Eighth Edition Spoilers 357/0

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Apr 23, 2018 - Zur's Weirding
Apr 23, 2018 - Zombify
Apr 23, 2018 - Yavimaya Enchantress
Apr 23, 2018 - Wrath of Marit Lage
Apr 23, 2018 - Wrath of God
Apr 23, 2018 - Worship
Apr 23, 2018 - Wooden Sphere
Apr 23, 2018 - Wood Elves
Apr 23, 2018 - Wing Snare
Apr 23, 2018 - Wind Drake
Apr 23, 2018 - Western Paladin
Apr 23, 2018 - Warped Devotion
Apr 23, 2018 - Wall of Swords
Apr 23, 2018 - Wall of Stone
Apr 23, 2018 - Wall of Spears
Apr 23, 2018 - Wall of Air
Apr 23, 2018 - Volcanic Hammer
Apr 23, 2018 - Vizzerdrix
Apr 23, 2018 - Vine Trellis
Apr 23, 2018 - Vicious Hunger
Apr 23, 2018 - Viashino Sandstalker
Apr 23, 2018 - Vexing Arcanix
Apr 23, 2018 - Vernal Bloom
Apr 23, 2018 - Verduran Enchantress
Apr 23, 2018 - Vengeance
Apr 23, 2018 - Venerable Monk
Apr 23, 2018 - Vampiric Spirit
Apr 23, 2018 - Urza's Armor
Apr 23, 2018 - Unsummon
Apr 23, 2018 - Unholy Strength
Apr 23, 2018 - Underworld Dreams
Apr 23, 2018 - Two-Headed Dragon
Apr 23, 2018 - Twiddle
Apr 23, 2018 - Tundra Wolves
Apr 23, 2018 - Tremor
Apr 23, 2018 - Treasure Trove
Apr 23, 2018 - Trained Armodon
Apr 23, 2018 - Trade Routes
Apr 23, 2018 - Tidal Kraken
Apr 23, 2018 - Throne of Bone
Apr 23, 2018 - Thorn Elemental
Apr 23, 2018 - Thieving Magpie
Apr 23, 2018 - Thieves' Auction
Apr 23, 2018 - Temporal Adept
Apr 23, 2018 - Telepathy
Apr 23, 2018 - Teferi's Puzzle Box
Apr 23, 2018 - Sword Dancer
Apr 23, 2018 - Swarm of Rats
Apr 23, 2018 - Sunweb
Apr 23, 2018 - Suntail Hawk
Apr 23, 2018 - Sudden Impact
Apr 23, 2018 - Stream of Life
Apr 23, 2018 - Story Circle
Apr 23, 2018 - Storm Crow
Apr 23, 2018 - Stone Rain
Apr 23, 2018 - Steal Artifact
Apr 23, 2018 - Staunch Defenders
Apr 23, 2018 - Star Compass
Apr 23, 2018 - Standing Troops
Apr 23, 2018 - Spreading Algae
Apr 23, 2018 - Spitting Spider
Apr 23, 2018 - Spirit Link
Apr 23, 2018 - Spineless Thug
Apr 23, 2018 - Spined Wurm
Apr 23, 2018 - Spiketail Hatchling
Apr 23, 2018 - Spellbook
Apr 23, 2018 - Soul Feast
Apr 23, 2018 - Solidarity
Apr 23, 2018 - Sneaky Homunculus
Apr 23, 2018 - Slay
Apr 23, 2018 - Skull of Orm
Apr 23, 2018 - Sizzle
Apr 23, 2018 - Silverback Ape
Apr 23, 2018 - Shock Troops
Apr 23, 2018 - Shock
Apr 23, 2018 - Shivan Dragon
Apr 23, 2018 - Shifting Sky
Apr 23, 2018 - Shatter
Apr 23, 2018 - Severed Legion
Apr 23, 2018 - Sever Soul
Apr 23, 2018 - Serra Angel
Apr 23, 2018 - Serpent Warrior
Apr 23, 2018 - Seismic Assault
Apr 23, 2018 - Seasoned Marshal
Apr 23, 2018 - Searing Wind
Apr 23, 2018 - Sea Monster
Apr 23, 2018 - Sea Eagle
Apr 23, 2018 - Scathe Zombies
Apr 23, 2018 - Savannah Lions
Apr 23, 2018 - Sanctimony
Apr 23, 2018 - Samite Healer
Apr 23, 2018 - Sage Owl
Apr 23, 2018 - Sage of Lat-Nam
Apr 23, 2018 - Sacred Nectar
Apr 23, 2018 - Sacred Ground
Apr 23, 2018 - Sabretooth Tiger
Apr 23, 2018 - Rushwood Dryad
Apr 23, 2018 - Rukh Egg
Apr 23, 2018 - Royal Assassin
Apr 23, 2018 - Rolling Stones
Apr 23, 2018 - Rod of Ruin
Apr 23, 2018 - Ridgeline Rager
Apr 23, 2018 - Rhox
Apr 23, 2018 - Rewind
Apr 23, 2018 - Revive
Apr 23, 2018 - Remove Soul
Apr 23, 2018 - Relentless Assault
Apr 23, 2018 - Regeneration
Apr 23, 2018 - Reflexes
Apr 23, 2018 - Redeem
Apr 23, 2018 - Razorfoot Griffin
Apr 23, 2018 - Ravenous Rats
Apr 23, 2018 - Rampant Growth
Apr 23, 2018 - Raise Dead
Apr 23, 2018 - Rain of Blades
Apr 23, 2018 - Raging Goblin
Apr 23, 2018 - Pyrotechnics
Apr 23, 2018 - Pyroclasm
Apr 23, 2018 - Puppeteer
Apr 23, 2018 - Primeval Shambler
Apr 23, 2018 - Primeval Force
Apr 23, 2018 - Plow Under
Apr 23, 2018 - Planar Portal
Apr 23, 2018 - Plague Wind
Apr 23, 2018 - Plague Beetle
Apr 23, 2018 - Phyrexian Plaguelord
Apr 23, 2018 - Phyrexian Hulk
Apr 23, 2018 - Phyrexian Colossus
Apr 23, 2018 - Phyrexian Arena
Apr 23, 2018 - Phantom Warrior
Apr 23, 2018 - Persecute
Apr 23, 2018 - Peach Garden Oath
Apr 23, 2018 - Patagia Golem
Apr 23, 2018 - Panic Attack
Apr 23, 2018 - Pacifism
Apr 23, 2018 - Orcish Spy
Apr 23, 2018 - Orcish Artillery
Apr 23, 2018 - Oracle's Attendants
Apr 23, 2018 - Okk
Apr 23, 2018 - Ogre Taskmaster
Apr 23, 2018 - Obliterate
Apr 23, 2018 - Norwood Ranger
Apr 23, 2018 - Noble Purpose
Apr 23, 2018 - Nightmare
Apr 23, 2018 - Nekrataal
Apr 23, 2018 - Nausea
Apr 23, 2018 - Naturalize
Apr 23, 2018 - Natural Affinity
Apr 23, 2018 - Nantuko Disciple
Apr 23, 2018 - Murderous Betrayal
Apr 23, 2018 - Moss Monster
Apr 23, 2018 - Monstrous Growth
Apr 23, 2018 - Mogg Sentry
Apr 23, 2018 - Mind Sludge
Apr 23, 2018 - Mind Slash
Apr 23, 2018 - Mind Rot
Apr 23, 2018 - Mind Bend
Apr 23, 2018 - Millstone
Apr 23, 2018 - Might of Oaks
Apr 23, 2018 - Merchant Scroll
Apr 23, 2018 - Merchant of Secrets
Apr 23, 2018 - Megrim
Apr 23, 2018 - Master Healer
Apr 23, 2018 - Master Decoy
Apr 23, 2018 - Maro
Apr 23, 2018 - Mana Leak
Apr 23, 2018 - Mana Clash
Apr 23, 2018 - Mahamoti Djinn
Apr 23, 2018 - Maggot Carrier
Apr 23, 2018 - Lure
Apr 23, 2018 - Lord of the Undead
Apr 23, 2018 - Looming Shade
Apr 23, 2018 - Lone Wolf
Apr 23, 2018 - Llanowar Behemoth
Apr 23, 2018 - Living Terrain
Apr 23, 2018 - Lightning Elemental
Apr 23, 2018 - Lightning Blast
Apr 23, 2018 - Lhurgoyf
Apr 23, 2018 - Lesser Gargadon
Apr 23, 2018 - Lava Hounds
Apr 23, 2018 - Lava Axe
Apr 23, 2018 - Larceny
Apr 23, 2018 - Karma
Apr 23, 2018 - Jayemdae Tome
Apr 23, 2018 - Ivory Mask
Apr 23, 2018 - Ivory Cup
Apr 23, 2018 - Iron Star
Apr 23, 2018 - Invisibility
Apr 23, 2018 - Intruder Alarm
Apr 23, 2018 - Intrepid Hero
Apr 23, 2018 - Inspiration
Apr 23, 2018 - Inferno
Apr 23, 2018 - Index
Apr 23, 2018 - Hunted Wumpus
Apr 23, 2018 - Hulking Cyclops
Apr 23, 2018 - Howling Mine
Apr 23, 2018 - Horned Turtle
Apr 23, 2018 - Horned Troll
Apr 23, 2018 - Honor Guard
Apr 23, 2018 - Holy Strength
Apr 23, 2018 - Holy Day
Apr 23, 2018 - Hill Giant
Apr 23, 2018 - Hibernation
Apr 23, 2018 - Healing Salve
Apr 23, 2018 - Hammer of Bogardan
Apr 23, 2018 - Guerrilla Tactics
Apr 23, 2018 - Grizzly Bears
Apr 23, 2018 - Gravedigger
Apr 23, 2018 - Grave Pact
Apr 23, 2018 - Goblin Raider
Apr 23, 2018 - Goblin King
Apr 23, 2018 - Goblin Glider
Apr 23, 2018 - Goblin Chariot
Apr 23, 2018 - Gluttonous Zombie
Apr 23, 2018 - Glory Seeker
Apr 23, 2018 - Glorious Anthem
Apr 23, 2018 - Giant Spider
Apr 23, 2018 - Giant Octopus
Apr 23, 2018 - Giant Growth
Apr 23, 2018 - Giant Cockroach
Apr 23, 2018 - Giant Badger
Apr 23, 2018 - Gaea's Herald
Apr 23, 2018 - Fyndhorn Elder
Apr 23, 2018 - Furnace of Rath
Apr 23, 2018 - Fungusaur
Apr 23, 2018 - Fugitive Wizard
Apr 23, 2018 - Foratog
Apr 23, 2018 - Fodder Cannon
Apr 23, 2018 - Flying Carpet
Apr 23, 2018 - Flight
Apr 23, 2018 - Fleeting Image
Apr 23, 2018 - Flashfires
Apr 23, 2018 - Flash Counter
Apr 23, 2018 - Fighting Drake
Apr 23, 2018 - Fertile Ground
Apr 23, 2018 - Fecundity
Apr 23, 2018 - Fear
Apr 23, 2018 - Fallen Angel
Apr 23, 2018 - Execute
Apr 23, 2018 - Evacuation
Apr 23, 2018 - Ensnaring Bridge
Apr 23, 2018 - Enrage
Apr 23, 2018 - Enormous Baloth
Apr 23, 2018 - Emperor Crocodile
Apr 23, 2018 - Elvish Scrapper
Apr 23, 2018 - Elvish Piper
Apr 23, 2018 - Elvish Pioneer
Apr 23, 2018 - Elvish Lyrist
Apr 23, 2018 - Elvish Champion
Apr 23, 2018 - Elite Javelineer
Apr 23, 2018 - Elite Archers
Apr 23, 2018 - Eastern Paladin
Apr 23, 2018 - Eager Cadet
Apr 23, 2018 - Dwarven Demolition Team
Apr 23, 2018 - Dusk Imp
Apr 23, 2018 - Drudge Skeletons
Apr 23, 2018 - Diving Griffin
Apr 23, 2018 - Distorting Lens
Apr 23, 2018 - Disrupting Scepter
Apr 23, 2018 - Dingus Egg
Apr 23, 2018 - Diabolic Tutor
Apr 23, 2018 - Demystify
Apr 23, 2018 - Demolish
Apr 23, 2018 - Dehydration
Apr 23, 2018 - Deflection
Apr 23, 2018 - Defense Grid
Apr 23, 2018 - Deepwood Ghoul
Apr 23, 2018 - Deathgazer
Apr 23, 2018 - Death Pits of Rath
Apr 23, 2018 - Death Pit Offering
Apr 23, 2018 - Dark Banishing
Apr 23, 2018 - Daring Apprentice
Apr 23, 2018 - Curiosity
Apr 23, 2018 - Crystal Rod
Apr 23, 2018 - Crossbow Infantry
Apr 23, 2018 - Creeping Mold
Apr 23, 2018 - Craw Wurm
Apr 23, 2018 - Cowardice
Apr 23, 2018 - Coral Eel
Apr 23, 2018 - Confiscate
Apr 23, 2018 - Concentrate
Apr 23, 2018 - Collective Unconscious
Apr 23, 2018 - Coercion
Apr 23, 2018 - Coat of Arms
Apr 23, 2018 - Coastal Piracy
Apr 23, 2018 - Coastal Hornclaw
Apr 23, 2018 - Cinder Wall
Apr 23, 2018 - Choke
Apr 23, 2018 - Chastise
Apr 23, 2018 - Catalog
Apr 23, 2018 - Carrion Wall
Apr 23, 2018 - Canyon Wildcat
Apr 23, 2018 - Canopy Spider
Apr 23, 2018 - Call of the Wild
Apr 23, 2018 - Bribery
Apr 23, 2018 - Brass Herald
Apr 23, 2018 - Boomerang
Apr 23, 2018 - Boil
Apr 23, 2018 - Bog Wraith
Apr 23, 2018 - Bog Imp
Apr 23, 2018 - Bloodshot Cyclops
Apr 23, 2018 - Blood Moon
Apr 23, 2018 - Blinding Angel
Apr 23, 2018 - Blessed Reversal
Apr 23, 2018 - Blaze
Apr 23, 2018 - Blanchwood Armor
Apr 23, 2018 - Birds of Paradise
Apr 23, 2018 - Beast of Burden
Apr 23, 2018 - Balduvian Barbarians
Apr 23, 2018 - Balance of Power
Apr 23, 2018 - Aven Flock
Apr 23, 2018 - Aven Fisher
Apr 23, 2018 - Aven Cloudchaser
Apr 23, 2018 - Avatar of Hope
Apr 23, 2018 - Ardent Militia
Apr 23, 2018 - Archivist
Apr 23, 2018 - Angelic Page
Apr 23, 2018 - Angel of Mercy
Apr 23, 2018 - Anaba Shaman
Apr 23, 2018 - Ambition's Cost
Apr 23, 2018 - Aladdin's Ring
Apr 23, 2018 - Air Elemental
Apr 23, 2018 - Abyssal Specter
Sep 3, 2013 - Urza's Tower
Sep 3, 2013 - Urza's Mine
Sep 3, 2013 - Urza's Power Plant
Sep 3, 2013 - Urborg Volcano
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Shivan Oasis
Sep 3, 2013 - Salt Marsh
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Elfhame Palace
Sep 3, 2013 - Coastal Tower
Sep 3, 2013 - City of Brass

