Time Spiral Spoiler 301/301

Time Spiral Spoiler 301/301
Time Spiral

White - Blue - Black - Red - Green - Multicolor - Colorless - Land - Basic Land

White (47/47)

Amrou Scout

1w
Creature - Kithkin Rebel ScoutCommon
{4}, {T}: Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library.
The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home."
Illus. Quinton Hoover #1/3012/1

[confirmation and discussion] [Source: Lotus Noir]

Amrou Seekers

2w
Creature - Kithkin RebelCommon
Amrou Seekers can't be blocked except by artifact creatures and/or white creatures.
The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed.
Illus. Quinton Hoover #2/3012/2

[Source: mtg.com]

Angel's Grace

w
InstantRare
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Illus. Mark Zug #3/301

[Source: magiccoroporation]

Benalish Cavalry

1w
Creature - Human KnightCommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
"My people swore to protect Benalia to the end. It is battered, but yet stands, as do we."
Illus. Parente #4/3012/2

Castle Raptors

4w
Creature - Bird SoldierCommon
Flying
As long as Castle Raptors is untapped, it gets +0/+2.
"Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours."
Illus. Christopher Moeller #5/3013/3

[Source: scan]

Cavalry Master

2ww
Creature - Human KnightUncommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Illus. Thomas M. Baxa #6/3013/3

Celestial Crusader

2ww
Creature - SpiritUncommon
Flash (You may play this spell any time you could play an instant.)
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Illus. Jim Murray #7/3012/2

[Source: scan]

Children of Korlis

w
Creature - Human Rebel ClericCommon
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
"We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause." -Tavalus, acolyte of Korlis
Illus. Quinton Hoover #8/3011/1

[Source: scan]

Chronosavant

5w
Creature - GiantRare
{1}{W}: Return Chronosavant from your graveyard to play tapped. Skip your next turn.
"In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace."
Illus. Pete Venters #9/3015/5

Cloudchaser Kestrel

1ww
Creature - BirdCommon
Flying
When Cloudchaser Kestrel comes into play, destroy target enchantment.
{W}: Target permanent becomes white until end of turn.
Illus. Daren Bader #10/3012/2

[confirmation and discussion] [Source: Auction Site]

D'Avenant Healer

1ww
Creature - Human Cleric ArcherCommon
{T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
"One arrow keenly fired might prevent more battlefield wounds than I could treat."
Illus. Michael Sutfin #11/3011/2

[confirmation and discussion] [Source: Auction Site]

Detainment Spell

w
Enchantment - AuraCommon
Enchant creature
Enchanted creature's activated abilities can't be played.
{1}{W}: Attach Detainment Spell to target creature.
Bind the mind rather than the wrist, and you stop the intent to harm before it starts.
Illus. Darrell Riche #12/301

[Source: scan]

Divine Congregation

3w
SorceryCommon
You gain 2 life for each creature target player controls.
Suspend 5 - {1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Illus. Jeremy Jarvis #13/301

[Source: scan]

Duskrider Peregrine

5w
Creature - BirdUncommon
Flying, protection from black
Suspend 3 - {1}{W} (Rather than play this card from your hand, you may pay {1}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Una Fricker #14/3013/3

[confirmation and discussion] [Source: Auction Site]

Errant Doomsayers

1w
Creature - Human RebelCommon
{T}: Tap target creature with toughness 2 or less.
"Heed my words, traveler. Plagues, war, desolation . . . all mere hints of what is yet to come from Dominaria's vault of horrors."
Illus. Liz Danforth #15/3011/1

[Source: scan]

Evangelize

4w
SorceryRare
Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you play this spell. If you do, put this card into your hand as it resolves.)
Gain control of target creature of an opponent's choice that he or she controls.
Illus. Randy Elliott #16/301

[confirmation and discussion] [Source: WotC Preview]

Flickering Spirit

3w
Creature - SpiritCommon
Flying
{3}{W}: Remove Flickering Spirit from the game, then return it to play under its owner's control.
It disappears each time with the hope that it will not return to the same desolation it left behind.
Illus. Alex Horley-Orlandelli #17/3012/2

