Odyssey Spoilers 350/0

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Apr 23, 2018 - Zoologist
Apr 23, 2018 - Zombify
Apr 23, 2018 - Zombie Infestation
Apr 23, 2018 - Zombie Cannibal
Apr 23, 2018 - Zombie Assassin
Apr 23, 2018 - Words of Wisdom
Apr 23, 2018 - Woodland Druid
Apr 23, 2018 - Wild Mongrel
Apr 23, 2018 - Whispering Shade
Apr 23, 2018 - Whipkeeper
Apr 23, 2018 - Werebear
Apr 23, 2018 - Wayward Angel
Apr 23, 2018 - Volley of Boulders
Apr 23, 2018 - Volcanic Spray
Apr 23, 2018 - Vivify
Apr 23, 2018 - Verdant Succession
Apr 23, 2018 - Vampiric Dragon
Apr 23, 2018 - Upheaval
Apr 23, 2018 - Unifying Theory
Apr 23, 2018 - Twigwalker
Apr 23, 2018 - Tremble
Apr 23, 2018 - Treetop Sentinel
Apr 23, 2018 - Traveling Plague
Apr 23, 2018 - Traumatize
Apr 23, 2018 - Touch of Invisibility
Apr 23, 2018 - Tombfire
Apr 23, 2018 - Tireless Tribe
Apr 23, 2018 - Time Stretch
Apr 23, 2018 - Thought Nibbler
Apr 23, 2018 - Thought Eater
Apr 23, 2018 - Thought Devourer
Apr 23, 2018 - Think Tank
Apr 23, 2018 - Thermal Blast
Apr 23, 2018 - Thaumatog
Apr 23, 2018 - Testament of Faith
Apr 23, 2018 - Terravore
Apr 23, 2018 - Tattoo Ward
Apr 23, 2018 - Tainted Pact
Apr 23, 2018 - Syncopate
Apr 23, 2018 - Sylvan Might
Apr 23, 2018 - Sungrass Egg
Apr 23, 2018 - Stone-Tongue Basilisk
Apr 23, 2018 - Still Life
Apr 23, 2018 - Steamclaw
Apr 23, 2018 - Steam Vines
Apr 23, 2018 - Standstill
Apr 23, 2018 - Stalking Bloodsucker
Apr 23, 2018 - Squirrel Nest
Apr 23, 2018 - Squirrel Mob
Apr 23, 2018 - Springing Tiger
Apr 23, 2018 - Spiritualize
Apr 23, 2018 - Sphere of Truth
Apr 23, 2018 - Sphere of Reason
Apr 23, 2018 - Sphere of Law
Apr 23, 2018 - Sphere of Grace
Apr 23, 2018 - Sphere of Duty
Apr 23, 2018 - Spellbane Centaur
Apr 23, 2018 - Spark Mage
Apr 23, 2018 - Soulcatcher
Apr 23, 2018 - Skyshooter
Apr 23, 2018 - Skycloud Egg
Apr 23, 2018 - Skull Fracture
Apr 23, 2018 - Skeletal Scrying
Apr 23, 2018 - Simplify
Apr 23, 2018 - Shower of Coals
Apr 23, 2018 - Shifty Doppelganger
Apr 23, 2018 - Shelter
Apr 23, 2018 - Shadowmage Infiltrator
Apr 23, 2018 - Shadowblood Egg
Apr 23, 2018 - Seton's Desire
Apr 23, 2018 - Seton, Krosan Protector
Apr 23, 2018 - Seize the Day
Apr 23, 2018 - Second Thoughts
Apr 23, 2018 - Scrivener
Apr 23, 2018 - Screams of the Damned
Apr 23, 2018 - Scorching Missile
Apr 23, 2018 - Savage Firecat
Apr 23, 2018 - Sarcatog
Apr 23, 2018 - Sandstone Deadfall
Apr 23, 2018 - Sadistic Hypnotist
Apr 23, 2018 - Sacred Rites
Apr 23, 2018 - Rotting Giant
Apr 23, 2018 - Roar of the Wurm
Apr 23, 2018 - Rites of Spring
Apr 23, 2018 - Rites of Refusal
Apr 23, 2018 - Rites of Initiation
Apr 23, 2018 - Resilient Wanderer
Apr 23, 2018 - Repentant Vampire
Apr 23, 2018 - Repel
Apr 23, 2018 - Refresh
Apr 23, 2018 - Recoup
Apr 23, 2018 - Reckless Charge
Apr 23, 2018 - Ray of Distortion
Apr 23, 2018 - Rabid Elephant
Apr 23, 2018 - Puppeteer
Apr 23, 2018 - Pulsating Illusion
Apr 23, 2018 - Psychatog
Apr 23, 2018 - Psionic Gift
Apr 23, 2018 - Primal Frenzy
Apr 23, 2018 - Price of Glory
Apr 23, 2018 - Predict
Apr 23, 2018 - Piper's Melody
Apr 23, 2018 - Pilgrim of Virtue
Apr 23, 2018 - Pilgrim of Justice
Apr 23, 2018 - Pianna, Nomad Captain
Apr 23, 2018 - Phantom Whelp
Apr 23, 2018 - Phantatog
Apr 23, 2018 - Persuasion
Apr 23, 2018 - Peek
Apr 23, 2018 - Pedantic Learning
Apr 23, 2018 - Patron Wizard
Apr 23, 2018 - Patrol Hound
Apr 23, 2018 - Patriarch's Desire
Apr 23, 2018 - Patchwork Gnomes
Apr 23, 2018 - Pardic Swordsmith
Apr 23, 2018 - Pardic Miner
Apr 23, 2018 - Pardic Firecat
Apr 23, 2018 - Painbringer
Apr 23, 2018 - Overrun
Apr 23, 2018 - Overeager Apprentice
Apr 23, 2018 - Otarian Juggernaut
Apr 23, 2018 - Obstinate Familiar
Apr 23, 2018 - Nut Collector
Apr 23, 2018 - Nomad Decoy
Apr 23, 2018 - Nimble Mongoose
Apr 23, 2018 - New Frontiers
Apr 23, 2018 - Nefarious Lich
Apr 23, 2018 - Need for Speed
Apr 23, 2018 - Nantuko Shrine
Apr 23, 2018 - Nantuko Mentor
Apr 23, 2018 - Nantuko Elder
Apr 23, 2018 - Nantuko Disciple
Apr 23, 2018 - Mystic Zealot
Apr 23, 2018 - Mystic Visionary
Apr 23, 2018 - Mystic Penitent
Apr 23, 2018 - Mystic Enforcer
Apr 23, 2018 - Mystic Crusader
Apr 23, 2018 - Muscle Burst
Apr 23, 2018 - Mudhole
Apr 23, 2018 - Mossfire Egg
Apr 23, 2018 - Mortivore
Apr 23, 2018 - Morgue Theft
Apr 23, 2018 - Morbid Hunger
Apr 23, 2018 - Moment's Peace
Apr 23, 2018 - Molten Influence
Apr 23, 2018 - Mirari
Apr 23, 2018 - Minotaur Explorer
Apr 23, 2018 - Mine Layer
Apr 23, 2018 - Mindslicer
Apr 23, 2018 - Mind Burst
Apr 23, 2018 - Millikin
Apr 23, 2018 - Metamorphic Wurm
Apr 23, 2018 - Master Apothecary
Apr 23, 2018 - Malevolent Awakening
Apr 23, 2018 - Magnivore
Apr 23, 2018 - Magma Vein
Apr 23, 2018 - Mad Dog
Apr 23, 2018 - Luminous Guardian
Apr 23, 2018 - Lithatog
Apr 23, 2018 - Liquid Fire
Apr 23, 2018 - Limestone Golem
Apr 23, 2018 - Life Burst
Apr 23, 2018 - Lieutenant Kirtar
Apr 23, 2018 - Leaf Dancer
Apr 23, 2018 - Lava Blister
Apr 23, 2018 - Last Rites
Apr 23, 2018 - Laquatus's Creativity
Apr 23, 2018 - Krosan Beast
Apr 23, 2018 - Krosan Avenger
Apr 23, 2018 - Krosan Archer
Apr 23, 2018 - Kirtar's Wrath
Apr 23, 2018 - Kirtar's Desire
Apr 23, 2018 - Karmic Justice
Apr 23, 2018 - Kamahl's Desire
Apr 23, 2018 - Kamahl, Pit Fighter
Apr 23, 2018 - Junk Golem
Apr 23, 2018 - Ivy Elemental
Apr 23, 2018 - Iridescent Angel
Apr 23, 2018 - Innocent Blood
Apr 23, 2018 - Infected Vermin
Apr 23, 2018 - Impulsive Maneuvers
Apr 23, 2018 - Immobilizing Ink
Apr 23, 2018 - Howling Gale
Apr 23, 2018 - Holistic Wisdom
Apr 23, 2018 - Hint of Insanity
Apr 23, 2018 - Haunting Echoes
Apr 23, 2018 - Hallowed Healer
Apr 23, 2018 - Halberdier
Apr 23, 2018 - Ground Seal
Apr 23, 2018 - Gravestorm
Apr 23, 2018 - Gravedigger
Apr 23, 2018 - Graceful Antelope
Apr 23, 2018 - Gorilla Titan
Apr 23, 2018 - Ghastly Demise
Apr 23, 2018 - Gallantry
Apr 23, 2018 - Frightcrawler
Apr 23, 2018 - Frenetic Ogre
Apr 23, 2018 - Fledgling Imp
Apr 23, 2018 - Flame Burst
Apr 23, 2018 - Firebolt
Apr 23, 2018 - Filthy Cur
Apr 23, 2018 - Fervent Denial
Apr 23, 2018 - Famished Ghoul
Apr 23, 2018 - Face of Fear
Apr 23, 2018 - Extract
Apr 23, 2018 - Execute
Apr 23, 2018 - Escape Artist
Apr 23, 2018 - Epicenter
Apr 23, 2018 - Entomb
Apr 23, 2018 - Engulfing Flames
Apr 23, 2018 - Embolden
Apr 23, 2018 - Ember Beast
Apr 23, 2018 - Elephant Ambush
Apr 23, 2018 - Earth Rift
Apr 23, 2018 - Earnest Fellowship
Apr 23, 2018 - Dwarven Strike Force
Apr 23, 2018 - Dwarven Shrine
Apr 23, 2018 - Dwarven Recruiter
Apr 23, 2018 - Dwarven Grunt
Apr 23, 2018 - Dusk Imp
Apr 23, 2018 - Druid's Call
Apr 23, 2018 - Druid Lyrist
Apr 23, 2018 - Dreamwinder
Apr 23, 2018 - Dogged Hunter
Apr 23, 2018 - Divine Sacrament
Apr 23, 2018 - Divert
Apr 23, 2018 - Dirty Wererat
Apr 23, 2018 - Diligent Farmhand
Apr 23, 2018 - Diabolic Tutor
Apr 23, 2018 - Devoted Caretaker
Apr 23, 2018 - Demoralize
Apr 23, 2018 - Demolish
Apr 23, 2018 - Dematerialize
Apr 23, 2018 - Deluge
Apr 23, 2018 - Delaying Shield
Apr 23, 2018 - Deep Reconnaissance
Apr 23, 2018 - Dedicated Martyr
Apr 23, 2018 - Decompose
Apr 23, 2018 - Decimate
Apr 23, 2018 - Decaying Soil
Apr 23, 2018 - Darkwater Egg
Apr 23, 2018 - Cursed Monstrosity
Apr 23, 2018 - Cultural Exchange
Apr 23, 2018 - Crypt Creeper
Apr 23, 2018 - Crashing Centaur
Apr 23, 2018 - Confessor
Apr 23, 2018 - Concentrate
Apr 23, 2018 - Cognivore
Apr 23, 2018 - Coffin Purge
Apr 23, 2018 - Chlorophant
Apr 23, 2018 - Childhood Horror
Apr 23, 2018 - Chatter of the Squirrel
Apr 23, 2018 - Charmed Pendant
Apr 23, 2018 - Chance Encounter
Apr 23, 2018 - Chamber of Manipulation
Apr 23, 2018 - Chainflinger
Apr 23, 2018 - Cephalid Shrine
Apr 23, 2018 - Cephalid Scout
Apr 23, 2018 - Cephalid Retainer
Apr 23, 2018 - Cephalid Looter
Apr 23, 2018 - Cephalid Broker
Apr 23, 2018 - Cease-Fire
Apr 23, 2018 - Caustic Tar
Apr 23, 2018 - Catalyst Stone
Apr 23, 2018 - Cartographer
Apr 23, 2018 - Careful Study
Apr 23, 2018 - Cantivore
Apr 23, 2018 - Call of the Herd
Apr 23, 2018 - Cabal Shrine
Apr 23, 2018 - Cabal Patriarch
Apr 23, 2018 - Cabal Inquisitor
Apr 23, 2018 - Burning Sands
Apr 23, 2018 - Buried Alive
Apr 23, 2018 - Braids, Cabal Minion
Apr 23, 2018 - Bomb Squad
Apr 23, 2018 - Bloodcurdler
Apr 23, 2018 - Blessed Orator
Apr 23, 2018 - Blazing Salvo
Apr 23, 2018 - Beloved Chaplain
Apr 23, 2018 - Beast Attack
Apr 23, 2018 - Bearscape
Apr 23, 2018 - Battle Strain
Apr 23, 2018 - Battle of Wits
Apr 23, 2018 - Bash to Bits
Apr 23, 2018 - Barbarian Lunatic
Apr 23, 2018 - Bamboozle
Apr 23, 2018 - Balshan Griffin
Apr 23, 2018 - Balshan Beguiler
Apr 23, 2018 - Balancing Act
Apr 23, 2018 - Aven Windreader
Apr 23, 2018 - Aven Smokeweaver
Apr 23, 2018 - Aven Shrine
Apr 23, 2018 - Aven Flock
Apr 23, 2018 - Aven Fisher
Apr 23, 2018 - Aven Cloudchaser
Apr 23, 2018 - Aven Archer
Apr 23, 2018 - Auramancer
Apr 23, 2018 - Aura Graft
Apr 23, 2018 - Atogatog
Apr 23, 2018 - Ashen Firebeast
Apr 23, 2018 - Animal Boneyard
Apr 23, 2018 - Angelic Wall
Apr 23, 2018 - Ancestral Tribute
Apr 23, 2018 - Anarchist
Apr 23, 2018 - Amugaba
Apr 23, 2018 - Afflict
Apr 23, 2018 - Aether Burst
Apr 23, 2018 - Aegis of Honor
Apr 23, 2018 - Acceptable Losses
Apr 23, 2018 - Aboshan's Desire
Sep 3, 2013 - Timberland Ruins
Sep 3, 2013 - Tarnished Citadel
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Swamp
Sep 3, 2013 - Sungrass Prairie
Sep 3, 2013 - Swamp
Sep 3, 2013 - Skycloud Expanse
Sep 3, 2013 - Shadowblood Ridge
Sep 3, 2013 - Seafloor Debris
Sep 3, 2013 - Ravaged Highlands
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Plains
Sep 3, 2013 - Petrified Field
Sep 3, 2013 - Nomad Stadium
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mountain
Sep 3, 2013 - Mossfire Valley
Sep 3, 2013 - Mountain
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Island
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Forest
Sep 3, 2013 - Deserted Temple
Sep 3, 2013 - Darkwater Catacombs
Sep 3, 2013 - Crystal Quarry
Sep 3, 2013 - Cephalid Coliseum
Sep 3, 2013 - Centaur Garden
Sep 3, 2013 - Cabal Pit
Sep 3, 2013 - Bog Wreckage
Sep 3, 2013 - Barbarian Ring
Sep 3, 2013 - Abandoned Outpost

