Onslaught Spoilers 350/0

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Apr 23, 2018 - Wretched Anurid
Apr 23, 2018 - Words of Worship
Apr 23, 2018 - Words of Wind
Apr 23, 2018 - Words of Wilding
Apr 23, 2018 - Words of Waste
Apr 23, 2018 - Words of War
Apr 23, 2018 - Withering Hex
Apr 23, 2018 - Wirewood Savage
Apr 23, 2018 - Wirewood Pride
Apr 23, 2018 - Wirewood Herald
Apr 23, 2018 - Wirewood Elf
Apr 23, 2018 - Whipcorder
Apr 23, 2018 - Wheel and Deal
Apr 23, 2018 - Wellwisher
Apr 23, 2018 - Weird Harvest
Apr 23, 2018 - Weathered Wayfarer
Apr 23, 2018 - Wave of Indifference
Apr 23, 2018 - Wall of Mulch
Apr 23, 2018 - Walking Desecration
Apr 23, 2018 - Voidmage Prodigy
Apr 23, 2018 - Voice of the Woods
Apr 23, 2018 - Vitality Charm
Apr 23, 2018 - Visara the Dreadful
Apr 23, 2018 - Venomspout Brackus
Apr 23, 2018 - Unified Strike
Apr 23, 2018 - Undead Gladiator
Apr 23, 2018 - True Believer
Apr 23, 2018 - Trickery Charm
Apr 23, 2018 - Tribal Unity
Apr 23, 2018 - Tribal Golem
Apr 23, 2018 - Treespring Lorian
Apr 23, 2018 - Trade Secrets
Apr 23, 2018 - Towering Baloth
Apr 23, 2018 - Thunder of Hooves
Apr 23, 2018 - Threaten
Apr 23, 2018 - Thrashing Mudspawn
Apr 23, 2018 - Thoughtbound Primoc
Apr 23, 2018 - Tephraderm
Apr 23, 2018 - Tempting Wurm
Apr 23, 2018 - Taunting Elf
Apr 23, 2018 - Syphon Soul
Apr 23, 2018 - Syphon Mind
Apr 23, 2018 - Symbiotic Wurm
Apr 23, 2018 - Symbiotic Elf
Apr 23, 2018 - Symbiotic Beast
Apr 23, 2018 - Swat
Apr 23, 2018 - Supreme Inquisitor
Apr 23, 2018 - Sunfire Balm
Apr 23, 2018 - Strongarm Tactics
Apr 23, 2018 - Steely Resolve
Apr 23, 2018 - Starstorm
Apr 23, 2018 - Standardize
Apr 23, 2018 - Stag Beetle
Apr 23, 2018 - Spy Network
Apr 23, 2018 - Spurred Wolverine
Apr 23, 2018 - Spitting Gourna
Apr 23, 2018 - Spitfire Handler
Apr 23, 2018 - Spined Basher
Apr 23, 2018 - Sparksmith
Apr 23, 2018 - Soulless One
Apr 23, 2018 - Solar Blast
Apr 23, 2018 - Snarling Undorak
Apr 23, 2018 - Snapping Thragg
Apr 23, 2018 - Smother
Apr 23, 2018 - Slipstream Eel
Apr 23, 2018 - Slice and Dice
Apr 23, 2018 - Slate of Ancestry
Apr 23, 2018 - Skittish Valesk
Apr 23, 2018 - Skirk Prospector
Apr 23, 2018 - Skirk Fire Marshal
Apr 23, 2018 - Skirk Commando
Apr 23, 2018 - Silvos, Rogue Elemental
Apr 23, 2018 - Silklash Spider
Apr 23, 2018 - Silent Specter
Apr 23, 2018 - Sigil of the New Dawn
Apr 23, 2018 - Shock
Apr 23, 2018 - Shieldmage Elder
Apr 23, 2018 - Shepherd of Rot
Apr 23, 2018 - Shared Triumph
Apr 23, 2018 - Shaleskin Bruiser
Apr 23, 2018 - Shade's Breath
Apr 23, 2018 - Severed Legion
Apr 23, 2018 - Serpentine Basilisk
Apr 23, 2018 - Sea's Claim
Apr 23, 2018 - Searing Flesh
Apr 23, 2018 - Screeching Buzzard
Apr 23, 2018 - Screaming Seahawk
Apr 23, 2018 - Sandskin
Apr 23, 2018 - Sage Aven
Apr 23, 2018 - Run Wild
Apr 23, 2018 - Rummaging Wizard
Apr 23, 2018 - Rotlung Reanimator
Apr 23, 2018 - Rorix Bladewing
Apr 23, 2018 - Risky Move
Apr 23, 2018 - Riptide Shapeshifter
Apr 23, 2018 - Riptide Replicator
Apr 23, 2018 - Riptide Entrancer
Apr 23, 2018 - Riptide Chronologist
Apr 23, 2018 - Riptide Biologist
Apr 23, 2018 - Righteous Cause
Apr 23, 2018 - Renewed Faith
Apr 23, 2018 - Reminisce
Apr 23, 2018 - Reckless One
Apr 23, 2018 - Read the Runes
Apr 23, 2018 - Ravenous Baloth
Apr 23, 2018 - Quicksilver Dragon
Apr 23, 2018 - Psychic Trance
Apr 23, 2018 - Prowling Pangolin
Apr 23, 2018 - Profane Prayers
Apr 23, 2018 - Primal Boost
Apr 23, 2018 - Pinpoint Avalanche
Apr 23, 2018 - Piety Charm
Apr 23, 2018 - Peer Pressure
Apr 23, 2018 - Pearlspear Courier
Apr 23, 2018 - Patriarch's Bidding
Apr 23, 2018 - Pacifism
Apr 23, 2018 - Overwhelming Instinct
Apr 23, 2018 - Oversold Cemetery
Apr 23, 2018 - Oblation
Apr 23, 2018 - Nova Cleric
Apr 23, 2018 - Nosy Goblin
Apr 23, 2018 - Naturalize
Apr 23, 2018 - Nantuko Husk
Apr 23, 2018 - Nameless One
Apr 23, 2018 - Mythic Proportions
Apr 23, 2018 - Mobilization
Apr 23, 2018 - Mistform Wall
Apr 23, 2018 - Mistform Stalker
Apr 23, 2018 - Mistform Skyreaver
Apr 23, 2018 - Mistform Shrieker
Apr 23, 2018 - Mistform Mutant
Apr 23, 2018 - Mistform Mask
Apr 23, 2018 - Mistform Dreamer
Apr 23, 2018 - Misery Charm
Apr 23, 2018 - Menacing Ogre
Apr 23, 2018 - Meddle
Apr 23, 2018 - Mana Echoes
Apr 23, 2018 - Mage's Guile
Apr 23, 2018 - Lightning Rift
Apr 23, 2018 - Leery Fogbeast
Apr 23, 2018 - Lay Waste
Apr 23, 2018 - Lavamancer's Skill
Apr 23, 2018 - Krosan Tusker
Apr 23, 2018 - Krosan Groundshaker
Apr 23, 2018 - Krosan Colossus
Apr 23, 2018 - Kamahl's Summons
Apr 23, 2018 - Kamahl, Fist of Krosa
Apr 23, 2018 - Kaboom!
Apr 23, 2018 - Jareth, Leonine Titan
Apr 23, 2018 - Ixidor's Will
Apr 23, 2018 - Ixidor, Reality Sculptor
Apr 23, 2018 - Ironfist Crusher
Apr 23, 2018 - Invigorating Boon
Apr 23, 2018 - Insurrection
Apr 23, 2018 - Inspirit
Apr 23, 2018 - Information Dealer
Apr 23, 2018 - Infest
Apr 23, 2018 - Improvised Armor
Apr 23, 2018 - Imagecrafter
Apr 23, 2018 - Hystrodon
Apr 23, 2018 - Heedless One
Apr 23, 2018 - Headhunter
Apr 23, 2018 - Head Games
Apr 23, 2018 - Haunted Cadaver
Apr 23, 2018 - Harsh Mercy
Apr 23, 2018 - Gustcloak Skirmisher
Apr 23, 2018 - Gustcloak Sentinel
Apr 23, 2018 - Gustcloak Savior
Apr 23, 2018 - Gustcloak Runner
Apr 23, 2018 - Gustcloak Harrier
Apr 23, 2018 - Grinning Demon
Apr 23, 2018 - Graxiplon
Apr 23, 2018 - Gravespawn Sovereign
Apr 23, 2018 - Gravel Slinger
Apr 23, 2018 - Gratuitous Violence
Apr 23, 2018 - Grassland Crusader
Apr 23, 2018 - Grand Melee
Apr 23, 2018 - Goblin Taskmaster
Apr 23, 2018 - Goblin Sledder
Apr 23, 2018 - Goblin Sky Raider
Apr 23, 2018 - Goblin Sharpshooter
Apr 23, 2018 - Goblin Pyromancer
Apr 23, 2018 - Goblin Piledriver
Apr 23, 2018 - Goblin Machinist
Apr 23, 2018 - Gluttonous Zombie
Apr 23, 2018 - Glory Seeker
Apr 23, 2018 - Glarecaster
Apr 23, 2018 - Gigapede
Apr 23, 2018 - Ghosthelm Courier
Apr 23, 2018 - Gangrenous Goliath
Apr 23, 2018 - Future Sight
Apr 23, 2018 - Frightshroud Courier
Apr 23, 2018 - Foothill Guide
Apr 23, 2018 - Fleeting Aven
Apr 23, 2018 - Flamestick Courier
Apr 23, 2018 - Fever Charm
Apr 23, 2018 - Festering Goblin
Apr 23, 2018 - Feeding Frenzy
Apr 23, 2018 - False Cure
Apr 23, 2018 - Fallen Cleric
Apr 23, 2018 - Fade from Memory
Apr 23, 2018 - Explosive Vegetation
Apr 23, 2018 - Exalted Angel
Apr 23, 2018 - Everglove Courier
Apr 23, 2018 - Essence Fracture
Apr 23, 2018 - Erratic Explosion
Apr 23, 2018 - Entrails Feaster
Apr 23, 2018 - Endemic Plague
Apr 23, 2018 - Enchantress's Presence
Apr 23, 2018 - Embermage Goblin
Apr 23, 2018 - Elvish Warrior
Apr 23, 2018 - Elvish Vanguard
Apr 23, 2018 - Elvish Scrapper
Apr 23, 2018 - Elvish Pioneer
Apr 23, 2018 - Elvish Pathcutter
Apr 23, 2018 - Elvish Guidance
Apr 23, 2018 - Elven Riders
Apr 23, 2018 - Ebonblade Reaper
Apr 23, 2018 - Dwarven Blastminer
Apr 23, 2018 - Dream Chisel
Apr 23, 2018 - Dragon Roost
Apr 23, 2018 - Doubtless One
Apr 23, 2018 - Doomed Necromancer
Apr 23, 2018 - Doom Cannon
Apr 23, 2018 - Dive Bomber
Apr 23, 2018 - Disruptive Pitmage
Apr 23, 2018 - Dispersing Orb
Apr 23, 2018 - Discombobulate
Apr 23, 2018 - Disciple of Malice
Apr 23, 2018 - Disciple of Grace
Apr 23, 2018 - Dirge of Dread
Apr 23, 2018 - Demystify
Apr 23, 2018 - Defensive Maneuvers
Apr 23, 2018 - Death Pulse
Apr 23, 2018 - Death Match
Apr 23, 2018 - Dawning Purist
Apr 23, 2018 - Daunting Defender
Apr 23, 2018 - Daru Lancer
Apr 23, 2018 - Daru Healer
Apr 23, 2018 - Daru Cavalier
Apr 23, 2018 - Custody Battle
Apr 23, 2018 - Cryptic Gateway
Apr 23, 2018 - Cruel Revival
Apr 23, 2018 - Crude Rampart
Apr 23, 2018 - Crown of Vigor
Apr 23, 2018 - Crown of Suspicion
Apr 23, 2018 - Crown of Fury
Apr 23, 2018 - Crown of Awe
Apr 23, 2018 - Crown of Ascension
Apr 23, 2018 - Crowd Favorites
Apr 23, 2018 - Crafty Pathmage
Apr 23, 2018 - Cover of Darkness
Apr 23, 2018 - Convalescent Care
Apr 23, 2018 - Complicate
Apr 23, 2018 - Commando Raid
Apr 23, 2018 - Clone
Apr 23, 2018 - Circle of Solace
Apr 23, 2018 - Choking Tethers
Apr 23, 2018 - Charging Slateback
Apr 23, 2018 - Chain of Vapor
Apr 23, 2018 - Chain of Smog
Apr 23, 2018 - Chain of Silence
Apr 23, 2018 - Chain of Plasma
Apr 23, 2018 - Chain of Acid
Apr 23, 2018 - Centaur Glade
Apr 23, 2018 - Catapult Squad
Apr 23, 2018 - Catapult Master
Apr 23, 2018 - Callous Oppressor
Apr 23, 2018 - Cabal Slaver
Apr 23, 2018 - Cabal Executioner
Apr 23, 2018 - Cabal Archon
Apr 23, 2018 - Butcher Orgg
Apr 23, 2018 - Broodhatch Nantuko
Apr 23, 2018 - Brightstone Ritual
Apr 23, 2018 - Break Open
Apr 23, 2018 - Boneknitter
Apr 23, 2018 - Bloodline Shaman
Apr 23, 2018 - Blistering Firecat
Apr 23, 2018 - Blatant Thievery
Apr 23, 2018 - Blackmail
Apr 23, 2018 - Birchlore Rangers
Apr 23, 2018 - Biorhythm
Apr 23, 2018 - Battlefield Medic
Apr 23, 2018 - Battering Craghorn
Apr 23, 2018 - Barkhide Mauler
Apr 23, 2018 - Backslide
Apr 23, 2018 - Aven Soulgazer
Apr 23, 2018 - Aven Fateshaper
Apr 23, 2018 - Aven Brigadier
Apr 23, 2018 - Avarax
Apr 23, 2018 - Aurification
Apr 23, 2018 - Aura Extraction
Apr 23, 2018 - Astral Slide
Apr 23, 2018 - Ascending Aven
Apr 23, 2018 - Artificial Evolution
Apr 23, 2018 - Arcanis the Omnipotent
Apr 23, 2018 - Aphetto Vulture
Apr 23, 2018 - Aphetto Grifter
Apr 23, 2018 - Aphetto Dredging
Apr 23, 2018 - Aphetto Alchemist
Apr 23, 2018 - Anurid Murkdiver
Apr 23, 2018 - Annex
Apr 23, 2018 - Animal Magnetism
Apr 23, 2018 - Ancestor's Prophet
Apr 23, 2018 - Akroma's Vengeance
Apr 23, 2018 - Akroma's Blessing
Apr 23, 2018 - Airdrop Condor
Apr 23, 2018 - Airborne Aid
Apr 23, 2018 - Aggravated Assault
Apr 23, 2018 - Aether Charge
Apr 23, 2018 - Accursed Centaur
Sep 3, 2013 - Wooded Foothills
Sep 3, 2013 - Wirewood Lodge
Sep 3, 2013 - Windswept Heath
Sep 3, 2013 - Unholy Grotto
Sep 3, 2013 - Tranquil Thicket
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Starlit Sanctum
Sep 3, 2013 - Seaside Haven
Sep 3, 2013 - Secluded Steppe
Sep 3, 2013 - Riptide Laboratory
Sep 3, 2013 - Polluted Delta
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Lonely Sandbar
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Grand Coliseum
Sep 3, 2013 - Goblin Burrows
Sep 3, 2013 - Forgotten Cave
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Flooded Strand
Sep 3, 2013 - Forest
Sep 3, 2013 - Daru Encampment
Sep 3, 2013 - Contested Cliffs
Sep 3, 2013 - Bloodstained Mire
Sep 3, 2013 - Barren Moor

