The Dark Spoilers 119/0

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Apr 23, 2018 - Wormwood Treefolk
Apr 23, 2018 - Worms of the Earth
Apr 23, 2018 - Word of Binding
Apr 23, 2018 - Witch Hunter
Apr 23, 2018 - Whippoorwill
Apr 23, 2018 - Water Wurm
Apr 23, 2018 - War Barge
Apr 23, 2018 - Wand of Ith
Apr 23, 2018 - Venom
Apr 23, 2018 - Uncle Istvan
Apr 23, 2018 - Tracker
Apr 23, 2018 - Tower of Coireall
Apr 23, 2018 - Tormod's Crypt
Apr 23, 2018 - Tivadar's Crusade
Apr 23, 2018 - The Fallen
Apr 23, 2018 - Tangle Kelp
Apr 23, 2018 - Sunken City
Apr 23, 2018 - Stone Calendar
Apr 23, 2018 - Standing Stones
Apr 23, 2018 - Squire
Apr 23, 2018 - Spitting Slug
Apr 23, 2018 - Skull of Orm
Apr 23, 2018 - Sisters of the Flame
Apr 23, 2018 - Season of the Witch
Apr 23, 2018 - Scavenger Folk
Apr 23, 2018 - Scarwood Hag
Apr 23, 2018 - Scarwood Goblins
Apr 23, 2018 - Scarwood Bandits
Apr 23, 2018 - Scarecrow
Apr 23, 2018 - Savaen Elves
Apr 23, 2018 - Runesword
Apr 23, 2018 - Riptide
Apr 23, 2018 - Reflecting Mirror
Apr 23, 2018 - Rag Man
Apr 23, 2018 - Psychic Allergy
Apr 23, 2018 - Preacher
Apr 23, 2018 - Pikemen
Apr 23, 2018 - People of the Woods
Apr 23, 2018 - Orc General
Apr 23, 2018 - Niall Silvain
Apr 23, 2018 - Necropolis
Apr 23, 2018 - Nameless Race
Apr 23, 2018 - Murk Dwellers
Apr 23, 2018 - Morale
Apr 23, 2018 - Miracle Worker
Apr 23, 2018 - Mind Bomb
Apr 23, 2018 - Merfolk Assassin
Apr 23, 2018 - Martyr's Cry
Apr 23, 2018 - Marsh Viper
Apr 23, 2018 - Marsh Goblins
Apr 23, 2018 - Marsh Gas
Apr 23, 2018 - Mana Vortex
Apr 23, 2018 - Mana Clash
Apr 23, 2018 - Lurker
Apr 23, 2018 - Living Armor
Apr 23, 2018 - Leviathan
Apr 23, 2018 - Land Leeches
Apr 23, 2018 - Knights of Thorn
Apr 23, 2018 - Inquisition
Apr 23, 2018 - Inferno
Apr 23, 2018 - Holy Light
Apr 23, 2018 - Hidden Path
Apr 23, 2018 - Grave Robbers
Apr 23, 2018 - Goblins of the Flarg
Apr 23, 2018 - Goblin Wizard
Apr 23, 2018 - Goblin Shrine
Apr 23, 2018 - Goblin Rock Sled
Apr 23, 2018 - Goblin Hero
Apr 23, 2018 - Goblin Digging Team
Apr 23, 2018 - Goblin Caves
Apr 23, 2018 - Giant Shark
Apr 23, 2018 - Ghost Ship
Apr 23, 2018 - Gaea's Touch
Apr 23, 2018 - Frankenstein's Monster
Apr 23, 2018 - Fountain of Youth
Apr 23, 2018 - Flood
Apr 23, 2018 - Fissure
Apr 23, 2018 - Fire Drake
Apr 23, 2018 - Fire and Brimstone
Apr 23, 2018 - Festival
Apr 23, 2018 - Fellwar Stone
Apr 23, 2018 - Fasting
Apr 23, 2018 - Exorcist
Apr 23, 2018 - Eternal Flame
Apr 23, 2018 - Erosion
Apr 23, 2018 - Elves of Deep Shadow
Apr 23, 2018 - Electric Eel
Apr 23, 2018 - Eater of the Dead
Apr 23, 2018 - Dust to Dust
Apr 23, 2018 - Drowned
Apr 23, 2018 - Diabolic Machine
Apr 23, 2018 - Deep Water
Apr 23, 2018 - Dark Sphere
Apr 23, 2018 - Dark Heart of the Wood
Apr 23, 2018 - Dance of Many
Apr 23, 2018 - Curse Artifact
Apr 23, 2018 - Coal Golem
Apr 23, 2018 - Cleansing
Apr 23, 2018 - Cave People
Apr 23, 2018 - Carnivorous Plant
Apr 23, 2018 - Brothers of Fire
Apr 23, 2018 - Brainwash
Apr 23, 2018 - Book of Rass
Apr 23, 2018 - Bone Flute
Apr 23, 2018 - Bog Rats
Apr 23, 2018 - Bog Imp
Apr 23, 2018 - Blood of the Martyr
Apr 23, 2018 - Blood Moon
Apr 23, 2018 - Barl's Cage
Apr 23, 2018 - Banshee
Apr 23, 2018 - Ball Lightning
Apr 23, 2018 - Ashes to Ashes
Apr 23, 2018 - Apprentice Wizard
Apr 23, 2018 - Angry Mob
Apr 23, 2018 - Amnesia
Sep 3, 2013 - Sorrow's Path
Sep 3, 2013 - Safe Haven
Sep 3, 2013 - Maze of Ith
Sep 3, 2013 - City of Shadows