[Source: scan]

Foriysian Interceptor

3w
Creature - Human SoldierCommon
Flash (You may play this spell any time you could play an instant.)
Defender
Foriysian Interceptor can block an additional creature.
A focal point for time rifts, Foriys contends simultaneously with foes both new and old.
Illus. Anson Maddocks #18/3010/5

[Source: scan]

Fortify

2w
InstantCommon
Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
"Where metal is tainted and wood is scarce, we are best armed by faith." -Tavalus, acolyte of Korlis
Illus. Christopher Moeller #19/301

[Source: scan]

Gaze of Justice

w
SorceryCommon
As an additional cost to play Gaze of Justice, tap three untapped white creatures you control.
Remove target creature from the game.
Flashback {5}{W} (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.)
Illus. John Avon #20/301

[Source: scan]

Griffin Guide

2w
Enchantment - AuraUncommon
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying into play.
Illus. Jim Nelson #21/301

[Source: scan]

Gustcloak Cavalier

3ww
Creature - Human KnightUncommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Gustcloak Cavalier attacks, you may tap target creature.
Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat.
Illus. Stuart Griffin #22/3012/2

[Source: scan]

Icatian Crier

2w
Creature - Human SpellshaperCommon
{1}{W}, {T}, Discard a card: Put two 1/1 white Citizen creature tokens into play.
A thousand years removed from her home, her news of war had lost its context, but not its relevance.
Illus. Michael Phillippi #23/3011/1

[Source: scan]

Ivory Giant

5ww
Creature - GiantCommon
When Ivory Giant comes into play, tap all nonwhite creatures.
Suspend 5 - {W} (Rather than play this card from your hand, you may pay {W} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Jeff Miracola #24/3013/4

[Source: scan]

Jedit's Dragoons

5w
Creature - Cat SoldierCommon
Vigilance
When Jedit's Dragoons comes into play, you gain 4 life.
After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse.
Illus. John Matson #25/3012/5

[Source: scan]

Knight of the Holy Nimbus

ww
Creature - Human Rebel KnightUncommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If Knight of the Holy Nimbus would be destroyed, regenerate it.
{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only any opponent may play this ability.
Illus. Wayne England #26/3012/2

[confirmation and discussion] [Source: Mana Rouge]

Magus of the Disk

2ww
Creature - Human WizardRare
Magus of the Disk comes into play tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
Studying the journals of the necromage Nevinyrral leaves disciples gripped with the urge to exercise his draconian judgment.
Illus. Jeremy Jarvis #27/3012/4

[Source: mtg.com]

Mangara of Corondor

1ww
Legendary Creature - Human WizardRare
{T}: Remove Mangara of Corondor and target permanent from the game.
"I have been brought to this place and I cannot leave. I may be free of the amber, but I am still in prison."
Illus. Zoltan Boros & Gabor Szikszai #28/3011/1

[confirmation and discussion]

Momentary Blink

1w
InstantCommon
Remove target creature you control from the game, then return it to play under its owner's control.
Flashback {3}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Anthony S. Waters #29/301

Opal Guardian

www
EnchantmentRare
When an opponent plays a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.
It was a moment in time, cast in stone-a moment whose time had come again.
Illus. Christopher Rush #30/301

Outrider en-Kor

2w
Creature - Kor Rebel KnightUncommon
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Illus. D. Alexander Gregory #31/3012/2

[Source: scan]

Pentarch Paladin

2www
Creature - Human KnightRare
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As Pentarch Paladin comes into play, choose a color.
{W}{W}, {T}: Destroy target permanent of the chosen color.
Illus. Jim Murray #32/3013/3

[confirmation and discussion] [Source: Japanese Magazine]

Pentarch Ward

2w
Enchantment - AuraCommon
Enchant creature
As Pentarch Ward comes into play, choose a color.
When Pentarch Ward comes into play, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
Illus. Dany Orizio #33/301

Plated Pegasus

2w
Creature - PegasusUncommon
Flash (You may play this spell any time you could play an instant.)
Flying
If a spell would deal damage to a creature or player, prevent 1 damage that spell would deal to that creature or player.
Illus. Greg Hildebrandt #34/3011/2