Accursed Centaur

    B
Creature - Zombie Centaur

When Accursed Centaur enters the battlefield, sacrifice a creature.

"The Cabal mocks the natural order. For its minions, death is just a pause between duties."—Kamahl, druid acolyte

illus. Jerry Tiritilli # 123/0

2/2

Aether Charge

    4 R
Enchantment

Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent or planeswalker.

"Is it just me, or does that meteor have teeth?"

illus. Mark Brill # 184/0

Aggravated Assault

    2 R
Enchantment

3RR: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate this ability only any time you could cast a sorcery.

illus. Greg Staples # 185/0

Airborne Aid

    3 U
Sorcery

Draw a card for each Bird on the battlefield.

"We help our Southern Order comrades as much as we can. But the Cabal's insidious influence spreads, dividing our forces and leaving new arrivals to fend for themselves."—Commander Eesha

illus. Bradley Williams # 62/0

Airdrop Condor

    4 R
Creature - Bird

Flying

1R, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.

It has two kinds of droppings, neither of which is particularly pleasant.

illus. Glen Angus # 186/0

2/2

Akroma's Blessing

    2 W
Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.

Cycling W (W, Discard this card: Draw a card.)

The clerics saw her as a divine gift. She saw them only as allies in her war against Phage.

illus. Adam Rex # 1/0

Akroma's Vengeance

    4 W W
Sorcery

Destroy all artifacts, creatures, and enchantments.

Cycling 3 (3, Discard this card: Draw a card.)

Ixidor had only to imagine their ruin and Akroma made it so.

illus. Greg & Tim Hildebrandt # 2/0

Ancestor's Prophet

    4 W
Creature - Human Cleric

Tap five untapped Clerics you control: You gain 10 life.

"We have faced horrors of war and terrors beyond imagining. We will overcome the uncertainties of this new life."

illus. Kev Walker # 3/0

1/5

Animal Magnetism

    4 G
Sorcery

Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.

illus. Ron Spears # 245/0

Annex

    2 U U
Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

You control enchanted land.

Most refugees left their ancestral homes behind when they came to Otaria. A few decided to bring them along.

illus. John Avon # 63/0

Anurid Murkdiver

    4 B B
Creature - Zombie Frog Beast

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Aphetto's swamps are alive with the dead.

illus. Dany Orizio # 124/0

4/3

Aphetto Alchemist

    1 U
Creature - Human Wizard

T: Untap target artifact or creature.

Morph U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

He brews trouble.

illus. Ron Spears # 64/0

1/2

Aphetto Dredging

    3 B
Sorcery

Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.

Phage became both executioner and savior, helping others to the same rebirth she had found.

illus. Monte Michael Moore # 125/0

Aphetto Grifter

    2 U
Creature - Human Wizard

Tap two untapped Wizards you control: Tap target permanent.

Aphetto con artists started working in pairs to make it less likely they'd be the victims of con artists.

illus. Greg Staples # 65/0

1/1

Aphetto Vulture

    4 B B
Creature - Zombie Bird

Flying

When Aphetto Vulture dies, you may put target Zombie card from your graveyard on top of your library.

illus. Tony Szczudlo # 126/0

3/2

Arcanis the Omnipotent

    3 U U U
Legendary Creature - Wizard

T: Draw three cards.

2UU: Return Arcanis the Omnipotent to its owner's hand.

He has journeyed where none have been before. Now he returns to ensure that none follow.

illus. Justin Sweet # 66/0

3/4

Artificial Evolution

    U
Instant

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

illus. Greg Staples # 67/0

Ascending Aven

    2 U U
Creature - Bird Soldier

Flying

Ascending Aven can block only creatures with flying.

Morph 2U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Ron Spencer # 68/0

3/2

Astral Slide

    2 W
Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

"The hum of the universe is never off-key."—Mystic elder

illus. Ron Spears # 4/0

Aura Extraction

    1 W
Instant

Put target enchantment on top of its owner's library.

Cycling 2 (2, Discard this card: Draw a card.)

Every day, Order clerics contain as much of the Mirari's energy as possible, hoping to delay Otaria's demise.

illus. Luca Zontini # 5/0

Aurification

    2 W W
Enchantment

Whenever a creature deals damage to you, put a gold counter on it.

Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)

When Aurification leaves the battlefield, remove all gold counters from all creatures.

illus. Gary Ruddell # 6/0

Avarax

    3 R R
Creature - Beast

Haste

When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library.