Amnesia

    3 U U U
Sorcery

Target player reveals their hand and discards all nonland cards.

"When one has witnessed the unspeakable, 'tis sometimes better to forget."Vervamon the Elder

illus. Mark Poole # ?/0

Angry Mob

    2 W W
Creature - Human

Trample

As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

illus. Drew Tucker # ?/0

2+*/2+*

Apprentice Wizard

    1 U U
Creature - Human Wizard

U, T: Add CCC.

illus. Dan Frazier # ?/0

0/1

Ashes to Ashes

    1 B B
Sorcery

Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.

"All rivers eventually run to the sea. My job is to sort out who goes first."—Maeveen O'Donagh, Memoirs of a Soldier

illus. Drew Tucker # ?/0

Ball Lightning

    R R R
Creature - Elemental

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Haste (This creature can attack and T as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

illus. Quinton Hoover # ?/0

6/1

Banshee

    2 B B
Creature - Spirit

X, T: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.

illus. Jesper Myrfors # ?/0

0/1

Barl's Cage

    4
Artifact

3: Target creature doesn't untap during its controller's next untap step.

For a dozen years the Cage had held Lord Ith, but as the Pretender Mairsil's power weakened, so did the bars.

illus. Tom Wänerstrand # ?/0

Blood Moon

    2 R
Enchantment

Nonbasic lands are Mountains.

Heavy light flooded across the landscape, cloaking everything in deep crimson.

illus. Tom Wänerstrand # ?/0

Blood of the Martyr

    W W W
Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it.

illus. Christopher Rush # ?/0

Bog Imp

    1 B
Creature - Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

On guard for larger dangers, we underestimated the power and speed of the Imp's muck-crusted claws.

illus. Ron Spencer # ?/0

1/1

Bog Rats

    B
Creature - Rat

Bog Rats can't be blocked by Walls.

Their stench was vile and strong enough, but not nearly as powerful as their hunger.

illus. Ron Spencer # ?/0

1/1

Bone Flute

    3
Artifact

2, T: All creatures get -1/-0 until end of turn.