Pull from Eternity

w
InstantUncommon
Put target face-up card that's removed from the game into its owner's graveyard.
It is best to conquer dragons before they hatch. -Femeref adage
Illus. Ron Spears #35/301

[Source: scan]

Pulmonic Sliver

3ww
Creature - SliverRare
All Slivers have flying and "If this creature would be put into a graveyard, you may put it on top of its owner's library instead."
Like a great bellows it hisses, and its kin, both living and dead, are lifted to safety.
Illus. Jeff Easley #36/3013/3

[Source: scan]

Quilled Sliver

1w
Creature - SliverUncommon
All Slivers have "{T}: This creature deals 1 damage to target attacking or blocking creature."
"They have long kept us under attack, but we do not lack for ammunition. The very bodies of our foes arm us against them." -Adom Capashen, Benalish hero
Illus. John Matson #37/3011/1

[Source: scan]

Restore Balance

SorceryRare
Restore Balance is white.
Suspend 6 - {W}
Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Illus. Mark Poole #38/301

Return to Dust

2ww
InstantUncommon
Remove target artifact or enchantment from the game. If you played this spell during your main phase, you may remove up to one other target artifact or enchantment from the game.
Some timelines forever fray, branch, and intermingle. Others end abruptly.
Illus. Wayne Reynolds #39/301

Serra Avenger

ww
Creature - AngelRare
You can't play Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Illus. Scott M. Fischer #40/3013/3

[confirmation and discussion] [Source: WoTC preview]

Sidewinder Sliver

w
Creature - SliverCommon
All Slivers have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
"They encircled our patrol with the stealth of snakes, corralling us like livestock." -Merrik Aidar, Benalish patrol
Illus. Ron Spencer #41/3011/1

[Source: scan]

Spirit Loop

1w
Enchantment - AuraUncommon
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
When Spirit Loop is put into a graveyard from play, return Spirit Loop to its owner's hand.
Illus. Wayne Reynolds #42/301

[Source: scan]

Temporal Isolation

1w
Enchantment - AuraCommon
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.
Illus. Stephen Tappin #43/301

[Source: scan]

Tivadar of Thorn

1ww
Legendary Creature - Human LordRare
First strike, protection from red
When Tivadar of Thorn comes into play, destroy target Goblin.
His blade came down upon the neck of a goblin-but not the one he had charged. When Tivadar looked up, the world he had known was gone.
Illus. Carl Critchlow #44/3012/2

[confirmation and discussion]

Watcher Sliver

3w
Creature - SliverCommon
All Slivers get +0/+2.
"I have spied them, wandering and watching-but for what? I fear they watch for us." -Yonat of Amrou
Illus. Liz Danforth #45/3012/2

Weathered Bodyguards

5w
Creature - Human SoldierRare
As long as Weathered Bodyguards is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to Weathered Bodyguards instead.
Morph {3}{W} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Illus. Wayne Reynolds #46/3012/5

Zealot il-Vec

2w
Creature - Human RebelCommon
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.
Illus. Chippy #47/3011/1

Blue (47/47)

Ancestral Vision

SorceryRare
Ancestral Vision is blue.
Suspend 4 - {U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost.)
Target player draws three cards.
Illus. Mark Poole #48/301

[confirmation and discussion] [Source: WoTC preview]

Bewilder

2u
InstantCommon
Target creature gets -3/-0 until end of turn.
Draw a card.
"Teferi snapped his fingers, and the viashino started clucking like a chicken. Silly, yes, but exactly the thing we needed to break the stifling tension." -Jhoira, master artificer
Illus. Ralph Horsley #49/301

[Source: scan]

Brine Elemental

4uu
Creature - ElementalUncommon
Morph {5}{U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Brine Elemental is turned face up, each opponent skips his or her next untap step.
Water calls to water, and the world is left exhausted and withered in its wake.
Illus. Stephen Tappin #50/3015/4