1R: Avarax gets +1/+0 until end of turn.

illus. Greg Staples # 187/0

3/3

Aven Brigadier

    3 W W W
Creature - Bird Soldier

Flying

Other Bird creatures get +1/+1.

Other Soldier creatures get +1/+1.

He represents what little pride the Order has left.

illus. Greg Staples # 7/0

3/5

Aven Fateshaper

    6 U
Creature - Bird Wizard

Flying

When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.

4U: Look at the top four cards of your library, then put them back in any order.

illus. Anthony S. Waters # 69/0

4/5

Aven Soulgazer

    3 W W
Creature - Bird Cleric

Flying

2W: Look at target face-down creature.

"Every question has a proper answer. Every soul has a proper place."

illus. John Avon # 8/0

3/3

Backslide

    1 U
Instant

Turn target creature with a morph ability face down.

Cycling U (U, Discard this card: Draw a card.)

Some things are better left unknown.

illus. Pete Venters # 70/0

Barkhide Mauler

    4 G
Creature - Beast

Cycling 2 (2, Discard this card: Draw a card.)

Anywhere else they would be hunted for their skins, but in Wirewood, they are safe.

illus. Iain McCaig # 246/0

4/4

Barren Moor

Land

Barren Moor enters the battlefield tapped.

T: Add B.

Cycling B (B, Discard this card: Draw a card.)

illus. Heather Hudson # 312/0

Battering Craghorn

    2 R R
Creature - Goat Beast

First strike

Morph 1RR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Their skeletons can be found all over Skirk Ridge, tangled in each other's horns.

illus. Matt Cavotta # 188/0

3/1

Battlefield Medic

    1 W
Creature - Human Cleric

T: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

"Death never stops to rest. Neither can we."

illus. Matt Thompson # 9/0

1/1

Biorhythm

    6 G G
Sorcery

Each player's life total becomes the number of creatures they control.

"I have seen life's purpose, and now it is my own."—Kamahl, druid acolyte

illus. Ron Spears # 247/0

Birchlore Rangers

    G
Creature - Elf Druid

Tap two untapped Elves you control: Add one mana of any color.

Morph G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Dany Orizio # 248/0

1/1

Blackmail

    B
Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card.

Even the most virtuous person is only one secret away from being owned by the Cabal.

illus. Christopher Moeller # 127/0

Blatant Thievery

    4 U U U
Sorcery

For each opponent, gain control of target permanent that player controls.

"I'll leave subtlety to the rich."

illus. Ron Spencer # 71/0

Blistering Firecat

    1 R R R
Creature - Elemental Cat

Trample, haste

At the beginning of the end step, sacrifice Blistering Firecat.

Morph RR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Arnie Swekel # 189/0

7/1

Bloodline Shaman

    1 G
Creature - Elf Wizard Shaman

T: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.

Every creature of the forest has a name, and she knows them all.

illus. Rebecca Guay # 249/0

1/1

Bloodstained Mire

Land

T, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

illus. Rob Alexander # 313/0

Boneknitter

    1 B
Creature - Zombie Cleric

1B: Regenerate target Zombie.

Morph 2B (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Nothing comes together as easily as it comes apart.

illus. Pete Venters # 128/0

1/1

Break Open

    1 R
Instant

Turn target face-down creature an opponent controls face up.

There are two ways to resolve puzzling situations: thoughtful contemplation or force. After thoughtful contemplation, most barbarians choose force.

illus. Alex Horley-Orlandelli # 190/0

Brightstone Ritual

    R
Instant

Add R for each Goblin on the battlefield.

Wizards fought over the stone to exploit its power. Goblins fight over it because it's shiny.

illus. Wayne England # 191/0

Broodhatch Nantuko

    1 G
Creature - Insect Druid

Whenever Broodhatch Nantuko is dealt damage, you may create that many 1/1 green Insect creature tokens.

Morph 2G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Keith Garletts # 250/0

1/1

Butcher Orgg

    4 R R R
Creature - Orgg

You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control.

It can kill you with three arms tied behind its back.

illus. Kev Walker # 192/0

6/6

Cabal Archon

    2 B
Creature - Human Cleric

B, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.

"You are weak. I am strong. The protocol is obvious."

illus. Pete Venters # 129/0

2/2

Cabal Executioner

    2 B B
Creature - Human Cleric

Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.

Morph 3BB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Rebecca Guay # 130/0

2/2

Cabal Slaver

    2 B
Creature - Human Cleric

Whenever a Goblin deals combat damage to a player, that player discards a card.

"In its natural habitat, the goblin is stupid, yet devious. Now it's stupid, devious, and powerful."

illus. Pete Venters # 131/0

2/1

Callous Oppressor

    1 U U
Creature - Cephalid

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters the battlefield, an opponent chooses a creature type.

T: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

illus. Justin Sweet # 72/0

1/2

Catapult Master

    3 W W
Creature - Human Soldier

Tap five untapped Soldiers you control: Exile target creature.

"There's no ‘I' in ‘team,' but there's a ‘we' in ‘weapon.'"

illus. Terese Nielsen # 10/0

3/3

Catapult Squad

    1 W
Creature - Human Soldier

Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.

Together they could hit anything between the heavens and the horizon.

illus. Brian Snoddy # 11/0

2/1

Centaur Glade

    3 G G
Enchantment

2GG: Create a 3/3 green Centaur creature token.

The Mirari called to the centaurs, and all who heard it were forever changed.

illus. Alex Horley-Orlandelli # 251/0

Chain of Acid

    3 G
Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

illus. Ron Spencer # 252/0

Chain of Plasma

    1 R
Instant

Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.

illus. Gary Ruddell # 193/0

Chain of Silence

    1 W
Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

illus. Randy Gallegos # 12/0

Chain of Smog

    1 B
Sorcery

Target player discards two cards. That player may copy this spell and may choose a new target for that copy.

illus. Greg Staples # 132/0

Chain of Vapor

    U
Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

illus. Carl Critchlow # 73/0

Charging Slateback

    4 R
Creature - Beast

Charging Slateback can't block.

Morph 4R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Goblins prize its hide for building rock sled runners.

illus. Mark Tedin # 194/0

4/3

Choking Tethers

    3 U
Instant

Tap up to four target creatures.

Cycling 1U (1U, Discard this card: Draw a card.)

When you cycle Choking Tethers, you may tap target creature.

illus. Carl Critchlow # 74/0

Circle of Solace

    3 W
Enchantment

As Circle of Solace enters the battlefield, choose a creature type.

1W: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

illus. Greg & Tim Hildebrandt # 13/0

Clone

    3 U
Creature - Shapeshifter

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

illus. Carl Critchlow # 75/0

0/0

Commando Raid

    2 R
Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

illus. Ron Spencer # 195/0

Complicate

    2 U
Instant

Counter target spell unless its controller pays 3.

Cycling 2U (2U, Discard this card: Draw a card.)

When you cycle Complicate, you may counter target spell unless its controller pays 1.

illus. Scott M. Fischer # 76/0

Contested Cliffs

Land

T: Add C.

RG, T: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

illus. Anthony S. Waters # 314/0

Convalescent Care

    1 W W
Enchantment

At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card.

Enlightenment comes most swiftly at life's end.

illus. Greg & Tim Hildebrandt # 14/0

Cover of Darkness

    1 B
Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

illus. Kev Walker # 133/0

Crafty Pathmage

    2 U
Creature - Human Wizard

T: Target creature with power 2 or less can't be blocked this turn.

The most valuable commodity in the pits is a way out.

illus. Wayne England # 77/0

1/1

Crowd Favorites

    6 W
Creature - Human Soldier

3W: Tap target creature.

3W: Crowd Favorites gets +0/+5 until end of turn.

"The rabble likes them. Make sure they win, then book them for tomorrow."—Cabal Patriarch

illus. Roger Raupp # 15/0

4/4

Crown of Ascension

    1 U
Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Crown of Ascension: Enchanted creature and other creatures that share a creature type with it gain flying until end of turn.

"Wisdom, clear my eyes."

illus. Bradley Williams # 78/0

Crown of Awe

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature has protection from black and from red.

Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

"Honor, guide my step."

illus. Randy Elliott # 16/0

Crown of Fury

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.

"Passion, fire my heart."

illus. Bradley Williams # 196/0

Crown of Suspicion

    1 B
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/-1.

Sacrifice Crown of Suspicion: Enchanted creature and other creatures that share a creature type with it get +2/-1 until end of turn.

"Darkness, hide my fear."

illus. Wayne England # 134/0

Crown of Vigor

    1 G
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

Sacrifice Crown of Vigor: Enchanted creature and other creatures that share a creature type with it get +1/+1 until end of turn.

"Life, be my shield."

illus. Matt Cavotta # 253/0

Crude Rampart

    3 W
Creature - Wall

Defender (This creature can't attack.)

Morph 4W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Success is one part inspiration, nine parts desperation.

illus. Sam Wood # 17/0

4/5

Cruel Revival

    4 B
Instant

Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

Few Cabal fighters fear death. They fear what follows it.

illus. Greg Staples # 135/0

Cryptic Gateway

    5
Artifact

Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Its lock changes to fit each key.

illus. David Martin # 306/0

Custody Battle

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Goblins resolve disputes by splitting everything straight down the middle.

illus. Greg & Tim Hildebrandt # 197/0

Daru Cavalier

    3 W
Creature - Human Soldier

First strike

When Daru Cavalier enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.

illus. Dany Orizio # 18/0

2/2

Daru Encampment

Land

T: Add C.

W, T: Target Soldier creature gets +1/+1 until end of turn.

illus. Tony Szczudlo # 315/0

Daru Healer

    2 W
Creature - Human Cleric

T: Prevent the next 1 damage that would be dealt to any target this turn.

Morph W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Dany Orizio # 19/0

1/2

Daru Lancer

    4 W W
Creature - Human Soldier

First strike

Morph 2WW (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Although the Order frowned upon his preparations for the pits, behind closed doors most saw the fights as a necessary evil.

illus. Brian Snoddy # 20/0

3/4

Daunting Defender

    4 W
Creature - Human Cleric

If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.

"I will wield the stone of my homeland as though it were the fists of the Ancestor."

illus. Carl Critchlow # 21/0

3/3

Dawning Purist

    2 W
Creature - Human Cleric

Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.