After the Battle of Pitdown, Lady Ursnell fashioned the first such instrument out of Lord Ursnell's left leg.

illus. Christopher Rush # ?/0

Book of Rass

    6
Artifact

2, Pay 2 life: Draw a card.

illus. Sandra Everingham # ?/0

Brainwash

    W
Enchantment - Aura

Enchant creature

Enchanted creature can't attack unless its controller pays 3.

"They're not your friends; they despise you. I'm the only one you can count on. Trust me."

illus. Pete Venters # ?/0

Brothers of Fire

    1 R R
Creature - Human Shaman

1RR: Brothers of Fire deals 1 damage to any target and 1 damage to you.

Fire is never a gentle master.

illus. Mark Tedin # ?/0

2/2

Carnivorous Plant

    3 G
Creature - Plant Wall

Defender

"It had a mouth like that of a great beast, and gnashed its teeth as it strained to reach us. I am thankful it possessed no means of locomotion."Vervamon the Elder

illus. Quinton Hoover # ?/0

4/5

Cave People

    1 R R
Creature - Human

Whenever Cave People attacks, it gets +1/-2 until end of turn.

1RR, T: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

illus. Drew Tucker # ?/0

1/4

City of Shadows

Land

T, Exile a creature you control: Put a storage counter on City of Shadows.

T: Add C for each storage counter on City of Shadows.

illus. Tom Wänerstrand # ?/0

Cleansing

    W W W
Sorcery

For each land, destroy that land unless any player pays 1 life.

illus. Pete Venters # ?/0

Coal Golem

    5
Artifact Creature - Golem

3, Sacrifice Coal Golem: Add RRR.

"Three such creatures stood burning at the crest of the hill. Only seconds later, the Fireball struck our front line."Lydia, Countess Brellis

illus. Christopher Rush # ?/0

3/3

Curse Artifact

    2 B B
Enchantment - Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.

Voska feared the artifact had come too easily.

illus. Mark Tedin # ?/0

Dance of Many

    U U
Enchantment

When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay UU.

illus. Sandra Everingham # ?/0

Dark Heart of the Wood

    B G
Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

illus. Christopher Rush # ?/0

Dark Sphere

    0
Artifact

T, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

"I was struck senseless for a moment, but revived when the strange curiosity I carried fell to the ground, screaming like a dying animal."Barl, Lord Ith

illus. Mark Tedin # ?/0

Deep Water

    U U
Enchantment

U: Until end of turn, if you tap a land you control for mana, it produces U instead of any other type.

illus. Jeff A. Menges # ?/0

Diabolic Machine

    7
Artifact Creature - Construct

3: Regenerate Diabolic Machine.

"The bolts of our ballistae smashed into the monstrous thing, but our hopes died in our chests as its gears continued turning."Sevti Mukul, The Fall of Alsoor

illus. Anson Maddocks # ?/0

4/4

Drowned

    1 U
Creature - Zombie

B: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

illus. Quinton Hoover # ?/0

1/1

Dust to Dust

    1 W W
Sorcery

Exile two target artifacts.

Tervish never noticed that the amulet had vanished. It had disappeared not only from his possession, but from his memory as well.

illus. Drew Tucker # ?/0

Eater of the Dead

    4 B
Creature - Horror

0: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

Even the putrid muscles of the dead can provide strength to those loathsome enough to consume them.

illus. Jesper Myrfors # ?/0

3/4

Electric Eel

    U
Creature - Fish

When Electric Eel enters the battlefield, it deals 1 damage to you.

RR: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

illus. Anson Maddocks # ?/0

1/1

Elves of Deep Shadow

    G
Creature - Elf Druid

T: Add B. Elves of Deep Shadow deals 1 damage to you.