Cancel

1uu
InstantCommon
Counter target spell.
Fendros gasped as he watched the spell drip from the ends of his fingers. He moved his foot, afraid to disturb the spot where it lay slain.
Illus. Mark Poole #51/301

[confirmation and discussion]

Careful Consideration

2uu
InstantUncommon
Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards.
"Sages who take the time to verify their sources are rewarded for their diligence." -Jhoira, to Teferi
Illus. Janine Johnston #52/301

Clockspinning

u
InstantCommon
Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.
Illus. Zoltan Boros & Gabor Szikszai #53/301

[confirmation and discussion] [Source: Auction Site]

Coral Trickster

1u
Creature - Merfolk RogueCommon
Morph {U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Coral Trickster is turned face up, you may tap or untap target permanent.
They wait in darkened depths, laughing eagerly.
Illus. D. Alexander Gregory #54/3012/1

[confirmation and discussion] [Source: Scrye]

Crookclaw Transmuter

3u
Creature - Bird WizardCommon
Flash (You may play this spell any time you could play an instant.)
Flying
When Crookclaw Transmuter comes into play, switch target creature's power and toughness until end of turn.
Illus. Ron Spencer #55/3013/1

[confirmation and discussion] [Source: Auction Site]

Deep-Sea Kraken

7uuu
Creature - KrakenRare
Deep-Sea Kraken is unblockable.
Suspend 9 - {2}{U}
Whenever an opponent plays a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.
The rift remained open for days, sluicing ancient seawater. It closed only after the last great tentacle squirmed its way through.
Illus. Christopher Moeller #56/3016/6

Draining Whelk

4uu
Creature - IllusionRare
Flash (You may play this spell any time you could play an instant.)
Flying
When Draining Whelk comes into play, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
Illus. Mark Tedin #57/3011/1

[Source: Kartefakt]

Dream Stalker

1u
Creature - IllusionCommon
When Dream Stalker comes into play, return a permanent you control to its owner's hand.
What happens when it is the dream that wakes and the sleeper that fades into memory?
Illus. Brian Despain #58/3011/5

[confirmation and discussion] [Source: Auction Site]

Drifter il-Dal

u
Creature - Human WizardCommon
Shadow (This creature can block or be blocked by only creatures with shadow.)
At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay {U}.
They study the deeds of their traitorous ancestors, hoping the stories may reveal a way back to the physical world.
Illus. Justin Sweet #59/3012/1

[confirmation and discussion] [Source: Auction Site]

Errant Ephemeron

6u
Creature - IllusionCommon
Flying
Suspend 4 - {1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Luca Zontini #60/3014/4

[confirmation and discussion] [Source: Savia]

Eternity Snare

5u
Enchantment - AuraCommon
Enchant creature
When Eternity Snare comes into play, draw a card.
Enchanted creature doesn't untap during its controller's untap step.
Illus. Drew Tucker #61/301

[Source: scan]

Fathom Seer

1u
Creature - IllusionCommon
Morph - Return two Islands you control to their owner's hand. (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Fathom Seer is turned face up, draw two cards.
Illus. Ralph Horsley #62/3011/3

Fledgling Mawcor

3u
Creature - BeastUncommon
Flying
{T}: Fledgling Mawcor deals 1 damage to target creature or player.
Morph {U}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Illus. Kev Walker #63/3012/2

[Source: scan]

Fool's Demise

4u
Enchantment - AuraUncommon
Enchant creature
When enchanted creature is put into a graveyard, return that creature to play under your control.
When Fool's Demise is put into a graveyard from play, return Fool's Demise to its owner's hand.
Illus. Zoltan Boros & Gabor Szikszai #64/301

[Source: scan]

Ixidron

3uu
Creature - IllusionRare
As Ixidron comes into play, turn all other nontoken creatures in play face down. They're 2/2 creatures.
Ixidron's power and toughness are each equal to the number of face-down creatures in play.
Illus. Terese Nielsen #65/301*/*

[Source: scan]

Looter il-Kor

1u
Creature - Kor RogueCommon
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
Unable to touch items of value, he goes forth to steal secrets instead.
Illus. Mike Dringenberg #66/3011/1