Abyssal Specter

    2 B B
Creature - Specter

Flying

Whenever Abyssal Specter deals damage to a player, that player discards a card.

To gaze under its hood is to invite death.

illus. Michael Sutfin # 117/0

2/3

Air Elemental

    3 U U
Creature - Elemental

Flying

Pray that it doesn't seek the safety of your lungs.

illus. Wayne England # 59/0

4/4

Aladdin's Ring

    8
Artifact

8, T: Aladdin's Ring deals 4 damage to any target.

"A good lamp will light your way. A good ring will clear it."—Nervan, royal jeweler

illus. Dave Dorman # 291/0

Ambition's Cost

    3 B
Sorcery

You draw three cards and you lose 3 life.

"Knowledge demands sacrifice."

illus. Junko Taguchi # 118/0

Anaba Shaman

    3 R
Creature - Minotaur Shaman

R, T: Anaba Shaman deals 1 damage to any target.

Just try taking this bull by the horns.

illus. Alex Horley-Orlandelli # 175/0

2/2

Angel of Mercy

    4 W
Creature - Angel

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

A song of life soars over fields of blood.

illus. Melissa A. Benson # 1/0

3/3

Angelic Page

    1 W
Creature - Angel Spirit

Flying

T: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its bearer.

illus. Marc Fishman # 2/0

1/1

Archivist

    2 U U
Creature - Human Wizard

T: Draw a card.

"Words—so innocent and powerless are they, as standing in a dictionary; how potent for good and evil they become to one who knows how to combine them"—Nathaniel Hawthorne

illus. Donato Giancola # 60/0

1/1

Ardent Militia

    4 W
Creature - Human Soldier

Vigilance

Knights fight for honor and mercenaries fight for gold. The militia fights for hearth and home.

illus. Paolo Parente # 3/0

2/5

Avatar of Hope

    6 W W
Creature - Avatar

If you have 3 or less life, this spell costs 6 less to cast.

Flying

Avatar of Hope can block any number of creatures.

illus. Mark Zug # 4/0

Aven Cloudchaser

    3 W
Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

illus. Justin Sweet # 5/0

2/2

Aven Fisher

    3 U
Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

The same spears that catch their food today will defend their homes tomorrow.

illus. Christopher Moeller # 61/0

2/2

Aven Flock

    4 W
Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

W: Aven Flock gets +0/+1 until end of turn.

Just as each added feather steadies the wing, so does the flock grow stronger with each new member.

illus. Greg & Tim Hildebrandt # 6/0

2/3

Balance of Power

    3 U U
Sorcery

If target opponent has more cards in hand than you, draw cards equal to the difference.

"To empty your mind is to fill your grave."—Lat-Nam teaching

illus. Adam Rex # 62/0

Balduvian Barbarians

    1 R R
Creature - Human Barbarian

"From the snowy slopes of Kaelor,To the canyons of Bandu,We drink and fight and feast and dieAs we were born to do."—Balduvian tavern song

illus. Jim Nelson # 176/0

3/2

Beast of Burden

    6
Artifact Creature - Golem

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

The heavier the load, the harder it works.

illus. Chippy # 292/0

*/*

Birds of Paradise

    G
Creature - Bird

Flying

T: Add one mana of any color.

illus. Edward P. Beard, Jr. # 233/0

0/1

Blanchwood Armor

    2 G
Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 for each Forest you control.

"There's never been a dwarven smith who could match the marvels that Gaea herself forges."—Elvish champion

illus. Paolo Parente # 234/0

Blaze

    X R
Sorcery

Blaze deals X damage to any target.

Fire never dies alone.

illus. Alex Horley-Orlandelli # 177/0

Blessed Reversal

    1 W
Instant

You gain 3 life for each creature attacking you.

Even an enemy is a valuable resource.

illus. Christopher Moeller # 7/0

Blinding Angel

    3 W W
Creature - Angel

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

"Their eyes will shrivel and blacken before faith's true light."

illus. Todd Lockwood # 8/0

2/4

Blood Moon

    2 R
Enchantment

Nonbasic lands are Mountains.

Heavy light flooded across the landscape, cloaking everything in deep crimson.

illus. Franz Vohwinkel # 178/0

Bloodshot Cyclops

    5 R
Creature - Cyclops Giant

T, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.