"They are aberrations who have turned on everything we hold sacred. Let them be cast out."Ailheen, Speaker of the Council

illus. Jesper Myrfors # ?/0

1/1

Erosion

    U U U
Enchantment - Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays 1 or 1 life.

illus. Pete Venters # ?/0

Eternal Flame

    2 R R
Sorcery

Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.

illus. Mark Poole # ?/0

Exorcist

    W W
Creature - Human Cleric

1W, T: Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

illus. Drew Tucker # ?/0

1/1

Fasting

    W
Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

illus. Douglas Shuler # ?/0

Fellwar Stone

    2
Artifact

T: Add one mana of any color that a land an opponent controls could produce.

"What do you have that I cannot obtain?"—Mairsil, called the Pretender

illus. Quinton Hoover # ?/0

Festival

    W
Instant

Cast this spell only during an opponent's upkeep.

Creatures can't attack this turn.

Only after the townsfolk had drawn us into their merry celebration did we discover that their holiday rituals held a deeper purpose.

illus. Mark Poole # ?/0

Fire and Brimstone

    3 W W
Instant

Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.

illus. Jeff A. Menges # ?/0

Fire Drake

    1 R R
Creature - Drake

Flying

R: Fire Drake gets +1/+0 until end of turn. Activate this ability only once each turn.

illus. Christopher Rush # ?/0

1/2

Fissure

    3 R R
Instant

Destroy target creature or land. It can't be regenerated.

"Must not all things at the last be swallowed up in death?"Plato

illus. Douglas Shuler # ?/0

Flood

    U
Enchantment

UU: Tap target creature without flying.

"A dash of cool water does wonders to clear a cluttered battlefield."—Vibekke Ragnild, Witches and War

illus. Denise Detwiler # ?/0

Fountain of Youth

    0
Artifact

2, T: You gain 1 life.

The Fountain had stood in the town square for centuries, but only the pigeons knew its secret.

illus. Daniel Gelon # ?/0

Frankenstein's Monster

    X B B
Creature - Zombie

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

illus. Anson Maddocks # ?/0

0/1

Gaea's Touch

    G G
Enchantment

0: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn.

Sacrifice Gaea's Touch: Add GG.

illus. Mark Poole # ?/0

Ghost Ship

    2 U U
Creature - Spirit

Flying

UUU: Regenerate Ghost Ship.

"That phantom prow split the storm as lightning cast its long shadow on the battlefield below."Mireille Gaetane, The Valeriad

illus. Tom Wänerstrand # ?/0

2/4

Giant Shark

    5 U
Creature - Fish

Giant Shark can't attack unless defending player controls an Island.

Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.

When you control no Islands, sacrifice Giant Shark.

illus. Tom Wänerstrand # ?/0

4/4

Goblin Caves

    1 R R
Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.

The stench of countless generations of unspeakable activities was enough to loosen both our footing and our stomachs.

illus. Drew Tucker # ?/0

Goblin Digging Team

    R
Creature - Goblin

T, Sacrifice Goblin Digging Team: Destroy target Wall.

"From down here we can make the whole wall collapse" "Uh, yeah, boss, but how do we get out?"

illus. Ron Spencer # ?/0

1/1

Goblin Hero

    2 R
Creature - Goblin

They attack in an orgy of rage and madness, but only one seemed as focused on killing us as the sheer joy of battle.

illus. Mark Tedin # ?/0

2/2

Goblin Rock Sled

    1 R
Creature - Goblin

Trample

Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.

Goblin Rock Sled can't attack unless defending player controls a Mountain.

illus. Denise Detwiler # ?/0

3/1

Goblin Shrine

    1 R R
Enchantment - Aura

Enchant land

As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.

When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.

"I knew it weren't no ordinary pile of—you know."Norin the Wary

illus. Ron Spencer # ?/0

Goblin Wizard

    2 R R
Creature - Goblin Wizard

T: You may put a Goblin permanent card from your hand onto the battlefield.

R: Target Goblin gains protection from white until end of turn.

illus. Daniel Gelon # ?/0

1/1

Goblins of the Flarg

    R
Creature - Goblin Warrior

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

When you control a Dwarf, sacrifice Goblins of the Flarg.

illus. Tom Wänerstrand # ?/0

1/1

Grave Robbers

    1 B B
Creature - Human Rogue

B, T: Exile target artifact card from a graveyard. You gain 2 life.