Abandoned Outpost

Land

Abandoned Outpost enters the battlefield tapped.

T: Add W.

T, Sacrifice Abandoned Outpost: Add one mana of any color.

illus. Edward P. Beard, Jr. # 312/0

Aboshan, Cephalid Emperor

    4 U U
Legendary Creature - Cephalid

Tap an untapped Cephalid you control: Tap target permanent.

UUU: Tap all creatures without flying.

"No one can fight the tide forever."

illus. Christopher Moeller # 58/0

3/3

Aboshan's Desire

    U
Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

illus. Ciruelo # 59/0

Acceptable Losses

    3 R
Sorcery

As an additional cost to cast this spell, discard a card at random.

Acceptable Losses deals 5 damage to target creature.

illus. Mike Ploog # 172/0

Aegis of Honor

    W
Enchantment

1: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.

illus. Ron Spears # 1/0

Aether Burst

    1 U
Instant

Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.

As fleeting as a cephalid's promise.

illus. Adam Rex # 60/0

Afflict

    2 B
Instant

Target creature gets -1/-1 until end of turn.

Draw a card.

When one of the Patriarch's champions displeased him, he would only shake his finger. That was enough.

illus. Roger Raupp # 115/0

Amugaba

    5 U U
Creature - Illusion

Flying

2U, Discard a card: Return Amugaba to its owner's hand.

The aven claim it feeds on thunder and rainbows.

illus. Heather Hudson # 61/0

6/6

Anarchist

    4 R
Creature - Human Wizard

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Those who will not follow are doomed to lead.

illus. Greg & Tim Hildebrandt # 173/0

2/2

Ancestral Tribute

    5 W W
Sorcery

You gain 2 life for each card in your graveyard.

Flashback 9WWW (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Edward P. Beard, Jr. # 2/0

Angelic Wall

    1 W
Creature - Wall

Defender (This creature can't attack.)

Flying

"The Ancestor protects us in ways we can't begin to comprehend."—Mystic elder

illus. John Avon # 3/0

0/4

Animal Boneyard

    2 W
Enchantment - Aura

Enchant land

Enchanted land has "T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."

"The animal spirits are the Ancestor's grandchildren. Remember them."—Mystic elder

illus. Edward P. Beard, Jr. # 4/0

Ashen Firebeast

    6 R R
Creature - Elemental Beast

1R: Ashen Firebeast deals 1 damage to each creature without flying.

"I'm not sure which impresses me most, its thoroughness or its intensity."—Matoc, lavamancer

illus. Mark Tedin # 174/0

6/6

Atogatog

    W U B R G
Legendary Creature - Atog

Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature's power.

It relishes old-fashioned family meals.

illus. Ron Spears # 286/0

5/5

Aura Graft

    1 U
Instant

Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.

"It's not really stealing. It's more like extended borrowing."

illus. Ray Lago # 62/0

Auramancer

    2 W
Creature - Human Wizard

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

Beauty stirs the memory like a sweet perfume excites the air.

illus. Rebecca Guay # 5/0

2/2

Aven Archer

    3 W W
Creature - Bird Soldier Archer

Flying

2W, T: Aven Archer deals 2 damage to target attacking or blocking creature.

Aimed by the eyes of eagles, their arrows never miss the mark.

illus. Mark Zug # 6/0

2/2

Aven Cloudchaser

    3 W
Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

"At the Reapportionment, Eagle begged to be human. The Ancestor granted half that prayer."—Nomad myth

illus. Justin Sweet # 7/0

2/2

Aven Fisher

    3 U
Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

The same spears that catch their food today will defend their homes tomorrow.

illus. Christopher Moeller # 63/0

2/2

Aven Flock

    4 W
Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

W: Aven Flock gets +0/+1 until end of turn.