Morph 1W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Brian Snoddy # 22/0

2/2

Death Match

    3 B
Enchantment

Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.

The Cabal breeds many things for the pit fights, but it never breeds compassion.

illus. rk post # 136/0

Death Pulse

    2 B B
Instant

Target creature gets -4/-4 until end of turn.

Cycling 1BB (1BB, Discard this card: Draw a card.)

When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

illus. Tony Szczudlo # 137/0

Defensive Maneuvers

    3 W
Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

"Only on the battlefield can we repay all the Order has given us."

illus. Luca Zontini # 23/0

Demystify

    W
Instant

Destroy target enchantment.

"The truth will outshine all lies."

illus. Christopher Rush # 24/0

Dirge of Dread

    2 B
Sorcery

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Cycling 1B (1B, Discard this card: Draw a card.)

When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

illus. Heather Hudson # 138/0

Disciple of Grace

    1 W
Creature - Human Cleric

Protection from black

Cycling 2 (2, Discard this card: Draw a card.)

Dread was as foreign to her as the landscape ahead.

illus. Thomas M. Baxa # 25/0

1/2

Disciple of Malice

    1 B
Creature - Human Cleric

Protection from white

Cycling 2 (2, Discard this card: Draw a card.)

The lantern he carried did not light his way—it signaled his approach.

illus. Matt Cavotta # 139/0

1/2

Discombobulate

    2 U U
Instant

Counter target spell. Look at the top four cards of your library, then put them back in any order.

"I said ‘pick his brain,' not ‘tear off his head.'"—Riptide Project researcher

illus. Alex Horley-Orlandelli # 79/0

Dispersing Orb

    3 U U
Enchantment

3U, Sacrifice a permanent: Return target permanent to its owner's hand.

"Like the seas, the Æther is fickle and ever-changing. If we can control one, we can master the other."—Riptide Project director

illus. Rebecca Guay # 80/0

Disruptive Pitmage

    2 U
Creature - Human Wizard

T: Counter target spell unless its controller pays 1.

Morph U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

"Show weakness to hide your strength."

illus. Darrell Riche # 81/0

1/1

Dive Bomber

    3 W
Creature - Bird Soldier

Flying

T, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature.

"Your graves will lie beneath my final nest."

illus. Randy Gallegos # 26/0

2/2

Doom Cannon

    6
Artifact

As Doom Cannon enters the battlefield, choose a creature type.

3, T, Sacrifice a creature of the chosen type: Doom Cannon deals 3 damage to any target.

illus. Matthew Mitchell # 307/0

Doomed Necromancer

    2 B
Creature - Human Cleric Mercenary

B, T, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

"His sacrifice shall not be forgotten. Now toss his body over there with the others."—Phage the Untouchable

illus. Mark Brill # 140/0

2/2

Doubtless One

    3 W
Creature - Cleric Avatar

Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.

Whenever Doubtless One deals damage, you gain that much life.

"Share your devotion with me."

illus. Justin Sweet # 27/0

*/*

Dragon Roost

    4 R R
Enchantment

5RR: Create a 5/5 red Dragon creature token with flying. (It can't be blocked except by creatures with flying or reach.)

A powerful mage created the roost to guard a portal between the planes. The mage is long gone, but dragons still keep watch at the gate.

illus. Luca Zontini # 198/0

Dream Chisel

    2
Artifact

Face-down creature spells you cast cost 1 less to cast.

Itself a product of Ixidor's tortured psyche, the chisel brings his darkest dreams to life.

illus. Ron Spears # 308/0

Dwarven Blastminer

    1 R
Creature - Dwarf

2R, T: Destroy target nonbasic land.

Morph R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

"Life is too short for something like a hunk of rock to get in my way."

illus. Gary Ruddell # 199/0

1/1

Ebonblade Reaper

    2 B
Creature - Human Cleric

Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.

Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up.

Morph 3BB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Wayne England # 141/0

1/1

Elven Riders

    3 G G
Creature - Elf

Elven Riders can't be blocked except by Walls and/or creatures with flying.

"Wirewood cannot hide great size. Only with speed and skill can we survive here."

illus. Darrell Riche # 254/0

3/3

Elvish Guidance

    2 G
Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional G for each Elf on the battlefield.

"Old home never forgotten, new home ours forever."

illus. Greg & Tim Hildebrandt # 255/0

Elvish Pathcutter

    3 G
Creature - Elf Scout

2G: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

In harsh times, the strongest currency is cooperation.

illus. Todd Lockwood # 256/0

1/2

Elvish Pioneer

    G
Creature - Elf Druid

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

"Destruction is the work of an afternoon. Creation is the work of a lifetime."—Kamahl, druid acolyte

illus. Christopher Rush # 257/0

1/1

Elvish Scrapper

    G
Creature - Elf

G, T, Sacrifice Elvish Scrapper: Destroy target artifact.

"The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again."

illus. Edward P. Beard, Jr. # 258/0

1/1

Elvish Vanguard

    1 G
Creature - Elf Warrior

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."

illus. Glen Angus # 259/0

1/1

Elvish Warrior

    G G
Creature - Elf Warrior

"My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell."

illus. Christopher Moeller # 260/0

2/3

Embermage Goblin

    3 R
Creature - Goblin Wizard

When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library.

T: Embermage Goblin deals 1 damage to any target.

illus. Pete Venters # 200/0

1/1

Enchantress's Presence

    2 G
Enchantment

Whenever you cast an enchantment spell, draw a card.

"The wise learn from successes as well as mistakes."

illus. Rebecca Guay # 261/0

Endemic Plague

    3 B
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

illus. Nelson DeCastro # 142/0

Entrails Feaster

    B
Creature - Zombie Cat

At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.

illus. John Matson # 143/0

1/1

Erratic Explosion

    2 R
Sorcery

Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that permanent or player. Put the revealed cards on the bottom of your library in any order.

illus. Gary Ruddell # 201/0

Essence Fracture

    3 U U
Sorcery

Return two target creatures to their owners' hands.

Cycling 2U (2U, Discard this card: Draw a card.)

"Shaping reality is simply a matter of knowing where to apply pressure."—Ixidor, reality sculptor

illus. Wayne England # 82/0

Everglove Courier

    2 G
Creature - Elf

You may choose not to untap Everglove Courier during your untap step.

2G, T: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.

illus. Darrell Riche # 262/0

2/1

Exalted Angel

    4 W W
Creature - Angel

Flying

Whenever Exalted Angel deals damage, you gain that much life.

Morph 2WW (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Michael Sutfin # 28/0

4/5

Explosive Vegetation

    3 G
Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Torching Krosa would be pointless. It grows faster than it burns.

illus. John Avon # 263/0

Fade from Memory

    B
Instant

Exile target card from a graveyard.

Cycling B (B, Discard this card: Draw a card.)

Proper burial is a luxury Otarians can no longer afford.

illus. David Martin # 144/0

Fallen Cleric

    4 B
Creature - Zombie Cleric

Protection from Clerics

Morph 4B (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

The most terrifying zombies are those with just a hint of their old selves left.

illus. Dave Dorman # 145/0

4/2

False Cure

    B B
Instant

Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

"I do unto others as others have done unto me."—Phage the Untouchable

illus. Bradley Williams # 146/0

Feeding Frenzy

    2 B
Instant

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

It wasn't as much a strategy as a dim instinct to drown their prey.

illus. Nelson DeCastro # 147/0

Festering Goblin

    B
Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

illus. Thomas M. Baxa # 148/0

1/1

Fever Charm

    R
Instant

Choose one —

• Target creature gains haste until end of turn.

• Target creature gets +2/+0 until end of turn.

• Fever Charm deals 3 damage to target Wizard creature.

illus. David Martin # 202/0

Flamestick Courier

    2 R
Creature - Goblin

You may choose not to untap Flamestick Courier during your untap step.

2R, T: Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.

illus. Luca Zontini # 203/0

2/1

Fleeting Aven

    1 U U
Creature - Bird Wizard

Flying

Whenever a player cycles a card, return Fleeting Aven to its owner's hand.

"Don't become so enthralled with magic that you forget you can fly without it."

illus. Iain McCaig # 83/0

2/2

Flooded Strand

Land

T, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

illus. Rob Alexander # 316/0

Foothill Guide

    W
Creature - Human Cleric

Protection from Goblins

Morph W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

"Like any pests, goblins must be repelled quickly or they multiply."

illus. Eric Peterson # 29/0

1/1

Forest

Basic Land - Forest

G

illus. John Avon # 349/0

Forest

Basic Land - Forest

illus. John Matson # 348/0

Forest

Basic Land - Forest

G

illus. John Avon # 347/0

Forest

Basic Land - Forest

G

illus. David Martin # 350/0

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.

T: Add R.

Cycling R (R, Discard this card: Draw a card.)

illus. Tony Szczudlo # 317/0

Frightshroud Courier

    2 B
Creature - Zombie

You may choose not to untap Frightshroud Courier during your untap step.

2B, T: Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)

illus. Ron Spears # 149/0

2/1

Future Sight

    2 U U U
Enchantment

Play with the top card of your library revealed.

You may play the top card of your library.

"My past holds only pain and loss. I will conquer it by creating the perfect future."—Ixidor, reality sculptor

illus. Matt Cavotta # 84/0

Gangrenous Goliath

    3 B B
Creature - Zombie Giant

Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand.

Cabal clerics don't heal the sick—they heal the dead.

illus. Justin Sweet # 150/0

4/4

Ghosthelm Courier

    2 U
Creature - Human Wizard

You may choose not to untap Ghosthelm Courier during your untap step.

2U, T: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)

illus. Edward P. Beard, Jr. # 85/0

2/1

Gigapede

    3 G G
Creature - Insect

Shroud (This creature can't be the target of spells or abilities.)

At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.

illus. Glen Angus # 264/0

6/1

Glarecaster

    4 W W
Creature - Bird Cleric

Flying

5W: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead.

illus. Dan Frazier # 30/0

3/3

Glory Seeker

    1 W
Creature - Human Soldier

The turning of the tide always begins with one soldier's decision to head back into the fray.

illus. Dave Dorman # 31/0

2/2

Gluttonous Zombie

    4 B
Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Greed and gluttony led him to death. Now they are his greatest assets.

illus. Thomas M. Baxa # 151/0

3/3

Goblin Burrows

Land

T: Add C.

