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Magic Market Index for Sept 22, 2017
 
The Limited Archetypes of Ixalan
 
Treasure Cruisin' with Monored Burn
  • posted a message on I'm having a heck of a time printing
    I recommend printing on adhesive paper and sticking it onto junk Magic cards. No need to print a back side.
    Posted in: Custom Card Creation
  • posted a message on [AMP] Ampelos: The Overgrown Plane (101/275) RED COMMONS
    Owl's Crime: If I can pick up a few of these in a draft, I'll just play these and only lands. I can mill out the opponent on turn 5 on the play, and on turn 4 on the draw. You should reduce it to three cards.
    Posted in: Custom Set Creation and Discussion
  • posted a message on This forum absolutely blows me away.
    Which is the other image board you mentioned?
    Posted in: Custom Card Creation
  • posted a message on [DMS] Dreamscape - (255/255) - FINISHED
    MTGsalvation changed how the links to forum threads are formatted at some point, so none of the older links work anymore.

    Set creators are constantly getting screwed by these jerks Slant
    Posted in: Custom Set Creation and Discussion
  • posted a message on This forum absolutely blows me away.
    I asked a moderator just last week whether I can post about my non-Magic related card game on the Custom Set Creation forum and I got green light. I understand that your game still has some relevance to Magic design, so I see no problem at all.
    Posted in: Custom Card Creation
  • posted a message on Making Embalm Great Again!
    Quote from Creedmoor »

    Sutkun, Master Embalmer 1WU
    Legendary Creature - Human Cleric
    Creature cards in your graveyard have Embalm. Their Embalm cost is equal to their mana cost.
    Embalm 3WU
    1/4
    This! So much this! I demand that this card exists!

    Wizards has been oppressing the people of Amonkek for far too long.
    Posted in: Custom Card Creation
  • posted a message on Uzo, the Dragonsoul
    If you compare this to Ætherling, you'll notice many similarities, but it has less stats and can still be handled by a large flyer. Still, I wouldn't say those disadvantages justify dropping the cost from six to three. You said yourself it's a control finisher. Which control finisher costs three mana (outside of Eternal Tongue )?
    Posted in: Custom Card Creation
  • posted a message on Draconian Knight [A Reprise]
    As for the design, do you see how my version strives to be more intuitive with the dynamics of the mana cost/turn exchange/playability factor?
    I'll go with No. Confused
    Posted in: Custom Card Creation
  • posted a message on Draconian Knight [A Reprise]
    Could you add the original design to your post and translate your excerpt into English?

    That would definitely help.
    Posted in: Custom Card Creation
  • posted a message on 6/22 Mothership Spoilers - Rhonas's last stand
    Quote from EasyLover »
    Of course you dont need mana elves to make this card viable. Its damn powerful already.
    But there is this lil synergy:
    If you cast turn 1 Elvish Mystique & turn 2 this card by spending 1 mana from a land & 1 Mana from the mana elf, your turn 3 will only have 1 land, that stays tapped. If you now play your 3rd land, youd have 2 untapped lands & a mana elf = 3 Mana turn 3.
    Thats a damn nice trick to evade the Snakes disadvantage & also consisting of already playable cards d:)
    You make your land unusable in one turn so that it isn't unusable on another turn.

    What a damn nice trick. Really impressive!
    Posted in: The Rumor Mill
  • posted a message on Combat Tricks
    I just want to kindly say that Mark Rosewater's opinions have almost no authority with me whatsoever.

    I personally believe that the man has been designing Magic: the Gathering entirely blind for years, and fails to possess any dynamic understanding of game and its scientific dynamics. This belief majorly extends to Richard Garfield as well, although I'd say he seems to have a keener sense of theoretical understanding towards certain fun factors of gaming, and this gives him the edge to blindly implement something beneficial now and again. Yet from the very beginning, it's clear to me that the man himself also designed Magic entirely blind, and to this day has achieved no greater understanding towards the scientific details of aspects such as the flow of the cards, the nature of effects based on how they specifically interact with the game, the balance of power based on that principal understanding, and the need for equality (balanced by flavor) which should be the aspect that ties the entire game together and brings it full circle.

    Mark Rosewater is just the same, he rambles on a lot about color restrictions, and speaks vaguely on power-level, but never does he articulate upon the intricacies of the game and its scientific dynamics. In fact, he goes so far into the blind devotion of his color separation theories, that his design schematics produce lopsided balances of power between colors set and set (extending all the way to the legacy and vintage formats themselves).

    With that said, I hope you can bear with me when my design (which embodies the understanding of these scientific details) attempts to correct and restore the balance of power and interactivity to where it should be.
    After digging through this postmodern gibberish, I got from your post that you think Mark Rosewater is too much of a color pie absolutist - which I guess is a critique one could make. But I don't know for sure if that's what you're saying, because I don't fully understand a single sentence of what you wrote.
    Posted in: Custom Card Creation
  • posted a message on We make videos of custom Magic sets, let us know which to play next!
    Here you are!

    Images should go into "/downloadedPics/OVW/".
    Posted in: Custom Card Creation
  • posted a message on Speculation, Wishes, and Hopes for the MMO
    If done correctly, a MtG based MMORPG could be one of the best games to be released in a long time.

    Sadly, the MMORPG market is no longer very large that it would be justified investing a large amount of resources into an MMORPG game. So, it will probably end up like many so-called "WoW-killers" of the last decade. Fun to play for a short while, but the flaws quickly come to light, so the game is forgotten very quickly.
    Posted in: MTG MMO
  • posted a message on We make videos of custom Magic sets, let us know which to play next!
    The MSE file has custom templates that you would need to open it. Let me see if I can make the Cockatrice file for you!
    Posted in: Custom Card Creation
  • posted a message on We make videos of custom Magic sets, let us know which to play next!
    I can submit my Overworld set. It has pirates and turtles, that's unique, right? The set was drafted before on Webdrafter, but I don't know if it's still online. Most of my Dropbox links are defunct, but I can repair them. Just tell me which files you would need.
    Posted in: Custom Card Creation
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