Just as each added feather steadies the wing, so does the flock grow stronger with each new member.

illus. Greg & Tim Hildebrandt # 8/0

2/3

Aven Shrine

    1 W W
Enchantment

Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.

illus. Wayne England # 9/0

Aven Smokeweaver

    2 U U
Creature - Bird Soldier

Flying, protection from red

In a world still pained from burns, some are born already scarred.

illus. Kev Walker # 64/0

2/3

Aven Windreader

    3 U U
Creature - Bird Soldier Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

1U: Target player reveals the top card of their library.

"The tiniest ripple tells a story ten fathoms deep."

illus. Greg & Tim Hildebrandt # 65/0

3/3

Balancing Act

    2 W W
Sorcery

Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.

illus. Scott M. Fischer # 10/0

Balshan Beguiler

    2 U
Creature - Human Wizard

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of their library. You choose one of those cards and put it into their graveyard.

illus. Ray Lago # 66/0

1/1

Balshan Griffin

    3 U U
Creature - Griffin

Flying

1U, Discard a card: Return Balshan Griffin to its owner's hand.

It helps to have an extra direction in which to run.

illus. Wayne England # 67/0

3/2

Bamboozle

    2 U
Sorcery

Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.

illus. Alan Pollack # 68/0

Barbarian Lunatic

    2 R
Creature - Human Barbarian

2R, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature.

"I once saw a single barbarian charge a band of twenty nomads. I've seen some crazy ones, too."—Nomad sentry

illus. Ron Spears # 175/0

2/1

Barbarian Ring

Land

T: Add R. Barbarian Ring deals 1 damage to you.

Threshold — R, T, Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate this ability only if seven or more cards are in your graveyard.

illus. John Avon # 313/0

Bash to Bits

    3 R
Instant

Destroy target artifact.

Flashback 4RR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Gary Ruddell # 176/0

Battle of Wits

    3 U U
Enchantment

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

The wizard who reads a thousand books is powerful. The wizard who memorizes a thousand books is insane.

illus. Mark Brill # 69/0

Battle Strain

    1 R
Enchantment

Whenever a creature blocks, Battle Strain deals 1 damage to that creature's controller.

The pits swallow the weak as predators swallow prey.

illus. Dave Dorman # 177/0

Bearscape

    1 G G
Enchantment

1G, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.

"Nature is the endless dance between life and death."—Seton, centaur druid

illus. Heather Hudson # 229/0

Beast Attack

    2 G G G
Instant

Create a 4/4 green Beast creature token.

Flashback 2GGG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Ciruelo # 230/0

Beloved Chaplain

    1 W
Creature - Human Cleric

Protection from creatures

Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity.

illus. Darrell Riche # 11/0

1/1

Blazing Salvo

    R
Instant

Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.

Barbarians equate courage with the ability to endure pain.

illus. rk post # 178/0

Blessed Orator

    3 W
Creature - Human Cleric

Other creatures you control get +0/+1.

His quiet words fade into the night's chill, yet they burn into his listeners' minds with all the power of a thousand suns.

illus. Terese Nielsen # 12/0

1/4

Bloodcurdler

    1 B
Creature - Horror

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

illus. Adam Rex # 116/0

1/1

Bog Wreckage

Land

Bog Wreckage enters the battlefield tapped.

T: Add B.

T, Sacrifice Bog Wreckage: Add one mana of any color.

illus. Brian Snoddy # 314/0

Bomb Squad

    3 R
Creature - Dwarf

T: Put a fuse counter on target creature.

At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.

Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

illus. Greg & Tim Hildebrandt # 179/0

1/1

Braids, Cabal Minion

    2 B B
Legendary Creature - Human Minion

At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.

"Home is where you can find a decent graveyard and strangers can disappear without awkward questions."

illus. Eric Peterson # 117/0

2/2

Buried Alive

    2 B
Sorcery

Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.

The scrape of shovels and the tumble of cold dirt soon muffled their pleas.

illus. Greg Staples # 118/0

Burning Sands

    3 R R
Enchantment

Whenever a creature dies, that creature's controller sacrifices a land.

"Pain teaches lessons no scholar can."—Kamahl, pit fighter

illus. Ron Spencer # 180/0

Cabal Inquisitor

    1 B
Creature - Human Minion

Threshold — 1B, T, Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery and only if seven or more cards are in your graveyard.

illus. Alex Horley-Orlandelli # 119/0

1/1

Cabal Patriarch

    3 B B B
Legendary Creature - Human Wizard

2B, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

2B, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

illus. Mark Zug # 120/0

5/5

Cabal Pit

Land

T: Add B. Cabal Pit deals 1 damage to you.

Threshold — B, T, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

illus. John Avon # 315/0

Cabal Shrine

    1 B B
Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

illus. Ben Thompson # 121/0

Call of the Herd

    2 G
Sorcery

Create a 3/3 green Elephant creature token.

Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Carl Critchlow # 231/0

Cantivore

    1 W W
Creature - Lhurgoyf

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

illus. Daren Bader # 13/0

*/*

Careful Study

    U
Sorcery

Draw two cards, then discard two cards.

Books are like crops—they must be thinned for best yield.

illus. Scott M. Fischer # 70/0

Cartographer

    2 G
Creature - Human

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

"Finding the way once is luck. Finding the way twice takes a good map."

illus. Donato Giancola # 232/0

2/2

Catalyst Stone

    2
Artifact

Flashback costs you pay cost up to 2 less.

Flashback costs your opponents pay cost 2 more.

The gems' incandescence invades the dreams of all who see them.

illus. Tony Szczudlo # 297/0

Caustic Tar

    4 B B
Enchantment - Aura

Enchant land

Enchanted land has "T: Target player loses 3 life."

"Twisted magic, twisted fate,Force the land to ooze with hate."—Cabal chant

illus. John Avon # 122/0

Cease-Fire

    2 W
Instant

Target player can't cast creature spells this turn.

Draw a card.

When the crimson fades from the magical embers, a final wisp of smoke will rise. Soon after, hostilities will begin anew.

illus. Darrell Riche # 14/0

Centaur Garden

Land

T: Add G. Centaur Garden deals 1 damage to you.

Threshold — G, T, Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard.

illus. John Avon # 316/0

Cephalid Broker

    3 U
Creature - Cephalid

T: Target player draws two cards, then discards two cards.

Cephalids value the free exchange of ideas—except for the "free" part.

illus. Dave Dorman # 71/0

2/2

Cephalid Coliseum

Land

T: Add U. Cephalid Coliseum deals 1 damage to you.

Threshold — U, T, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.

illus. John Avon # 317/0

Cephalid Looter

    2 U
Creature - Cephalid Rogue

T: Target player draws a card, then discards a card.

"Amazing, isn't it, what humans will throw away when they're drowning?"

illus. Keith Garletts # 72/0

2/1

Cephalid Retainer

    2 U U
Creature - Cephalid

UU: Tap target creature without flying.

Cephalids whisper flattery in your ear, put jewels in your hand, spin dreams in your head, and stick knives in your back.

illus. Tony Szczudlo # 73/0

2/3

Cephalid Scout

    1 U
Creature - Cephalid Wizard Scout

Flying

2U, Sacrifice a land: Draw a card.

The more they survey the dreadful dry expanses, the more the cephalids thirst to tame them.

illus. Alan Pollack # 74/0

1/1

Cephalid Shrine

    1 U U
Enchantment

Whenever a player casts a spell, counter that spell unless that player pays X, where X is the number of cards in all graveyards with the same name as the spell.

illus. Wayne England # 75/0

Chainflinger

    3 R
Creature - Beast

1R, T: Chainflinger deals 1 damage to any target.

Threshold — 2R, T: Chainflinger deals 2 damage to any target. Activate this ability only if seven or more cards are in your graveyard.

illus. Scott M. Fischer # 181/0

2/2

Chamber of Manipulation

    2 U U
Enchantment - Aura

Enchant land

Enchanted land has "T, Discard a card: Gain control of target creature until end of turn."

Politics is just a subtle form of mind control—and cephalids are master politicians.

illus. Wayne England # 76/0

Chance Encounter

    2 R R
Enchantment

Whenever you win a coin flip, put a luck counter on Chance Encounter.

At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.

The more unlikely the victory, the more memorable the success.

illus. Mark Brill # 182/0

Charmed Pendant

    4
Artifact

T, Put the top card of your library into your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color. Activate this ability only any time you could cast an instant. (For example, if the card's mana cost is 3UUB, you add UUB.)

illus. Anthony S. Waters # 298/0

Chatter of the Squirrel

    G
Sorcery

Create a 1/1 green Squirrel creature token.

Flashback 1G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Jim Nelson # 233/0

Childhood Horror

    3 B
Creature - Horror

Flying

Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

illus. Larry Elmore # 123/0

2/2

Chlorophant

    G G G
Creature - Elemental

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold — As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

illus. John Avon # 234/0

1/1

Coffin Purge

    B
Instant

Exile target card from a graveyard.

Flashback B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Pete Venters # 124/0

Cognivore

    6 U U
Creature - Lhurgoyf

Flying

Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.

illus. Adam Rex # 77/0

*/*

Concentrate

    2 U U
Sorcery

Draw three cards.

"The treasure in my mind is greater than any worldly glory."

illus. Glen Angus & Arnie Swekel # 78/0

Confessor

    W
Creature - Human Cleric

Whenever a player discards a card, you may gain 1 life.