1R, T: Target Goblin creature gets +2/+0 until end of turn.

illus. David Martin # 318/0

Goblin Machinist

    4 R
Creature - Goblin

2R: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's converted mana cost. Put the revealed cards on the bottom of your library in any order.

illus. Doug Chaffee # 204/0

0/5

Goblin Piledriver

    1 R
Creature - Goblin Warrior

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)

Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.

Throw enough goblins at any problem and it should go away. At the very least, there'll be fewer goblins.

illus. Matt Cavotta # 205/0

1/2

Goblin Pyromancer

    3 R
Creature - Goblin Wizard

When Goblin Pyromancer enters the battlefield, Goblin creatures get +3/+0 until end of turn.

At the beginning of the end step, destroy all Goblins.

"The good news is, we figured out how the wand works. The bad news is, we figured out how the wand works."

illus. Edward P. Beard, Jr. # 206/0

2/2

Goblin Sharpshooter

    2 R
Creature - Goblin

Goblin Sharpshooter doesn't untap during your untap step.

Whenever a creature dies, untap Goblin Sharpshooter.

T: Goblin Sharpshooter deals 1 damage to any target.

illus. Greg Staples # 207/0

1/1

Goblin Sky Raider

    2 R
Creature - Goblin Warrior

Flying (This creature can't be blocked except by creatures with flying or reach.)

The goblin word for "flying" is more accurately translated as "falling slowly."

illus. Daren Bader # 208/0

1/2

Goblin Sledder

    R
Creature - Goblin

Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

"Let's play ‘sled.' Here's how it works: you're the sled."

illus. Ron Spencer # 209/0

1/1

Goblin Taskmaster

    R
Creature - Goblin

1R: Target Goblin creature gets +1/+0 until end of turn.

Morph R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

For some reason, goblin fighting school isn't as crowded on day two.

illus. Trevor Hairsine # 210/0

1/1

Grand Coliseum

Land

Grand Coliseum enters the battlefield tapped.

T: Add C.

T: Add one mana of any color. Grand Coliseum deals 1 damage to you.

illus. Carl Critchlow # 319/0

Grand Melee

    3 R
Enchantment

All creatures attack each combat if able.

All creatures block each combat if able.

Hot blood washes away cold reason.

illus. Trevor Hairsine # 211/0

Grassland Crusader

    5 W
Creature - Human Cleric Soldier

T: Target Elf or Soldier creature gets +2/+2 until end of turn.

"Everyone deserves a chance to live. My job is to make sure they get it."

illus. Mark Tedin # 32/0

2/4

Gratuitous Violence

    2 R R R
Enchantment

If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Only the Cabal could make a fight to the death more deadly.

illus. Christopher Moeller # 212/0

Gravel Slinger

    3 W
Creature - Human Soldier

T: Gravel Slinger deals 1 damage to target attacking or blocking creature.

Morph 1W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Kev Walker # 33/0

1/3

Gravespawn Sovereign

    4 B B
Creature - Zombie

Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.

The Cabal never expected its creations to create servants of their own.

illus. Adam Rex # 152/0

3/3

Graxiplon

    5 U
Creature - Beast

Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.

"Attempts to revive this ancient species have not been entirely successful, but results indicate potential for future development."—Riptide Project researcher

illus. Iain McCaig # 86/0

3/4

Grinning Demon

    2 B B
Creature - Demon

At the beginning of your upkeep, you lose 2 life.

Morph 2BB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

It's drawn to the scent of screaming.

illus. Mark Zug # 153/0

6/6

Gustcloak Harrier

    1 W W
Creature - Bird Soldier

Flying

Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.

Banking steeply, the aven streaked toward the ground—and vanished.

illus. Dan Frazier # 34/0

2/2

Gustcloak Runner

    W
Creature - Human Soldier

Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.

Cabal spies trying to follow the Order's movements are constantly frustrated by tracks that stop dead.

illus. Glen Angus # 35/0

1/1

Gustcloak Savior

    4 W
Creature - Bird Soldier

Flying

Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.

"Our death-arrows flew in high arcs towards the aven. And then . . . nothing."—Coliseum guard

illus. Jim Nelson # 36/0

3/4

Gustcloak Sentinel

    2 W W
Creature - Human Soldier

Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.

Entire platoons have mysteriously vanished from battle, leaving enemy weapons to slice through empty air.

illus. Mark Zug # 37/0

3/3

Gustcloak Skirmisher

    3 W
Creature - Bird Soldier

Flying

Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.

They're trained in the art of pressing their luck.

illus. Dan Frazier # 38/0

2/3

Harsh Mercy

    2 W
Sorcery

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

"There is no greater burden than choosing who to save."—Kamahl, druid acolyte

illus. John Matson # 39/0

Haunted Cadaver

    3 B
Creature - Zombie

Whenever Haunted Cadaver deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards.

Morph 1B (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Randy Gallegos # 154/0

2/2

Head Games

    3 B B
Sorcery

Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles their library.

illus. Terese Nielsen # 155/0

Headhunter

    1 B
Creature - Human Cleric

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph B (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Matt Cavotta # 156/0

1/1

Heedless One

    3 G
Creature - Elf Avatar

Trample

Heedless One's power and toughness are each equal to the number of Elves on the battlefield.

"Channel your vitality through me."

illus. Mark Zug # 265/0

*/*

Hystrodon

    4 G
Creature - Beast

Trample

Whenever Hystrodon deals combat damage to a player, you may draw a card.

Morph 1GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Anthony S. Waters # 266/0

3/4

Imagecrafter

    U
Creature - Human Wizard

T: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

When Otarians learned not to trust wizards, the wizards learned to adapt.

illus. Terese Nielsen # 87/0

1/1

Improvised Armor

    3 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+5.

Cycling 3 (3, Discard this card: Draw a card.)

"I trust what I make for myself. Do you trust more what is made for you by another?"

illus. Alan Pollack # 40/0

Infest

    1 B B
Sorcery

All creatures get -2/-2 until end of turn.

"It is from Phage that this evil springs, and to her it shall return."—Akroma, angelic avenger

illus. Ben Thompson # 157/0

Information Dealer

    1 U
Creature - Human Wizard

T: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

"One wizard is a suspect. Two wizards are a conspiracy."—Elvish refugee

illus. Jerry Tiritilli # 88/0

1/1

Inspirit

    2 W
Instant

Untap target creature. It gets +2/+4 until end of turn.

"We will force the Cabal into their own pits"

illus. Keith Garletts # 41/0

Insurrection

    5 R R R
Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

"Maybe they wanted to be on the winning side for once."—Matoc, lavamancer

illus. Mark Zug # 213/0

Invigorating Boon

    1 G
Enchantment

Whenever a player cycles a card, you may put a +1/+1 counter on target creature.

The Mirari's echoes rang in the scouts' minds long after they had returned from the Krosan Forest.

illus. Edward P. Beard, Jr. # 267/0

Ironfist Crusher

    4 W
Creature - Human Soldier

Ironfist Crusher can block any number of creatures.

Morph 3W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Iain McCaig # 42/0

2/4

Island

Basic Land - Island

illus. Bradley Williams # 336/0

Island

Basic Land - Island

U

illus. Tony Szczudlo # 335/0

Island

Basic Land - Island

U

illus. Matt Thompson # 337/0

Island

Basic Land - Island

U

illus. Randy Elliott # 338/0

Ixidor, Reality Sculptor

    3 U U
Legendary Creature - Human Wizard

Face-down creatures get +1/+1.

2U: Turn target face-down creature face up.

"Reality has exiled me. I am no longer bound by its laws."

illus. Kev Walker # 89/0

3/4

Ixidor's Will

    2 U
Instant

Counter target spell unless its controller pays 2 for each Wizard on the battlefield.

"Some dreams should not come to be."

illus. Eric Peterson # 90/0

Jareth, Leonine Titan

    3 W W W
Legendary Creature - Cat Giant

Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.

W: Jareth gains protection from the color of your choice until end of turn.

Light's champion in the stronghold of darkness.

illus. Daren Bader # 43/0

4/7

Kaboom!

    4 R
Sorcery

Choose any number of target players or planeswalkers. For each of them, reveal cards from the top of your library until you reveal a nonland card, Kaboom deals damage equal to that card's converted mana cost to that player or planeswalker, then you put the revealed cards on the bottom of your library in any order.

illus. Glen Angus # 214/0

Kamahl, Fist of Krosa

    4 G G
Legendary Creature - Human Druid

G: Target land becomes a 1/1 creature until end of turn. It's still a land.

2GGG: Creatures you control get +3/+3 and gain trample until end of turn.

"My mind has changed. My strength has not."

illus. Matthew D. Wilson # 268/0

4/3

Kamahl's Summons

    3 G
Sorcery

Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.

As Krosa unleashed the peace in Kamahl, he unleashed the fury in Krosa.

illus. Anthony S. Waters # 269/0

Krosan Colossus

    6 G G G
Creature - Beast

Morph 6GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When it walked, it altered geography. When it bellowed, it changed the weather.

illus. Kev Walker # 270/0

9/9

Krosan Groundshaker

    4 G G G
Creature - Beast

G: Target Beast creature gains trample until end of turn.

You know it's coming when you hear the distant thunder. You know where it's been when you see the path of broken trees.

illus. Wayne England # 271/0

6/6

Krosan Tusker

    5 G G
Creature - Boar Beast

Cycling 2G (2G, Discard this card: Draw a card.)

When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library. (Do this before you draw.)

illus. Kev Walker # 272/0

6/5

Lavamancer's Skill

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature has "T: This creature deals 1 damage to target creature."

As long as enchanted creature is a Wizard, it has "T: This creature deals 2 damage to target creature."

illus. Monte Michael Moore # 215/0

Lay Waste

    3 R
Sorcery

Destroy target land.

Cycling 2 (2, Discard this card: Draw a card.)

Skirk Ridge had survived earthquakes, mudslides, and meteor showers. Then the goblins moved in.

illus. Carl Critchlow # 216/0

Leery Fogbeast

    2 G
Creature - Beast

Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn.