"If you don't have your health, you don't have anything."Proverb

illus. Quinton Hoover # ?/0

1/1

Hidden Path

    2 G G G G
Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

"Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale."Vervamon the Elder

illus. Rob Alexander # ?/0

Holy Light

    2 W
Instant

Nonwhite creatures get -1/-1 until end of turn.

"Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired."The Book of Tal

illus. Drew Tucker # ?/0

Inferno

    5 R R
Instant

Inferno deals 6 damage to each creature and each player.

"Any scrap of compassion that still existed in my soul was permanently snuffed out when they cast me out into the flames."Mairsil, called the Pretender

illus. Randy Asplund-Faith # ?/0

Inquisition

    2 B
Sorcery

Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.

Many of those entrusted to Primata Delphine's care tended to express themselves with screams.

illus. Anson Maddocks # ?/0

Knights of Thorn

    3 W
Creature - Human Knight

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks."Tivadar of Thorn, History of the Goblin Wars

illus. Christopher Rush # ?/0

2/2

Land Leeches

    1 G G
Creature - Leech

First strike

"The standard cure for leeches requires the application of burning embers. Alternative methods must be devised should an ember of sufficient size prove more harmful than the leech."Vervamon the Elder

illus. Quinton Hoover # ?/0

2/2

Leviathan

    5 U U U U
Creature - Leviathan

Trample

Leviathan enters the battlefield tapped and doesn't untap during your untap step.

At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.

Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)

illus. Mark Tedin # ?/0

10/10

Living Armor

    4
Artifact

T, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.

Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.

illus. Anson Maddocks # ?/0

Lurker

    2 G
Creature - Beast

Lurker can't be the target of spells unless it attacked or blocked this turn.

"Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left."—Maeveen O'Donagh, Memoirs of a Soldier

illus. Anson Maddocks # ?/0

2/3

Mana Clash

    R
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

illus. Mark Tedin # ?/0

Mana Vortex

    1 U U
Enchantment

When you cast this spell, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

illus. Douglas Shuler # ?/0

Marsh Gas

    B
Instant

All creatures get -2/-0 until end of turn.

"Comes right outta th' ground. If ya can smell it, it's too late."Keevy Bogsbury

illus. Douglas Shuler # ?/0

Marsh Goblins

    B R
Creature - Goblin

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.

illus. Quinton Hoover # ?/0

1/1

Marsh Viper

    3 G
Creature - Snake

Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)

"All we had left were their black and bloated bodies."MaeveenO'Donagh, Memoirs of a Soldier

illus. Ron Spencer # ?/0

1/2

Martyr's Cry

    W W
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

"It is only fitting that one such as I should die in pursuit of knowledge."Vervamon the Elder

illus. Jeff A. Menges # ?/0

Maze of Ith

Land

T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

illus. Anson Maddocks # ?/0

Merfolk Assassin

    U U
Creature - Merfolk Assassin

T: Destroy target creature with islandwalk.

illus. Denise Detwiler # ?/0

1/2

Mind Bomb

    U
Sorcery

Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.

illus. Mark Tedin # ?/0

Miracle Worker

    W
Creature - Human Cleric

T: Destroy target Aura attached to a creature you control.

"Those blessed hands could bring surcease to even the most tainted soul."Sister Betje, Miracles of the Saints

illus. Ron Spencer # ?/0

1/1

Morale

    1 W W
Instant

Attacking creatures get +1/+1 until end of turn.

"After Lacjsi's speech, the Knights grew determined to crush their ancient enemies clan by clan."Tivadar of Thorn, History of the Goblin Wars

illus. Mark Poole # ?/0

Murk Dwellers

    3 B
Creature - Zombie

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

When Raganorn unsealed the catacombs, he found more than the dead and their treasures.

illus. Drew Tucker # ?/0

2/2

Nameless Race

    3 B
Creature

Trample

As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.

illus. Quinton Hoover # ?/0

*/*

Necropolis

    5
Artifact Creature - Wall

Defender (This creature can't attack.)

Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost.

illus. NéNé Thomas # ?/0

0/1

Niall Silvain

    G G G
Creature - Ouphe

GGGG, T: Regenerate target creature.

This is his domain, and while you remain here you must value all life as you value your own.

illus. Christopher Rush # ?/0

2/2

Orc General

    2 R
Creature - Orc Warrior

T, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.

"Your army must fear you more than the enemy. Only then will you triumph."Malga Phlegmtooth

illus. Jesper Myrfors # ?/0

2/2

People of the Woods

    G G
Creature - Human

People of the Woods's toughness is equal to the number of Forests you control.

"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies."Vervamon the Elder

illus. Drew Tucker # ?/0

1/*

Pikemen

    1 W
Creature - Human Soldier

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"As the cavalry bore down, we faced them with swords drawn and pikes hidden in the grass at our feet. ‘Don't lift your pikes 'til I give the word,' I said."Maeveen O'Donagh, Memoirs of a Soldier

illus. Denise Detwiler # ?/0

1/1

Preacher

    1 W W
Creature - Human Cleric

You may choose not to untap Preacher during your untap step.

T: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.

illus. Quinton Hoover # ?/0

1/1

Psychic Allergy

    3 U U
Enchantment

As Psychic Allergy enters the battlefield, choose a color.

At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control.

At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.

illus. Mark Tedin # ?/0

Rag Man

    2 B B
Creature - Human Minion

BBB, T: Target opponent reveals their hand and discards a creature card at random. Activate this ability only during your turn.

"Aw, he's just a silly, dirty little man. What's to be afraid of?"

illus. Daniel Gelon # ?/0

2/1

Reflecting Mirror

    4
Artifact

X, T: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.

illus. Mark Poole # ?/0

Riptide

    U
Instant

Tap all blue creatures.

illus. Randy Asplund-Faith # ?/0

Runesword

    6
Artifact

3, T: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.

illus. Christopher Rush # ?/0

Safe Haven

Land

2, T: Exile target creature you control.

At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.

illus. Christopher Rush # ?/0

Savaen Elves

    G
Creature - Elf

GG, T: Destroy target Aura attached to a land.

"Purity of magic can only come from purity of the land. How can a meal nourish if the ingredients are spoiled?Sidaine of Savaen

illus. Ron Spencer # ?/0

1/1

Scarecrow

    5
Artifact Creature - Scarecrow

6, T: Prevent all damage that would be dealt to you this turn by creatures with flying.

There was more malice in its button eyes than should have been possible in something that had never known life.

illus. Anson Maddocks # ?/0

2/2

Scarwood Bandits

    2 G G
Creature - Human Rogue

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2G, T: Unless an opponent pays 2, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

illus. Mark Poole # ?/0

2/2

Scarwood Goblins

    R G
Creature - Goblin

Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.

illus. Ron Spencer # ?/0

2/2

Scarwood Hag

    1 G
Creature - Hag

GGGG, T: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

T: Target creature loses forestwalk until end of turn.

illus. Anson Maddocks # ?/0

1/1

Scavenger Folk

    G
Creature - Human

G, T, Sacrifice Scavenger Folk: Destroy target artifact.

String, weapons, wax, or jewels—it makes no difference. Leave nothing unguarded in Scarwood.

illus. Denise Detwiler # ?/0

1/1

Season of the Witch

    B B B
Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.

At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

illus. Jesper Myrfors # ?/0

Sisters of the Flame

    1 R R
Creature - Human Shaman

T: Add R.

We are many wicks sharing a common tallow; we feed the skies with the ashes of our prey.

illus. Jesper Myrfors # ?/0

2/2

Skull of Orm

    3
Artifact

5, T: Return target enchantment card from your graveyard to your hand.