"There will be gains for our losses. There will be rights for our wrongs."

illus. John Avon # 15/0

1/1

Crashing Centaur

    4 G G
Creature - Centaur

G, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

illus. Eric Peterson # 235/0

3/4

Crypt Creeper

    1 B
Creature - Zombie

Sacrifice Crypt Creeper: Exile target card from a graveyard.

To unearth its dinner, it inters itself.

illus. John Matson # 125/0

2/1

Crystal Quarry

Land

T: Add C.

5, T: Add WUBRG.

"How tragic that greed eclipses beauty."—Seton, centaur druid

illus. Alan Pollack # 318/0

Cultural Exchange

    4 U U
Sorcery

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)

illus. Daren Bader # 79/0

Cursed Monstrosity

    4 B
Creature - Horror

Flying

Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.

"Run away It's an . . . um . . . run away"—Nomad sentry

illus. Jeff Remmer # 126/0

4/3

Darkwater Catacombs

Land

1, T: Add UB.

Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.

illus. Monte Michael Moore # 319/0

Darkwater Egg

    1
Artifact

2, T, Sacrifice Darkwater Egg: Add UB. Draw a card.

"Do you thirst for knowledge no matter the cost?"—Watnik, master glassblower

illus. David Martin # 299/0

Decaying Soil

    1 B B
Enchantment

At the beginning of your upkeep, exile a card from your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 1. If you do, return that card to your hand."

illus. Don Hazeltine # 127/0

Decimate

    2 R G
Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

"Anyone can admire creation. Only a barbarian sees the beauty in demolition."—Kamahl, pit fighter

illus. Alex Horley-Orlandelli # 287/0

Decompose

    1 B
Sorcery

Exile up to three target cards from a single graveyard.

"Sheesh How am I supposed to make a decent living around here?"—Cabal grave robber

illus. Tony Szczudlo # 128/0

Dedicated Martyr

    W
Creature - Human Cleric

W, Sacrifice Dedicated Martyr: You gain 3 life.

"If he's so willing to suffer for his cause, then by all means, let us oblige him."—Cabal Patriarch

illus. Dave Dorman # 16/0

1/1

Deep Reconnaissance

    2 G
Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Flashback 4G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Jeff Remmer # 236/0

Delaying Shield

    3 W
Enchantment

If damage would be dealt to you, put that many delay counters on Delaying Shield instead.

At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay 1W.

illus. Luca Zontini # 17/0

Deluge

    2 U
Instant

Tap all creatures without flying.

"From the sea came all life, and to the sea it will return. The sooner the better."—Emperor Aboshan

illus. Wayne England # 80/0

Dematerialize

    3 U
Sorcery

Return target permanent to its owner's hand.

Flashback 5UU (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Mike Ploog # 81/0

Demolish

    3 R
Sorcery

Destroy target artifact or land.

"Pound the steel until it fits.Doesn't work? Bash to bits."—Dwarven forging song

illus. Gary Ruddell # 183/0

Demoralize

    2 R
Instant

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

illus. Greg & Tim Hildebrandt # 184/0

Deserted Temple

Land

T: Add C.

1, T: Untap target land.

A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.

illus. Rob Alexander # 320/0

Devoted Caretaker

    W
Creature - Human Cleric

W, T: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.

Her eyes blaze with the strength of twenty shields. Every glance is a salvation.

illus. Clyde Caldwell # 18/0

1/2

Diabolic Tutor

    2 B B
Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

The best ideas often come from the worst minds.

illus. Rick Farrell # 129/0

Diligent Farmhand

    G
Creature - Human Druid

1G, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

illus. Gary Ruddell # 237/0

1/1

Dirty Wererat

    3 B
Creature - Human Rat Minion

B, Discard a card: Regenerate Dirty Wererat.

Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.

illus. Daren Bader # 130/0

2/3

Divert

    U
Instant

Change the target of target spell with a single target unless that spell's controller pays 2.

"What's the fun of being a wizard if you can't mess with people's heads?"

illus. Christopher Moeller # 82/0

Divine Sacrament

    1 W W
Enchantment

White creatures get +1/+1.

Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

Their whispered prayers rally the nomads better than any war cry could.

illus. Ray Lago # 19/0

Dogged Hunter

    2 W
Creature - Human Nomad

T: Destroy target creature token.

The relationship between hunter and hunted knows nothing of alliances.

illus. rk post # 20/0

1/1

Dreamwinder

    3 U
Creature - Serpent

Dreamwinder can't attack unless defending player controls an Island.

U, Sacrifice an Island: Target land becomes an Island until end of turn.

illus. Wayne England # 83/0

4/3

Druid Lyrist

    G
Creature - Human Druid

G, T, Sacrifice Druid Lyrist: Destroy target enchantment.

The druids and the forest are in perfect harmony. They sing the same songs.

illus. Mark Zug # 238/0

1/1

Druid's Call

    1 G
Enchantment - Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Suffer the little creatures, for they may yet rise up and beat you senseless.

illus. Greg & Tim Hildebrandt # 239/0

Dusk Imp

    2 B
Creature - Imp

Flying

It despises humans and squirrels and beasts and dwarves and cephalids . . . well, it despises just about everything.

illus. Edward P. Beard, Jr. # 131/0

2/1

Dwarven Grunt

    R
Creature - Dwarf

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Hard as stone and twice as stubborn.—Dwarven compliment

illus. Mike Ploog # 185/0

1/1

Dwarven Recruiter

    2 R
Creature - Dwarf

When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.

illus. Ciruelo # 186/0

2/2

Dwarven Shrine

    1 R R
Enchantment

Whenever a player casts a spell, Dwarven Shrine deals X damage to that player, where X is twice the number of cards in all graveyards with the same name as that spell.

illus. Matt Cavotta # 187/0

Dwarven Strike Force

    4 R
Creature - Dwarf Berserker

Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.

Any given foothill may hide dozens of dwarves waiting to spill from their tunnels like fire ants.

illus. Mike Ploog # 188/0

4/3

Earnest Fellowship

    1 W
Enchantment

Each creature has protection from its colors.

"The world has enough strife as it is. Where would we be if we turned against each other?"—Pianna, nomad captain

illus. Heather Hudson # 21/0

Earth Rift

    3 R
Sorcery

Destroy target land.

Flashback 5RR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Wayne England # 189/0

Elephant Ambush

    2 G G
Instant

Create a 3/3 green Elephant creature token.

Flashback 6GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Anthony S. Waters # 240/0

Ember Beast

    2 R
Creature - Beast

Ember Beast can't attack or block alone.

Spot one ember beast, attack.Spot a second, best fall back.—Dwarven saying

illus. Wayne England # 190/0

3/4

Embolden

    2 W
Instant

Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.

Flashback 1W (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Rebecca Guay # 22/0

Engulfing Flames

    R
Instant

Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.

Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Marc Fishman # 191/0

Entomb

    B
Instant

Search your library for a card and put that card into your graveyard. Then shuffle your library.

A grave is the safest place to store ill-gotten treasures.

illus. Ron Spears # 132/0

Epicenter

    4 R
Sorcery

Target player sacrifices a land.

Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not.

illus. Anthony S. Waters # 192/0

Escape Artist

    1 U
Creature - Human Wizard

Escape Artist can't be blocked.

U, Discard a card: Return Escape Artist to its owner's hand.

"Not even my shadow knows where I am."

illus. Scott M. Fischer # 84/0

1/1

Execute

    2 B
Instant

Destroy target white creature. It can't be regenerated.

Draw a card.

"Any fool who would die for honor is better off dead."—Cabal Patriarch

illus. Gary Ruddell # 133/0

Extract

    U
Sorcery

Search target player's library for a card and exile it. Then that player shuffles their library.

To say Nixar had a splitting headache would be a bit of an understatement.

illus. Matt Cavotta # 85/0

Face of Fear

    5 B
Creature - Horror

2B, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

"It's only frightened five people to death. Not my best work."—Braids, dementia summoner

illus. Thomas M. Baxa # 134/0

3/4

Famished Ghoul

    3 B
Creature - Zombie

1B, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Memories have distinct tastes. Its favorites are the sickly sweetness of lost love and the bitter smokiness of cruel murder.

illus. Adam Rex # 135/0

3/2

Fervent Denial

    3 U U
Instant

Counter target spell.

Flashback 5UU (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Your tenacity is admirable. And futile."—Emperor Aboshan

illus. Scott M. Fischer # 86/0

Filthy Cur

    1 B
Creature - Hound

Whenever Filthy Cur is dealt damage, you lose that much life.

Some things even fleas won't bite.

illus. Adam Rex # 136/0

2/2

Firebolt

    R
Sorcery

Firebolt deals 2 damage to any target.

Flashback 4R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Reach out and torch someone.

illus. Ron Spencer # 193/0

Flame Burst

    1 R
Instant

Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.

As hot as a dwarf's rage.

illus. Ron Spencer # 194/0

Fledgling Imp

    2 B
Creature - Imp

B, Discard a card: Fledgling Imp gains flying until end of turn.

Imps aren't born knowing how to fly—just how to annoy.

illus. John Matson # 137/0

2/2

Forest

Basic Land - Forest

G

illus. Jerry Tiritilli # 349/0

Forest

Basic Land - Forest

G

illus. Tony Szczudlo # 350/0

Forest

Basic Land - Forest

G

illus. Larry Elmore # 347/0

Forest

Basic Land - Forest

illus. Rob Alexander # 348/0

Frenetic Ogre

    4 R
Creature - Ogre

R, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.

The best thing about ogres is that they never try to sneak up on you.

illus. Ron Spears # 195/0

2/3

Frightcrawler

    1 B
Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Threshold — As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.

illus. Matt Cavotta # 138/0

1/1

Gallantry

    1 W
Instant

Target blocking creature gets +4/+4 until end of turn.

Draw a card.