After their first encounter, the goblins named him Chuck.

illus. Daren Bader # 179/0

4/4

Bog Imp

    1 B
Creature - Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

Think of it as a butcher knife with wings.

illus. Carl Critchlow # 119/0

1/1

Bog Wraith

    3 B
Creature - Wraith

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

The bodies of its victims are the only tracks it leaves.

illus. Dave Dorman # 120/0

3/3

Boil

    3 R
Instant

Destroy all Islands.

"When every reef is bared and every wave is dust—only then shall I rest."

illus. Jason Alexander Behnke # 180/0

Boomerang

    U U
Instant

Return target permanent to its owner's hand.

"Returne from whence ye came. . . ."—Edmund Spenser, The Faerie Queene

illus. Alan Rabinowitz # 63/0

Brass Herald

    6
Artifact Creature - Golem

As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

illus. Daren Bader # 293/0

2/2

Bribery

    3 U U
Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library.

In Mercadia City, loyalties extend only as far as your purse can stretch.

illus. Andrew Robinson # 64/0

Call of the Wild

    2 G G
Enchantment

2GG: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

From a whisper to a roar, the call is heard by all and refused by none.

illus. Paolo Parente # 235/0

Canopy Spider

    1 G
Creature - Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

illus. Christopher Rush # 236/0

1/3

Canyon Wildcat

    1 R
Creature - Cat

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls.

illus. Gary Leach # 181/0

2/1

Carrion Wall

    1 B B
Creature - Wall

Defender (This creature can't attack.)

1B: Regenerate Carrion Wall.

A wall built from the bodies of the enemy will never lack building material in times of war.

illus. Tony Szczudlo # 121/0

3/2

Catalog

    2 U
Instant

Draw two cards, then discard a card.

Though those who study are as many as the hairs on an ox, those who succeed are as rare as unicorns' horns.—Chinese proverb

illus. Berry # 65/0

Chastise

    3 W
Instant

Destroy target attacking creature. You gain life equal to its power.

"Why do we pray to the Ancestor? Because She listens."—Mystic elder

illus. Carl Critchlow # 9/0

Choke

    2 G
Enchantment

Islands don't untap during their controllers' untap steps.

"One day we shall walk where once was water."—Eladamri, Lord of Leaves

illus. Terese Nielsen # 237/0

Cinder Wall

    R
Creature - Wall

Defender

When Cinder Wall blocks, destroy it at end of combat.

"The smell of roasted flesh hung over the valley for hours."—Onean sergeant

illus. Anthony S. Waters # 182/0

3/3

Circle of Protection: Black

    1 W
Enchantment

1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

illus. Mark Romanoski # 10/0

Circle of Protection: Blue

    1 W
Enchantment

1: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

illus. Greg & Tim Hildebrandt # 11/0

Circle of Protection: Green

    1 W
Enchantment

1: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

illus. Alan Pollack # 12/0

Circle of Protection: Red

    1 W
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

illus. Gary Ruddell # 13/0

Circle of Protection: White

    1 W
Enchantment

1: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

illus. Darrell Riche # 14/0

City of Brass

Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

T: Add one mana of any color.

illus. Ron Walotsky # 322/0

Coastal Hornclaw

    4 U
Creature - Bird

Sacrifice a land: Coastal Hornclaw gains flying until end of turn.

Jamuraan farmers fear three things above all else: droughts, floods, and hornclaws.

illus. DiTerlizzi # 66/0

3/3

Coastal Piracy

    2 U U
Enchantment

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."

illus. Matthew D. Wilson # 67/0

Coastal Tower

Land

Coastal Tower enters the battlefield tapped.

T: Add W or U.

A beacon in the night, a dream in the fog.

illus. Don Hazeltine # 323/0

Coat of Arms

    5
Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

"Hup, two, three, four,Dunno how to count no more."—Mogg march

illus. Scott M. Fischer # 294/0

Coercion

    2 B
Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

"Human tenderness is simply weakness in a pretty package."

illus. DiTerlizzi # 122/0

Collective Unconscious

    4 G G
Sorcery

Draw a card for each creature you control.

"The beasts of the wild are my senses. It is through their eyes that all knowledge shall come to me."

illus. Andrew Goldhawk # 238/0

Concentrate

    2 U U
Sorcery

Draw three cards.

"The treasure in my mind is greater than any worldly glory."

illus. Glen Angus & Arnie Swekel # 68/0

Confiscate

    4 U U
Enchantment - Aura

Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)

You control enchanted permanent.

"It is better to take what does not belong to you than to let it lie around neglected."—Mark Twain, More Maxims of Mark

illus. Adam Rex # 69/0

Coral Eel

    1 U
Creature - Fish

Some fishers like to eat eels, and some eels like to eat fishers.

illus. Una Fricker # 70/0

2/1

Cowardice

    3 U U
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

"Cowards die many times before their deaths;The valiant never taste of death but once."—William Shakespeare, Julius Caesar

illus. Scott M. Fischer # 71/0

Craw Wurm

    4 G G
Creature - Wurm

The most terrifying thing about the craw wurm is probably the horrible crashing sound it makes as it speeds through the forest. This noise is so loud it echoes through the trees and seems to come from all directions at once.

illus. Heather Hudson # 239/0

6/4

Creeping Mold

    2 G G
Sorcery

Destroy target artifact, enchantment, or land.

Mold crept over the walls and into every crevice until the gleaming white stone strained and burst.

illus. Gary Ruddell # 240/0

Crossbow Infantry

    1 W
Creature - Human Soldier Archer

T: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

"He can split a marshfly in two from halfway across the range."—Onean sergeant

illus. James Bernardin # 15/0

1/1

Crystal Rod

    1
Artifact

Whenever a player casts a blue spell, you may pay 1. If you do, you gain 1 life.

Polished by a thousand waves.

illus. Donato Giancola # 295/0

Curiosity

    U
Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

"You know that secret? The one that wakes you up at night in a cold sweat? The one you think no one else in the world knows? Well, guess what."

illus. Jim Nelson # 72/0

Daring Apprentice

    1 U U
Creature - Human Wizard

T, Sacrifice Daring Apprentice: Counter target spell.

"I've seen my master do this a hundred times. How hard can it be?"

illus. Dany Orizio # 73/0

1/1

Dark Banishing

    2 B
Instant

Destroy target nonblack creature. It can't be regenerated.

"Ha, banishment? Be merciful, say ‘death,'For exile hath more terror in his look,Much more than death."—William Shakespeare, Romeo and Juliet

illus. Dermot Power # 123/0

Death Pit Offering

    2 B B
Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

"Kill them all and feed them to the new recruits."—Crovax, ascendant evincar

illus. Pete Venters # 124/0

Death Pits of Rath

    3 B B
Enchantment

Whenever a creature is dealt damage, destroy it. It can't be regenerated.

"Neither could I forget what I had read of these pits—that the sudden extinction of life formed no part of their most horrible plan."—Edgar Allan Poe,"The Pit and the Pendulum"

illus. Joel Biske # 125/0

Deathgazer

    3 B
Creature - Lizard

Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Your entire life passes before its eyes.

illus. Donato Giancola # 126/0

2/2

Deepwood Ghoul

    2 B
Creature - Zombie

Pay 2 life: Regenerate Deepwood Ghoul.

They feed on the living to stay undead.

illus. Alan Pollack # 127/0

2/1

Defense Grid

    2
Artifact

Each spell costs 3 more to cast except during its controller's turn.

"A good deal of tyranny goes by the name of protection."—Crystal Eastman,"Equality or Protection"

illus. Mark Tedin # 296/0

Deflection

    3 U
Instant

Change the target of target spell with a single target.

The golden rule of revenge: Do unto others what they tried to do unto you.

illus. Jeremy Jarvis # 74/0

Dehydration

    3 U
Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.

"Cry to the sun and watch as even your tears forsake you."—Acolyte of Marit Lage

illus. Arnie Swekel # 75/0

Demolish

    3 R
Sorcery

Destroy target artifact or land.

"Pound the steel until it fits.Doesn't work? Bash to bits."—Dwarven forging song

illus. Gary Ruddell # 183/0

Demystify

    W
Instant

Destroy target enchantment.

illus. Christopher Rush # 16/0

Diabolic Tutor

    2 B B
Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

The best ideas often come from the worst minds.

illus. Rick Farrell # 128/0

Dingus Egg

    4
Artifact

Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.

Legend has it that the world was hatched from a dingus egg.

illus. Randy Gallegos # 297/0

Disrupting Scepter

    3
Artifact

3, T: Target player discards a card. Activate this ability only during your turn.

"True power is controlling not only the hearts of your subjects, but their minds as well."

illus. Stuart Griffin # 298/0

Distorting Lens

    2
Artifact

T: Target permanent becomes the color of your choice until end of turn.

"The Eye altering alters all."—William Blake, "The Mental Traveller"

illus. Glen Angus # 299/0

Diving Griffin

    1 W W
Creature - Griffin

Flying, vigilance

To outrace the griffin—Kipamu expression meaning"to do the impossible"

illus. John Howe # 17/0

2/2

Drudge Skeletons

    1 B
Creature - Skeleton

B: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off."—Nevinyrral, Necromancer's Handbook

illus. Jim Nelson # 129/0

1/1

Dusk Imp

    2 B
Creature - Imp

Flying

It despises humans and squirrels and beasts and dwarves and cephalids . . . well, it despises just about everything.

illus. Edward P. Beard, Jr. # 130/0

2/1

Dwarven Demolition Team

    2 R
Creature - Dwarf

T: Destroy target Wall.

Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble.

illus. Kev Walker # 184/0

1/1

Eager Cadet

    W
Creature - Human Soldier

"Training? Seeing my crops burnt to cinders was all the ‘training' I needed."

illus. Greg & Tim Hildebrandt # 1/0

1/1

Eastern Paladin

    2 B B
Creature - Zombie Knight

BB, T: Destroy target green creature.

"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it."—Southern paladin

illus. Carl Critchlow # 131/0

3/3

Elfhame Palace

Land

Elfhame Palace enters the battlefield tapped.

T: Add G or W.