Though lifeless, the Skull still possessed a strange power over the flow of magic.

illus. Tom Wänerstrand # ?/0

Sorrow's Path

Land

T: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

illus. Randy Asplund-Faith # ?/0

Spitting Slug

    1 G G
Creature - Slug

Whenever Spitting Slug blocks or becomes blocked, you may pay 1G. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

illus. Anson Maddocks # ?/0

2/4

Squire

    1 W
Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe."Geoffrey Chaucer, The Canterbury Tales

illus. Denise Detwiler # ?/0

1/2

Standing Stones

    3
Artifact

1, T, Pay 1 life: Add one mana of any color.

illus. Sandra Everingham # ?/0

Stone Calendar

    5
Artifact

Spells you cast cost up to 1 less to cast.

The Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands were strongest.

illus. Amy Weber # ?/0

Sunken City

    U U
Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay UU.

Blue creatures get +1/+1.

illus. Jesper Myrfors # ?/0

Tangle Kelp

    U
Enchantment - Aura

Enchant creature

When Tangle Kelp enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.

illus. Rob Alexander # ?/0

The Fallen

    1 B B B
Creature - Zombie

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.

Magic often masters those who cannot master it.

illus. Jesper Myrfors # ?/0

2/3

Tivadar's Crusade

    1 W W
Sorcery

Destroy all Goblins.

illus. Denise Detwiler # ?/0

Tormod's Crypt

    0
Artifact

T, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.

The dark opening seemed to breathe the cold, damp air of the dead earth in a steady rhythm.

illus. Christopher Rush # ?/0

Tower of Coireall

    2
Artifact

T: Target creature can't be blocked by Walls this turn.

illus. Dan Frazier # ?/0

Tracker

    2 G
Creature - Human

GG, T: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.

illus. Jeff A. Menges # ?/0

2/2

Uncle Istvan

    1 B B B
Creature - Human

Prevent all damage that would be dealt to Uncle Istvan by creatures.

Solitude drove the old hermit insane. Now he only keeps company with those he can catch.

illus. Daniel Gelon # ?/0

1/3

Venom

    1 G G
Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.

"I told him it was just a flesh wound, a wee scratch, but the next time I looked at him, poor Tadhg was dead and gone."Maeveen O'Donagh, Memoirs of a Soldier

illus. Tom Wänerstrand # ?/0

Wand of Ith

    4
Artifact

3, T: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its converted mana cost. Activate this ability only during your turn.

illus. Quinton Hoover # ?/0

War Barge

    4
Artifact

3: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

illus. Tom Wänerstrand # ?/0

Water Wurm

    U
Creature - Wurm

Water Wurm gets +0/+1 as long as an opponent controls an Island.

illus. Ron Spencer # ?/0

1/1

Whippoorwill

    G
Creature - Bird

GG, T: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.

If the Whippoorwill remains silent, the soul has not reached its reward.

illus. Douglas Shuler # ?/0

1/1

Witch Hunter

    2 W W
Creature - Human Cleric

T: Witch Hunter deals 1 damage to target player or planeswalker.

1WW, T: Return target creature an opponent controls to its owner's hand.

illus. Jesper Myrfors # ?/0

1/1

Word of Binding

    X B B
Sorcery

Tap X target creatures.

"That was the worst experience of my days, standing there helpless as they killed my whole troop."Maeveen O'Donagh, Memoirs of a Soldier

illus. Ron Spencer # ?/0

Worms of the Earth

    2 B B B
Enchantment

Players can't play lands.

Lands can't enter the battlefield.

At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.

The ground collapsed, leaving nothing but the great Worms' mucous residues.

illus. Anson Maddocks # ?/0

Wormwood Treefolk

    3 G G
Creature - Treefolk

GG: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)

BB: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)

illus. Jesper Myrfors # ?/0

4/4