The courageous accomplish more in a single moment than the cowardly do in a lifetime.

illus. Mark Tedin # 23/0

Ghastly Demise

    B
Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

"Anyone can snap her fingers and yank a soul. I prefer to kill creatively."—Braids, dementia summoner

illus. Gary Ruddell # 139/0

Gorilla Titan

    3 G G
Creature - Ape

Trample

Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.

"I want a banana this big"

illus. Heather Hudson # 241/0

4/4

Graceful Antelope

    2 W W
Creature - Antelope

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.

illus. Heather Hudson # 24/0

1/4

Gravedigger

    3 B
Creature - Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Oddly, no one questioned the Cabal's wisdom in hiring a zombie to work at the cemetery.

illus. Tony Szczudlo # 140/0

2/2

Gravestorm

    B B B
Enchantment

At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.

illus. Alex Horley-Orlandelli # 141/0

Ground Seal

    1 G
Enchantment

When Ground Seal enters the battlefield, draw a card.

Cards in graveyards can't be the targets of spells or abilities.

"Let all we have buried be buried forever."—Seton, centaur druid

illus. Edward P. Beard, Jr. # 242/0

Halberdier

    3 R
Creature - Human Barbarian

First strike

His reputation precedes him—and so does his weapon.

illus. Ben Thompson # 196/0

3/1

Hallowed Healer

    2 W
Creature - Human Cleric

T: Prevent the next 2 damage that would be dealt to any target this turn.

Threshold — T: Prevent the next 4 damage that would be dealt to any target this turn. Activate this ability only if seven or more cards are in your graveyard.

illus. Ben Thompson # 25/0

1/1

Haunting Echoes

    3 B B
Sorcery

Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles their library.

illus. Arnie Swekel # 142/0

Hint of Insanity

    2 B
Sorcery

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.

"Practice makes perfect, but obsession makes better."

illus. Luca Zontini # 143/0

Holistic Wisdom

    1 G G
Enchantment

2, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

illus. Rebecca Guay # 243/0

Howling Gale

    1 G
Instant

Howling Gale deals 1 damage to each creature with flying and each player.

Flashback 1G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Greg Staples # 244/0

Immobilizing Ink

    1 U
Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has "1, Discard a card: Untap this creature."

illus. Darrell Riche # 87/0

Impulsive Maneuvers

    2 R R
Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

illus. John Howe # 197/0

Infected Vermin

    2 B
Creature - Rat

2B: Infected Vermin deals 1 damage to each creature and each player.

Threshold — 3B: Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard.

illus. Anthony S. Waters # 144/0

1/1

Innocent Blood

    B
Sorcery

Each player sacrifices a creature.

Zombies mourn for the living and celebrate those who will soon be given the gift of death.

illus. Carl Critchlow # 145/0

Iridescent Angel

    5 W U
Creature - Angel

Flying, protection from all colors

She enraptures all, encompasses all, endures all.

illus. Matt Cavotta # 288/0

4/4

Island

Basic Land - Island

U

illus. Rob Alexander # 338/0

Island

Basic Land - Island

illus. Ben Thompson # 336/0

Island

Basic Land - Island

U

illus. Larry Elmore # 337/0

Island

Basic Land - Island

U

illus. Alan Pollack # 335/0

Ivy Elemental

    X G
Creature - Elemental

Ivy Elemental enters the battlefield with X +1/+1 counters on it.

In the gardens of the centaurs, many travelers have mysteriously vanished while admiring the elaborate topiaries.

illus. Ron Spencer # 245/0

0/0

Junk Golem

    4
Artifact Creature - Golem

Junk Golem enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, sacrifice Junk Golem unless you remove a +1/+1 counter from it.

1, Discard a card: Put a +1/+1 counter on Junk Golem.

illus. Brian Snoddy # 300/0

0/0

Kamahl, Pit Fighter

    4 R R
Legendary Creature - Human Barbarian

Haste (This creature can attack and T as soon as it comes under your control.)

T: Kamahl, Pit Fighter deals 3 damage to any target.

"I didn't come to play. I came to win."

illus. Kev Walker # 198/0

6/1

Kamahl's Desire

    1 R
Enchantment - Aura

Enchant creature

Enchanted creature has first strike.

Threshold — Enchanted creature gets +3/+0 as long as seven or more cards are in your graveyard.

illus. Dave Dorman # 199/0

Karmic Justice

    2 W
Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

illus. Ray Lago # 26/0

Kirtar's Desire

    W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

Threshold — Enchanted creature can't block as long as seven or more cards are in your graveyard.

illus. Pete Venters # 27/0

Kirtar's Wrath

    4 W W
Sorcery

Destroy all creatures. They can't be regenerated.

Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

illus. Kev Walker # 28/0

Krosan Archer

    3 G
Creature - Centaur Archer

Reach (This creature can block creatures with flying.)

G, Discard a card: Krosan Archer gets +0/+2 until end of turn.

illus. Ron Spears # 246/0

2/3

Krosan Avenger

    2 G
Creature - Human Druid

Trample

Threshold — 1G: Regenerate Krosan Avenger. Activate this ability only if seven or more cards are in your graveyard.

She'd have a fearsome reputation if she left any survivors.

illus. D. Alexander Gregory # 247/0

3/1

Krosan Beast

    3 G
Creature - Squirrel Beast

Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.

Those who see the squirrels go underground in the winter aren't ready for what emerges in the spring.

illus. Kev Walker # 248/0

1/1

Laquatus's Creativity

    4 U
Sorcery

Target player draws cards equal to the number of cards in their hand, then discards that many cards.

One never knows when inspiration will bubble up.

illus. Don Hazeltine # 88/0

Last Rites

    2 B
Sorcery

Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards.

illus. Bradley Williams # 146/0

Lava Blister

    1 R
Sorcery

Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.

To treat flesh wounds, use earth. To treat earth wounds, use flesh.—Barbarian saying

illus. Rob Alexander # 200/0

Leaf Dancer

    1 G G
Creature - Centaur

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

A leaf dancer sweeps through the forest like a spring breeze, evading even the sharpest eyes and ears.

illus. Greg & Tim Hildebrandt # 249/0

2/2

Lieutenant Kirtar

    1 W W
Legendary Creature - Bird Soldier

Flying

1W, Sacrifice Lieutenant Kirtar: Exile target attacking creature.

"His strengths are pride, devotion, and ambition. His weaknesses are the same."—Pianna, nomad captain

illus. Paolo Parente # 29/0

2/2

Life Burst

    1 W
Instant

Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.

As uplifting as a mystic's dreams.

illus. John Avon # 30/0

Limestone Golem

    6
Artifact Creature - Golem

2, Sacrifice Limestone Golem: Target player draws a card.

Dwarves have been known to take pickaxes to their own creations, hoping to discover treasures within.

illus. Mark Tedin # 301/0

3/4

Liquid Fire

    4 R R
Sorcery

As an additional cost to cast this spell, choose a number between 0 and 5.

Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.

There's no such thing as a little bit of lava.

illus. Greg Staples # 201/0

Lithatog

    1 R G
Creature - Atog

Sacrifice an artifact: Lithatog gets +1/+1 until end of turn.

Sacrifice a land: Lithatog gets +1/+1 until end of turn.

illus. Franz Vohwinkel # 289/0

1/2

Luminous Guardian

    3 W
Creature - Human Nomad

W: Luminous Guardian gets +0/+1 until end of turn.

2: Luminous Guardian can block an additional creature this turn.

"There is no victory without virtue."

illus. Terese Nielsen # 31/0

1/4

Mad Dog

    1 R
Creature - Hound

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

The bones it buries may be yours.

illus. Ron Spencer # 202/0

2/2

Magma Vein

    2 R
Enchantment

R, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.

Standing near a volcano—Barbarian expression meaning"asking for it"

illus. Glen Angus # 203/0

Magnivore

    2 R R
Creature - Lhurgoyf

Haste (This creature can attack the turn it comes under your control.)

Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

illus. Carl Critchlow # 204/0

*/*

Malevolent Awakening

    1 B B
Enchantment

1BB, Sacrifice a creature: Return target creature card from your graveyard to your hand.

The most popular pit fighters are brought back for encore performances.

illus. Alex Horley-Orlandelli # 147/0

Master Apothecary

    W W W
Creature - Human Cleric

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

It takes a remarkable cleric to turn a group of healers into a hospital.

illus. Terese Nielsen # 32/0

2/2

Metamorphic Wurm

    3 G G
Creature - Elephant Wurm

Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.

Only a handful have seen it transform. Or, from the wurm's perspective, only a mouthful.

illus. Thomas M. Baxa # 250/0

3/3

Millikin

    2
Artifact Creature - Construct

T, Put the top card of your library into your graveyard: Add C.

The toymaker frowned in bewilderment. None of his creations had ever sneezed before.

illus. Alex Horley-Orlandelli # 302/0

0/1

Mind Burst

    1 B
Sorcery

Target player discards X cards, where X is one plus the number of cards named Mind Burst in all graveyards.

As haunting as a zombie's curse.

illus. Marc Fishman # 148/0

Mindslicer

    2 B B
Creature - Horror

When Mindslicer dies, each player discards their hand.

It is the thing that goes bump in the night.

illus. Kev Walker # 149/0

4/3

Mine Layer

    3 R
Creature - Dwarf

1R, T: Put a mine counter on target land.

Whenever a land with a mine counter on it becomes tapped, destroy it.

When Mine Layer leaves the battlefield, remove all mine counters from all lands.

illus. Mark Brill # 205/0

1/1

Minotaur Explorer

    1 R
Creature - Minotaur Scout

When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.