[confirmation and discussion] [Source: WoTC preview]

Magus of the Jar

3uu
Creature - Human WizardRare
{T}, Sacrifice Magus of the Jar: Each player removes his or her hand from the game face down and draws seven cards. At end of turn, each player discards his or her hand and returns to his or her hand each card he or she removed from the game this way.
Illus. Zoltan Boros & Gabor Szikszai #67/3013/3

[confirmation and discussion] [Source: Auction Site]

Moonlace

u
InstantRare
Target spell or permanent becomes colorless.
Once a vision of constancy in the sky, the moon had long been hidden from view by the haze that chokes the heavens. The very sight of it had become a sign that change was in the air.
Illus. Mike Dringenberg #68/301

[confirmation and discussion]

Mystical Teachings

3u
InstantCommon
Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library.
Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Ron Spears #69/301

Ophidian Eye

2u
Enchantment - AuraCommon
Flash (You may play this spell any time you could play an instant.)
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Illus. Zoltan Boros & Gabor Szikszai #70/301

[Source: anonymous thallid]

Paradox Haze

2u
Enchantment - AuraUncommon
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
"Keep your pace steady through the haze, lest you step on the heels of your future self or trip the self a moment behind you." -Teferi
Illus. Greg Staples #71/301

[confirmation and discussion] [Source: WoTC preview]

Psionic Sliver

4u
Creature - SliverRare
All Slivers have "{T}: This creature deals 2 damage to target creature or player and 3 damage to itself."
They evolved the ability to concentrate their neural activity into a single pulse, causing a disruptive but usually suicidal blast of psionic energy.
Illus. Wayne England #72/3012/2

[Source: cycle speculation/psionic entity]

Riftwing Cloudskate

3uu
Creature - IllusionUncommon
Flying
When Riftwing Cloudskate comes into play, return target permanent to its owner's hand.
Suspend 3 - {1}{U} (Rather than play this card from your hand, you may pay {1}{U} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Carl Critchlow #73/3012/2

[confirmation and discussion] [Source: Inquest]

Sage of Epityr

u
Creature - Human WizardCommon
When Sage of Epityr comes into play, look at the top four cards of your library, then put them back in any order.
Clairvoyants across Dominaria were driven mad by the overload from the widening time rifts, while other random folk gained the gift of future sight.
Illus. Randy Gallegos #74/3011/1

Screeching Sliver

u
Creature - SliverCommon
All Slivers have "{T}: Target player puts the top card of his or her library into his or her graveyard."
"What wears down my people most, I think, is not the danger, but the endless screeching outside our camp." -Merrik Aidar, Benalish patrol
Illus. Stuart Griffin #75/3011/1

[Source: scan]

Shadow Sliver

2u
Creature - SliverCommon
All Slivers have shadow. (They can block or be blocked by only creatures with shadow.)
These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen.
Illus. Warren Mahy #76/3011/1

[Source: scan]

Slipstream Serpent

7u
Creature - SerpentCommon
Slipstream Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Slipstream Serpent.
Morph {5}{U} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Illus. Darrell Riche #77/3016/6

Snapback

1u
InstantCommon
You may remove a blue card in your hand from the game rather than pay Snapback's mana cost.
Return target creature to its owner's hand.
"If it returns years hence, our knowledge of how to combat it will be that much greater." -Andorel, Tolarian sentinel
Illus. Alan Pollack #78/301

[confirmation and discussion]

Spell Burst

xu
InstantUncommon
Buyback {3} (You may pay an additional {3} as you play this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with converted mana cost X.
The brutish mage's version of thinking.
Illus. Terese Nielsen #79/301

Spiketail Drakeling

1uu
Creature - DrakeCommon
Flying
Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}.
Drakelings fish with their tails, angling to snare succulent thoughts and memories on their psychic hooks.
Illus. Dave Dorman #80/3012/2

[confirmation and discussion]

Sprite Noble

1uu
Creature - FaerieRare
Flying
Other creatures you control with flying get +0/+1.
{T}: Other creatures you control with flying get +1/+0 until end of turn.
"By thorn and by stone, we will fight to see the day when beauty returns to this world."
Illus. Randy Gallegos #81/3012/2

