with its W kicker, destroy target artifact.

illus. Matt Cavotta # 87/0

2/2

Tormod's Crypt

    0
Artifact

T, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.

The dark opening seemed to breathe the cold, damp air of the dead earth in a steady rhythm.

illus. Christopher Rush # 115/0

Tribal Flames

    1 R
Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

"Fire is the universal language."—Jhoira, master artificer

illus. Tony Szczudlo # 70/0

Twisted Abomination

    5 B
Creature - Zombie Mutant

B: Regenerate Twisted Abomination.

Swampcycling 2 (2, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.)

illus. Daren Bader # 50/0

5/3

Uncle Istvan

    1 B B B
Creature - Human

Prevent all damage that would be dealt to Uncle Istvan by creatures.

Solitude drove the old hermit insane. Now he only keeps company with those he can catch.

illus. Daniel Gelon # 51/0

1/3

Undead Warchief

    2 B B
Creature - Zombie

Zombie spells you cast cost 1 less to cast.

Zombie creatures you control get +2/+1.

It has the strength of seven men. In fact, it used to be seven men.

illus. Greg Hildebrandt # 52/0

1/1

Undertaker

    1 B
Creature - Human Spellshaper

B, T, Discard a card: Return target creature card from your graveyard to your hand.

The weight of death is heavy but not immovable.

illus. Jeff Easley # 53/0

1/1

Unstable Mutation

    U
Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

illus. Douglas Shuler # 33/0

Uthden Troll

    2 R
Creature - Troll

R: Regenerate Uthden Troll.

"Oi oi oi, me gotta hurt in 'ere,Oi oi oi, me smell a ting is near,Gonna bosh 'n gonna nosh 'n da hurt'll disappear."—Troll chant

illus. Douglas Shuler # 71/0

2/2

Valor

    3 W
Creature - Incarnation

First strike

As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.

"The cracks widened, the shell crumbled, and Valor spread throughout the land."—Scroll of Beginnings

illus. Kev Walker # 16/0

2/2

Verdeloth the Ancient

    4 G G
Legendary Creature - Treefolk

Kicker X (You may pay an additional X as you cast this spell.)

Saproling creatures and other Treefolk creatures get +1/+1.

When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens.

illus. Daren Bader # 88/0

4/7

Vhati il-Dal

    2 B G
Legendary Creature - Human Warrior

T: Until end of turn, target creature has base power 1 or base toughness 1.

"Sir, I just thought . . . ," explained Vhati."Don't think," interrupted Greven. "It doesn't suit you."

illus. Ron Spencer # 104/0

3/3

Void

    3 B R
Sorcery

Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals their hand and discards all nonland cards with converted mana cost equal to the number.

illus. Kev Walker # 105/0

Voidmage Prodigy

    U U
Creature - Human Wizard

UU, Sacrifice a Wizard: Counter target spell.

Morph U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Christopher Moeller # 34/0

2/1

Wall of Roots

    1 G
Creature - Plant Wall

Defender

Put a -0/-1 counter on Wall of Roots: Add G. Activate this ability only once each turn.

Sometimes the wise ones wove their magic into living plants; as the plant grew, so grew the magic.

illus. John Matson # 89/0

0/5

War Barge

    4
Artifact

3: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

illus. Tom Wänerstrand # 116/0

Whirling Dervish

    G G
Creature - Human Monk

Protection from black

At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.

illus. Susan Van Camp # 90/0

1/1

Whispers of the Muse

    U
Instant

Buyback 5 (You may pay an additional 5 as you cast this spell. If you do, put this card into your hand as it resolves.)

Draw a card.

"I followed her song only to find it was a dirge."—Crovax

illus. Quinton Hoover # 35/0

Wildfire Emissary

    3 R
Creature - Efreet

Protection from white

1R: Wildfire Emissary gets +1/+0 until end of turn.

"The efreet is a striding storm with a voice that crackles like fire."—Qhattib, vizier of Amiqat

illus. Richard Kane Ferguson # 72/0

2/4

Willbender

    1 U
Creature - Human Wizard

Morph 1U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

illus. Eric Peterson # 36/0

1/2

Witch Hunter

    2 W W
Creature - Human Cleric

T: Witch Hunter deals 1 damage to target player or planeswalker.

1WW, T: Return target creature an opponent controls to its owner's hand.

illus. Jesper Myrfors # 17/0

1/1

Withered Wretch

    B B
Creature - Zombie Cleric

1: Exile target card from a graveyard.

Once it consecrated the dead. Now it desecrates them.

illus. Tim Hildebrandt # 54/0

2/2

Zhalfirin Commander

    2 W
Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1WW: Target Knight creature gets +1/+1 until end of turn.

"Command is the act of balancing on a vine and convincing others that it is firm ground."—Sidar Jabari

illus. Stuart Griffin # 18/0

2/2