After the invasion devastated the Talruum and Hurloon tribes, the survivors began to search for other minotaurs.

illus. Dave Dorman # 206/0

3/3

Mirari

    5
Legendary Artifact

Whenever you cast an instant or sorcery spell, you may pay 3. If you do, copy that spell. You may choose new targets for the copy.

"It offers you what you want, not what you need."—Braids, dementia summoner

illus. Donato Giancola # 303/0

Molten Influence

    1 R
Instant

Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.

Lavamancers make simple requests: obey or die.

illus. Franz Vohwinkel # 207/0

Moment's Peace

    1 G
Instant

Prevent all combat damage that would be dealt this turn.

Flashback 2G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Rebecca Guay # 251/0

Morbid Hunger

    4 B B
Sorcery

Morbid Hunger deals 3 damage to any target. You gain 3 life.

Flashback 7BB (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Eric Peterson # 150/0

Morgue Theft

    1 B
Sorcery

Return target creature card from your graveyard to your hand.

Flashback 4B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Justin Sweet # 151/0

Mortivore

    2 B B
Creature - Lhurgoyf

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.

B: Regenerate Mortivore.

illus. Anthony S. Waters # 152/0

*/*

Mossfire Egg

    1
Artifact

2, T, Sacrifice Mossfire Egg: Add RG. Draw a card.

"Can you feel your instincts overwhelm your reason?"—Watnik, master glassblower

illus. David Martin # 304/0

Mossfire Valley

Land

1, T: Add RG.

Lush growth spreads like a ferocious blaze across the Otarian hillsides.

illus. John Avon # 321/0

Mountain

Basic Land - Mountain

illus. Franz Vohwinkel # 344/0

Mountain

Basic Land - Mountain

R

illus. Anthony S. Waters # 343/0

Mountain

Basic Land - Mountain

R

illus. Rob Alexander # 345/0

Mountain

Basic Land - Mountain

R

illus. Tony Szczudlo # 346/0

Mudhole

    2 R
Instant

Target player exiles all land cards from their graveyard.

"Doing okay back there, Tarv? Tarv?"

illus. Gary Ruddell # 208/0

Muscle Burst

    1 G
Instant

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

As strong as a centaur's will.

illus. Gary Ruddell # 252/0

Mystic Crusader

    1 W W
Creature - Human Nomad Mystic

Protection from black and from red

Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

illus. Kev Walker # 33/0

2/1

Mystic Enforcer

    2 G W
Creature - Human Nomad Mystic

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

illus. Gary Ruddell # 290/0

3/3

Mystic Penitent

    W
Creature - Human Nomad Mystic

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.

illus. Larry Elmore # 34/0

1/1

Mystic Visionary

    1 W
Creature - Human Nomad Mystic

Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.

"The aven are heralds of divinity. The greatest glory is to join them in the sky."

illus. Matt Cavotta # 35/0

2/1

Mystic Zealot

    3 W
Creature - Human Nomad Mystic

Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.

Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both.

illus. Paolo Parente # 36/0

2/4

Nantuko Disciple

    3 G
Creature - Insect Druid

G, T: Target creature gets +2/+2 until end of turn.

Unanswered prayers are themselves answers.—Nantuko teaching

illus. Justin Sweet # 253/0

2/2

Nantuko Elder

    2 G
Creature - Insect Druid

T: Add CG.

Plant a field with wishes, and you will grow more wishes.—Nantuko teaching

illus. Daren Bader # 254/0

1/2

Nantuko Mentor

    2 G
Creature - Insect Druid

2G, T: Target creature gets +X/+X until end of turn, where X is that creature's power.

That which grows without roots cannot be uprooted.—Nantuko teaching

illus. John Matson # 255/0

1/1

Nantuko Shrine

    1 G G
Enchantment

Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.

illus. Rebecca Guay # 256/0

Need for Speed

    R
Enchantment

Sacrifice a land: Target creature gains haste until end of turn.

His feet buckled the ground, his hands cut the wind to ribbons, and he was gone.

illus. Christopher Moeller # 209/0

Nefarious Lich

    B B B B
Enchantment

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.

If you would gain life, draw that many cards instead.

When Nefarious Lich leaves the battlefield, you lose the game.

illus. Jerry Tiritilli # 153/0

New Frontiers

    X G
Sorcery

Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles it.

Spreading a blanket of growth to warm a weary world.

illus. Ron Spencer # 257/0

Nimble Mongoose

    G
Creature - Mongoose

Shroud (This creature can't be the target of spells or abilities.)

Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Faster than a cobra's bite.

illus. Terese Nielsen # 258/0

1/1

Nomad Decoy

    2 W
Creature - Human Nomad

W, T: Tap target creature.

Threshold — WW, T: Tap two target creatures. Activate this ability only if seven or more cards are in your graveyard.

If you can take something from a nomad, it's probably bait.

illus. Pete Venters # 37/0

1/2

Nomad Stadium

Land

T: Add W. Nomad Stadium deals 1 damage to you.

Threshold — W, T, Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard.

illus. David Martin # 322/0

Nut Collector

    5 G
Creature - Human Druid

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

illus. Christopher Moeller # 259/0

1/1

Obstinate Familiar

    R
Creature - Lizard

If you would draw a card, you may skip that draw instead.

"Lizards make excellent familiars. They never know when they've lost."—Matoc, lavamancer

illus. Terese Nielsen # 210/0

1/1

Otarian Juggernaut

    4
Artifact Creature - Juggernaut

Otarian Juggernaut can't be blocked by Walls.

Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.

illus. Brian Snoddy # 305/0

2/3

Overeager Apprentice

    2 B
Creature - Human Minion

Discard a card, Sacrifice Overeager Apprentice: Add BBB.

Slow and steady may not always win the race, but at least it doesn't end up splattered on the walls.

illus. Ray Lago # 154/0

1/2

Overrun

    2 G G G
Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

The dance of angry feet—Nantuko expression meaning"stampede"

illus. Carl Critchlow # 260/0

Painbringer

    2 B B
Creature - Human Minion

T, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

illus. Pete Venters # 155/0

1/1

Pardic Firecat

    3 R
Creature - Elemental Cat

Haste

If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.

"I've heard of putting the cat out, but this isn't what I had in mind."—Nomad sentry

illus. Glen Angus # 211/0

2/3

Pardic Miner

    1 R
Creature - Dwarf

Sacrifice Pardic Miner: Target player can't play lands this turn.

"Punch and drag,Toss the slag,Sift the soil,Leave the spoil."

illus. Tony Szczudlo # 212/0

1/1

Pardic Swordsmith

    2 R
Creature - Dwarf

R, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.

A finely crafted blade will never meet as many blows on the battlefield as it did on the anvil.

illus. Bob Petillo # 213/0

1/1

Patchwork Gnomes

    3
Artifact Creature - Gnome

Discard a card: Regenerate Patchwork Gnomes.

When building gnomes, dwarves adhere to the highest standards. The gnomes themselves aren't as particular.

illus. Jerry Tiritilli # 306/0

2/1

Patriarch's Desire

    3 B
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/-2.

Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.

illus. Eric Peterson # 156/0

Patrol Hound

    1 W
Creature - Hound

Discard a card: Patrol Hound gains first strike until end of turn.

To the camp, it was a fierce and loyal protector. To the sentry's youngest daughter, it would always be her "Wuv Muffin."

illus. Daren Bader # 38/0

2/2

Patron Wizard

    U U U
Creature - Human Wizard

Tap an untapped Wizard you control: Counter target spell unless its controller pays 1.

"The best way to teach is by example."

illus. Donato Giancola # 89/0

2/2

Pedantic Learning

    U U
Enchantment

Whenever a land card is put into your graveyard from your library, you may pay 1. If you do, draw a card.

Even the trivial can inspire.

illus. Heather Hudson # 90/0

Peek

    U
Instant

Look at target player's hand.

Draw a card.

Sometimes you have to read between the minds.

illus. Adam Rex # 91/0

Persuasion

    3 U U
Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

You control enchanted creature.

"Protocol demands that you bow down before me. I always stand on protocol."

illus. Adam Rex # 92/0

Petrified Field

Land

T: Add C.

T, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.

illus. Glen Angus # 323/0

Phantatog

    1 W U
Creature - Atog

Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.

Discard a card: Phantatog gets +1/+1 until end of turn.

illus. Glen Angus # 291/0

1/2

Phantom Whelp

    1 U
Creature - Illusion Hound

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

It lurks in the mist, waiting for stragglers to fall behind. When the fog clears, nothing remains but footprints.

illus. Wayne England # 93/0

2/2

Pianna, Nomad Captain

    1 W W
Legendary Creature - Human Nomad

Whenever Pianna, Nomad Captain attacks, attacking creatures get +1/+1 until end of turn.

Some find inspiration in their swords. Others find it in their leaders.

illus. D. Alexander Gregory # 39/0

2/2

Pilgrim of Justice

    2 W
Creature - Human Cleric

Protection from red

W, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.

"I would die a thousand deaths before I let you harm another."

illus. Orizio Daniele # 40/0

1/3

Pilgrim of Virtue

    2 W
Creature - Human Cleric

Protection from black

W, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.

"A life is measured by the lives it saves."

illus. Massimilano Frezzato # 41/0

1/3

Piper's Melody

    G
Sorcery

Shuffle any number of target creature cards from your graveyard into your library.

Those who follow nature's path eventually walk in a circle.

illus. Greg & Tim Hildebrandt # 261/0

Plains

Basic Land - Plains

W

illus. Eric Peterson # 333/0

Plains

Basic Land - Plains

W

illus. Alan Pollack # 331/0

Plains

Basic Land - Plains

illus. Don Hazeltine # 332/0

Plains

Basic Land - Plains

W

illus. Rob Alexander # 334/0

Predict

    1 U
Instant

Choose a card name, then target player puts the top card of their library into their graveyard. If that card has the chosen name, you draw two cards. Otherwise, you draw a card.

illus. Rebecca Guay # 94/0

Price of Glory

    2 R
Enchantment

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.