It emerges from the mists only to feed.

illus. Matt Cavotta # 273/0

4/2

Lightning Rift

    1 R
Enchantment

Whenever a player cycles a card, you may pay 1. If you do, Lightning Rift deals 2 damage to any target.

Options will cost you, but a lack of them will cost you even more.

illus. Eric Peterson # 217/0

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.

T: Add U.

Cycling U (U, Discard this card: Draw a card.)

illus. Heather Hudson # 320/0

Mage's Guile

    1 U
Instant

Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Cycling U (U, Discard this card: Draw a card.)

"Next time, don't bother."

illus. Edward P. Beard, Jr. # 91/0

Mana Echoes

    2 R R
Enchantment

Whenever a creature enters the battlefield, you may add an amount of C equal to the number of creatures you control that share a creature type with it.

When the ground is saturated with mana, even the lightest footstep can bring it to the surface.

illus. Christopher Moeller # 218/0

Meddle

    1 U
Instant

If target spell has only one target and that target is a creature, change that spell's target to another creature.

Strength may win the fight, but style wins the crowd.

illus. Brian Snoddy # 92/0

Menacing Ogre

    3 R R
Creature - Ogre

Trample, haste

When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.

illus. Ron Spencer # 219/0

3/3

Misery Charm

    B
Instant

Choose one —

• Destroy target Cleric.

• Return target Cleric card from your graveyard to your hand.

• Target player loses 2 life.

illus. David Martin # 158/0

Mistform Dreamer

    2 U
Creature - Illusion

Flying

1: Mistform Dreamer becomes the creature type of your choice until end of turn.

Devotion, the second myth of reality: The faithful are most hurt by the objects of their faith.

illus. Matthew Mitchell # 93/0

2/1

Mistform Mask

    1 U
Enchantment - Aura

Enchant creature

1: Enchanted creature becomes the creature type of your choice until end of turn.

Trust, the fifth myth of reality: Every truth holds the seed of betrayal.

illus. Monte Michael Moore # 94/0

Mistform Mutant

    4 U U
Creature - Illusion Mutant

1U: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Familiarity, the first myth of reality: What you know the best, you observe the least.

illus. John Avon # 95/0

3/4

Mistform Shrieker

    3 U U
Creature - Illusion

Flying

1: Mistform Shrieker becomes the creature type of your choice until end of turn.

Morph 3UU (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Glen Angus # 96/0

3/3

Mistform Skyreaver

    5 U U
Creature - Illusion

Flying

1: Mistform Skyreaver becomes the creature type of your choice until end of turn.

Conviction, the third myth of reality: Only those who seek the truth can be deceived.

illus. Anthony S. Waters # 97/0

6/6

Mistform Stalker

    1 U
Creature - Illusion

1: Mistform Stalker becomes the creature type of your choice until end of turn.

2UU: Mistform Stalker gets +2/+2 and gains flying until end of turn.

illus. Randy Gallegos # 98/0

1/1

Mistform Wall

    2 U
Creature - Illusion Wall

Mistform Wall has defender as long as it's a Wall.

1: Mistform Wall becomes the creature type of your choice until end of turn.

Fellowship, the fourth myth of reality: As the tides of war shift, so do loyalties.

illus. Franz Vohwinkel # 99/0

1/4

Mobilization

    2 W
Enchantment

Soldier creatures have vigilance.

2W: Create a 1/1 white Soldier creature token.

Newcomers to Otaria find themselves at the bottom of the heap. In the pits, they at least have the chance to climb atop a heap of bodies.

illus. Carl Critchlow # 44/0

Mountain

Basic Land - Mountain

R

illus. Heather Hudson # 346/0

Mountain

Basic Land - Mountain

illus. Sam Wood # 344/0

Mountain

Basic Land - Mountain

R

illus. Tony Szczudlo # 343/0

Mountain

Basic Land - Mountain

R

illus. David Day # 345/0

Mythic Proportions

    4 G G G
Enchantment - Aura

Enchant creature

Enchanted creature gets +8/+8 and has trample.

The blood of Krosa turns rational beings into primal forces.

illus. Jim Nelson # 274/0

Nameless One

    3 U
Creature - Wizard Avatar

Nameless One's power and toughness are each equal to the number of Wizards on the battlefield.

Morph 2U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

"Open your mind to me."

illus. Mark Tedin # 100/0

*/*

Nantuko Husk

    2 B
Creature - Zombie Insect

Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

The soul sheds light, and death is its shadow. When the light dims, life and death embrace.—Nantuko teaching

illus. Carl Critchlow # 159/0

2/2

Naturalize

    1 G
Instant

Destroy target artifact or enchantment.

"From here, let the world be reborn."

illus. Ron Spears # 275/0

Nosy Goblin

    2 R
Creature - Goblin

T, Sacrifice Nosy Goblin: Destroy target face-down creature.

To his surprise, Furt discovered that the strange creatures were not at all like bugs.

illus. Thomas M. Baxa # 220/0

2/1

Nova Cleric

    W
Creature - Human Cleric

2W, T, Sacrifice Nova Cleric: Destroy all enchantments.

"Our noblest thoughts are our very first and our very last."

illus. Alan Pollack # 45/0

1/2

Oblation

    2 W
Instant

The owner of target nonland permanent shuffles it into their library, then draws two cards.

"A richer people could give more but they could never give as much."

illus. Doug Chaffee # 46/0

Oversold Cemetery

    1 B
Enchantment

At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

illus. Thomas M. Baxa # 160/0

Overwhelming Instinct

    2 G
Enchantment

Whenever you attack with three or more creatures, draw a card.

The biggest difference between a victory and a massacre is which side you're on.

illus. Ron Spears # 276/0

Pacifism

    1 W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

Even those born to battle could only lay their blades at Akroma's feet.

illus. Matthew D. Wilson # 47/0

Patriarch's Bidding

    3 B B
Sorcery

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

"Family plots are so convenient."—Cabal Patriarch

illus. Ben Thompson # 161/0

Pearlspear Courier

    2 W
Creature - Human Soldier

You may choose not to untap Pearlspear Courier during your untap step.

2W, T: Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.

illus. Dany Orizio # 48/0

2/1

Peer Pressure

    3 U
Sorcery

Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)

illus. Edward P. Beard, Jr. # 101/0

Piety Charm

    W
Instant

Choose one —

• Destroy target Aura attached to a creature.

• Target Soldier creature gets +2/+2 until end of turn.

• Creatures you control gain vigilance until end of turn.

illus. David Martin # 49/0

Pinpoint Avalanche

    3 R R
Instant

Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.

"Some solve problems by thinking and talking. Others use rocks."—Toggo, goblin weaponsmith

illus. Darrell Riche # 221/0

Plains

Basic Land - Plains

W

illus. Rob Alexander # 331/0

Plains

Basic Land - Plains

illus. Matthew Mitchell # 332/0

Plains

Basic Land - Plains

W

illus. David Martin # 333/0

Plains

Basic Land - Plains

W

illus. David Day # 334/0

Polluted Delta

Land

T, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

illus. Rob Alexander # 321/0

Primal Boost

    2 G
Instant

Target creature gets +4/+4 until end of turn.

Cycling 2G (2G, Discard this card: Draw a card.)

When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.

illus. Eric Peterson # 277/0

Profane Prayers

    2 B B
Sorcery

Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.

"We have ways to make you talk, but you have nothing interesting to say."

illus. Alan Pollack # 162/0

Prowling Pangolin

    3 B B
Creature - Beast

When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin.

It's always hungry, yet easily sated.

illus. Heather Hudson # 163/0

6/5

Psychic Trance

    2 U U
Instant

Until end of turn, Wizards you control gain "T: Counter target spell."

The Riptide Project was perhaps the only school devoted to preventing the spread of knowledge.

illus. Rebecca Guay # 102/0

Quicksilver Dragon

    4 U U
Creature - Dragon

Flying

U: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.

Morph 4U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Ron Spencer # 103/0

5/5

Ravenous Baloth

    2 G G
Creature - Beast

Sacrifice a Beast: You gain 4 life.

"All we know about the Krosan Forest we have learned from those few who made it out alive."—Elvish refugee

illus. Arnie Swekel # 278/0

4/4

Read the Runes

    X U
Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

"The world is a puzzle, and the mind is its key."

illus. Alan Pollack # 104/0

Reckless One

    3 R
Creature - Goblin Avatar

Haste

Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.

"Release chaos with me"

illus. Ron Spencer # 222/0

*/*

Reminisce

    2 U
Sorcery

Target player shuffles their graveyard into their library.

"Leave the door to the past even slightly ajar and it could be blown off its hinges."

illus. Bradley Williams # 105/0

Renewed Faith

    2 W
Instant

You gain 6 life.

Cycling 1W (1W, Discard this card: Draw a card.)

When you cycle Renewed Faith, you may gain 2 life.

illus. Dave Dorman # 50/0

Righteous Cause

    3 W W
Enchantment

Whenever a creature attacks, you gain 1 life.

"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."—Akroma, angelic avenger

illus. Scott M. Fischer # 51/0

Riptide Biologist

    1 U
Creature - Human Wizard

Protection from Beasts

Morph 2U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

"I gave it two choices: life in the lab or death in the hunt."

illus. Justin Sweet # 106/0

1/2

Riptide Chronologist

    3 U U
Creature - Human Wizard

U, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.

The wizard consulted the Riptide Project about how to further his research. He wasn't prepared for what they told him.

illus. Roger Raupp # 107/0

1/3

Riptide Entrancer

    1 U U
Creature - Human Wizard

Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.)

Morph UU (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Scott Hampton # 108/0

1/1

Riptide Laboratory

Land

T: Add C.

1U, T: Return target Wizard you control to its owner's hand.

illus. John Avon # 322/0

Riptide Replicator

    X 4
Artifact

As Riptide Replicator enters the battlefield, choose a color and a creature type.

Riptide Replicator enters the battlefield with X charge counters on it.

4, T: Create an X/X creature token of the chosen color and type, where X is the number of charge counters on Riptide Replicator.

illus. Doug Chaffee # 309/0

Riptide Shapeshifter

    3 U U
Creature - Shapeshifter

2UU, Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card onto the battlefield and shuffle the rest into your library.

illus. Arnie Swekel # 109/0

3/3

Risky Move

    3 R R R
Enchantment

At the beginning of each player's upkeep, that player gains control of Risky Move.