The elfhames are the closest thing to "civilization" the elves allow themselves.

illus. Anthony S. Waters # 324/0

Elite Archers

    5 W
Creature - Human Soldier Archer

T: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

illus. Greg Staples # 18/0

3/3

Elite Javelineer

    2 W
Creature - Human Soldier

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

"Precision is frequently more valuable than force."

illus. Mark Poole # 19/0

2/2

Elvish Champion

    1 G G
Creature - Elf

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

"For what are leaves but countless bladesTo fight a countless foe on high."—Elvish hymn

illus. Mark Zug # 241/0

2/2

Elvish Lyrist

    G
Creature - Elf

G, T, Sacrifice Elvish Lyrist: Destroy target enchantment.

Each pluck of the strings breaks the hold of the unnatural on the world.

illus. Michael Koelsch # 242/0

1/1

Elvish Pioneer

    G
Creature - Elf Druid

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

"Destruction is the work of an afternoon. Creation is the work of a lifetime."

illus. Thomas M. Baxa # 243/0

1/1

Elvish Piper

    3 G
Creature - Elf Shaman

G, T: You may put a creature card from your hand onto the battlefield.

From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.—Elvish teaching

illus. Tristan Elwell # 244/0

1/1

Elvish Scrapper

    G
Creature - Elf

G, T, Sacrifice Elvish Scrapper: Destroy target artifact.

"The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again."

illus. Edward P. Beard, Jr. # 245/0

1/1

Emperor Crocodile

    3 G
Creature - Crocodile

When you control no other creatures, sacrifice Emperor Crocodile.

The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation.

illus. Kev Walker # 246/0

5/5

Enormous Baloth

    6 G
Creature - Beast

Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.

illus. Mark Tedin # 6/0

7/7

Enrage

    X R
Instant

Target creature gets +X/+0 until end of turn.

"You wouldn't like me when I'm angry."

illus. Justin Sweet # 185/0

Ensnaring Bridge

    3
Artifact

Creatures with power greater than the number of cards in your hand can't attack.

"Why build a bridge that needs to be guarded?"—Elvish champion

illus. Ron Spencer # 300/0

Evacuation

    3 U U
Instant

Return all creatures to their owners' hands.

Which is more unsettling: the roar of battle or the silence that follows?

illus. Rob Alexander # 76/0

Execute

    2 B
Instant

Destroy target white creature. It can't be regenerated.

Draw a card.

"Any fool who would die for honor is better off dead."—Cabal Patriarch

illus. Gary Ruddell # 132/0

Fallen Angel

    3 B B
Creature - Angel

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

"Why do you weep for the dead? I rejoice, for they have died for me."

illus. Matthew D. Wilson # 133/0

3/3

Fear

    B B
Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"The horror The horror"—Joseph Conrad, Heart of Darkness

illus. Adam Rex # 134/0

Fecundity

    2 G
Enchantment

Whenever a creature dies, that creature's controller may draw a card.

Life is eternal. A lifetime is ephemeral.

illus. Rebecca Guay # 247/0

Fertile Ground

    1 G
Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

"The love of nature . . . is a furious, burning, physical greed. . . ."—Mary Webb, The House in Dormer Forest

illus. Heather Hudson # 248/0

Fighting Drake

    2 U U
Creature - Drake

Flying

Scholars in their ivory towers call them "sharks of the sky." Scholars on the road don't call them at all.

illus. Matt Cavotta # 77/0

2/4

Flash Counter

    1 U
Instant

Counter target instant spell.

"So much for that bright idea"

illus. Matt Cavotta # 78/0

Flashfires

    3 R
Sorcery

Destroy all Plains.

Dry grass is tinder before the spark.

illus. Randy Gallegos # 186/0

Fleeting Image

    2 U
Creature - Illusion

Flying (This creature can't be blocked except by creatures with flying or reach.)

1U: Return Fleeting Image to its owner's hand.

"Beware lest you lose the substance by grasping at the shadow."—Aesop, Fables, trans. Jacobs

illus. Dave Dorman # 79/0

2/1

Flight

    U
Enchantment - Aura

Enchant creature

Enchanted creature has flying.

illus. Arnie Swekel # 80/0

Flying Carpet

    4
Artifact

2, T: Target creature gains flying until end of turn.

Woven from strands of griffin mane and pegasus tail.

illus. Dany Orizio # 301/0

Fodder Cannon

    4
Artifact

4, T, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Step 1: Find your cousin.Step 2: Get your cousin in the cannon.Step 3: Find another cousin.

illus. Christopher Moeller # 302/0

Foratog

    2 G
Creature - Atog

G, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Five hundred years to grow—barely a minute to eat.

illus. Mark Poole # 249/0

1/2

Forest

Basic Land - Forest

illus. John Avon # 348/0

Forest

Basic Land - Forest

G

illus. John Avon # 349/0

Forest

Basic Land - Forest

G

illus. John Avon # 350/0

Forest

Basic Land - Forest

G

illus. John Avon # 347/0

Fugitive Wizard

    U
Creature - Human Wizard

The College of Lat-Nam is often forced to expel students whose experiments grow too risky or too cruel.

illus. Jim Nelson # 81/0

1/1

Fungusaur

    3 G
Creature - Fungus Dinosaur

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

Rather than sheltering her young, the female fungusaur often injures her own offspring, thereby ensuring their rapid growth.

illus. Heather Hudson # 250/0

2/2

Furnace of Rath

    1 R R R
Enchantment

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

The furnace awaits the next master who would stoke the fires of apocalypse.

illus. John Matson # 187/0

Fyndhorn Elder

    2 G
Creature - Elf Druid

T: Add GG.

"It is useful to be able to speak to the trees. But it is truly wondrous to be able to listen to them."

illus. Donato Giancola # 251/0

1/1

Gaea's Herald

    1 G
Creature - Elf

Creature spells can't be countered.

The elves' battle cries cut paths through the Æther, guiding those who would stand in Gaea's defense.

illus. Dan Frazier # 252/0

1/1

Giant Badger

    1 G G
Creature - Badger

Whenever Giant Badger blocks, it gets +2/+2 until end of turn.

Disturb a sleeping badger and the snapping of your bones will awaken the countryside.

illus. Lars Grant-West # 253/0

2/2

Giant Cockroach

    3 B
Creature - Insect

Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.

illus. Heather Hudson # 135/0

4/2

Giant Growth

    G
Instant

Target creature gets +3/+3 until end of turn.

illus. DiTerlizzi # 254/0

Giant Octopus

    3 U
Creature - Octopus

"Before my eyes was a horrible monster, worthy to figure in the legends of the marvellous. . . . Its eight arms, or rather feet, fixed to its head . . . were twice as long as its body, and were twisted like the furies' hair."—Jules Verne, Twenty Thousand Leagues under the Sea, trans. Lewis

illus. Heather Hudson # 3/0

3/3

Giant Spider

    3 G
Creature - Spider

Reach (This creature can block creatures with flying.)

Watching the spider's web—Llanowar expression meaning"focusing on the wrong thing"

illus. Randy Gallegos # 255/0

2/4

Glorious Anthem

    1 W W
Enchantment

Creatures you control get +1/+1.

Each victory adds a new verse.

illus. Kev Walker # 20/0

Glory Seeker

    1 W
Creature - Human Soldier

The turning of the tide always begins with one soldier's decision to head back into the fray.

illus. Dave Dorman # 21/0

2/2

Gluttonous Zombie

    4 B
Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Greed and gluttony led him to death. Now they are his greatest assets.

illus. Thomas M. Baxa # 136/0

3/3

Goblin Chariot

    2 R
Creature - Goblin Warrior

Haste (This creature can attack the turn it comes under your control.)

The hardest part of his training is learning not to eat the boar.

illus. John Howe # 188/0

2/2

Goblin Glider

    1 R
Creature - Goblin

Flying

Goblin Glider can't block.

"What's got two arms, one wing, and no brains?"—Ghitu riddle

illus. Patrick Faricy # 189/0

1/1

Goblin King

    1 R R
Creature - Goblin

Other Goblin creatures get +1/+1 and have mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)

To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . .

illus. Ron Spears # 190/0

2/2

Goblin Raider

    1 R
Creature - Goblin Warrior

Goblin Raider can't block.

He's smart for a goblin. He can do two things: hit and run.

illus. Greg Staples # 191/0

2/2

Grave Pact

    1 B B B
Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."—Crovax, ascendant evincar

illus. Tony Szczudlo # 137/0

Gravedigger

    3 B
Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

A full coffin is like a full coffer—both are attractive to thieves.

illus. Dermot Power # 138/0

2/2

Grizzly Bears

    1 G
Creature - Bear

Don't try to outrun one of Dominaria's grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you.

illus. D. J. Cleland-Hura # 256/0

2/2

Guerrilla Tactics

    1 R
Instant

Guerrilla Tactics deals 2 damage to any target.

When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.

illus. Ron Spencer # 192/0

Hammer of Bogardan

    1 R R
Sorcery

Hammer of Bogardan deals 3 damage to any target.

2RRR: Return Hammer of Bogardan from your graveyard to your hand. Activate this ability only during your upkeep.

illus. Ron Spencer # 193/0

Healing Salve

    W
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

illus. Greg & Tim Hildebrandt # 22/0

Hibernation

    2 U
Instant

Return all green permanents to their owners' hands.

The deep sleep of winter is not always restful.

illus. Matt Cavotta # 82/0

Hill Giant

    3 R
Creature - Giant

Bent on a quest for blood, a giant can storm through a fort's wall as if it were nothing more than a picket fence.

illus. Dany Orizio # 194/0

3/3

Holy Day

    W
Instant

Prevent all combat damage that would be dealt this turn.

"The day of Spirits; my soul's calm retreat / Which none disturb"—Henry Vaughan, "The Night"

illus. Pete Venters # 23/0

Holy Strength

    W
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

illus. Scott M. Fischer # 24/0

Honor Guard

    W
Creature - Human Soldier

W: Honor Guard gets +0/+1 until end of turn.