"True strength lies in action. Let the weak react to me."—Kamahl, pit fighter

illus. Darrell Riche # 214/0

Primal Frenzy

    G
Enchantment - Aura

Enchant creature

Enchanted creature has trample.

"Don't dismiss its anger as mindless fury. I assure you, it has purpose."—Seton, centaur druid

illus. Alex Horley-Orlandelli # 262/0

Psionic Gift

    1 U
Enchantment - Aura

Enchant creature

Enchanted creature has "T: This creature deals 1 damage to any target."

For sale: Complete wizard's library. Rare scrolls, grimoires, and works of ancient spellcrafting Slightly abridged.

illus. Orizio Daniele # 95/0

Psychatog

    1 U B
Creature - Atog

Discard a card: Psychatog gets +1/+1 until end of turn.

Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn.

illus. Edward P. Beard, Jr. # 292/0

1/2

Pulsating Illusion

    4 U
Creature - Illusion

Flying

Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate this ability only once each turn.

illus. Arnie Swekel # 96/0

0/1

Puppeteer

    2 U
Creature - Human Wizard

U, T: You may tap or untap target creature.

"Getting people to do what you want is merely a matter of telling them what they want to hear."

illus. Scott M. Fischer # 97/0

1/2

Rabid Elephant

    4 G
Creature - Elephant

Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

When in doubt, stomp.

illus. Dave Dorman # 263/0

3/4

Ravaged Highlands

Land

Ravaged Highlands enters the battlefield tapped.

T: Add R.

T, Sacrifice Ravaged Highlands: Add one mana of any color.

illus. David Martin # 324/0

Ray of Distortion

    3 W
Instant

Destroy target artifact or enchantment.

Flashback 4WW (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Carl Critchlow # 42/0

Reckless Charge

    R
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Scott M. Fischer # 215/0

Recoup

    1 R
Sorcery

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)

Flashback 3R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Dave Dorman # 216/0

Refresh

    2 G
Instant

Regenerate target creature.

Draw a card.

Death is a moth that dances toward our inner flame. The brightest fire can singe its wings.—Nantuko teaching

illus. Keith Garletts # 264/0

Repel

    3 U
Instant

Put target creature on top of its owner's library.

"I have a hunch we'll be seeing that one again soon."—Ambassador Laquatus

illus. Terese Nielsen # 98/0

Repentant Vampire

    3 B B
Creature - Vampire

Flying

Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.

Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "T: Destroy target black creature."

illus. Mark Tedin # 157/0

3/3

Resilient Wanderer

    2 W W
Creature - Human Nomad

First strike

Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.

Nomads understand many cultures and therefore travel without fear.

illus. Clyde Caldwell # 43/0

2/3

Rites of Initiation

    R
Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

illus. Bradley Williams # 217/0

Rites of Refusal

    1 U
Instant

Discard any number of cards. Counter target spell unless its controller pays 3 for each card discarded this way.

illus. Bradley Williams # 99/0

Rites of Spring

    1 G
Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.

illus. Bradley Williams # 265/0

Roar of the Wurm

    6 G
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3G (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Kev Walker # 266/0

Rotting Giant

    1 B
Creature - Zombie Giant

Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Wracked with rot, it wrecks and ruins.

illus. Kev Walker # 158/0

3/3

Sacred Rites

    W
Instant

Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.

illus. Bradley Williams # 44/0

Sadistic Hypnotist

    3 B B
Creature - Human Minion

Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.

"Victory in the pits is almost as rewarding as the methods I use to achieve it."

illus. Paolo Parente # 159/0

2/2

Sandstone Deadfall

    3
Artifact

T, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.

"Two or three tons of rock can really get you down—and keep you there."—Kamahl, pit fighter

illus. Jim Nelson # 307/0

Sarcatog

    1 B R
Creature - Atog

Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.

Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.

illus. Mark Brill # 293/0

1/2

Savage Firecat

    3 R R
Creature - Elemental Cat

Trample

Savage Firecat enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

illus. Dave Dorman # 218/0

0/0

Scorching Missile

    3 R
Sorcery

Scorching Missile deals 4 damage to target player or planeswalker.

Flashback 9R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Don Hazeltine # 219/0

Screams of the Damned

    3 B B
Enchantment

1B, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.

It's important to face your inner demons . . . unless they're the kind of demons that can kill you.

illus. Jerry Tiritilli # 160/0

Scrivener

    4 U
Creature - Human Wizard

When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.

A good memory is no match for a good scribe.

illus. Kev Walker # 100/0

2/2

Seafloor Debris

Land

Seafloor Debris enters the battlefield tapped.

T: Add U.

T, Sacrifice Seafloor Debris: Add one mana of any color.

illus. Larry Elmore # 325/0

Second Thoughts

    4 W
Instant

Exile target attacking creature.

Draw a card.

It suddenly dawned on Jorin that farming was quite a noble profession.

illus. Ray Lago # 45/0

Seize the Day

    3 R
Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Greg Staples # 220/0

Seton, Krosan Protector

    G G G
Legendary Creature - Centaur Druid

Tap an untapped Druid you control: Add G.

"Survival of the fittest is not only the law of the pits, it is the law of nature. That is why I fight."

illus. Greg Staples # 267/0

2/2

Seton's Desire

    2 G
Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

illus. Ciruelo # 268/0

Shadowblood Egg

    1
Artifact

2, T, Sacrifice Shadowblood Egg: Add BR. Draw a card.

"Does your passion for power consume your soul?"—Watnik, master glassblower

illus. David Martin # 308/0

Shadowblood Ridge

Land

1, T: Add BR.

The carnage of conflicts long past still stains the Otarian soil.

illus. Glen Angus # 326/0

Shadowmage Infiltrator

    1 U B
Creature - Human Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

illus. Rick Farrell # 294/0

1/3

Shelter

    1 W
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Draw a card.

Good strategists seize opportunities. Great strategists make their own.

illus. Christopher Moeller # 46/0

Shifty Doppelganger

    2 U
Creature - Shapeshifter

3U, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

illus. Greg Staples # 101/0

1/1

Shower of Coals

    3 R R
Sorcery

Shower of Coals deals 2 damage to each of up to three targets.

Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.

illus. Matt Cavotta # 221/0

Simplify

    G
Sorcery

Each player sacrifices an enchantment.

A blossom's petals close inward to shut out the frost.—Nantuko teaching

illus. Greg & Tim Hildebrandt # 269/0

Skeletal Scrying

    X B
Instant

As an additional cost to cast this spell, exile X cards from your graveyard.

You draw X cards and you lose X life.

illus. Bob Petillo # 161/0

Skull Fracture

    B
Sorcery

Target player discards a card.

Flashback 3B (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Paolo Parente # 162/0

Skycloud Egg

    1
Artifact

2, T, Sacrifice Skycloud Egg: Add WU. Draw a card.

"Have your dreams of a better society become an obsession?"—Watnik, master glassblower

illus. David Martin # 309/0

Skycloud Expanse

Land

1, T: Add WU.

From Otaria, the sun above meets the sea below at a glittering horizon.

illus. Rob Alexander # 327/0

Skyshooter

    1 G
Creature - Centaur Archer

Reach (This creature can block creatures with flying.)

T, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

illus. Jerry Tiritilli # 270/0

1/2

Soulcatcher

    1 W
Creature - Bird Soldier

Flying

Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.

"Holy couriers guide aven spirits up to the home of the Ancestor."—Mystic elder

illus. Ron Spencer # 47/0

1/1

Spark Mage

    R
Creature - Dwarf Wizard

Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.

The Pardic Mountains are known for their spicy cuisine.

illus. Paolo Parente # 222/0

1/1

Spellbane Centaur

    2 G
Creature - Centaur

Creatures you control can't be the targets of blue spells or abilities from blue sources.

"No mage's deception can harm those who keep nature balanced."

illus. Rick Farrell # 271/0

3/2

Sphere of Duty

    3 W
Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

Duty subdues instinct.

illus. Christopher Moeller # 48/0

Sphere of Grace

    3 W
Enchantment

If a black source would deal damage to you, prevent 2 of that damage.

Grace repels darkness.

illus. Christopher Moeller # 49/0

Sphere of Law

    3 W
Enchantment

If a red source would deal damage to you, prevent 2 of that damage.

Law smothers anarchy.

illus. Christopher Moeller # 50/0

Sphere of Reason

    3 W
Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

Reason exposes deception.

illus. Christopher Moeller # 51/0

Sphere of Truth

    3 W
Enchantment

If a white source would deal damage to you, prevent 2 of that damage.

Truth tempers fanaticism.

illus. Christopher Moeller # 52/0

Spiritualize

    2 W
Instant

Until end of turn, whenever target creature deals damage, you gain that much life.

Draw a card.

"There is purity in all things. Even hatred."—Lieutenant Kirtar

illus. Christopher Moeller # 53/0

Springing Tiger

    3 G
Creature - Cat

Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

The ground trembled in a violent purr.

illus. Arnie Swekel # 272/0

3/3

Squirrel Mob

    1 G G
Creature - Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

An army of squirrels is still an army.

illus. Carl Critchlow # 273/0

2/2

Squirrel Nest

    1 G G
Enchantment - Aura

Enchant land

Enchanted land has "T: Create a 1/1 green Squirrel creature token."