When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

illus. Jerry Tiritilli # 223/0

Rorix Bladewing

    3 R R R
Legendary Creature - Dragon

Flying, haste

In the smoldering ashes of Shiv, a few dragons strive to rebuild their native land. The rest seek any opportunity to restore the broken pride of their race.

illus. Darrell Riche # 224/0

6/5

Rotlung Reanimator

    2 B
Creature - Zombie Cleric

Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.

illus. Thomas M. Baxa # 164/0

2/2

Rummaging Wizard

    3 U
Creature - Human Wizard

2U: Look at the top card of your library. You may put that card into your graveyard.

"I've got everything you'd ever need right here. Just give me some time to find it."

illus. Jerry Tiritilli # 110/0

2/2

Run Wild

    G
Instant

Until end of turn, target creature gains trample and "G: Regenerate this creature."

Wirewood's beasts didn't seem to mind when the elves moved in. In fact, they hardly noticed them underfoot.

illus. Alan Pollack # 279/0

Sage Aven

    3 U
Creature - Bird Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Sage Aven enters the battlefield, look at the top four cards of your library, then put them back in any order.

From their mountain aeries, aven scholars see far more than the distant horizon.

illus. Randy Gallegos # 111/0

1/3

Sandskin

    2 W
Enchantment - Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

"Those who live by the sword will die by the sword. I choose to do neither."

illus. Glen Angus # 52/0

Screaming Seahawk

    4 U
Creature - Bird

Flying

When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.

illus. Heather Hudson # 112/0

2/2

Screeching Buzzard

    3 B
Creature - Bird

Flying

When Screeching Buzzard dies, each opponent discards a card.

illus. Heather Hudson # 165/0

2/2

Searing Flesh

    6 R
Sorcery

Searing Flesh deals 7 damage to target opponent or planeswalker.

Zemoo found out the hard way that "inflammable" and "flammable" mean the same thing.

illus. Pete Venters # 225/0

Sea's Claim

    U
Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Enchanted land is an Island.

"My vengeance will drown my enemies as my storms drown the desert."—Ixidor, reality sculptor

illus. Alan Pollack # 113/0

Seaside Haven

Land

T: Add C.

WU, T, Sacrifice a Bird: Draw a card.

illus. Mark Brill # 323/0

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

T: Add W.

Cycling W (W, Discard this card: Draw a card.)

illus. Heather Hudson # 324/0

Serpentine Basilisk

    2 G G
Creature - Basilisk

Whenever Serpentine Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Morph 1GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Franz Vohwinkel # 280/0

2/3

Severed Legion

    1 B B
Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

No one in Aphetto answers a knock at the door after sundown.

illus. Dany Orizio # 166/0

2/2

Shade's Breath

    1 B
Instant

Until end of turn, each creature you control becomes a black Shade and gains "B: This creature gets +1/+1 until end of turn."

The grim business of the Coliseum casts long shadows.

illus. Franz Vohwinkel # 167/0

Shaleskin Bruiser

    6 R
Creature - Beast

Trample

Whenever Shaleskin Bruiser attacks, it gets +3/+0 until end of turn for each other attacking Beast.

Its only predators are the elements.

illus. Mark Zug # 226/0

4/4

Shared Triumph

    1 W
Enchantment

As Shared Triumph enters the battlefield, choose a creature type.

Creatures of the chosen type get +1/+1.

"Win together, die alone."

illus. Mark Brill # 53/0

Shepherd of Rot

    1 B
Creature - Zombie Cleric

T: Each player loses 1 life for each Zombie on the battlefield.

"My priests swore loyalty to the Cabal not until death, but beyond it."—Cabal Patriarch

illus. Greg Staples # 168/0

1/1

Shieldmage Elder

    5 W
Creature - Human Cleric Wizard

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.

Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

"You may fight if I deem your cause worthy."

illus. Christopher Moeller # 54/0

2/3

Shock

    R
Instant

Shock deals 2 damage to any target.

"I love lightning It's my best invention since the rock."—Toggo, goblin weaponsmith

illus. Edward P. Beard, Jr. # 227/0

Sigil of the New Dawn

    3 W
Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may pay 1W. If you do, return that card to your hand.

"We lay our dead to rest in a beautiful bed, in hopes that the Ancestor will think it a fit cradle for the next life."—Mystic elder

illus. Tony Szczudlo # 55/0

Silent Specter

    4 B B
Creature - Specter

Flying

Whenever Silent Specter deals combat damage to a player, that player discards two cards.

Morph 3BB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Daren Bader # 169/0

4/4

Silklash Spider

    3 G G
Creature - Spider

Reach

XGG: Silklash Spider deals X damage to each creature with flying.

The only thing that flies over the Krosan Forest is the wind.

illus. Iain McCaig # 281/0

2/7

Silvos, Rogue Elemental

    3 G G G
Legendary Creature - Elemental

Trample

G: Regenerate Silvos, Rogue Elemental.

He was born of the Mirari, thrust out of his homeland before he was even aware. Left without purpose or meaning, he found both in the pits.

illus. Carl Critchlow # 282/0

8/5

Skirk Commando

    1 R R
Creature - Goblin

Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.

Morph 2R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Dave Dorman # 228/0

2/1

Skirk Fire Marshal

    3 R R
Creature - Goblin

Protection from red

Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.

He's boss because he's smart enough to get out of the way.

illus. Greg & Tim Hildebrandt # 229/0

2/2

Skirk Prospector

    R
Creature - Goblin

Sacrifice a Goblin: Add R.

"I like goblins. They make funny little popping sounds when they die."—Braids, dementia summoner

illus. Doug Chaffee # 230/0

1/1

Skittish Valesk

    6 R
Creature - Beast

At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down.

Morph 5R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Alan Pollack # 231/0

5/5

Slate of Ancestry

    4
Artifact

4, T, Discard your hand: Draw a card for each creature you control.

The pattern of life can be studied like a book, if you know how to read it.

illus. Corey D. Macourek # 310/0

Slice and Dice

    4 R R
Sorcery

Slice and Dice deals 4 damage to each creature.

Cycling 2R (2R, Discard this card: Draw a card.)

When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

illus. Mark Brill # 232/0

Slipstream Eel

    5 U U
Creature - Fish Beast

Slipstream Eel can't attack unless defending player controls an Island.

Cycling 1U (1U, Discard this card: Draw a card.)

"It's a fine way to travel, if you don't mind the smell."

illus. Mark Tedin # 114/0

6/6

Smother

    1 B
Instant

Destroy target creature with converted mana cost 3 or less. It can't be regenerated.

"I can't hear them scream, but at least I don't have to listen to them beg."—Phage the Untouchable

illus. Carl Critchlow # 170/0

Snapping Thragg

    4 R
Creature - Beast

Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.

Morph 4RR (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Iain McCaig # 233/0

3/3

Snarling Undorak

    2 G G
Creature - Beast

2G: Target Beast creature gets +1/+1 until end of turn.

Morph 1GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Most creatures in the Krosan Forest feared the Mirari's power. A few fed upon it.

illus. Justin Sweet # 283/0

3/3

Solar Blast

    3 R
Instant

Solar Blast deals 3 damage to any target.

Cycling 1RR (1RR, Discard this card: Draw a card.)

When you cycle Solar Blast, you may have it deal 1 damage to any target.

illus. Greg Staples # 234/0

Soulless One

    3 B
Creature - Zombie Avatar

Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.

"Surrender your soul to me."

illus. Thomas M. Baxa # 171/0

*/*

Sparksmith

    1 R
Creature - Goblin

T: Sparksmith deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.

"If it didn't hurt, how would I know it worked?"

illus. Jim Nelson # 235/0

1/1

Spined Basher

    2 B
Creature - Zombie Beast

Morph 2B (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

"How cute. Does it do any other tricks?"—Braids, dementia summoner

illus. Thomas M. Baxa # 172/0

3/1

Spitfire Handler

    1 R
Creature - Goblin

Spitfire Handler can't block creatures with power greater than Spitfire Handler's power.

R: Spitfire Handler gets +1/+0 until end of turn.

"Wait 'til Toggo sees this"

illus. Jim Nelson # 236/0

1/1

Spitting Gourna

    3 G G
Creature - Beast

Reach (This creature can block creatures with flying.)

Morph 4G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Heather Hudson # 284/0

3/4

Spurred Wolverine

    4 R
Creature - Wolverine Beast

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

After a few painful experiences, goblins learned not to pick their noses around the beasts.

illus. Daren Bader # 237/0

3/2

Spy Network

    U
Instant

Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.

illus. Ron Spears # 115/0

Stag Beetle

    3 G G
Creature - Insect

Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

Its voice crackles with the hum of a thousand wings beating at once.

illus. Anthony S. Waters # 285/0

0/0

Standardize

    U U
Instant

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

At that point, the wizards' argument got a lot uglier.

illus. Justin Sweet # 116/0

Starlit Sanctum

Land

T: Add C.

W, T, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.

B, T, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.

illus. Ben Thompson # 325/0

Starstorm

    X R R
Instant

Starstorm deals X damage to each creature.

Cycling 3 (3, Discard this card: Draw a card.)

Pardic barbarians didn't complain when the Order started blaming every crisis on the Cabal.

illus. David Martin # 238/0

Steely Resolve

    1 G
Enchantment

As Steely Resolve enters the battlefield, choose a creature type.

Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

No one in Wirewood understands what is happening. They just know it's unnatural—and coming from Krosa.

illus. Greg Staples # 286/0

Strongarm Tactics

    1 B
Sorcery

Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.

"If you can't pay your gambling debts, you just might be tomorrow's main attraction at the Grand Coliseum."

illus. Greg & Tim Hildebrandt # 173/0

Sunfire Balm

    2 W
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Cycling 1W (1W, Discard this card: Draw a card.)

When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

illus. Monte Michael Moore # 56/0

Supreme Inquisitor

    3 U U
Creature - Human Wizard

Tap five untapped Wizards you control: Search target player's library for up to five cards and exile them. Then that player shuffles their library.