"It is not a choice I make, to have this guard. It is the choice of my people, and my duty to them."—Oracle en-Vec

illus. Mark Zug # 25/0

1/1

Horned Troll

    2 G
Creature - Troll

G: Regenerate Horned Troll.

Sword hilts jut from some trolls' bodies where wounds healed so fast that the weapons were trapped inside.

illus. Christopher Moeller # 257/0

2/2

Horned Turtle

    2 U
Creature - Turtle

It doesn't like having visitors . . . unless it's having them for lunch.

illus. DiTerlizzi # 83/0

1/4

Howling Mine

    2
Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Legend has it that the mine howls out the last words of those who died inside.

illus. Dana Knutson # 303/0

Hulking Cyclops

    3 R R
Creature - Cyclops

Hulking Cyclops can't block.

Anyone can get around a cyclops, but few can stand in its way.

illus. Paolo Parente # 195/0

5/5

Hunted Wumpus

    3 G
Creature - Beast

When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.

Just one can feed a dozen people for a month.

illus. Thomas M. Baxa # 258/0

6/6

Index

    U
Sorcery

Look at the top five cards of your library, then put them back in any order.

"Let's see . . . Mercadia, mercenary, merfolk . . . you know, I really need a better filing system."

illus. Kev Walker # 84/0

Inferno

    5 R R
Instant

Inferno deals 6 damage to each creature and each player.

"Some have said there is no subtlety to destruction. You know what? They're dead."—Jaya Ballard, task mage

illus. Don Hazeltine # 196/0

Inspiration

    3 U
Instant

Target player draws two cards.

Madness and genius are separated only by degrees of success.

illus. Matt Cavotta # 85/0

Intrepid Hero

    2 W
Creature - Human Soldier

T: Destroy target creature with power 4 or greater.

A fool knows no fear. A hero shows no fear.

illus. Greg Hildebrandt # 26/0

1/1

Intruder Alarm

    2 U
Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

One footstep among many is silent. One footstep alone is deafening.

illus. Luca Zontini # 86/0

Invisibility

    U U
Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Verick held his breath. Breathing wouldn't reveal his position, but it would force him to smell the goblins.

illus. Pete Venters # 87/0

Iron Star

    1
Artifact

Whenever a player casts a red spell, you may pay 1. If you do, you gain 1 life.

Forged by a thousand flames.

illus. Donato Giancola # 304/0

Island

Basic Land - Island

illus. John Avon # 336/0

Island

Basic Land - Island

U

illus. Tony Szczudlo # 337/0

Island

Basic Land - Island

U

illus. John Avon # 335/0

Island

Basic Land - Island

U

illus. Scott Bailey # 338/0

Ivory Cup

    1
Artifact

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Blessed by a thousand prayers.

illus. Donato Giancola # 305/0

Ivory Mask

    2 W W
Enchantment

You have shroud. (You can't be the target of spells or abilities.)

Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled.

illus. Glen Angus # 27/0

Jayemdae Tome

    4
Artifact

4, T: Draw a card.

"Knowledge is power."—Sir Francis Bacon, Meditationes Sacrae

illus. Donato Giancola # 306/0

Karma

    2 W W
Enchantment

At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.

illus. Bob Eggleton # 28/0

Larceny

    3 B B
Enchantment

Whenever a creature you control deals combat damage to a player, that player discards a card.

Opportunity makes the thief.—Roman proverb

illus. Dave Dorman # 139/0

Lava Axe

    4 R
Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

"Catch"

illus. Brian Snoddy # 197/0

Lava Hounds

    2 R R
Creature - Hound

Haste

When Lava Hounds enters the battlefield, it deals 4 damage to you.

illus. Steve White # 198/0

4/4

Lesser Gargadon

    2 R R
Creature - Beast

Whenever Lesser Gargadon attacks or blocks, sacrifice a land.

"In some cultures, elephants are ridden by those in power. I don't think a mere elephant would even be noticed in Keld."—Onean sergeant

illus. Rob Alexander # 199/0

6/4

Lhurgoyf

    2 G G
Creature - Lhurgoyf

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

"Ach Hans, run It's the lhurgoyf"—Saffi Eriksdotter, last words

illus. Pete Venters # 259/0

*/1+*

Lightning Blast

    3 R
Instant

Lightning Blast deals 4 damage to any target.

"Those who fear the darkness have never seen what the light can do."—Selenia, dark angel

illus. Richard Thomas # 200/0

Lightning Elemental

    3 R
Creature - Elemental

Haste (This creature can attack and T as soon as it comes under your control.)

"A flash of the lightning, a break of the wave,He passes from life to his rest in the grave."—William Knox, "Mortality"

illus. Kev Walker # 201/0

4/1

Living Terrain

    2 G G
Enchantment - Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Some warriors walk the earth. Others are born of it.

illus. Andrew Goldhawk # 260/0

Llanowar Behemoth

    3 G G
Creature - Elemental

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

"Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines."—Gerrard of the Weatherlight

illus. Hannibal King # 261/0

4/4

Lone Wolf

    2 G
Creature - Wolf

You may have Lone Wolf assign its combat damage as though it weren't blocked.

A wolf without a pack is either a survivor or a brute.

illus. Una Fricker # 262/0

2/2

Looming Shade

    2 B
Creature - Shade

B: Looming Shade gets +1/+1 until end of turn.

On darkness feeding, in nightmares breeding.

illus. Kev Walker # 140/0

1/1

Lord of the Undead

    1 B B
Creature - Zombie

Other Zombie creatures get +1/+1.

1B, T: Return target Zombie card from your graveyard to your hand.

"I confer with Death itself. What could you possibly do to injure me?"

illus. Brom # 141/0

2/2

Lure

    1 G G
Enchantment - Aura

Enchant creature

All creatures able to block enchanted creature do so.

"When the forest wants something, no mortal mind can resist her."—Maro

illus. DiTerlizzi # 263/0

Maggot Carrier

    B
Creature - Zombie

When Maggot Carrier enters the battlefield, each player loses 1 life.

"We do not suddenly fall on death, but advance towards it by slight degrees; we die every day."—Seneca, Epistles, trans. Gummere

illus. Ron Spencer # 142/0

1/1

Mahamoti Djinn

    4 U U
Creature - Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

illus. Eric Peterson # 88/0

5/6

Mana Clash

    R
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

illus. Ron Spencer # 202/0

Mana Leak

    1 U
Instant

Counter target spell unless its controller pays 3.

The fatal flaw in every plan is the assumption that you know more than your enemy.

illus. Christopher Rush # 89/0

Maro

    2 G G
Creature - Elemental

Maro's power and toughness are each equal to the number of cards in your hand.

No two see the same Maro.

illus. Stuart Griffin # 264/0

*/*

Master Decoy

    1 W
Creature - Human Soldier

W, T: Tap target creature.

A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again.

illus. Ben Thompson # 29/0

1/2

Master Healer

    4 W
Creature - Human Cleric

T: Prevent the next 4 damage that would be dealt to any target this turn.

Her heart holds the pain of every soldier she's ever healed.

illus. Greg & Tim Hildebrandt # 30/0

1/4

Megrim

    2 B
Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

Memories cut from the mind can cut right back.

illus. Peter Bollinger # 143/0

Merchant of Secrets

    2 U
Creature - Human Wizard

When Merchant of Secrets enters the battlefield, draw a card.

To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or—if they get desperate enough—the truth.

illus. Greg Hildebrandt # 90/0

1/1

Merchant Scroll

    1 U
Sorcery

Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.

Lat-Nam wizards trade knowledge on scrolls made of magic so they can better guard against thieves and spies.

illus. David Martin # 91/0

Might of Oaks

    3 G
Instant

Target creature gets +7/+7 until end of turn.

"Guess where I'm gonna plant this"

illus. Greg Staples # 265/0

Millstone

    2
Artifact

2, T: Target player puts the top two cards of their library into their graveyard.

More than one mage has been driven insane by the sound of the millstone relentlessly grinding away.

illus. John Avon # 307/0

Mind Bend

    U
Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

illus. Tony Szczudlo # 92/0

Mind Rot

    2 B
Sorcery

Target player discards two cards.

What wizards fear most is losing their minds.

illus. Steve Luke # 144/0

Mind Slash

    1 B B
Enchantment

B, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

"I can't think with all that screaming."

illus. Adam Rex # 145/0

Mind Sludge

    4 B
Sorcery

Target player discards a card for each Swamp you control.

When you get into the swamp, the swamp gets into you.

illus. Eric Peterson # 146/0

Mogg Sentry

    R
Creature - Goblin Warrior

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.

Tortured with magic by their masters, the moggs are enflamed by the smell of sorcery.

illus. Greg Staples # 203/0

1/1

Monstrous Growth

    1 G
Sorcery

Target creature gets +4/+4 until end of turn.

Get in touch with your inner monster.

illus. Ron Spencer # 266/0

Moss Monster

    3 G G
Creature - Elemental

After the battle, an eerie silence gripped the forest. The losers' remains were lightly dusted with green.

illus. Glen Angus # 267/0

3/6

Mountain

Basic Land - Mountain

R

illus. Rob Alexander # 346/0

Mountain

Basic Land - Mountain

R

illus. John Avon # 345/0

Mountain

Basic Land - Mountain

illus. John Avon # 344/0

Mountain

Basic Land - Mountain

R

illus. John Avon # 343/0

Murderous Betrayal

    B B B
Enchantment

BB, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.

Which hurts more: a sword in the gut or a dagger in the back?

illus. Randy Gallegos # 147/0

Nantuko Disciple

    3 G
Creature - Insect Druid

G, T: Target creature gets +2/+2 until end of turn.

Unanswered prayers are themselves answers.—Nantuko teaching

illus. Justin Sweet # 268/0

2/2

Natural Affinity

    2 G
Instant

All lands become 2/2 creatures until end of turn. They're still lands.