In the Krosan Forest, you've got to keep an eye out for the squirrels.

illus. Anthony S. Waters # 274/0

Stalking Bloodsucker

    4 B B
Creature - Vampire

Flying

1B, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

The pits feed both its thirst for combat and its thirst for blood.

illus. Greg Staples # 163/0

4/4

Standstill

    1 U
Enchantment

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

"Take your time."

illus. Heather Hudson # 102/0

Steam Vines

    1 R R
Enchantment - Aura

Enchant land

When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.

illus. Anthony S. Waters # 223/0

Steamclaw

    2
Artifact

3, T: Exile target card from a graveyard.

1, Sacrifice Steamclaw: Exile target card from a graveyard.

"There's dead, and then there's dead dead."—Steamclaw driver

illus. Jim Nelson # 310/0

Still Life

    1 G G
Enchantment

GG: Still Life becomes a 4/3 Centaur creature in addition to its other types until end of turn.

The centaurs' simple magic can undo a basilisk's gaze, but only for a short time.

illus. Matt Cavotta # 275/0

Stone-Tongue Basilisk

    4 G G G
Creature - Basilisk

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

illus. Wayne England # 276/0

4/5

Sungrass Egg

    1
Artifact

2, T, Sacrifice Sungrass Egg: Add GW. Draw a card.

"Has your peaceful nature led you on a crusade?"—Watnik, master glassblower

illus. David Martin # 311/0

Sungrass Prairie

Land

1, T: Add GW.

On Otaria, peace and harmony are rare. Places that provide both are cherished.

illus. Ron Spencer # 328/0

Swamp

Basic Land - Swamp

B

illus. Rob Alexander # 341/0

Swamp

Basic Land - Swamp

B

illus. Jerry Tiritilli # 339/0

Swamp

Basic Land - Swamp

illus. Arnie Swekel # 340/0

Swamp

Basic Land - Swamp

B

illus. Alan Pollack # 342/0

Sylvan Might

    1 G
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Flashback 2GG (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Arnie Swekel # 277/0

Syncopate

    X U
Instant

Counter target spell unless its controller pays X. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"Memories can't simply be washed away. The mind must be scrubbed clean."—Ambassador Laquatus

illus. Pete Venters # 103/0

Tainted Pact

    1 B
Instant

Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.

illus. Adam Rex # 164/0

Tarnished Citadel

Land

T: Add C.

T: Add one mana of any color. Tarnished Citadel deals 3 damage to you.

illus. David Martin # 329/0

Tattoo Ward

    2 W
Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.

Sacrifice Tattoo Ward: Destroy target enchantment.

illus. Ben Thompson # 54/0

Terravore

    1 G G
Creature - Lhurgoyf

Trample

Terravore's power and toughness are each equal to the number of land cards in all graveyards.

illus. Jim Nelson # 278/0

*/*

Testament of Faith

    W
Enchantment

X: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.

"Belief in the Ancestor is admirable, but our enemies often demand something more . . . tangible."—Pianna, nomad captain

illus. Roger Raupp # 55/0

Thaumatog

    1 G W
Creature - Atog

Sacrifice a land: Thaumatog gets +1/+1 until end of turn.

Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn.

illus. Monte Michael Moore # 295/0

1/2

Thermal Blast

    4 R
Instant

Thermal Blast deals 3 damage to target creature.

Threshold — Thermal Blast deals 5 damage to that creature instead if seven or more cards are in your graveyard.

illus. Franz Vohwinkel # 224/0

Think Tank

    2 U
Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.

Cephalids seek knowledge not to better themselves, but to best others.

illus. Jim Nelson # 104/0

Thought Devourer

    2 U U
Creature - Beast

Flying

Your maximum hand size is reduced by four.

Thinking is hard.

illus. Jim Nelson # 105/0

4/4

Thought Eater

    1 U
Creature - Beast

Flying

Your maximum hand size is reduced by three.

The first memory it sucks out of its host is how to get rid of it.

illus. Luca Zontini # 106/0

2/2

Thought Nibbler

    U
Creature - Beast

Flying

Your maximum hand size is reduced by two.

Balshan wizards have long used them to gnaw away the memories they wish to forget.

illus. Arnie Swekel # 107/0

1/1

Timberland Ruins

Land

Timberland Ruins enters the battlefield tapped.

T: Add G.

T, Sacrifice Timberland Ruins: Add one mana of any color.

illus. Alan Pollack # 330/0

Time Stretch

    8 U U
Sorcery

Target player takes two extra turns after this one.

There's lots of time like the present.

illus. Paolo Parente # 108/0

Tireless Tribe

    W
Creature - Human Nomad

Discard a card: Tireless Tribe gets +0/+4 until end of turn.

"We've survived starvation, dwarf attacks, and heatstroke. Why should a little sandstorm bother us?"

illus. Carl Critchlow # 56/0

1/1

Tombfire

    B
Sorcery

Target player exiles all cards with flashback from their graveyard.

The fondest memories burn brightest. As they're lost forever, the flames grow hotter still.

illus. Arnie Swekel # 165/0

Touch of Invisibility

    3 U
Sorcery

Target creature can't be blocked this turn.

Draw a card.

Cephalids specialize in things unseen, be they politics, betrayal, or themselves.

illus. Eric Peterson # 109/0

Traumatize

    3 U U
Sorcery

Target player puts the top half of their library, rounded down, into their graveyard.

Dreads had half a mind to leave.

illus. Greg Staples # 110/0

Traveling Plague

    3 B B
Enchantment - Aura

Enchant creature

At the beginning of each upkeep, put a plague counter on Traveling Plague.

Enchanted creature gets -1/-1 for each plague counter on Traveling Plague.

When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.

illus. Dave Dorman # 166/0

Treetop Sentinel

    2 U U
Creature - Bird Soldier

Flying, protection from green

Crian's patrols afford him plenty of opportunity to take potshots at the "dirtwalkers" far below.

illus. Carl Critchlow # 111/0

2/3

Tremble

    1 R
Sorcery

Each player sacrifices a land.

Otaria's frequent tremors are the last stages of Dominaria's recovery from the Phyrexian war.

illus. Ciruelo # 225/0

Twigwalker

    2 G
Creature - Insect

1G, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn.

"Break one in half and you'll get a decent—if gooey—pair of weapons."—Centaur warrior

illus. Carl Critchlow # 279/0

2/2

Unifying Theory

    1 U
Enchantment

Whenever a player casts a spell, that player may pay 2. If the player does, they draw a card.

Scribbles of a lunatic and formulas of a genius are often indistinguishable.

illus. Ron Spears # 112/0

Upheaval

    4 U U
Sorcery

Return all permanents to their owners' hands.

The calm comes after the storm.

illus. Kev Walker # 113/0

Vampiric Dragon

    6 B R
Creature - Vampire Dragon

Flying

Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.

1R: Vampiric Dragon deals 1 damage to target creature.

illus. Gary Ruddell # 296/0

5/5

Verdant Succession

    4 G
Enchantment

Whenever a green nontoken creature dies, that creature's controller may search their library for a card with the same name as that creature and put it onto the battlefield. If that player does, they shuffle their library.

illus. Edward P. Beard, Jr. # 280/0

Vivify

    2 G
Instant

Target land becomes a 3/3 creature until end of turn. It's still a land.

Draw a card.

Near the Krosan border, farmers keep watch over their fields lest the sod get up and wander away.

illus. Greg Staples # 281/0

Volcanic Spray

    1 R
Sorcery

Volcanic Spray deals 1 damage to each creature without flying and each player.

Flashback 1R (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Matt Cavotta # 226/0

Volley of Boulders

    8 R
Sorcery

Volley of Boulders deals 6 damage divided as you choose among any number of targets.

Flashback RRRRRR (You may cast this card from your graveyard for its flashback cost. Then exile it.)

illus. Tony Szczudlo # 227/0

Wayward Angel

    4 W W
Creature - Angel Horror

Flying, vigilance

Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

illus. Mark Tedin # 57/0

4/4

Werebear

    1 G
Creature - Human Bear Druid

T: Add G.

Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

He exercises his right to bear arms.

illus. Carl Critchlow # 282/0

1/1

Whipkeeper

    2 R R
Creature - Dwarf

T: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.

"If you don't hit your adversaries while they're down, they might get up again."

illus. Ron Spencer # 228/0

1/1

Whispering Shade

    3 B
Creature - Shade

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

B: Whispering Shade gets +1/+1 until end of turn.

It glides through the shadows until it reaches yours.

illus. Daren Bader # 167/0

1/1

Wild Mongrel

    1 G
Creature - Hound

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

It teaches you to play dead.

illus. Anthony S. Waters # 283/0

2/2

Woodland Druid

    G
Creature - Human Druid

What is a tree?Slow hard thought.What is a flower?Swift soft flesh.What is a druid?Both.

illus. Rick Farrell # 284/0

1/2

Words of Wisdom

    1 U
Instant

You draw two cards, then each other player draws a card.

Knowledge can't be kept in a bottle or sealed in a box. It yearns to be spread and shared.

illus. Eric Peterson # 114/0

Zombie Assassin

    4 B
Creature - Zombie Assassin

T, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

"Zombies don't kill. They recruit."—Braids, dementia summoner

illus. Pete Venters # 168/0

3/2

Zombie Cannibal

    B
Creature - Zombie

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

Nothing is sacred to the undead—not even their own kind.

illus. Adam Rex # 169/0

1/1

Zombie Infestation

    1 B
Enchantment

Discard two cards: Create a 2/2 black Zombie creature token.

The nomads' funeral pyres are more practical than ceremonial.

illus. Thomas M. Baxa # 170/0

Zombify

    3 B
Sorcery

Return target creature card from your graveyard to the battlefield.

"The first birth celebrates life. The second birth mocks it."—Mystic elder

illus. Mark Romanoski # 171/0

Zoologist

    3 G
Creature - Human Druid

3G, T: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

"With friends like these, who needs people?"

illus. Alex Horley-Orlandelli # 285/0

1/2