"It's hard to fight on an empty mind."

illus. rk post # 117/0

1/3

Swamp

Basic Land - Swamp

B

illus. Tony Szczudlo # 339/0

Swamp

Basic Land - Swamp

illus. Doug Chaffee # 340/0

Swamp

Basic Land - Swamp

B

illus. Pete Venters # 342/0

Swamp

Basic Land - Swamp

B

illus. Dan Frazier # 341/0

Swat

    1 B B
Instant

Destroy target creature with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Few who cross Phage have the chance to repeat the mistake.

illus. rk post # 174/0

Symbiotic Beast

    4 G G
Creature - Insect Beast

When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.

The insects found a meal in the carrion of the beast's prey. The beast found a spiffy new hairstyle.

illus. Franz Vohwinkel # 287/0

4/4

Symbiotic Elf

    3 G
Creature - Elf

When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.

The elves arriving in Wirewood had no homes, let alone weapons, but they knew that the forest would always provide.

illus. Wayne England # 288/0

2/2

Symbiotic Wurm

    5 G G G
Creature - Wurm

When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.

The insects keep the wurm's hide free from parasites. In return, the wurm doesn't eat the insects.

illus. Matt Cavotta # 289/0

7/7

Syphon Mind

    3 B
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

When tempers run high, it's easy to lose your head.

illus. Jeff Easley # 175/0

Syphon Soul

    2 B
Sorcery

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

As Phage drank their energy, a vague memory of Jeska stirred. Then she lost herself again in the joy of her victims' suffering.

illus. Ron Spears # 176/0

Taunting Elf

    G
Creature - Elf

All creatures able to block Taunting Elf do so.

The safety of the village depends on the beast thinking with its stomach.

illus. Rebecca Guay # 290/0

0/1

Tempting Wurm

    1 G
Creature - Wurm

When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

illus. Bob Petillo # 291/0

5/5

Tephraderm

    4 R
Creature - Beast

Whenever a creature deals damage to Tephraderm, Tephraderm deals that much damage to that creature.

Whenever a spell deals damage to Tephraderm, Tephraderm deals that much damage to that spell's controller.

illus. Paolo Parente # 239/0

4/5

Thoughtbound Primoc

    2 R
Creature - Bird Beast

Flying

At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc.

Efforts to use them as spies failed when they kept reporting to the enemy.

illus. Jeff Miracola # 240/0

2/3

Thrashing Mudspawn

    3 B B
Creature - Beast

Whenever Thrashing Mudspawn is dealt damage, you lose that much life.

Morph 1BB (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

It just obeys you. It doesn't like you.

illus. Thomas M. Baxa # 177/0

4/4

Threaten

    2 R
Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and T this turn.)

Goblins' motivational techniques are crude, but effective.

illus. Mark Brill # 241/0

Thunder of Hooves

    3 R
Sorcery

Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.

illus. Jim Nelson # 242/0

Towering Baloth

    6 G G
Creature - Beast

Morph 6G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

The Mirari twisted all that lived in the Krosan Forest into gross mockeries of their former selves.

illus. Arnie Swekel # 292/0

7/6

Trade Secrets

    1 U U
Sorcery

Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.

illus. Ron Spears # 118/0

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

T: Add G.

Cycling G (G, Discard this card: Draw a card.)

illus. Heather Hudson # 326/0

Treespring Lorian

    5 G
Creature - Beast

Morph 5G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

No matter your strength, the Krosan Forest is stronger. No matter your speed, the Wirewood Forest is faster.

illus. Heather Hudson # 293/0

5/4

Tribal Golem

    6
Artifact Creature - Golem

Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "B: Regenerate Tribal Golem" as long as you control a Zombie.

illus. Edward P. Beard, Jr. # 311/0

4/4

Tribal Unity

    X 2 G
Instant

Creatures of the creature type of your choice get +X/+X until end of turn.

Kamahl left the violence of his former life behind him, but he still believes in the power of muscle.

illus. Ron Spears # 294/0

Trickery Charm

    U
Instant

Choose one —

• Target creature gains flying until end of turn.

• Target creature becomes the creature type of your choice until end of turn.

• Look at the top four cards of your library, then put them back in any order.

illus. David Martin # 119/0

True Believer

    W W
Creature - Human Cleric

You have shroud. (You can't be the target of spells or abilities.)

So great is his certainty that mere facts cannot shake it.

illus. Alex Horley-Orlandelli # 57/0

2/2

Undead Gladiator

    1 B B
Creature - Zombie Barbarian

1B, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep.

Cycling 1B (1B, Discard this card: Draw a card.)

illus. Jeff Easley # 178/0

3/1

Unholy Grotto

Land

T: Add C.

B, T: Put target Zombie card from your graveyard on top of your library.

illus. John Avon # 327/0

Unified Strike

    W
Instant

Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.

The tall, reedy grass of the Daru Plains rustles loudly in the winds, a perfect cover for any ambush.

illus. Dave Dorman # 58/0

Venomspout Brackus

    6 G
Creature - Beast

1G, T: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying.

Morph 3GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Ron Spencer # 295/0

5/5

Visara the Dreadful

    3 B B B
Legendary Creature - Gorgon

Flying

T: Destroy target creature. It can't be regenerated.

"My eyes are my strongest feature."

illus. Kev Walker # 179/0

5/5

Vitality Charm

    G
Instant

Choose one —

• Create a 1/1 green Insect creature token.

• Target creature gets +1/+1 and gains trample until end of turn.

• Regenerate target Beast.

illus. David Martin # 296/0

Voice of the Woods

    3 G G
Creature - Elf

Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample.

The ritual of making draws upon the elves' memories and pasts. And elves have long memories and ancient pasts.

illus. Pete Venters # 297/0

2/2

Voidmage Prodigy

    U U
Creature - Human Wizard

UU, Sacrifice a Wizard: Counter target spell.

Morph U (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

illus. Scott M. Fischer # 120/0

2/1

Walking Desecration

    2 B
Creature - Zombie

B, T: Creatures of the creature type of your choice attack this turn if able.

Such sacrilege turns blinding grief into blinding rage.

illus. Daren Bader # 180/0

1/1

Wall of Mulch

    1 G
Creature - Wall

Defender (This creature can't attack.)

G, Sacrifice a Wall: Draw a card.

Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come.

illus. Anthony S. Waters # 298/0

0/4

Wave of Indifference

    X R
Sorcery

X target creatures can't block this turn.

"Darius?""Yeah?""There's a goblin sneaking up on you.""So?""Just sayin'."

illus. Greg & Tim Hildebrandt # 243/0

Weathered Wayfarer

    W
Creature - Human Nomad Cleric

W, T: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.

illus. Greg & Tim Hildebrandt # 59/0

1/1

Weird Harvest

    X G G
Sorcery

Each player may search their library for up to X creature cards, reveal those cards, and put them into their hand. Then each player who searched their library this way shuffles it.

Krosa's distorted groves bear strange fruit.

illus. Bob Petillo # 299/0

Wellwisher

    1 G
Creature - Elf

T: You gain 1 life for each Elf on the battlefield.

"Close your ears to the voice of greed, and you can turn a gift for one into a gift for many."

illus. Christopher Rush # 300/0

1/1

Wheel and Deal

    3 U
Instant

Any number of target opponents each discard their hands, then draw seven cards.

Draw a card.

illus. Alan Pollack # 121/0

Whipcorder

    W W
Creature - Human Soldier Rebel

W, T: Tap target creature.

Morph W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

His bolas whirl like galaxies, but it's his enemies who see stars.

illus. Ron Spencer # 60/0

2/2

Windswept Heath

Land

T, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

illus. Anthony S. Waters # 328/0

Wirewood Elf

    1 G
Creature - Elf Druid

T: Add G.

"The land belongs to nature as far as our eyes can see. The higher we climb, the more we can see."

illus. Jerry Tiritilli # 301/0

1/2

Wirewood Herald

    1 G
Creature - Elf

When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle your library.

The goblins laughed as the elf ran away, until more came back.

illus. Alex Horley-Orlandelli # 302/0

1/1

Wirewood Lodge

Land

T: Add C.

G, T: Untap target Elf.

illus. Anthony S. Waters # 329/0

Wirewood Pride

    G
Instant

Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

"Though you may leave this haven we have found, may our strength never leave you."

illus. Dave Dorman # 303/0

Wirewood Savage

    2 G
Creature - Elf

Whenever a Beast enters the battlefield, you may draw a card.

"She is truly Wirewood's child now."—Elvish refugee

illus. DiTerlizzi # 304/0

2/2

Withering Hex

    B
Enchantment - Aura

Enchant creature

Whenever a player cycles a card, put a plague counter on Withering Hex.

Enchanted creature gets -1/-1 for each plague counter on Withering Hex.

illus. Greg & Tim Hildebrandt # 181/0

Wooded Foothills

Land

T, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

illus. Rob Alexander # 330/0

Words of War

    2 R
Enchantment

1: The next time you would draw a card this turn, Words of War deals 2 damage to any target instead.

"Passions can't be shackled by laws or mastered with logic. The choice is freedom or death."—Volume IV, The Book of Fire

illus. Justin Sweet # 244/0

Words of Waste

    2 B
Enchantment

1: The next time you would draw a card this turn, each opponent discards a card instead.

"Terror corrupts order and paralyzes instinct."—Volume III, The Book of Decay

illus. Jerry Tiritilli # 182/0

Words of Wilding

    2 G
Enchantment

1: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.

"Instinct is undaunted by terror, unchained by logic. It is the path from which all other paths diverge."—Volume V, The Book of Life

illus. Wayne England # 305/0

Words of Wind

    2 U
Enchantment

1: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.

"Be logical in all things. Do not allow instinct or passion to cloud your mind."—Volume II, The Book of Insight

illus. Eric Peterson # 122/0

Words of Worship

    2 W
Enchantment

1: The next time you would draw a card this turn, you gain 5 life instead.

"The faithful don't succumb to terror, nor are they ruled by passion. They adhere to order, for order is life."—Volume I, The Book of Faith

illus. Rebecca Guay # 61/0

Wretched Anurid

    1 B
Creature - Zombie Frog Beast

Whenever another creature enters the battlefield, you lose 1 life.

The only prince inside this frog is the one it ate.

illus. Glen Angus # 183/0

3/3