As long as the dryads are a part of the forest, the forest is a part of the army.

illus. Pete Venters # 269/0

Naturalize

    1 G
Instant

Destroy target artifact or enchantment.

"One touch of nature makes the whole world kin."—William Shakespeare,Troilus and Cressida

illus. Tim Hildebrandt # 270/0

Nausea

    1 B
Sorcery

All creatures get -1/-1 until end of turn.

No fear. No sense. And soon, no lunch.

illus. James Bernardin # 148/0

Nekrataal

    2 B B
Creature - Human Assassin

First strike

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

illus. Adrian Smith # 149/0

2/1

Nightmare

    5 B
Creature - Nightmare Horse

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

The thunder of its hooves beats dreams into despair.

illus. Carl Critchlow # 150/0

*/*

Noble Purpose

    3 W W
Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Fighting for the right reason is itself a source of strength.

illus. Kev Walker # 31/0

Norwood Ranger

    G
Creature - Elf Scout

The song of the forest is in perfect harmony. If a single note is out of place, the elves will find its source.

illus. Ron Spencer # 271/0

1/2

Obliterate

    6 R R
Sorcery

This spell can't be countered.

Destroy all artifacts, creatures, and lands. They can't be regenerated.

"The enemy has been destroyed, sir. So have the forest, the city, your palace, your dog . . ."—Keldon soldier

illus. Kev Walker # 204/0

Ogre Taskmaster

    3 R
Creature - Ogre

Ogre Taskmaster can't block.

Ogres learn how to smash stuff even before they learn how to walk.

illus. Dany Orizio # 205/0

4/3

Okk

    1 R
Creature - Goblin

Okk can't attack unless a creature with greater power also attacks.

Okk can't block unless a creature with greater power also blocks.

illus. Peter Bollinger # 206/0

4/4

Oracle's Attendants

    3 W
Creature - Human Soldier

T: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.

The future isn't sacred, but its speaker is.

illus. Dany Orizio # 32/0

1/5

Orcish Artillery

    1 R R
Creature - Orc Warrior

T: Orcish Artillery deals 2 damage to any target and 3 damage to you.

"So they want to kill my men? Well two can play at that game."—General Khurzog

illus. Dan Frazier # 207/0

1/3

Orcish Spy

    R
Creature - Orc Rogue

T: Look at the top three cards of target player's library.

"You idiot Never let the spies mingle with the orcish regulars after completing a mission. Now we'll never get them to fight"—General Khurzog

illus. Greg Staples # 208/0

1/1

Pacifism

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.

illus. Robert Bliss # 33/0

Panic Attack

    2 R
Sorcery

Up to three target creatures can't block this turn.

Sometimes everyone decides to go for help at the same time.

illus. Mike Ploog # 209/0

Patagia Golem

    4
Artifact Creature - Golem

3: Patagia Golem gains flying until end of turn.

Its wings were only designed to be ornamental, but it learned to use them on its own.

illus. Kev Walker # 308/0

2/3

Peach Garden Oath

    W
Sorcery

You gain 2 life for each creature you control.

"We three, though of separate ancestry, join in brotherhood. . . . We dare not hope to be together always but hereby vow to die the selfsame day."—Peach Garden Oath

illus. Qiao Dafu # 34/0

Persecute

    2 B B
Sorcery

Choose a color. Target player reveals their hand and discards all cards of that color.

"Of all the tyrannies on humane kindThe worst is that which persecutes the mind."—John Dryden,"The Hind and the Panther"

illus. D. Alexander Gregory # 151/0

Phantom Warrior

    1 U U
Creature - Illusion Warrior

Phantom Warrior can't be blocked.

It can pass through solid matter—but that doesn't mean it's harmless.

illus. Greg Staples # 93/0

2/2

Phyrexian Arena

    1 B B
Enchantment

At the beginning of your upkeep, you draw a card and you lose 1 life.

A drop of humanity for a sea of power.

illus. Carl Critchlow # 152/0

Phyrexian Colossus

    7
Artifact Creature - Golem

Phyrexian Colossus doesn't untap during your untap step.

Pay 8 life: Untap Phyrexian Colossus.

Phyrexian Colossus can't be blocked except by three or more creatures.

illus. Mark Tedin # 309/0

8/8

Phyrexian Hulk

    6
Artifact Creature - Golem

It doesn't think. It doesn't feel.It doesn't laugh or cry.All it does from dusk till dawnIs make the soldiers die.—Onean children's rhyme

illus. Matthew D. Wilson # 310/0

5/4

Phyrexian Plaguelord

    3 B B
Creature - Carrier

T, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.

Sacrifice a creature: Target creature gets -1/-1 until end of turn.

"The final stage of the illness: delirium, convulsions, and death."—Phyrexian progress notes

illus. Kev Walker # 153/0

4/4

Plague Beetle

    B
Creature - Insect

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

No one knows whether they were named for the disease they carry or for the speed at which they multiply.

illus. Matt Cavotta # 154/0

1/1

Plague Wind

    7 B B
Sorcery

Destroy all creatures you don't control. They can't be regenerated.

"The second wind of ascension is Reaver, slaying the unworthy."—Keld Triumphant

illus. Alan Pollack # 155/0

Plains

Basic Land - Plains

illus. Matthew Mitchell # 332/0

Plains

Basic Land - Plains

W

illus. Fred Fields # 334/0

Plains

Basic Land - Plains

W

illus. John Avon # 333/0

Plains

Basic Land - Plains

W

illus. John Avon # 331/0

Planar Portal

    6
Artifact

6, T: Search your library for a card and put that card into your hand. Then shuffle your library.

These devices have been known to pull entire worlds through the Æther.

illus. Mark Tedin # 311/0

Plow Under

    3 G G
Sorcery

Put two target lands on top of their owners' libraries.

To renew the land, plow the land.To destroy the land, do nothing.—Druids' saying

illus. Rob Alexander # 272/0

Primeval Force

    2 G G G
Creature - Elemental

When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.

It has germinated in the earth for thousands of years. Finally it wakes to the battle's call.

illus. Randy Gallegos # 273/0

8/8

Primeval Shambler

    4 B
Creature - Horror Mercenary

B: Primeval Shambler gets +1/+1 until end of turn.

His mind, like his body, is made up of the swamp's flotsam.

illus. Chippy # 156/0

3/3

Puppeteer

    2 U
Creature - Human Wizard

U, T: You may tap or untap target creature.

"Getting people to do what you want is merely a matter of telling them what they want to hear."

illus. Scott M. Fischer # 94/0

1/2

Pyroclasm

    1 R
Sorcery

Pyroclasm deals 2 damage to each creature.

"When the air burns, only death breathes deep."—Bogardan mage

illus. John Avon # 210/0

Pyrotechnics

    4 R
Sorcery

Pyrotechnics deals 4 damage divided as you choose among any number of targets.

"Who says lightning never strikes twice?"—Storm shaman

illus. John Avon # 211/0

Raging Goblin

    R
Creature - Goblin Berserker

Haste (This creature can attack and T as soon as it comes under your control.)

He raged at the world, at his family, at his life. But mostly he just raged.

illus. Jeff Miracola # 212/0

1/1

Rain of Blades

    W
Instant

Rain of Blades deals 1 damage to each attacking creature.

Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.

illus. Rob Alexander # 35/0

Raise Dead

    B
Sorcery

Return target creature card from your graveyard to your hand.

The earth cannot hold that which magic commands.

illus. Carl Critchlow # 157/0

Rampant Growth

    1 G
Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Nature grows solutions to her problems.

illus. Tom Kyffin # 274/0

Ravenous Rats

    1 B
Creature - Rat

When Ravenous Rats enters the battlefield, target opponent discards a card.

Nothing is sacred to the rats. Everything is simply another meal.

illus. Tom Wänerstrand # 158/0

1/1

Razorfoot Griffin

    3 W
Creature - Griffin

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

illus. Ben Thompson # 36/0

2/2

Redeem

    1 W
Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

"Let me redeem my brothers both from death."—William Shakespeare, Titus Andronicus

illus. D. Alexander Gregory # 37/0

Reflexes

    R
Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has first strike. (It deals combat damage before creatures without first strike.)

"Be as fast as lightning, and you will be just as deadly."—Combat trainer

illus. Steve White # 213/0

Regeneration

    1 G
Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

G: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"Why should death always have the last word?"—Llanowar druid

illus. Adam Rex # 275/0

Relentless Assault

    2 R R
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

"Mercy? Mercy is for the playground, not the battleground."

illus. Greg & Tim Hildebrandt # 214/0

Remove Soul

    1 U
Instant

Counter target creature spell.

illus. Adam Rex # 95/0

Revive

    1 G
Sorcery

Return target green card from your graveyard to your hand.

Even what is lost beyond recall returns when coaxed by a dryad's hand.

illus. Matthew D. Wilson # 276/0

Rewind

    2 U U
Instant

Counter target spell. Untap up to four lands.

"Let's go over this one more time. . . ."

illus. Dermot Power # 96/0

Rhox

    4 G G
Creature - Rhino Beast

You may have Rhox assign its combat damage as though it weren't blocked.

2G: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

illus. Carl Critchlow # 277/0

5/5

Ridgeline Rager

    2 R
Creature - Beast

R: Ridgeline Rager gets +1/+0 until end of turn.

While armies battled across Jamuraa, beasts stalked the high places looking for victims.

illus. Chippy # 215/0

1/2

Rod of Ruin

    4
Artifact

3, T: Rod of Ruin deals 1 damage to any target.

The rod is a relic from ancient times . . . cruel, vicious, mean-spirited times.

illus. David Martin # 312/0

Rolling Stones

    1 W
Enchantment

Wall creatures can attack as though they didn't have defender.

"Trust me—the walls have more than just ears."—Orcish spy

illus. Don Hazeltine # 38/0

Royal Assassin

    1 B B
Creature - Human Assassin

T: Destroy target tapped creature.

Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force.

illus. Mark Zug # 159/0

1/1

Rukh Egg

    3 R
Creature - Bird

When Rukh Egg dies, create a 4/4 red Bird creature token with flying at the beginning of the next end step.

Called "stonefeathers" by many lowlanders, rukhs are thought to descend from a phoenix that sacrificed its flame for a body of stone.

illus. Mark Zug # 216/0

0/3

Rushwood Dryad

    1 G
Creature - Dryad

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

To a dryad, every tree in the forest is both a doorway and a window.

illus. Todd Lockwood # 278/0

2/1

Sabretooth Tiger

    2 R
Creature - Cat

First strike

To a sabretooth, all men are mice.

illus. Monte Michael Moore # 217/0

2/1

Sacred Ground

    1 W
Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

The land will never betray those who gave their lives for it.

illus. Gary Ruddell # 39/0

Sacred Nectar

    1 W
Sorcery

You gain 4 life.

"Over the silver mountains,Where spring the nectar fountains, There will I kiss The bowl of bliss;And drink my everlasting fill. . . ."—Sir Walter Raleigh, "The Pilgrimage"

illus. Janine Johnston # 40/0

Sage of Lat-Nam

    1 U
Creature - Human Artificer

T, Sacrifice an artifact: Draw a card.

Within each device is a spark of its creator's soul. Within each sage is a lamp that awaits that spark.

illus. Alan Pollack # 97/0

1/2

Sage Owl

    1 U
Creature - Bird

Flying

When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order.

illus. Mark Brill # 98/0

1/1

Salt Marsh

Land

Salt Marsh enters the battlefield tapped.

T: Add U or B.

Only death breeds in stagnant water.—Urborg saying

illus. Jerry Tiritilli # 325/0

Samite Healer

    1 W
Creature - Human Cleric

T: Prevent the next 1 damage that would be dealt to any target this turn.

Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.

illus. Anson Maddocks # 41/0

1/1

Sanctimony

    1 W
Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

"The peasants labor for my profit. I approve."

illus. Patrick Faricy # 42/0

Savannah Lions

    W
Creature - Cat

Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face.—Somali proverb

illus. Carl Critchlow # 43/0

2/1

Scathe Zombies

    2 B
Creature - Zombie

"They groaned, they stirred, they all uprose,Nor spake, nor moved their eyes;It had been strange, even in a dream,To have seen those dead men rise."—Samuel Taylor Coleridge,"The Rime of the Ancient Mariner"

illus. Kev Walker # 160/0

2/2

Sea Eagle

    1 U
Creature - Bird

Flying

Where air meets water, fish meets talon.

illus. Anthony S. Waters # 4/0

1/1

Sea Monster

    4 U U
Creature - Serpent

Sea Monster can't attack unless defending player controls an Island.

It's easy to believe the monster is a myth—until you feel three hundred thousand pounds of myth crashing down on your ship.

illus. Daniel Gelon # 99/0

6/6

Searing Wind

    8 R
Instant

Searing Wind deals 10 damage to any target.

"The first wind of ascension is Forger, burning away impurity."—Keld Triumphant

illus. John Matson # 218/0

Seasoned Marshal

    2 W W
Creature - Human Soldier

Whenever Seasoned Marshal attacks, you may tap target creature.

She reads the battlefield like a map, always seeking the shortest route to victory.

illus. Matthew D. Wilson # 44/0

2/2

Seismic Assault

    R R R
Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

Earth arms itself with fire.

illus. Greg Staples # 219/0

Serpent Warrior

    2 B
Creature - Snake Warrior

When Serpent Warrior enters the battlefield, you lose 3 life.

A hiss before dying.

illus. Ron Spencer # 161/0

3/3

Serra Angel

    3 W W
Creature - Angel

Flying, vigilance

When she flies above the good, they consider themselves blessed. When she flies above the wicked, they consider themselves dead.

illus. Mark Zug # 45/0

4/4

Sever Soul

    3 B B
Sorcery

Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness.

"The mortal world is a grove of sweet fruit, and I am ready to harvest it."—Fallen angel

illus. Glen Angus # 162/0

Severed Legion

    1 B B
Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

No one in Aphetto answers a knock at the door after sundown.

illus. Dany Orizio # 163/0

2/2

Shatter

    1 R
Instant

Destroy target artifact.

illus. Jason Alexander Behnke # 220/0

Shifting Sky

    2 U
Enchantment

As Shifting Sky enters the battlefield, choose a color.

All nonland permanents are the chosen color.

Master the sky and you rule everything beneath it.—Metathran saying

illus. Jerry Tiritilli # 100/0

Shivan Dragon

    4 R R
Creature - Dragon

Flying (This creature can't be blocked except by creatures with flying or reach.)

R: Shivan Dragon gets +1/+0 until end of turn.

The undisputed master of the mountains of Shiv.

illus. Donato Giancola # 221/0

5/5

Shivan Oasis

Land

Shivan Oasis enters the battlefield tapped.

T: Add R or G.

Only the hardiest explorers survive to eat the fruit.

illus. Rob Alexander # 326/0

Shock

    R
Instant

Shock deals 2 damage to any target.

"I love lightning It's my best invention since the rock."—Toggo, goblin weaponsmith

illus. Randy Gallegos # 222/0

Shock Troops

    3 R
Creature - Human Soldier

Sacrifice Shock Troops: It deals 2 damage to any target.

War is a conflict that determines not who is right—but who is left.

illus. Jeff Miracola # 223/0

2/2

Silverback Ape

    3 G G
Creature - Ape

It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless.

illus. Ron Spears # 7/0

5/5

Sizzle

    2 R
Sorcery

Sizzle deals 3 damage to each opponent.

"Of course you should fight fire with fire. You should fight everything with fire."—Jaya Ballard, task mage

illus. Christopher Moeller # 224/0

Skull of Orm

    3
Artifact

5, T: Return target enchantment card from your graveyard to your hand.

Though lifeless, the skull still possessed a strange power over the flow of magic.

illus. Daren Bader # 313/0

Slay

    2 B
Instant

Destroy target green creature. It can't be regenerated.

Draw a card.

The elves had the edge in guile, skill, and valor. But in the end, only sheer numbers mattered.

illus. Ben Thompson # 164/0

Sneaky Homunculus

    1 U
Creature - Homunculus Illusion

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Keep watch only for the giants and you'll be eaten by the ants.

illus. Scott M. Fischer # 101/0

1/1

Solidarity

    3 W
Instant

Creatures you control get +0/+5 until end of turn.

"We must all hang together, or assuredly we shall all hang separately."—Benjamin Franklin

illus. John Zeleznik # 46/0

Soul Feast

    3 B B
Sorcery

Target player loses 4 life and you gain 4 life.

You are who you eat.

illus. Adam Rex # 165/0

Spellbook

    0
Artifact

You have no maximum hand size.

Knowledge knows no bounds.

illus. Andrew Goldhawk # 314/0

Spiketail Hatchling

    1 U
Creature - Drake

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1.

It dodges waves of water to prepare for waves of magic.

illus. Greg Staples # 102/0

1/1

Spined Wurm

    4 G
Creature - Wurm

"I wouldn't stand in front of that wurm, son. 'Course, I wouldn't stand behind it neither. In fact, standing anywhere near that wurm's not much of a plan. Running, now that's a plan"—Wandering mage

illus. Keith Parkinson # 279/0

5/4

Spineless Thug

    1 B
Creature - Zombie Mercenary

Spineless Thug can't block.

What it lacks in backbone, it makes up for in cruelty.

illus. Matthew D. Wilson # 166/0

2/2

Spirit Link

    W
Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

"I am bound to all my children. I share in their joys, I rage at their injuries."

illus. Kev Walker # 47/0

Spitting Spider

    3 G G
Creature - Spider

Reach (This creature can block creatures with flying.)

Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying.

illus. Edward P. Beard, Jr. # 280/0

3/5

Spreading Algae

    G
Enchantment - Aura

Enchant Swamp

When enchanted land becomes tapped, destroy it.

When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

illus. Stephen Daniele # 281/0

Standing Troops

    2 W
Creature - Human Soldier

Vigilance

The less you have, the harder you fight for it.

illus. Daren Bader # 48/0

1/4

Star Compass

    2
Artifact

Star Compass enters the battlefield tapped.

T: Add one mana of any color that a basic land you control could produce.

It doesn't point north. It points home.

illus. Donato Giancola # 315/0

Staunch Defenders

    3 W W
Creature - Human Soldier

When Staunch Defenders enters the battlefield, you gain 4 life.

The key to winning any fight is simply staying alive.

illus. Tristan Elwell # 49/0

3/4

Steal Artifact

    2 U U
Enchantment - Aura

Enchant artifact

You control enchanted artifact.

illus. Peter Bollinger # 103/0

Stone Rain

    2 R
Sorcery

Destroy target land.

illus. John Matson # 225/0

Storm Crow

    1 U
Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Storm crow descending, winter unending. Storm crow departing, summer is starting.

illus. John Matson # 104/0

1/2

Story Circle

    1 W W
Enchantment

As Story Circle enters the battlefield, choose a color.

W: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

illus. Alan Pollack # 50/0

Stream of Life

    X G
Sorcery

Target player gains X life.

illus. Andrew Goldhawk # 282/0

Sudden Impact

    3 R
Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

Most people know better. Goblins only know bigger.

illus. Greg & Tim Hildebrandt # 226/0

Suntail Hawk

    W
Creature - Bird

Flying

Its eye the glaring sun, its cry the keening wind.

illus. Heather Hudson # 51/0

1/1

Sunweb

    3 W
Creature - Wall

Defender (This creature can't attack.)

Flying

Sunweb can't block creatures with power 2 or less.

Sometimes the wings of fallen dragons refuse to give up the sky.

illus. Greg Staples # 52/0

5/6

Swamp

Basic Land - Swamp

B

illus. Larry Elmore # 342/0

Swamp

Basic Land - Swamp

illus. John Avon # 340/0

Swamp

Basic Land - Swamp

B

illus. Dan Frazier # 341/0

Swamp

Basic Land - Swamp

B

illus. Bob Eggleton # 339/0

Swarm of Rats

    1 B
Creature - Rat

Swarm of Rats's power is equal to the number of Rats you control.