Stormcloud Djinn

4u
Creature - DjinnUncommon
Flying
Stormcloud Djinn can block only creatures with flying.
{R}{R}: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
As fickle as lightning, as slippery as an eel.
Illus. Greg Staples #82/3013/3

[Source: scan]

Teferi, Mage of Zhalfir

2uuu
Legendary Creature - Human WizardRare
Flash (You may play this spell any time you could play an instant.)
Creature cards you own that aren't in play have flash.
Each opponent can play spells only any time he or she could play a sorcery.
To save this plane, he must forsake all others.
Illus. D. Alexander Gregory & Jeremy Jarvis #83/3013/4

[confirmation and discussion] [Source: WoTC Preview]

Telekinetic Sliver

2uu
Creature - SliverUncommon
All Slivers have "{T}: Tap target permanent."
"Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition." -Freyalise
Illus. Randy Elliott #84/3012/2

[Source: scan]

Temporal Eddy

2uu
SorceryCommon
Put target creature or land on top of its owner's library.
As the temporal fractures spread and time itself slowly fell apart, visitors started to appear from across the past and future, and those native to the present began to disappear.
Illus. Wayne England #85/301

[confirmation and discussion]

Think Twice

1u
InstantCommon
Draw a card.
Flashback {2}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
"Great books are meant to be read, then read again backwards or upside down!" -Ettovard, Tolarian archivist
Illus. Jim Nelson #86/301

Tolarian Sentinel

3u
Creature - Human SpellshaperCommon
Flying
{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
"It is not just our people I try to rescue. It is our culture, and our hope that we can return to greatness."
Illus. Thomas M. Baxa #87/3011/3

Trickbind

1u
InstantRare
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.)
Illus. John Zeleznik #88/301

[confirmation and discussion]

Truth or Tale

1u
InstantUncommon
Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put a card from the chosen pile into your hand, then put all other cards revealed this way on the bottom of your library in any order.
Illus. Michael Phillippi #89/301

[Source: eBay]

Vesuvan Shapeshifter

3uu
Creature - ShapeshifterRare
As Vesuvan Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains "At the beginning of your upkeep, you may turn this creature face down."
Morph {1}{U}
Illus. Quinton Hoover #90/3010/0

[Source: mtg.com]

Viscerid Deepwalker

4u
Creature - Homarid WarriorCommon
{U}: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4 - {U} (Rather than play this card from your hand, you may pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Heather Hudson #91/3012/3

[Source: scan]

Voidmage Husher

3u
Creature - Human WizardUncommon
Flash (You may play this spell any time you could play an instant.)
When Voidmage Husher comes into play, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you play a spell, you may return Voidmage Husher to its owner's hand.
Illus. Chippy #92/3012/2

[Source: scan]

Walk the Aeons

4uu
SorceryRare
Buyback - Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.
Illus. Jeremy Jarvis #93/301

[confirmation and discussion] [Source: Mana Rouge]

Wipe Away

1uu
InstantUncommon
Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Return target permanent to its owner's hand.
An eyeblink later, all that remained of the tree-beast was the breeze of its momentum.
Illus. Jeff Miracola #94/301

[confirmation and discussion] [Source: Mana Rouge]

Black (47/47)

Assassinate

2b
SorceryCommon
Destroy target tapped creature.
The rulers of old Dominaria kept assassins on retainer. However, the true loyalty of these master killers was always to their peers. This elite brotherhood survived the fall of the old royal order.
Illus. Kev Walker #95/301

[Source: anon]

Basal Sliver

2b
Creature - SliverCommon
All Slivers have "Sacrifice this creature: Add {B}{B} to your mana pool."
"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls." -Endrek Sahr, master breeder
Illus. Drew Tucker #96/3012/2

Call to the Netherworld

b
SorceryCommon
Return target black creature card from your graveyard to your hand.
Madness {0} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
The ritual was normally performed only by horrors and pit spawn. Lesser mages had but one sanity to crack in the casting.
Illus. Vance Kovacs #97/301