"Rats, rats, rats Hundreds, thousands, millions of them, and every one a life."—Bram Stoker, Dracula

illus. Kev Walker # 167/0

*/1

Sword Dancer

    1 W
Creature - Human Rebel

WW: Target attacking creature gets -1/-0 until end of turn.

Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.

illus. Roger Raupp # 53/0

1/2

Teferi's Puzzle Box

    4
Artifact

At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

illus. Donato Giancola # 316/0

Telepathy

    U
Enchantment

Your opponents play with their hands revealed.

"Secrets? What secrets?"

illus. Matthew D. Wilson # 105/0

Temporal Adept

    1 U U
Creature - Human Wizard

UUU, T: Return target permanent to its owner's hand.

"Of course she's at the head of her class. All of her classmates have disappeared."—Tolarian renegade

illus. Roger Raupp # 106/0

1/1

Thieves' Auction

    4 R R R
Sorcery

Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.

illus. Kevin Murphy # 227/0

Thieving Magpie

    2 U U
Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Other birds collect twigs for their nests. Magpies steal jewels for theirs.

illus. Christopher Moeller # 107/0

1/3

Thorn Elemental

    5 G G
Creature - Elemental

You may have Thorn Elemental assign its combat damage as though it weren't blocked.

Rain from this storm leaves you pinned to the ground like an insect.

illus. rk post # 283/0

7/7

Throne of Bone

    1
Artifact

Whenever a player casts a black spell, you may pay 1. If you do, you gain 1 life.

Tainted by a thousand fears.

illus. Donato Giancola # 317/0

Tidal Kraken

    5 U U U
Creature - Kraken

Tidal Kraken can't be blocked.

To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers.

illus. Christopher Moeller # 108/0

6/6

Trade Routes

    1 U
Enchantment

1: Return target land you control to its owner's hand.

1, Discard a land card: Draw a card.

The wise, the righteous, the mighty—the merchant feeds them all.

illus. Matt Cavotta # 109/0

Trained Armodon

    1 G G
Creature - Elephant

Armodons are trained to step on things. Enemy things.

illus. Gary Leach # 284/0

3/3

Treasure Trove

    2 U U
Enchantment

2UU: Draw a card.

"Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade."—Emma Goldman, "Anarchism"

illus. Brian Despain # 110/0

Tremor

    R
Sorcery

Tremor deals 1 damage to each creature without flying.

Where do you run when the earth becomes your enemy?

illus. Pete Venters # 228/0

Tundra Wolves

    W
Creature - Wolf

First strike (This creature deals combat damage before creatures without first strike.)

"I heard their eerie howling, the wolves calling their kindred across the frozen plains."—Onean scout

illus. Richard Sardinha # 54/0

1/1

Twiddle

    U
Instant

You may tap or untap target artifact, creature, or land.

illus. Matt Cavotta # 111/0

Two-Headed Dragon

    4 R R
Creature - Dragon

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Two-Headed Dragon can block an additional creature each combat.

1R: Two-Headed Dragon gets +2/+0 until end of turn.

illus. Sam Wood # 229/0

4/4

Underworld Dreams

    B B B
Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.

"In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan."—Rabindranath Tagore

illus. Carl Critchlow # 168/0

Unholy Strength

    B
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

Such power grows the body as it shrinks the soul.

illus. Puddnhead # 169/0

Unsummon

    U
Instant

Return target creature to its owner's hand.

illus. Ron Spencer # 112/0

Urborg Volcano

Land

Urborg Volcano enters the battlefield tapped.

T: Add B or R.

Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness.

illus. Tony Szczudlo # 327/0

Urza's Armor

    6
Artifact

If a source would deal damage to you, prevent 1 of that damage.

Urza protected his body well, but neglected his soul.

illus. rk post # 318/0

Urza's Mine

Land - Urza’s Mine

T: Add C. If you control an Urza's Power-Plant and an Urza's Tower, add CC instead.

illus. Brian Snoddy # 328/0

Urza's Power Plant

Land - Urza’s Power-Plant

T: Add C. If you control an Urza's Mine and an Urza's Tower, add CC instead.

illus. Brian Snoddy # 329/0

Urza's Tower

Land - Urza’s Tower

T: Add C. If you control an Urza's Mine and an Urza's Power-Plant, add CCC instead.

illus. Brian Snoddy # 330/0

Vampiric Spirit

    2 B B
Creature - Spirit

Flying

When Vampiric Spirit enters the battlefield, you lose 4 life.

illus. Anson Maddocks # 170/0

4/3

Venerable Monk

    2 W
Creature - Human Monk Cleric

When Venerable Monk enters the battlefield, you gain 2 life.

Age wears the flesh but galvanizes the soul.

illus. D. Alexander Gregory # 55/0

2/2

Vengeance

    3 W
Sorcery

Destroy target tapped creature.

Bitter as wormwood, sweet as mulled wine.

illus. Paolo Parente # 2/0

Verduran Enchantress

    1 G G
Creature - Human Druid

Whenever you cast an enchantment spell, you may draw a card.

"Graceful? Yes. Beautiful? Absolutely. Harmless? Definitely not."—Fyndhorn elder

illus. Rob Alexander # 285/0

0/2

Vernal Bloom

    3 G
Enchantment

Whenever a Forest is tapped for mana, its controller adds an additional G.

The sun breaks, the beasts stir, and the forest awakens to stand against its enemies.

illus. Bob Eggleton # 286/0

Vexing Arcanix

    4
Artifact

3, T: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.

illus. Jim Nelson # 319/0

Viashino Sandstalker

    1 R R
Creature - Viashino Warrior

Haste (This creature can attack the turn it comes under your control.)

At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe sandstalkers to be illusions; those with scars know better."—Zhalfirin Guide to the Desert

illus. Andrew Robinson # 230/0

4/2

Vicious Hunger

    B B
Sorcery

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

Only the most ravenous soul feeds on the health of the weak.

illus. Massimilano Frezzato # 171/0

Vine Trellis

    1 G
Creature - Plant Wall

Defender (This creature can't attack.)

T: Add G.

Nature twists knots stronger than any rope.

illus. DiTerlizzi # 287/0

0/4

Vizzerdrix

    6 U
Creature - Rabbit Beast

A bored wizard once created a vizzerdrix out of a bunny and a piranha. He never made that mistake again.

illus. Dave Dorman # 5/0

6/6

Volcanic Hammer

    1 R
Sorcery

Volcanic Hammer deals 3 damage to any target.

Fire finds its form in the heat of the forge.

illus. Ben Thompson # 231/0

Wall of Air

    1 U U
Creature - Wall

Defender, flying (This creature can't attack, and it can block creatures with flying.)

When no falcons fly, beware the sky.—Femeref aphorism

illus. John Avon # 113/0

1/5

Wall of Spears

    3
Artifact Creature - Wall

Defender (This creature can't attack.)

First strike

"A stick is your friend. A pointed stick is your good friend. An army of pointed sticks is your best friend."—Onean sergeant

illus. Christopher Moeller # 320/0

2/3

Wall of Stone

    1 R R
Creature - Wall

Defender (This creature can't attack.)

The ground itself lends its strength to these walls of living stone, which possess the stability of ancient mountains. These mighty bulwarks thwart ground-based troops, providing welcome relief for weary warriors who defend the land.

illus. Rob Alexander # 232/0

0/8

Wall of Swords

    3 W
Creature - Wall

Defender (This creature can't attack.)

Flying

Sharper than wind, lighter than air.

illus. Hannibal King # 56/0

3/5

Warped Devotion

    2 B
Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

"The spirit of the devout is easily crushed by the loss of hope."—Fallen angel

illus. Eric Peterson # 172/0

Western Paladin

    2 B B
Creature - Zombie Knight

BB, T: Destroy target white creature.

"Expect nothing but scorn, flattery, and lies. And never turn your back on him."—Northern paladin

illus. Carl Critchlow # 173/0

3/3

Wind Drake

    2 U
Creature - Drake

Flying

"But high she shoots through air and light,Above all low delay,Where nothing earthly bounds her flight,Nor shadow dims her way."—Thomas Moore, "Oh that I had Wings"

illus. Tom Wänerstrand # 114/0

2/2

Wing Snare

    2 G
Sorcery

Destroy target creature with flying.

"We are the hands of the great trees, reaching out to ensnare what threatens their branches."—Elvish hunter

illus. Daren Bader # 288/0

Wood Elves

    2 G
Creature - Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Every branch a crossroads, every vine a swift steed.

illus. Christopher Moeller # 289/0

1/1

Wooden Sphere

    1
Artifact

Whenever a player casts a green spell, you may pay 1. If you do, you gain 1 life.

Strengthened by a thousand limbs.

illus. Donato Giancola # 321/0

Worship

    3 W
Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

"Believe in the ideal, not the idol."—Serra

illus. Mark Zug # 57/0

Wrath of God

    2 W W
Sorcery

Destroy all creatures. They can't be regenerated.

illus. Kev Walker # 58/0

Wrath of Marit Lage

    3 U U
Enchantment

When Wrath of Marit Lage enters the battlefield, tap all red creatures.

Red creatures don't untap during their controllers' untap steps.

"Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."—Halvor Arenson, Kjeldoran priest

illus. Matt Thompson # 115/0

Yavimaya Enchantress

    2 G
Creature - Human Druid

Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.

Her roots connect her to the forest's wishes.

illus. Matthew D. Wilson # 290/0

2/2

Zombify

    3 B
Sorcery

Return target creature card from your graveyard to the battlefield.

"The first birth celebrates life. The second birth mocks it."—Mystic elder

illus. Mark Romanoski # 174/0

Zur's Weirding

    3 U
Enchantment

Players play with their hands revealed.

If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

illus. Scott M. Fischer # 116/0