[Source: scan]

Corpulent Corpse

5b
Creature - ZombieCommon
Fear
Suspend 5 - {B} (Rather than play this card from your hand, you may pay {B} and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
Illus. Doug Chaffee #98/3013/3

[confirmation and discussion] [Source: Auction Site]

Curse of the Cabal

9b
SorceryRare
Target player sacrifices half the permanents he or she controls, rounded down.
Suspend 2 - {2}{B}{B}
At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
Illus. John Avon #99/301

Cyclopean Giant

2bb
Creature - Zombie GiantCommon
When Cyclopean Giant is put into a graveyard from play, target land becomes a Swamp. Remove Cyclopean Giant from the game.
A tomb-eye may remain shut for centuries. It opens when it sees a world as twisted and hollow as the wretch beneath its lid.
Illus. Mark Tedin #100/3014/2

Dark Withering

4bb
InstantCommon
Destroy target nonblack creature.
Madness {B} (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
Illus. Wayne Reynolds #101/301

[Source: Kartefakt]

Deathspore Thallid

1b
Creature - Zombie FungusCommon
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
Illus. Randy Elliott #102/3011/1

[confirmation and discussion] [Source: Auction Site]

Demonic Collusion

3bb
SorceryRare
Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card and put that card into your hand. Then shuffle your library.
Illus. Jim Nelson #103/301

Dread Return

2bb
SorceryUncommon
Return target creature card from your graveyard to play.
Flashback - Sacrifice three creatures. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Illus. Kev Walker #104/301

Drudge Reavers

3b
Creature - SkeletonCommon
Flash (You may play this spell any time you could play an instant.)
{B}: Regenerate Drudge Reavers.
"The surface of the land is blanched with salt, but the soil beneath is reddened with death-a fertile ground for necromancy." -Lim-Dûl the Necromancer
Illus. Greg Staples #105/3012/1

Endrek Sahr, Master Breeder

4b
Legendary Creature - Human WizardRare
Whenever you play a creature spell, put X 1/1 black Thrull creature tokens into play, where X is that spell's converted mana cost.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
Illus. Mark Tedin #106/3012/2

[confirmation and discussion] [Source: WoTC preview]

Evil Eye of Urborg

4b
Creature - EyeUncommon
Non-Eye creatures you control can't attack.
Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.
"Edahlis, what is that thing? We should have stayed in Yavimaya . . . ." -Aznaph, greenseeker
Illus. Clint Langley #107/3016/3

[confirmation and discussion] [Source: Inquest]

Faceless Devourer

2b
Creature - Nightmare HorrorUncommon
Shadow (This creature can block or be blocked by only creatures with shadow.)
When Faceless Devourer comes into play, remove another target creature with shadow from the game.
When Faceless Devourer leaves play, return the removed card to play under its owner's control.
Illus. Chippy #108/3012/1

[Source: scan]

Fallen Ideal

2b
Enchantment - AuraUncommon
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When Fallen Ideal is put into a graveyard from play, return Fallen Ideal to its owner's hand.
Illus. Anson Maddocks #109/301

[Source: scan]

Feebleness

1b
Enchantment - AuraCommon
Flash
Enchant Creature
Enchanted creature gets -2/-1.
Illus. Kev Walker #110/301

[Source: scan]

Gorgon Recluse

3bb
Creature - GorgonCommon
Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Madness {B}{B}
Illus. Darrell Riche #111/3012/4

[Source: scan]

Haunting Hymn

4bb
InstantUncommon
Target player discards two cards. If you played this spell during your main phase, that player discards four cards instead.
The hymn's melody has persisted since Tourach's time, but the words changed to invoke the phobias of each listener.
Illus. rk post #112/301

[Source: scan]

Liege of the Pit

5bbb
Creature - DemonRare
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than Liege of the Pit. If you can't, Liege of the Pit deals 7 damage to you.
Morph {B}{B}{B}{B} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Illus. Jeremy Jarvis #113/3017/7

[confirmation and discussion]

Lim-Dul, the Necromancer

5